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go/resources/realtime/index.md 2026-06-16 21:57 UTC to 2026-06-17 18:02 UTC

135 added, 60 removed.

2026
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Realtime

Domain Types

Audio Transcription

  • type AudioTranscription struct{…}

    • Delay AudioTranscriptionDelay

      Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

      • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

      • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

      • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

      • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

      • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

    • Language string

      The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

    • Model AudioTranscriptionModel

      The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

      • string

      • type AudioTranscriptionModel string

        The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

        • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

        • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

        • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

        • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

        • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

        • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

    • Prompt string

      An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

Conversation Created Event

  • type ConversationCreatedEvent struct{…}

    Returned when a conversation is created. Emitted right after session creation.

    • Conversation ConversationCreatedEventConversation

      The conversation resource.

      • ID string

        The unique ID of the conversation.

      • Object string

        The object type, must be realtime.conversation.

        • const ConversationCreatedEventConversationObjectRealtimeConversation ConversationCreatedEventConversationObject = "realtime.conversation"
    • EventID string

      The unique ID of the server event.

    • Type ConversationCreated

      The event type, must be conversation.created.

      • const ConversationCreatedConversationCreated ConversationCreated = "conversation.created"

Conversation Item

  • type ConversationItemUnion interface{…}

    A single item within a Realtime conversation.

    • type RealtimeConversationItemSystemMessage struct{…}

      A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

      • Content []RealtimeConversationItemSystemMessageContent

        The content of the message.

        • Text string

          The text content.

        • Type string

          The content type. Always input_text for system messages.

          • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
      • Role System

        The role of the message sender. Always system.

        • const SystemSystem System = "system"
      • Type Message

        The type of the item. Always message.

        • const MessageMessage Message = "message"
      • ID string

        The unique ID of the item. This may be provided by the client or generated by the server.

      • Object RealtimeConversationItemSystemMessageObject

        Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

        • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
      • Status RealtimeConversationItemSystemMessageStatus

        The status of the item. Has no effect on the conversation.

        • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

        • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

        • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

    • type RealtimeConversationItemUserMessage struct{…}

      A user message item in a Realtime conversation.

      • Content []RealtimeConversationItemUserMessageContent

        The content of the message.

        • Audio string

          Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

        • Detail string

          The detail level of the image (for input_image). auto will default to high.

          • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

          • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

          • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

        • ImageURL string

          Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

        • Text string

          The text content (for input_text).

        • Transcript string

          Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

        • Type string

          The content type (input_text, input_audio, or input_image).

          • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

          • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

          • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

      • Role User

        The role of the message sender. Always user.

        • const UserUser User = "user"
      • Type Message

        The type of the item. Always message.

        • const MessageMessage Message = "message"
      • ID string

        The unique ID of the item. This may be provided by the client or generated by the server.

      • Object RealtimeConversationItemUserMessageObject

        Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

        • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
      • Status RealtimeConversationItemUserMessageStatus

        The status of the item. Has no effect on the conversation.

        • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

        • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

        • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

    • type RealtimeConversationItemAssistantMessage struct{…}

      An assistant message item in a Realtime conversation.

      • Content []RealtimeConversationItemAssistantMessageContent

        The content of the message.

        • Audio string

          Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

        • Text string

          The text content.

        • Transcript string

          The transcript of the audio content, this will always be present if the output type is audio.

        • Type string

          The content type, output_text or output_audio depending on the session output_modalities configuration.

          • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

          • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

      • Role Assistant

        The role of the message sender. Always assistant.

        • const AssistantAssistant Assistant = "assistant"
      • Type Message

        The type of the item. Always message.

        • const MessageMessage Message = "message"
      • ID string

        The unique ID of the item. This may be provided by the client or generated by the server.

      • Object RealtimeConversationItemAssistantMessageObject

        Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

        • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
      • Status RealtimeConversationItemAssistantMessageStatus

        The status of the item. Has no effect on the conversation.

        • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

        • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

        • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

    • type RealtimeConversationItemFunctionCall struct{…}

      A function call item in a Realtime conversation.

      • Arguments string

        The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

      • Name string

        The name of the function being called.

      • Type FunctionCall

        The type of the item. Always function_call.

        • const FunctionCallFunctionCall FunctionCall = "function_call"
      • ID string

        The unique ID of the item. This may be provided by the client or generated by the server.

      • CallID string

        The ID of the function call.

      • Object RealtimeConversationItemFunctionCallObject

        Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

        • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
      • Status RealtimeConversationItemFunctionCallStatus

        The status of the item. Has no effect on the conversation.

        • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

        • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

        • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

    • type RealtimeConversationItemFunctionCallOutput struct{…}

      A function call output item in a Realtime conversation.

      • CallID string

        The ID of the function call this output is for.

      • Output string

        The output of the function call, this is free text and can contain any information or simply be empty.

      • Type FunctionCallOutput

        The type of the item. Always function_call_output.

        • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
      • ID string

        The unique ID of the item. This may be provided by the client or generated by the server.

      • Object RealtimeConversationItemFunctionCallOutputObject

        Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

        • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
      • Status RealtimeConversationItemFunctionCallOutputStatus

        The status of the item. Has no effect on the conversation.

        • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

        • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

        • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

    • type RealtimeMcpApprovalResponse struct{…}

      A Realtime item responding to an MCP approval request.

      • ID string

        The unique ID of the approval response.

      • ApprovalRequestID string

        The ID of the approval request being answered.

      • Approve bool

        Whether the request was approved.

      • Type McpApprovalResponse

        The type of the item. Always mcp_approval_response.

        • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
      • Reason string

        Optional reason for the decision.

    • type RealtimeMcpListTools struct{…}

      A Realtime item listing tools available on an MCP server.

      • ServerLabel string

        The label of the MCP server.

      • Tools []RealtimeMcpListToolsTool

        The tools available on the server.

        • InputSchema any

          The JSON schema describing the tool's input.

        • Name string

          The name of the tool.

        • Annotations any

          Additional annotations about the tool.

        • Description string

          The description of the tool.

      • Type McpListTools

        The type of the item. Always mcp_list_tools.

        • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
      • ID string

        The unique ID of the list.

    • type RealtimeMcpToolCall struct{…}

      A Realtime item representing an invocation of a tool on an MCP server.

      • ID string

        The unique ID of the tool call.

      • Arguments string

        A JSON string of the arguments passed to the tool.

      • Name string

        The name of the tool that was run.

      • ServerLabel string

        The label of the MCP server running the tool.

      • Type McpCall

        The type of the item. Always mcp_call.

        • const McpCallMcpCall McpCall = "mcp_call"
      • ApprovalRequestID string

        The ID of an associated approval request, if any.

      • Error RealtimeMcpToolCallErrorUnion

        The error from the tool call, if any.

        • type RealtimeMcpProtocolError struct{…}

          • Code int64

          • Message string

          • Type ProtocolError

            • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
        • type RealtimeMcpToolExecutionError struct{…}

          • Message string

          • Type ToolExecutionError

            • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
        • type RealtimeMcphttpError struct{…}

          • Code int64

          • Message string

          • Type HTTPError

            • const HTTPErrorHTTPError HTTPError = "http_error"
      • Output string

        The output from the tool call.

    • type RealtimeMcpApprovalRequest struct{…}

      A Realtime item requesting human approval of a tool invocation.

      • ID string

        The unique ID of the approval request.

      • Arguments string

        A JSON string of arguments for the tool.

      • Name string

        The name of the tool to run.

      • ServerLabel string

        The label of the MCP server making the request.

      • Type McpApprovalRequest

        The type of the item. Always mcp_approval_request.

        • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"

Conversation Item Added

  • type ConversationItemAdded struct{…}

    Sent by the server when an Item is added to the default Conversation. This can happen in several cases:

    • When the client sends a conversation.item.create event.
    • When the input audio buffer is committed. In this case the item will be a user message containing the audio from the buffer.
    • When the model is generating a Response. In this case the conversation.item.added event will be sent when the model starts generating a specific Item, and thus it will not yet have any content (and status will be in_progress).

    The event will include the full content of the Item (except when model is generating a Response) except for audio data, which can be retrieved separately with a conversation.item.retrieve event if necessary.

    • EventID string

      The unique ID of the server event.

    • Item ConversationItemUnion

      A single item within a Realtime conversation.

      • type RealtimeConversationItemSystemMessage struct{…}

        A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

        • Content []RealtimeConversationItemSystemMessageContent

          The content of the message.

          • Text string

            The text content.

          • Type string

            The content type. Always input_text for system messages.

            • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
        • Role System

          The role of the message sender. Always system.

          • const SystemSystem System = "system"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemSystemMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
        • Status RealtimeConversationItemSystemMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

          • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

          • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

      • type RealtimeConversationItemUserMessage struct{…}

        A user message item in a Realtime conversation.

        • Content []RealtimeConversationItemUserMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Detail string

            The detail level of the image (for input_image). auto will default to high.

            • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

            • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

            • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

          • ImageURL string

            Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

          • Text string

            The text content (for input_text).

          • Transcript string

            Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

          • Type string

            The content type (input_text, input_audio, or input_image).

            • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

            • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

            • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

        • Role User

          The role of the message sender. Always user.

          • const UserUser User = "user"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemUserMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
        • Status RealtimeConversationItemUserMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

          • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

          • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

      • type RealtimeConversationItemAssistantMessage struct{…}

        An assistant message item in a Realtime conversation.

        • Content []RealtimeConversationItemAssistantMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Text string

            The text content.

