use-cases/collections/game-development.md +36 −0 added
1# Game development
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3Develop games with Codex, from the first playable loop to production quality.
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5Codex, combined with image generation, is particularly powerful to create browser-based and other types of games.
6These use cases will help you turn ideas into live games.
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8## Build the first playable loop
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10Ask Codex to turn a game brief into a browser build with assets, controls, and a loop you can test.
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12- https://developers.openai.com/codex/use-cases/browser-games
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14## Tune UI and controls
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16Use Codex to adjust HUD details, menus, controls, and small interaction issues after the game is running.
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18- https://developers.openai.com/codex/use-cases/make-granular-ui-changes
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20## Tackle hard game logic
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22Leverage Codex to iterate on complex game algorithms by running a self-evaluation loop.
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24- https://developers.openai.com/codex/use-cases/iterate-on-difficult-problems
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26## Triage bugs from real signals
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28Use Codex to gather bug reports, failing checks, logs, and repro notes into a prioritized list before it patches the game.
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30- https://developers.openai.com/codex/use-cases/automation-bug-triage
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32## Review before merge
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34Have Codex in GitHub automatically review PRs and catch regressions and missing tests for faster deployment.
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36- https://developers.openai.com/codex/use-cases/github-code-reviews