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guides/voice-agents.md 2026-04-24 05:58 UTC to 2026-04-25 05:52 UTC

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2026
Wed 8 05:51 Sat 25 05:52

Voice agents

Voice agents turn the same agent concepts into spoken, low-latency interactions. The key design choice is deciding whether the model should work directly with live audio or whether your application should explicitly chain speech-to-text, text reasoning, and text-to-speech.

Choose the right architecture

Architecture Best for Why
Speech-to-speech with live audio sessions Natural, low-latency conversations The model handles live audio input and output directly
Chained voice pipeline Predictable workflows or extending an existing text agent Your app keeps explicit control over transcription, text reasoning, and speech output

Agent Builder doesn't currently support voice workflows, so voice stays an SDK-first surface.

The two supported languages expose different strengths today:

  • In TypeScript, the fastest path to a browser-based voice assistant is a RealtimeAgent and RealtimeSession.
  • In Python, the simplest path to extending an existing text agent into voice is a chained VoicePipeline.

Two common voice starting points

import { RealtimeAgent, RealtimeSession } from "@openai/agents/realtime";

const agent = new RealtimeAgent({
  name: "Assistant",
  instructions: "You are a helpful voice assistant.",
});

const session = new RealtimeSession(agent, {
  model: "gpt-realtime-1.5",
});

await session.connect({
  apiKey: "ek_...(ephemeral key from your server)",
});
import asyncio
import numpy as np

from agents import Agent, function_tool
from agents.voice import AudioInput, SingleAgentVoiceWorkflow, VoicePipeline


@function_tool
def get_weather(city: str) -> str:
    """Get the weather for a given city."""
    return f"The weather in {city} is sunny."


agent = Agent(
    name="Assistant",
    instructions="You are a helpful voice assistant.",
    model="gpt-5.5",
    tools=[get_weather],
)


async def main() -> None:
    pipeline = VoicePipeline(workflow=SingleAgentVoiceWorkflow(agent))
    audio_input = AudioInput(buffer=np.zeros(24000 * 3, dtype=np.int16))
    result = await pipeline.run(audio_input)
    async for event in result.stream():
        if event.type == "voice_stream_event_audio":
            print("Received audio bytes", len(event.data))


if __name__ == "__main__":
    asyncio.run(main())

Build a speech-to-speech voice agent

Use the live audio API path when the interaction should feel conversational and immediate. The usual browser flow is:

  1. Your application server creates an ephemeral client secret for the live audio session.
  2. Your frontend creates a RealtimeSession.
  3. The session connects over WebRTC in the browser or WebSocket on the server.
  4. The agent handles audio turns, tools, interruptions, and handoffs inside that session.

Start with the transport docs when you need lower-level control:

Build a chained voice workflow

Use the chained path when you want stronger control over intermediate text, existing text-agent reuse, or a simpler extension path from a non-voice workflow. In that design, your application explicitly manages:

  1. speech-to-text
  2. the agent workflow itself
  3. text-to-speech

This is often the better fit for support flows, approval-heavy flows, or cases where you want durable transcripts and deterministic logic between each stage.

Voice agents still use the same core agent building blocks

The voice surface changes the transport and audio loop, but the core workflow decisions are the same:

The practical rule is: choose the audio architecture first, then design the rest of the agent workflow the same way you would for text.