          • Transcript string

            The transcript of the audio content, this will always be present if the output type is audio.

          • Type string

            The content type, output_text or output_audio depending on the session output_modalities configuration.

            • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

            • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

        • Role Assistant

          The role of the message sender. Always assistant.

          • const AssistantAssistant Assistant = "assistant"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemAssistantMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
        • Status RealtimeConversationItemAssistantMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

          • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

          • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

      • type RealtimeConversationItemFunctionCall struct{…}

        A function call item in a Realtime conversation.

        • Arguments string

          The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

        • Name string

          The name of the function being called.

        • Type FunctionCall

          The type of the item. Always function_call.

          • const FunctionCallFunctionCall FunctionCall = "function_call"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • CallID string

          The ID of the function call.

        • Object RealtimeConversationItemFunctionCallObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

          • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

      • type RealtimeConversationItemFunctionCallOutput struct{…}

        A function call output item in a Realtime conversation.

        • CallID string

          The ID of the function call this output is for.

        • Output string

          The output of the function call, this is free text and can contain any information or simply be empty.

        • Type FunctionCallOutput

          The type of the item. Always function_call_output.

          • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemFunctionCallOutputObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallOutputStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

          • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

      • type RealtimeMcpApprovalResponse struct{…}

        A Realtime item responding to an MCP approval request.

        • ID string

          The unique ID of the approval response.

        • ApprovalRequestID string

          The ID of the approval request being answered.

        • Approve bool

          Whether the request was approved.

        • Type McpApprovalResponse

          The type of the item. Always mcp_approval_response.

          • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
        • Reason string

          Optional reason for the decision.

      • type RealtimeMcpListTools struct{…}

        A Realtime item listing tools available on an MCP server.

        • ServerLabel string

          The label of the MCP server.

        • Tools []RealtimeMcpListToolsTool

          The tools available on the server.

          • InputSchema any

            The JSON schema describing the tool's input.

          • Name string

            The name of the tool.

          • Annotations any

            Additional annotations about the tool.

          • Description string

            The description of the tool.

        • Type McpListTools

          The type of the item. Always mcp_list_tools.

          • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
        • ID string

          The unique ID of the list.

      • type RealtimeMcpToolCall struct{…}

        A Realtime item representing an invocation of a tool on an MCP server.

        • ID string

          The unique ID of the tool call.

        • Arguments string

          A JSON string of the arguments passed to the tool.

        • Name string

          The name of the tool that was run.

        • ServerLabel string

          The label of the MCP server running the tool.

        • Type McpCall

          The type of the item. Always mcp_call.

          • const McpCallMcpCall McpCall = "mcp_call"
        • ApprovalRequestID string

          The ID of an associated approval request, if any.

        • Error RealtimeMcpToolCallErrorUnion

          The error from the tool call, if any.

          • type RealtimeMcpProtocolError struct{…}

            • Code int64

            • Message string

            • Type ProtocolError

              • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
          • type RealtimeMcpToolExecutionError struct{…}

            • Message string

            • Type ToolExecutionError

              • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
          • type RealtimeMcphttpError struct{…}

            • Code int64

            • Message string

            • Type HTTPError

              • const HTTPErrorHTTPError HTTPError = "http_error"
        • Output string

          The output from the tool call.

      • type RealtimeMcpApprovalRequest struct{…}

        A Realtime item requesting human approval of a tool invocation.

        • ID string

          The unique ID of the approval request.

        • Arguments string

          A JSON string of arguments for the tool.

        • Name string

          The name of the tool to run.

        • ServerLabel string

          The label of the MCP server making the request.

        • Type McpApprovalRequest

          The type of the item. Always mcp_approval_request.

          • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
    • Type ConversationItemAdded

      The event type, must be conversation.item.added.

      • const ConversationItemAddedConversationItemAdded ConversationItemAdded = "conversation.item.added"
    • PreviousItemID string

      The ID of the item that precedes this one, if any. This is used to maintain ordering when items are inserted.

Conversation Item Create Event

  • type ConversationItemCreateEvent struct{…}

    Add a new Item to the Conversation's context, including messages, function calls, and function call responses. This event can be used both to populate a "history" of the conversation and to add new items mid-stream, but has the current limitation that it cannot populate assistant audio messages.

    If successful, the server will respond with a conversation.item.created event, otherwise an error event will be sent.

    • Item ConversationItemUnion

      A single item within a Realtime conversation.

      • type RealtimeConversationItemSystemMessage struct{…}

        A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

        • Content []RealtimeConversationItemSystemMessageContent

          The content of the message.

          • Text string

            The text content.

          • Type string

            The content type. Always input_text for system messages.

            • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
        • Role System

          The role of the message sender. Always system.

          • const SystemSystem System = "system"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemSystemMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
        • Status RealtimeConversationItemSystemMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

          • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

          • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

      • type RealtimeConversationItemUserMessage struct{…}

        A user message item in a Realtime conversation.

        • Content []RealtimeConversationItemUserMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Detail string

            The detail level of the image (for input_image). auto will default to high.

            • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

            • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

            • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

          • ImageURL string

            Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

          • Text string

            The text content (for input_text).

          • Transcript string

            Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

          • Type string

            The content type (input_text, input_audio, or input_image).

            • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

            • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

            • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

        • Role User

          The role of the message sender. Always user.

          • const UserUser User = "user"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemUserMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
        • Status RealtimeConversationItemUserMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

          • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

          • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

      • type RealtimeConversationItemAssistantMessage struct{…}

        An assistant message item in a Realtime conversation.

        • Content []RealtimeConversationItemAssistantMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Text string

            The text content.

          • Transcript string

            The transcript of the audio content, this will always be present if the output type is audio.

          • Type string

            The content type, output_text or output_audio depending on the session output_modalities configuration.

            • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

            • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

        • Role Assistant

          The role of the message sender. Always assistant.

          • const AssistantAssistant Assistant = "assistant"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemAssistantMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
        • Status RealtimeConversationItemAssistantMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

          • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

          • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

      • type RealtimeConversationItemFunctionCall struct{…}

        A function call item in a Realtime conversation.

        • Arguments string

          The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

        • Name string

          The name of the function being called.

        • Type FunctionCall

          The type of the item. Always function_call.

          • const FunctionCallFunctionCall FunctionCall = "function_call"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • CallID string

          The ID of the function call.

        • Object RealtimeConversationItemFunctionCallObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

          • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

      • type RealtimeConversationItemFunctionCallOutput struct{…}

        A function call output item in a Realtime conversation.

        • CallID string

          The ID of the function call this output is for.

        • Output string

          The output of the function call, this is free text and can contain any information or simply be empty.

        • Type FunctionCallOutput

          The type of the item. Always function_call_output.

          • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemFunctionCallOutputObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallOutputStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

          • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

      • type RealtimeMcpApprovalResponse struct{…}

        A Realtime item responding to an MCP approval request.

        • ID string

          The unique ID of the approval response.

        • ApprovalRequestID string

          The ID of the approval request being answered.

        • Approve bool

          Whether the request was approved.

        • Type McpApprovalResponse

          The type of the item. Always mcp_approval_response.

          • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
        • Reason string

          Optional reason for the decision.

      • type RealtimeMcpListTools struct{…}

        A Realtime item listing tools available on an MCP server.

        • ServerLabel string

          The label of the MCP server.

        • Tools []RealtimeMcpListToolsTool

          The tools available on the server.

          • InputSchema any

            The JSON schema describing the tool's input.

          • Name string

            The name of the tool.

          • Annotations any

            Additional annotations about the tool.

          • Description string

            The description of the tool.

        • Type McpListTools

          The type of the item. Always mcp_list_tools.

          • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
        • ID string

          The unique ID of the list.

      • type RealtimeMcpToolCall struct{…}

        A Realtime item representing an invocation of a tool on an MCP server.

        • ID string

          The unique ID of the tool call.

        • Arguments string

          A JSON string of the arguments passed to the tool.

        • Name string

          The name of the tool that was run.

        • ServerLabel string

          The label of the MCP server running the tool.

        • Type McpCall

          The type of the item. Always mcp_call.

          • const McpCallMcpCall McpCall = "mcp_call"
        • ApprovalRequestID string

          The ID of an associated approval request, if any.

        • Error RealtimeMcpToolCallErrorUnion

          The error from the tool call, if any.

          • type RealtimeMcpProtocolError struct{…}

            • Code int64

            • Message string

            • Type ProtocolError

              • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
          • type RealtimeMcpToolExecutionError struct{…}

            • Message string

            • Type ToolExecutionError

              • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
          • type RealtimeMcphttpError struct{…}

            • Code int64

            • Message string

            • Type HTTPError

              • const HTTPErrorHTTPError HTTPError = "http_error"
        • Output string

          The output from the tool call.

      • type RealtimeMcpApprovalRequest struct{…}

        A Realtime item requesting human approval of a tool invocation.

        • ID string

          The unique ID of the approval request.

        • Arguments string

          A JSON string of arguments for the tool.

        • Name string

          The name of the tool to run.

        • ServerLabel string

          The label of the MCP server making the request.

        • Type McpApprovalRequest

          The type of the item. Always mcp_approval_request.

          • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
    • Type ConversationItemCreate

      The event type, must be conversation.item.create.

      • const ConversationItemCreateConversationItemCreate ConversationItemCreate = "conversation.item.create"
    • EventID string

      Optional client-generated ID used to identify this event.

