Game development
Codex, combined with image generation, is particularly powerful to create browser-based and other types of games. These use cases will help you turn ideas into live games.
Build the first playable loop
Ask Codex to turn a game brief into a browser build with assets, controls, and a loop you can test.
[
Create browser-based games
Use Codex to turn a game brief into first a well-defined plan, and then a real browser-based...
Engineering Code](https://developers.openai.com/codex/use-cases/browser-games)
Tune UI and controls
Use Codex to adjust HUD details, menus, controls, and small interaction issues after the game is running.
[
Make granular UI changes
Use Codex to make one small UI adjustment at a time in an existing app, verify it in the...
Front-end Design](https://developers.openai.com/codex/use-cases/make-granular-ui-changes)
Tackle hard game logic
Leverage Codex to iterate on complex game algorithms by running a self-evaluation loop.
[
Iterate on difficult problems
Give Codex an evaluation system, such as scripts and reviewable artifacts, so it can keep...
Engineering Analysis](https://developers.openai.com/codex/use-cases/iterate-on-difficult-problems)
Triage bugs from real signals
Use Codex to gather bug reports, failing checks, logs, and repro notes into a prioritized list before it patches the game.
[
Automate bug triage
Ask Codex to check recent alerts, issues, failed checks, logs, and chat reports, tune the...
Automation Quality](https://developers.openai.com/codex/use-cases/automation-bug-triage)
Review before merge
Have Codex in GitHub automatically review PRs and catch regressions and missing tests for faster deployment.
[
Codex code review for GitHub pull requests
Use Codex code review in GitHub to automatically surface regressions, missing tests, and...
Integrations Workflow](https://developers.openai.com/codex/use-cases/github-code-reviews)