    • PreviousItemID string

      The ID of the preceding item after which the new item will be inserted. If not set, the new item will be appended to the end of the conversation.

      If set to root, the new item will be added to the beginning of the conversation.

      If set to an existing ID, it allows an item to be inserted mid-conversation. If the ID cannot be found, an error will be returned and the item will not be added.

Conversation Item Created Event

  • type ConversationItemCreatedEvent struct{…}

    Returned when a conversation item is created. There are several scenarios that produce this event:

    • The server is generating a Response, which if successful will produce either one or two Items, which will be of type message (role assistant) or type function_call.

    • The input audio buffer has been committed, either by the client or the server (in server_vad mode). The server will take the content of the input audio buffer and add it to a new user message Item.

    • The client has sent a conversation.item.create event to add a new Item to the Conversation.

    • EventID string

      The unique ID of the server event.

    • Item ConversationItemUnion

      A single item within a Realtime conversation.

      • type RealtimeConversationItemSystemMessage struct{…}

        A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

        • Content []RealtimeConversationItemSystemMessageContent

          The content of the message.

          • Text string

            The text content.

          • Type string

            The content type. Always input_text for system messages.

            • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
        • Role System

          The role of the message sender. Always system.

          • const SystemSystem System = "system"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemSystemMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
        • Status RealtimeConversationItemSystemMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

          • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

          • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

      • type RealtimeConversationItemUserMessage struct{…}

        A user message item in a Realtime conversation.

        • Content []RealtimeConversationItemUserMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Detail string

            The detail level of the image (for input_image). auto will default to high.

            • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

            • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

            • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

          • ImageURL string

            Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

          • Text string

            The text content (for input_text).

          • Transcript string

            Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

          • Type string

            The content type (input_text, input_audio, or input_image).

            • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

            • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

            • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

        • Role User

          The role of the message sender. Always user.

          • const UserUser User = "user"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemUserMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
        • Status RealtimeConversationItemUserMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

          • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

          • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

      • type RealtimeConversationItemAssistantMessage struct{…}

        An assistant message item in a Realtime conversation.

        • Content []RealtimeConversationItemAssistantMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Text string

            The text content.

          • Transcript string

            The transcript of the audio content, this will always be present if the output type is audio.

          • Type string

            The content type, output_text or output_audio depending on the session output_modalities configuration.

            • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

            • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

        • Role Assistant

          The role of the message sender. Always assistant.

          • const AssistantAssistant Assistant = "assistant"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemAssistantMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
        • Status RealtimeConversationItemAssistantMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

          • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

          • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

      • type RealtimeConversationItemFunctionCall struct{…}

        A function call item in a Realtime conversation.

        • Arguments string

          The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

        • Name string

          The name of the function being called.

        • Type FunctionCall

          The type of the item. Always function_call.

          • const FunctionCallFunctionCall FunctionCall = "function_call"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • CallID string

          The ID of the function call.

        • Object RealtimeConversationItemFunctionCallObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

          • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

      • type RealtimeConversationItemFunctionCallOutput struct{…}

        A function call output item in a Realtime conversation.

        • CallID string

          The ID of the function call this output is for.

        • Output string

          The output of the function call, this is free text and can contain any information or simply be empty.

        • Type FunctionCallOutput

          The type of the item. Always function_call_output.

          • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemFunctionCallOutputObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallOutputStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

          • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

      • type RealtimeMcpApprovalResponse struct{…}

        A Realtime item responding to an MCP approval request.

        • ID string

          The unique ID of the approval response.

        • ApprovalRequestID string

          The ID of the approval request being answered.

        • Approve bool

          Whether the request was approved.

        • Type McpApprovalResponse

          The type of the item. Always mcp_approval_response.

          • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
        • Reason string

          Optional reason for the decision.

      • type RealtimeMcpListTools struct{…}

        A Realtime item listing tools available on an MCP server.

        • ServerLabel string

          The label of the MCP server.

        • Tools []RealtimeMcpListToolsTool

          The tools available on the server.

          • InputSchema any

            The JSON schema describing the tool's input.

          • Name string

            The name of the tool.

          • Annotations any

            Additional annotations about the tool.

          • Description string

            The description of the tool.

        • Type McpListTools

          The type of the item. Always mcp_list_tools.

          • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
        • ID string

          The unique ID of the list.

      • type RealtimeMcpToolCall struct{…}

        A Realtime item representing an invocation of a tool on an MCP server.

        • ID string

          The unique ID of the tool call.

        • Arguments string

          A JSON string of the arguments passed to the tool.

        • Name string

          The name of the tool that was run.

        • ServerLabel string

          The label of the MCP server running the tool.

        • Type McpCall

          The type of the item. Always mcp_call.

          • const McpCallMcpCall McpCall = "mcp_call"
        • ApprovalRequestID string

          The ID of an associated approval request, if any.

        • Error RealtimeMcpToolCallErrorUnion

          The error from the tool call, if any.

          • type RealtimeMcpProtocolError struct{…}

            • Code int64

            • Message string

            • Type ProtocolError

              • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
          • type RealtimeMcpToolExecutionError struct{…}

            • Message string

            • Type ToolExecutionError

              • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
          • type RealtimeMcphttpError struct{…}

            • Code int64

            • Message string

            • Type HTTPError

              • const HTTPErrorHTTPError HTTPError = "http_error"
        • Output string

          The output from the tool call.

      • type RealtimeMcpApprovalRequest struct{…}

        A Realtime item requesting human approval of a tool invocation.

        • ID string

          The unique ID of the approval request.

        • Arguments string

          A JSON string of arguments for the tool.

        • Name string

          The name of the tool to run.

        • ServerLabel string

          The label of the MCP server making the request.

        • Type McpApprovalRequest

          The type of the item. Always mcp_approval_request.

          • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
    • Type ConversationItemCreated

      The event type, must be conversation.item.created.

      • const ConversationItemCreatedConversationItemCreated ConversationItemCreated = "conversation.item.created"
    • PreviousItemID string

      The ID of the preceding item in the Conversation context, allows the client to understand the order of the conversation. Can be null if the item has no predecessor.

Conversation Item Delete Event

  • type ConversationItemDeleteEvent struct{…}

    Send this event when you want to remove any item from the conversation history. The server will respond with a conversation.item.deleted event, unless the item does not exist in the conversation history, in which case the server will respond with an error.

    • ItemID string

      The ID of the item to delete.

    • Type ConversationItemDelete

      The event type, must be conversation.item.delete.

      • const ConversationItemDeleteConversationItemDelete ConversationItemDelete = "conversation.item.delete"
    • EventID string

      Optional client-generated ID used to identify this event.

Conversation Item Deleted Event

  • type ConversationItemDeletedEvent struct{…}

    Returned when an item in the conversation is deleted by the client with a conversation.item.delete event. This event is used to synchronize the server's understanding of the conversation history with the client's view.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item that was deleted.

    • Type ConversationItemDeleted

      The event type, must be conversation.item.deleted.

      • const ConversationItemDeletedConversationItemDeleted ConversationItemDeleted = "conversation.item.deleted"

Conversation Item Done

  • type ConversationItemDone struct{…}

    Returned when a conversation item is finalized.

    The event will include the full content of the Item except for audio data, which can be retrieved separately with a conversation.item.retrieve event if needed.

    • EventID string

      The unique ID of the server event.

    • Item ConversationItemUnion

      A single item within a Realtime conversation.

      • type RealtimeConversationItemSystemMessage struct{…}

        A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

        • Content []RealtimeConversationItemSystemMessageContent

          The content of the message.

          • Text string

            The text content.

          • Type string

            The content type. Always input_text for system messages.

            • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
        • Role System

          The role of the message sender. Always system.

          • const SystemSystem System = "system"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemSystemMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
        • Status RealtimeConversationItemSystemMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

          • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

          • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

      • type RealtimeConversationItemUserMessage struct{…}

        A user message item in a Realtime conversation.

        • Content []RealtimeConversationItemUserMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Detail string

            The detail level of the image (for input_image). auto will default to high.

            • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

            • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

            • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

          • ImageURL string

            Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

          • Text string

            The text content (for input_text).

          • Transcript string

            Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

          • Type string

            The content type (input_text, input_audio, or input_image).

            • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

            • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

            • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

        • Role User

          The role of the message sender. Always user.

          • const UserUser User = "user"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemUserMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
        • Status RealtimeConversationItemUserMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

          • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

          • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

      • type RealtimeConversationItemAssistantMessage struct{…}

        An assistant message item in a Realtime conversation.

        • Content []RealtimeConversationItemAssistantMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Text string

            The text content.

          • Transcript string

            The transcript of the audio content, this will always be present if the output type is audio.

          • Type string

            The content type, output_text or output_audio depending on the session output_modalities configuration.

            • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

            • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

        • Role Assistant

          The role of the message sender. Always assistant.

          • const AssistantAssistant Assistant = "assistant"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemAssistantMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
        • Status RealtimeConversationItemAssistantMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

          • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

          • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

      • type RealtimeConversationItemFunctionCall struct{…}

        A function call item in a Realtime conversation.

        • Arguments string

          The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

        • Name string

          The name of the function being called.

        • Type FunctionCall

          The type of the item. Always function_call.

          • const FunctionCallFunctionCall FunctionCall = "function_call"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • CallID string

          The ID of the function call.

        • Object RealtimeConversationItemFunctionCallObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

          • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

      • type RealtimeConversationItemFunctionCallOutput struct{…}

        A function call output item in a Realtime conversation.

        • CallID string

          The ID of the function call this output is for.

        • Output string

          The output of the function call, this is free text and can contain any information or simply be empty.

        • Type FunctionCallOutput

          The type of the item. Always function_call_output.

          • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemFunctionCallOutputObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallOutputStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

          • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

      • type RealtimeMcpApprovalResponse struct{…}

        A Realtime item responding to an MCP approval request.

        • ID string

          The unique ID of the approval response.

        • ApprovalRequestID string

          The ID of the approval request being answered.

        • Approve bool

          Whether the request was approved.

        • Type McpApprovalResponse

          The type of the item. Always mcp_approval_response.

          • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
        • Reason string

          Optional reason for the decision.

      • type RealtimeMcpListTools struct{…}

        A Realtime item listing tools available on an MCP server.

        • ServerLabel string

          The label of the MCP server.

        • Tools []RealtimeMcpListToolsTool

          The tools available on the server.

          • InputSchema any

            The JSON schema describing the tool's input.

          • Name string

            The name of the tool.

          • Annotations any

            Additional annotations about the tool.

          • Description string

            The description of the tool.

        • Type McpListTools

          The type of the item. Always mcp_list_tools.

          • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
        • ID string

          The unique ID of the list.

      • type RealtimeMcpToolCall struct{…}

        A Realtime item representing an invocation of a tool on an MCP server.

        • ID string

          The unique ID of the tool call.

        • Arguments string

          A JSON string of the arguments passed to the tool.

        • Name string

          The name of the tool that was run.

        • ServerLabel string

          The label of the MCP server running the tool.

        • Type McpCall

          The type of the item. Always mcp_call.

          • const McpCallMcpCall McpCall = "mcp_call"
        • ApprovalRequestID string

          The ID of an associated approval request, if any.

        • Error RealtimeMcpToolCallErrorUnion

          The error from the tool call, if any.

          • type RealtimeMcpProtocolError struct{…}

            • Code int64

            • Message string

            • Type ProtocolError

              • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
          • type RealtimeMcpToolExecutionError struct{…}

            • Message string

            • Type ToolExecutionError

              • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
          • type RealtimeMcphttpError struct{…}

            • Code int64

            • Message string

            • Type HTTPError

              • const HTTPErrorHTTPError HTTPError = "http_error"
        • Output string

          The output from the tool call.

      • type RealtimeMcpApprovalRequest struct{…}

        A Realtime item requesting human approval of a tool invocation.

        • ID string

          The unique ID of the approval request.

        • Arguments string

          A JSON string of arguments for the tool.

        • Name string

          The name of the tool to run.

        • ServerLabel string

          The label of the MCP server making the request.

        • Type McpApprovalRequest

          The type of the item. Always mcp_approval_request.

          • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
    • Type ConversationItemDone

      The event type, must be conversation.item.done.

      • const ConversationItemDoneConversationItemDone ConversationItemDone = "conversation.item.done"
    • PreviousItemID string

      The ID of the item that precedes this one, if any. This is used to maintain ordering when items are inserted.

Conversation Item Input Audio Transcription Completed Event

  • type ConversationItemInputAudioTranscriptionCompletedEvent struct{…}

    This event is the output of audio transcription for user audio written to the user audio buffer. Transcription begins when the input audio buffer is committed by the client or server (when VAD is enabled). Transcription runs asynchronously with Response creation, so this event may come before or after the Response events.

    Realtime API models accept audio natively, and thus input transcription is a separate process run on a separate ASR (Automatic Speech Recognition) model. The transcript may diverge somewhat from the model's interpretation, and should be treated as a rough guide.

    • ContentIndex int64

      The index of the content part containing the audio.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item containing the audio that is being transcribed.

    • Transcript string

      The transcribed text.

    • Type ConversationItemInputAudioTranscriptionCompleted

      The event type, must be conversation.item.input_audio_transcription.completed.

      • const ConversationItemInputAudioTranscriptionCompletedConversationItemInputAudioTranscriptionCompleted ConversationItemInputAudioTranscriptionCompleted = "conversation.item.input_audio_transcription.completed"
    • Usage ConversationItemInputAudioTranscriptionCompletedEventUsageUnion

      Usage statistics for the transcription, this is billed according to the ASR model's pricing rather than the realtime model's pricing.

      • ConversationItemInputAudioTranscriptionCompletedEventUsageTranscriptTextUsageTokens

        • InputTokens int64

          Number of input tokens billed for this request.

        • OutputTokens int64

          Number of output tokens generated.

        • TotalTokens int64

          Total number of tokens used (input + output).

        • Type Tokens

          The type of the usage object. Always tokens for this variant.

          • const TokensTokens Tokens = "tokens"
        • InputTokenDetails ConversationItemInputAudioTranscriptionCompletedEventUsageTranscriptTextUsageTokensInputTokenDetails

          Details about the input tokens billed for this request.

          • AudioTokens int64

            Number of audio tokens billed for this request.

          • TextTokens int64

            Number of text tokens billed for this request.

      • ConversationItemInputAudioTranscriptionCompletedEventUsageTranscriptTextUsageDuration

        • Seconds float64

          Duration of the input audio in seconds.

        • Type Duration

          The type of the usage object. Always duration for this variant.

          • const DurationDuration Duration = "duration"
    • Logprobs []LogProbProperties

      The log probabilities of the transcription.

      • Token string

        The token that was used to generate the log probability.

      • Bytes []int64

        The bytes that were used to generate the log probability.

      • Logprob float64

        The log probability of the token.

Conversation Item Input Audio Transcription Delta Event

  • type ConversationItemInputAudioTranscriptionDeltaEvent struct{…}

    Returned when the text value of an input audio transcription content part is updated with incremental transcription results.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item containing the audio that is being transcribed.

    • Type ConversationItemInputAudioTranscriptionDelta

      The event type, must be conversation.item.input_audio_transcription.delta.

      • const ConversationItemInputAudioTranscriptionDeltaConversationItemInputAudioTranscriptionDelta ConversationItemInputAudioTranscriptionDelta = "conversation.item.input_audio_transcription.delta"
    • ContentIndex int64

      The index of the content part in the item's content array.

    • Delta string

      The text delta.

    • Logprobs []LogProbProperties

      The log probabilities of the transcription. These can be enabled by configurating the session with "include": ["item.input_audio_transcription.logprobs"]. Each entry in the array corresponds a log probability of which token would be selected for this chunk of transcription. This can help to identify if it was possible there were multiple valid options for a given chunk of transcription.

      • Token string

        The token that was used to generate the log probability.

      • Bytes []int64

        The bytes that were used to generate the log probability.

      • Logprob float64

        The log probability of the token.

Conversation Item Input Audio Transcription Failed Event

  • type ConversationItemInputAudioTranscriptionFailedEvent struct{…}

    Returned when input audio transcription is configured, and a transcription request for a user message failed. These events are separate from other error events so that the client can identify the related Item.

    • ContentIndex int64

      The index of the content part containing the audio.

    • Error ConversationItemInputAudioTranscriptionFailedEventError

      Details of the transcription error.

      • Code string

        Error code, if any.

      • Message string

        A human-readable error message.

      • Param string

        Parameter related to the error, if any.

      • Type string

        The type of error.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the user message item.

    • Type ConversationItemInputAudioTranscriptionFailed

      The event type, must be conversation.item.input_audio_transcription.failed.

      • const ConversationItemInputAudioTranscriptionFailedConversationItemInputAudioTranscriptionFailed ConversationItemInputAudioTranscriptionFailed = "conversation.item.input_audio_transcription.failed"

Conversation Item Input Audio Transcription Segment

  • type ConversationItemInputAudioTranscriptionSegment struct{…}

    Returned when an input audio transcription segment is identified for an item.

    • ID string

      The segment identifier.

    • ContentIndex int64

      The index of the input audio content part within the item.

    • End float64

      End time of the segment in seconds.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item containing the input audio content.

    • Speaker string

      The detected speaker label for this segment.

    • Start float64

      Start time of the segment in seconds.

    • Text string

      The text for this segment.

    • Type ConversationItemInputAudioTranscriptionSegment

      The event type, must be conversation.item.input_audio_transcription.segment.

      • const ConversationItemInputAudioTranscriptionSegmentConversationItemInputAudioTranscriptionSegment ConversationItemInputAudioTranscriptionSegment = "conversation.item.input_audio_transcription.segment"

Conversation Item Retrieve Event

  • type ConversationItemRetrieveEvent struct{…}

    Send this event when you want to retrieve the server's representation of a specific item in the conversation history. This is useful, for example, to inspect user audio after noise cancellation and VAD. The server will respond with a conversation.item.retrieved event, unless the item does not exist in the conversation history, in which case the server will respond with an error.

    • ItemID string

      The ID of the item to retrieve.

    • Type ConversationItemRetrieve

      The event type, must be conversation.item.retrieve.

      • const ConversationItemRetrieveConversationItemRetrieve ConversationItemRetrieve = "conversation.item.retrieve"
    • EventID string

      Optional client-generated ID used to identify this event.

Conversation Item Truncate Event

  • type ConversationItemTruncateEvent struct{…}

    Send this event to truncate a previous assistant message’s audio. The server will produce audio faster than realtime, so this event is useful when the user interrupts to truncate audio that has already been sent to the client but not yet played. This will synchronize the server's understanding of the audio with the client's playback.

    Truncating audio will delete the server-side text transcript to ensure there is not text in the context that hasn't been heard by the user.

    If successful, the server will respond with a conversation.item.truncated event.

    • AudioEndMs int64

      Inclusive duration up to which audio is truncated, in milliseconds. If the audio_end_ms is greater than the actual audio duration, the server will respond with an error.

    • ContentIndex int64

      The index of the content part to truncate. Set this to 0.

    • ItemID string

      The ID of the assistant message item to truncate. Only assistant message items can be truncated.

    • Type ConversationItemTruncate

      The event type, must be conversation.item.truncate.

      • const ConversationItemTruncateConversationItemTruncate ConversationItemTruncate = "conversation.item.truncate"
    • EventID string

      Optional client-generated ID used to identify this event.

Conversation Item Truncated Event

  • type ConversationItemTruncatedEvent struct{…}

    Returned when an earlier assistant audio message item is truncated by the client with a conversation.item.truncate event. This event is used to synchronize the server's understanding of the audio with the client's playback.

    This action will truncate the audio and remove the server-side text transcript to ensure there is no text in the context that hasn't been heard by the user.

    • AudioEndMs int64

      The duration up to which the audio was truncated, in milliseconds.

    • ContentIndex int64

      The index of the content part that was truncated.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the assistant message item that was truncated.

    • Type ConversationItemTruncated

      The event type, must be conversation.item.truncated.

      • const ConversationItemTruncatedConversationItemTruncated ConversationItemTruncated = "conversation.item.truncated"

Conversation Item With Reference

  • type ConversationItemWithReference struct{…}

    The item to add to the conversation.

    • ID string

      For an item of type (message | function_call | function_call_output) this field allows the client to assign the unique ID of the item. It is not required because the server will generate one if not provided.

      For an item of type item_reference, this field is required and is a reference to any item that has previously existed in the conversation.

    • Arguments string

      The arguments of the function call (for function_call items).

    • CallID string

      The ID of the function call (for function_call and function_call_output items). If passed on a function_call_output item, the server will check that a function_call item with the same ID exists in the conversation history.

    • Content []ConversationItemWithReferenceContent

      The content of the message, applicable for message items.

      • Message items of role system support only input_text content

      • Message items of role user support input_text and input_audio content

      • Message items of role assistant support text content.

      • ID string

        ID of a previous conversation item to reference (for item_reference content types in response.create events). These can reference both client and server created items.

      • Audio string

        Base64-encoded audio bytes, used for input_audio content type.

      • Text string

        The text content, used for input_text and text content types.

      • Transcript string

        The transcript of the audio, used for input_audio content type.

      • Type string

        The content type (input_text, input_audio, item_reference, text).

        • const ConversationItemWithReferenceContentTypeInputText ConversationItemWithReferenceContentType = "input_text"

        • const ConversationItemWithReferenceContentTypeInputAudio ConversationItemWithReferenceContentType = "input_audio"

        • const ConversationItemWithReferenceContentTypeItemReference ConversationItemWithReferenceContentType = "item_reference"

        • const ConversationItemWithReferenceContentTypeText ConversationItemWithReferenceContentType = "text"

    • Name string

      The name of the function being called (for function_call items).

    • Object ConversationItemWithReferenceObject

      Identifier for the API object being returned - always realtime.item.

      • const ConversationItemWithReferenceObjectRealtimeItem ConversationItemWithReferenceObject = "realtime.item"
    • Output string

      The output of the function call (for function_call_output items).

    • Role ConversationItemWithReferenceRole

      The role of the message sender (user, assistant, system), only applicable for message items.

      • const ConversationItemWithReferenceRoleUser ConversationItemWithReferenceRole = "user"

      • const ConversationItemWithReferenceRoleAssistant ConversationItemWithReferenceRole = "assistant"

      • const ConversationItemWithReferenceRoleSystem ConversationItemWithReferenceRole = "system"

    • Status ConversationItemWithReferenceStatus

      The status of the item (completed, incomplete, in_progress). These have no effect on the conversation, but are accepted for consistency with the conversation.item.created event.

      • const ConversationItemWithReferenceStatusCompleted ConversationItemWithReferenceStatus = "completed"

      • const ConversationItemWithReferenceStatusIncomplete ConversationItemWithReferenceStatus = "incomplete"

      • const ConversationItemWithReferenceStatusInProgress ConversationItemWithReferenceStatus = "in_progress"

    • Type ConversationItemWithReferenceType

      The type of the item (message, function_call, function_call_output, item_reference).

      • const ConversationItemWithReferenceTypeMessage ConversationItemWithReferenceType = "message"

      • const ConversationItemWithReferenceTypeFunctionCall ConversationItemWithReferenceType = "function_call"

      • const ConversationItemWithReferenceTypeFunctionCallOutput ConversationItemWithReferenceType = "function_call_output"

      • const ConversationItemWithReferenceTypeItemReference ConversationItemWithReferenceType = "item_reference"

Input Audio Buffer Append Event

  • type InputAudioBufferAppendEvent struct{…}

    Send this event to append audio bytes to the input audio buffer. The audio buffer is temporary storage you can write to and later commit. A "commit" will create a new user message item in the conversation history from the buffer content and clear the buffer. Input audio transcription (if enabled) will be generated when the buffer is committed.

    If VAD is enabled the audio buffer is used to detect speech and the server will decide when to commit. When Server VAD is disabled, you must commit the audio buffer manually. Input audio noise reduction operates on writes to the audio buffer.

    The client may choose how much audio to place in each event up to a maximum of 15 MiB, for example streaming smaller chunks from the client may allow the VAD to be more responsive. Unlike most other client events, the server will not send a confirmation response to this event.

    • Audio string

      Base64-encoded audio bytes. This must be in the format specified by the input_audio_format field in the session configuration.

    • Type InputAudioBufferAppend

      The event type, must be input_audio_buffer.append.

      • const InputAudioBufferAppendInputAudioBufferAppend InputAudioBufferAppend = "input_audio_buffer.append"
    • EventID string

      Optional client-generated ID used to identify this event.

Input Audio Buffer Clear Event

  • type InputAudioBufferClearEvent struct{…}

    Send this event to clear the audio bytes in the buffer. The server will respond with an input_audio_buffer.cleared event.

    • Type InputAudioBufferClear

      The event type, must be input_audio_buffer.clear.

      • const InputAudioBufferClearInputAudioBufferClear InputAudioBufferClear = "input_audio_buffer.clear"
    • EventID string

      Optional client-generated ID used to identify this event.

Input Audio Buffer Cleared Event

  • type InputAudioBufferClearedEvent struct{…}

    Returned when the input audio buffer is cleared by the client with a input_audio_buffer.clear event.

    • EventID string

      The unique ID of the server event.

    • Type InputAudioBufferCleared

      The event type, must be input_audio_buffer.cleared.

      • const InputAudioBufferClearedInputAudioBufferCleared InputAudioBufferCleared = "input_audio_buffer.cleared"

Input Audio Buffer Commit Event

  • type InputAudioBufferCommitEvent struct{…}

    Send this event to commit the user input audio buffer, which will create a new user message item in the conversation. This event will produce an error if the input audio buffer is empty. When in Server VAD mode, the client does not need to send this event, the server will commit the audio buffer automatically.

    Committing the input audio buffer will trigger input audio transcription (if enabled in session configuration), but it will not create a response from the model. The server will respond with an input_audio_buffer.committed event.

    • Type InputAudioBufferCommit

      The event type, must be input_audio_buffer.commit.

      • const InputAudioBufferCommitInputAudioBufferCommit InputAudioBufferCommit = "input_audio_buffer.commit"
    • EventID string

      Optional client-generated ID used to identify this event.

Input Audio Buffer Committed Event

  • type InputAudioBufferCommittedEvent struct{…}

    Returned when an input audio buffer is committed, either by the client or automatically in server VAD mode. The item_id property is the ID of the user message item that will be created, thus a conversation.item.created event will also be sent to the client.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the user message item that will be created.

    • Type InputAudioBufferCommitted

      The event type, must be input_audio_buffer.committed.

      • const InputAudioBufferCommittedInputAudioBufferCommitted InputAudioBufferCommitted = "input_audio_buffer.committed"
    • PreviousItemID string

      The ID of the preceding item after which the new item will be inserted. Can be null if the item has no predecessor.

Input Audio Buffer Dtmf Event Received Event

  • type InputAudioBufferDtmfEventReceivedEvent struct{…}

    SIP Only: Returned when an DTMF event is received. A DTMF event is a message that represents a telephone keypad press (0–9, *, #, A–D). The event property is the keypad that the user press. The received_at is the UTC Unix Timestamp that the server received the event.

    • Event string

      The telephone keypad that was pressed by the user.

    • ReceivedAt int64

      UTC Unix Timestamp when DTMF Event was received by server.

    • Type InputAudioBufferDtmfEventReceived

      The event type, must be input_audio_buffer.dtmf_event_received.

      • const InputAudioBufferDtmfEventReceivedInputAudioBufferDtmfEventReceived InputAudioBufferDtmfEventReceived = "input_audio_buffer.dtmf_event_received"

Input Audio Buffer Speech Started Event

  • type InputAudioBufferSpeechStartedEvent struct{…}

    Sent by the server when in server_vad mode to indicate that speech has been detected in the audio buffer. This can happen any time audio is added to the buffer (unless speech is already detected). The client may want to use this event to interrupt audio playback or provide visual feedback to the user.

    The client should expect to receive a input_audio_buffer.speech_stopped event when speech stops. The item_id property is the ID of the user message item that will be created when speech stops and will also be included in the input_audio_buffer.speech_stopped event (unless the client manually commits the audio buffer during VAD activation).

    • AudioStartMs int64

      Milliseconds from the start of all audio written to the buffer during the session when speech was first detected. This will correspond to the beginning of audio sent to the model, and thus includes the prefix_padding_ms configured in the Session.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the user message item that will be created when speech stops.

    • Type InputAudioBufferSpeechStarted

      The event type, must be input_audio_buffer.speech_started.

      • const InputAudioBufferSpeechStartedInputAudioBufferSpeechStarted InputAudioBufferSpeechStarted = "input_audio_buffer.speech_started"

Input Audio Buffer Speech Stopped Event

  • type InputAudioBufferSpeechStoppedEvent struct{…}

    Returned in server_vad mode when the server detects the end of speech in the audio buffer. The server will also send an conversation.item.created event with the user message item that is created from the audio buffer.

    • AudioEndMs int64

      Milliseconds since the session started when speech stopped. This will correspond to the end of audio sent to the model, and thus includes the min_silence_duration_ms configured in the Session.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the user message item that will be created.

    • Type InputAudioBufferSpeechStopped

      The event type, must be input_audio_buffer.speech_stopped.

      • const InputAudioBufferSpeechStoppedInputAudioBufferSpeechStopped InputAudioBufferSpeechStopped = "input_audio_buffer.speech_stopped"

Input Audio Buffer Timeout Triggered

  • type InputAudioBufferTimeoutTriggered struct{…}

    Returned when the Server VAD timeout is triggered for the input audio buffer. This is configured with idle_timeout_ms in the turn_detection settings of the session, and it indicates that there hasn't been any speech detected for the configured duration.

    The audio_start_ms and audio_end_ms fields indicate the segment of audio after the last model response up to the triggering time, as an offset from the beginning of audio written to the input audio buffer. This means it demarcates the segment of audio that was silent and the difference between the start and end values will roughly match the configured timeout.

    The empty audio will be committed to the conversation as an input_audio item (there will be a input_audio_buffer.committed event) and a model response will be generated. There may be speech that didn't trigger VAD but is still detected by the model, so the model may respond with something relevant to the conversation or a prompt to continue speaking.

    • AudioEndMs int64

      Millisecond offset of audio written to the input audio buffer at the time the timeout was triggered.

    • AudioStartMs int64

      Millisecond offset of audio written to the input audio buffer that was after the playback time of the last model response.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item associated with this segment.

    • Type InputAudioBufferTimeoutTriggered

      The event type, must be input_audio_buffer.timeout_triggered.

      • const InputAudioBufferTimeoutTriggeredInputAudioBufferTimeoutTriggered InputAudioBufferTimeoutTriggered = "input_audio_buffer.timeout_triggered"

Log Prob Properties

  • type LogProbProperties struct{…}

    A log probability object.

    • Token string

      The token that was used to generate the log probability.

    • Bytes []int64

      The bytes that were used to generate the log probability.

    • Logprob float64

      The log probability of the token.

Mcp List Tools Completed

  • type McpListToolsCompleted struct{…}

    Returned when listing MCP tools has completed for an item.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the MCP list tools item.

    • Type McpListToolsCompleted

      The event type, must be mcp_list_tools.completed.

      • const McpListToolsCompletedMcpListToolsCompleted McpListToolsCompleted = "mcp_list_tools.completed"

Mcp List Tools Failed

  • type McpListToolsFailed struct{…}

    Returned when listing MCP tools has failed for an item.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the MCP list tools item.

    • Type McpListToolsFailed

      The event type, must be mcp_list_tools.failed.

      • const McpListToolsFailedMcpListToolsFailed McpListToolsFailed = "mcp_list_tools.failed"

Mcp List Tools In Progress

  • type McpListToolsInProgress struct{…}

    Returned when listing MCP tools is in progress for an item.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the MCP list tools item.

    • Type McpListToolsInProgress

      The event type, must be mcp_list_tools.in_progress.

      • const McpListToolsInProgressMcpListToolsInProgress McpListToolsInProgress = "mcp_list_tools.in_progress"

Noise Reduction Type

  • type NoiseReductionType string

    Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

    • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

    • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

Output Audio Buffer Clear Event

  • type OutputAudioBufferClearEvent struct{…}

    WebRTC/SIP Only: Emit to cut off the current audio response. This will trigger the server to stop generating audio and emit a output_audio_buffer.cleared event. This event should be preceded by a response.cancel client event to stop the generation of the current response. Learn more.

    • Type OutputAudioBufferClear

      The event type, must be output_audio_buffer.clear.

      • const OutputAudioBufferClearOutputAudioBufferClear OutputAudioBufferClear = "output_audio_buffer.clear"
    • EventID string

      The unique ID of the client event used for error handling.

Rate Limits Updated Event

  • type RateLimitsUpdatedEvent struct{…}

    Emitted at the beginning of a Response to indicate the updated rate limits. When a Response is created some tokens will be "reserved" for the output tokens, the rate limits shown here reflect that reservation, which is then adjusted accordingly once the Response is completed.

    • EventID string

      The unique ID of the server event.

    • RateLimits []RateLimitsUpdatedEventRateLimit

      List of rate limit information.

      • Limit int64

        The maximum allowed value for the rate limit.

      • Name string

        The name of the rate limit (requests, tokens).

        • const RateLimitsUpdatedEventRateLimitNameRequests RateLimitsUpdatedEventRateLimitName = "requests"

        • const RateLimitsUpdatedEventRateLimitNameTokens RateLimitsUpdatedEventRateLimitName = "tokens"

      • Remaining int64

        The remaining value before the limit is reached.

      • ResetSeconds float64

        Seconds until the rate limit resets.

    • Type RateLimitsUpdated

      The event type, must be rate_limits.updated.

      • const RateLimitsUpdatedRateLimitsUpdated RateLimitsUpdated = "rate_limits.updated"

Realtime Audio Config

  • type RealtimeAudioConfig struct{…}

    Configuration for input and output audio.

    • Input RealtimeAudioConfigInput

      • Format RealtimeAudioFormatsUnion

        The format of the input audio.

        • type RealtimeAudioFormatsAudioPCM struct{…}

          The PCM audio format. Only a 24kHz sample rate is supported.

          • Rate int64

            The sample rate of the audio. Always 24000.

            • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
          • Type string

            The audio format. Always audio/pcm.

            • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
        • type RealtimeAudioFormatsAudioPCMU struct{…}

          The G.711 μ-law format.

          • Type string

            The audio format. Always audio/pcmu.

            • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
        • type RealtimeAudioFormatsAudioPCMA struct{…}

          The G.711 A-law format.

          • Type string

            The audio format. Always audio/pcma.

            • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
      • NoiseReduction RealtimeAudioConfigInputNoiseReduction

        Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

        • Type NoiseReductionType

          Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

          • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

          • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

      • Transcription AudioTranscription

        Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

        • Delay AudioTranscriptionDelay

          Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

          • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

          • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

          • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

          • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

          • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

        • Language string

          The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

        • Model AudioTranscriptionModel

          The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

          • string

          • type AudioTranscriptionModel string

            The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

            • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

            • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

            • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

            • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

            • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

            • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

        • Prompt string

          An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

      • TurnDetection RealtimeAudioInputTurnDetectionUnion

        Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

        Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

        Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

        For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

        • RealtimeAudioInputTurnDetectionServerVad

          • Type ServerVad

            Type of turn detection, server_vad to turn on simple Server VAD.

            • const ServerVadServerVad ServerVad = "server_vad"
          • CreateResponse bool

            Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

            If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

          • IdleTimeoutMs int64

            Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

            The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

            An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

          • InterruptResponse bool

            Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

            If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

          • PrefixPaddingMs int64

            Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

          • SilenceDurationMs int64

            Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

          • Threshold float64

            Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

        • RealtimeAudioInputTurnDetectionSemanticVad

          • Type SemanticVad

            Type of turn detection, semantic_vad to turn on Semantic VAD.

            • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
          • CreateResponse bool

            Whether or not to automatically generate a response when a VAD stop event occurs.

          • Eagerness string

            Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

            • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

            • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

            • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

            • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

          • InterruptResponse bool

            Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

    • Output RealtimeAudioConfigOutput

      • Format RealtimeAudioFormatsUnion

        The format of the output audio.

      • Speed float64

        The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

        This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

      • Voice RealtimeAudioConfigOutputVoiceUnion

        The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

        • string

        • string

          • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

          • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

          • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

          • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

          • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

          • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

          • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

          • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

          • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

          • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

        • RealtimeAudioConfigOutputVoiceID

          • ID string

            The custom voice ID, e.g. voice_1234.

Realtime Audio Config Input

  • type RealtimeAudioConfigInput struct{…}

    • Format RealtimeAudioFormatsUnion

      The format of the input audio.

      • type RealtimeAudioFormatsAudioPCM struct{…}

        The PCM audio format. Only a 24kHz sample rate is supported.

        • Rate int64

          The sample rate of the audio. Always 24000.

          • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
        • Type string

          The audio format. Always audio/pcm.

          • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
      • type RealtimeAudioFormatsAudioPCMU struct{…}

        The G.711 μ-law format.

        • Type string

          The audio format. Always audio/pcmu.

          • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
      • type RealtimeAudioFormatsAudioPCMA struct{…}

        The G.711 A-law format.

        • Type string

          The audio format. Always audio/pcma.

          • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
    • NoiseReduction RealtimeAudioConfigInputNoiseReduction

      Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

      • Type NoiseReductionType

        Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

        • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

        • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

    • Transcription AudioTranscription

      Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

      • Delay AudioTranscriptionDelay

        Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

        • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

        • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

        • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

        • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

        • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

      • Language string

        The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

      • Model AudioTranscriptionModel

        The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

        • string

        • type AudioTranscriptionModel string

          The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

          • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

          • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

          • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

          • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

          • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

          • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

      • Prompt string

        An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

    • TurnDetection RealtimeAudioInputTurnDetectionUnion

      Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

      Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

      Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

      For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

      • RealtimeAudioInputTurnDetectionServerVad

        • Type ServerVad

          Type of turn detection, server_vad to turn on simple Server VAD.

          • const ServerVadServerVad ServerVad = "server_vad"
        • CreateResponse bool

          Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

          If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

        • IdleTimeoutMs int64

          Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

          The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

          An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

        • InterruptResponse bool

          Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

          If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

        • PrefixPaddingMs int64

          Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

        • SilenceDurationMs int64

          Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

        • Threshold float64

          Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

      • RealtimeAudioInputTurnDetectionSemanticVad

        • Type SemanticVad

          Type of turn detection, semantic_vad to turn on Semantic VAD.

          • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
        • CreateResponse bool

          Whether or not to automatically generate a response when a VAD stop event occurs.

        • Eagerness string

          Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

          • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

          • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

          • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

          • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

        • InterruptResponse bool

          Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

Realtime Audio Config Output

  • type RealtimeAudioConfigOutput struct{…}

    • Format RealtimeAudioFormatsUnion

      The format of the output audio.

      • type RealtimeAudioFormatsAudioPCM struct{…}

        The PCM audio format. Only a 24kHz sample rate is supported.

        • Rate int64

          The sample rate of the audio. Always 24000.

          • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
        • Type string

          The audio format. Always audio/pcm.

          • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
      • type RealtimeAudioFormatsAudioPCMU struct{…}

        The G.711 μ-law format.

        • Type string

          The audio format. Always audio/pcmu.

          • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
      • type RealtimeAudioFormatsAudioPCMA struct{…}

        The G.711 A-law format.

        • Type string

          The audio format. Always audio/pcma.

          • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
    • Speed float64

      The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

      This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

    • Voice RealtimeAudioConfigOutputVoiceUnion

      The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

      • string

      • string

        • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

        • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

        • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

        • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

        • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

        • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

        • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

        • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

        • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

        • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

      • RealtimeAudioConfigOutputVoiceID

        • ID string

          The custom voice ID, e.g. voice_1234.

Realtime Audio Formats

  • type RealtimeAudioFormatsUnion interface{…}

    The PCM audio format. Only a 24kHz sample rate is supported.

    • type RealtimeAudioFormatsAudioPCM struct{…}

      The PCM audio format. Only a 24kHz sample rate is supported.

      • Rate int64

        The sample rate of the audio. Always 24000.

        • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
      • Type string

        The audio format. Always audio/pcm.

        • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
    • type RealtimeAudioFormatsAudioPCMU struct{…}

      The G.711 μ-law format.

      • Type string

        The audio format. Always audio/pcmu.

        • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
    • type RealtimeAudioFormatsAudioPCMA struct{…}

      The G.711 A-law format.

      • Type string

        The audio format. Always audio/pcma.

        • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"

Realtime Audio Input Turn Detection

  • type RealtimeAudioInputTurnDetectionUnion interface{…}

    Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

    Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

    Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

    For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

    • RealtimeAudioInputTurnDetectionServerVad

      • Type ServerVad

        Type of turn detection, server_vad to turn on simple Server VAD.

        • const ServerVadServerVad ServerVad = "server_vad"
      • CreateResponse bool

        Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

        If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

      • IdleTimeoutMs int64

        Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

        The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

        An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

      • InterruptResponse bool

        Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

        If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

      • PrefixPaddingMs int64

        Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

      • SilenceDurationMs int64

        Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

      • Threshold float64

        Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

    • RealtimeAudioInputTurnDetectionSemanticVad

      • Type SemanticVad

        Type of turn detection, semantic_vad to turn on Semantic VAD.

        • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
      • CreateResponse bool

        Whether or not to automatically generate a response when a VAD stop event occurs.

      • Eagerness string

        Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

        • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

        • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

        • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

        • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

      • InterruptResponse bool

        Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

Realtime Client Event

  • type RealtimeClientEventUnion interface{…}

    A realtime client event.

    • type ConversationItemCreateEvent struct{…}

      Add a new Item to the Conversation's context, including messages, function calls, and function call responses. This event can be used both to populate a "history" of the conversation and to add new items mid-stream, but has the current limitation that it cannot populate assistant audio messages.

      If successful, the server will respond with a conversation.item.created event, otherwise an error event will be sent.

      • Item ConversationItemUnion

        A single item within a Realtime conversation.

        • type RealtimeConversationItemSystemMessage struct{…}

          A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

          • Content []RealtimeConversationItemSystemMessageContent

            The content of the message.

            • Text string

              The text content.

            • Type string

              The content type. Always input_text for system messages.

              • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
          • Role System

            The role of the message sender. Always system.

            • const SystemSystem System = "system"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemSystemMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
          • Status RealtimeConversationItemSystemMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

            • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

            • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

        • type RealtimeConversationItemUserMessage struct{…}

          A user message item in a Realtime conversation.

          • Content []RealtimeConversationItemUserMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Detail string

              The detail level of the image (for input_image). auto will default to high.

              • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

              • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

              • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

            • ImageURL string

              Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

            • Text string

              The text content (for input_text).

            • Transcript string

              Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

            • Type string

              The content type (input_text, input_audio, or input_image).

              • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

              • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

              • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

          • Role User

            The role of the message sender. Always user.

            • const UserUser User = "user"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemUserMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
          • Status RealtimeConversationItemUserMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

            • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

            • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

        • type RealtimeConversationItemAssistantMessage struct{…}

          An assistant message item in a Realtime conversation.

          • Content []RealtimeConversationItemAssistantMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Text string

              The text content.

            • Transcript string

              The transcript of the audio content, this will always be present if the output type is audio.

            • Type string

              The content type, output_text or output_audio depending on the session output_modalities configuration.

              • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

              • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

          • Role Assistant

            The role of the message sender. Always assistant.

            • const AssistantAssistant Assistant = "assistant"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemAssistantMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
          • Status RealtimeConversationItemAssistantMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

            • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

            • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

        • type RealtimeConversationItemFunctionCall struct{…}

          A function call item in a Realtime conversation.

          • Arguments string

            The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

          • Name string

            The name of the function being called.

          • Type FunctionCall

            The type of the item. Always function_call.

            • const FunctionCallFunctionCall FunctionCall = "function_call"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • CallID string

            The ID of the function call.

          • Object RealtimeConversationItemFunctionCallObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

            • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

        • type RealtimeConversationItemFunctionCallOutput struct{…}

          A function call output item in a Realtime conversation.

          • CallID string

            The ID of the function call this output is for.

          • Output string

            The output of the function call, this is free text and can contain any information or simply be empty.

          • Type FunctionCallOutput

            The type of the item. Always function_call_output.

            • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemFunctionCallOutputObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallOutputStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

            • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

        • type RealtimeMcpApprovalResponse struct{…}

          A Realtime item responding to an MCP approval request.

          • ID string

            The unique ID of the approval response.

          • ApprovalRequestID string

            The ID of the approval request being answered.

          • Approve bool

            Whether the request was approved.

          • Type McpApprovalResponse

            The type of the item. Always mcp_approval_response.

            • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
          • Reason string

            Optional reason for the decision.

        • type RealtimeMcpListTools struct{…}

          A Realtime item listing tools available on an MCP server.

          • ServerLabel string

            The label of the MCP server.

          • Tools []RealtimeMcpListToolsTool

            The tools available on the server.

            • InputSchema any

              The JSON schema describing the tool's input.

            • Name string

              The name of the tool.

            • Annotations any

              Additional annotations about the tool.

            • Description string

              The description of the tool.

          • Type McpListTools

            The type of the item. Always mcp_list_tools.

            • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
          • ID string

            The unique ID of the list.

        • type RealtimeMcpToolCall struct{…}

          A Realtime item representing an invocation of a tool on an MCP server.

          • ID string

            The unique ID of the tool call.

          • Arguments string

            A JSON string of the arguments passed to the tool.

          • Name string

            The name of the tool that was run.

          • ServerLabel string

            The label of the MCP server running the tool.

          • Type McpCall

            The type of the item. Always mcp_call.

            • const McpCallMcpCall McpCall = "mcp_call"
          • ApprovalRequestID string

            The ID of an associated approval request, if any.

          • Error RealtimeMcpToolCallErrorUnion

            The error from the tool call, if any.

            • type RealtimeMcpProtocolError struct{…}

              • Code int64

              • Message string

              • Type ProtocolError

                • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
            • type RealtimeMcpToolExecutionError struct{…}

              • Message string

              • Type ToolExecutionError

                • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
            • type RealtimeMcphttpError struct{…}

              • Code int64

              • Message string

              • Type HTTPError

                • const HTTPErrorHTTPError HTTPError = "http_error"
          • Output string

            The output from the tool call.

        • type RealtimeMcpApprovalRequest struct{…}

          A Realtime item requesting human approval of a tool invocation.

          • ID string

            The unique ID of the approval request.

          • Arguments string

            A JSON string of arguments for the tool.

          • Name string

            The name of the tool to run.

          • ServerLabel string

            The label of the MCP server making the request.

          • Type McpApprovalRequest

            The type of the item. Always mcp_approval_request.

            • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
      • Type ConversationItemCreate

        The event type, must be conversation.item.create.

        • const ConversationItemCreateConversationItemCreate ConversationItemCreate = "conversation.item.create"
      • EventID string

        Optional client-generated ID used to identify this event.

      • PreviousItemID string

        The ID of the preceding item after which the new item will be inserted. If not set, the new item will be appended to the end of the conversation.

        If set to root, the new item will be added to the beginning of the conversation.

        If set to an existing ID, it allows an item to be inserted mid-conversation. If the ID cannot be found, an error will be returned and the item will not be added.

    • type ConversationItemDeleteEvent struct{…}

      Send this event when you want to remove any item from the conversation history. The server will respond with a conversation.item.deleted event, unless the item does not exist in the conversation history, in which case the server will respond with an error.

      • ItemID string

        The ID of the item to delete.

      • Type ConversationItemDelete

        The event type, must be conversation.item.delete.

        • const ConversationItemDeleteConversationItemDelete ConversationItemDelete = "conversation.item.delete"
      • EventID string

        Optional client-generated ID used to identify this event.

    • type ConversationItemRetrieveEvent struct{…}

      Send this event when you want to retrieve the server's representation of a specific item in the conversation history. This is useful, for example, to inspect user audio after noise cancellation and VAD. The server will respond with a conversation.item.retrieved event, unless the item does not exist in the conversation history, in which case the server will respond with an error.

      • ItemID string

        The ID of the item to retrieve.

      • Type ConversationItemRetrieve

        The event type, must be conversation.item.retrieve.

        • const ConversationItemRetrieveConversationItemRetrieve ConversationItemRetrieve = "conversation.item.retrieve"
      • EventID string

        Optional client-generated ID used to identify this event.

    • type ConversationItemTruncateEvent struct{…}

      Send this event to truncate a previous assistant message’s audio. The server will produce audio faster than realtime, so this event is useful when the user interrupts to truncate audio that has already been sent to the client but not yet played. This will synchronize the server's understanding of the audio with the client's playback.

      Truncating audio will delete the server-side text transcript to ensure there is not text in the context that hasn't been heard by the user.

      If successful, the server will respond with a conversation.item.truncated event.

      • AudioEndMs int64

        Inclusive duration up to which audio is truncated, in milliseconds. If the audio_end_ms is greater than the actual audio duration, the server will respond with an error.

      • ContentIndex int64

        The index of the content part to truncate. Set this to 0.

      • ItemID string

        The ID of the assistant message item to truncate. Only assistant message items can be truncated.

      • Type ConversationItemTruncate

        The event type, must be conversation.item.truncate.

        • const ConversationItemTruncateConversationItemTruncate ConversationItemTruncate = "conversation.item.truncate"
      • EventID string

        Optional client-generated ID used to identify this event.

    • type InputAudioBufferAppendEvent struct{…}

      Send this event to append audio bytes to the input audio buffer. The audio buffer is temporary storage you can write to and later commit. A "commit" will create a new user message item in the conversation history from the buffer content and clear the buffer. Input audio transcription (if enabled) will be generated when the buffer is committed.

      If VAD is enabled the audio buffer is used to detect speech and the server will decide when to commit. When Server VAD is disabled, you must commit the audio buffer manually. Input audio noise reduction operates on writes to the audio buffer.

      The client may choose how much audio to place in each event up to a maximum of 15 MiB, for example streaming smaller chunks from the client may allow the VAD to be more responsive. Unlike most other client events, the server will not send a confirmation response to this event.

      • Audio string

        Base64-encoded audio bytes. This must be in the format specified by the input_audio_format field in the session configuration.

      • Type InputAudioBufferAppend

        The event type, must be input_audio_buffer.append.

        • const InputAudioBufferAppendInputAudioBufferAppend InputAudioBufferAppend = "input_audio_buffer.append"
      • EventID string

        Optional client-generated ID used to identify this event.

    • type InputAudioBufferClearEvent struct{…}

      Send this event to clear the audio bytes in the buffer. The server will respond with an input_audio_buffer.cleared event.

      • Type InputAudioBufferClear

        The event type, must be input_audio_buffer.clear.

        • const InputAudioBufferClearInputAudioBufferClear InputAudioBufferClear = "input_audio_buffer.clear"
      • EventID string

        Optional client-generated ID used to identify this event.

    • type OutputAudioBufferClearEvent struct{…}

      WebRTC/SIP Only: Emit to cut off the current audio response. This will trigger the server to stop generating audio and emit a output_audio_buffer.cleared event. This event should be preceded by a response.cancel client event to stop the generation of the current response. Learn more.

      • Type OutputAudioBufferClear

        The event type, must be output_audio_buffer.clear.

        • const OutputAudioBufferClearOutputAudioBufferClear OutputAudioBufferClear = "output_audio_buffer.clear"
      • EventID string

        The unique ID of the client event used for error handling.

    • type InputAudioBufferCommitEvent struct{…}

      Send this event to commit the user input audio buffer, which will create a new user message item in the conversation. This event will produce an error if the input audio buffer is empty. When in Server VAD mode, the client does not need to send this event, the server will commit the audio buffer automatically.

      Committing the input audio buffer will trigger input audio transcription (if enabled in session configuration), but it will not create a response from the model. The server will respond with an input_audio_buffer.committed event.

      • Type InputAudioBufferCommit

        The event type, must be input_audio_buffer.commit.

        • const InputAudioBufferCommitInputAudioBufferCommit InputAudioBufferCommit = "input_audio_buffer.commit"
      • EventID string

        Optional client-generated ID used to identify this event.

    • type ResponseCancelEvent struct{…}

      Send this event to cancel an in-progress response. The server will respond with a response.done event with a status of response.status=cancelled. If there is no response to cancel, the server will respond with an error. It's safe to call response.cancel even if no response is in progress, an error will be returned the session will remain unaffected.

      • Type ResponseCancel

        The event type, must be response.cancel.

        • const ResponseCancelResponseCancel ResponseCancel = "response.cancel"
      • EventID string

        Optional client-generated ID used to identify this event.

      • ResponseID string

        A specific response ID to cancel - if not provided, will cancel an in-progress response in the default conversation.

    • type ResponseCreateEvent struct{…}

      This event instructs the server to create a Response, which means triggering model inference. When in Server VAD mode, the server will create Responses automatically.

      A Response will include at least one Item, and may have two, in which case the second will be a function call. These Items will be appended to the conversation history by default.

      The server will respond with a response.created event, events for Items and content created, and finally a response.done event to indicate the Response is complete.

      The response.create event includes inference configuration like instructions and tools. If these are set, they will override the Session's configuration for this Response only.

      Responses can be created out-of-band of the default Conversation, meaning that they can have arbitrary input, and it's possible to disable writing the output to the Conversation. Only one Response can write to the default Conversation at a time, but otherwise multiple Responses can be created in parallel. The metadata field is a good way to disambiguate multiple simultaneous Responses.

      Clients can set conversation to none to create a Response that does not write to the default Conversation. Arbitrary input can be provided with the input field, which is an array accepting raw Items and references to existing Items.

      • Type ResponseCreate

        The event type, must be response.create.

        • const ResponseCreateResponseCreate ResponseCreate = "response.create"
      • EventID string

        Optional client-generated ID used to identify this event.

      • Response RealtimeResponseCreateParamsResp

        Create a new Realtime response with these parameters

        • Audio RealtimeResponseCreateAudioOutput

          Configuration for audio input and output.

          • Output RealtimeResponseCreateAudioOutputOutput

            • Format RealtimeAudioFormatsUnion

              The format of the output audio.

              • type RealtimeAudioFormatsAudioPCM struct{…}

                The PCM audio format. Only a 24kHz sample rate is supported.

                • Rate int64

                  The sample rate of the audio. Always 24000.

                  • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
                • Type string

                  The audio format. Always audio/pcm.

                  • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
              • type RealtimeAudioFormatsAudioPCMU struct{…}

                The G.711 μ-law format.

                • Type string

                  The audio format. Always audio/pcmu.

                  • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
              • type RealtimeAudioFormatsAudioPCMA struct{…}

                The G.711 A-law format.

                • Type string

                  The audio format. Always audio/pcma.

                  • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
            • Voice RealtimeResponseCreateAudioOutputOutputVoiceUnion

              The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

              • string

              • string

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Alloy RealtimeResponseCreateAudioOutputOutputVoiceString2 = "alloy"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Ash RealtimeResponseCreateAudioOutputOutputVoiceString2 = "ash"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Ballad RealtimeResponseCreateAudioOutputOutputVoiceString2 = "ballad"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Coral RealtimeResponseCreateAudioOutputOutputVoiceString2 = "coral"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Echo RealtimeResponseCreateAudioOutputOutputVoiceString2 = "echo"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Sage RealtimeResponseCreateAudioOutputOutputVoiceString2 = "sage"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Shimmer RealtimeResponseCreateAudioOutputOutputVoiceString2 = "shimmer"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Verse RealtimeResponseCreateAudioOutputOutputVoiceString2 = "verse"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Marin RealtimeResponseCreateAudioOutputOutputVoiceString2 = "marin"

                • const RealtimeResponseCreateAudioOutputOutputVoiceString2Cedar RealtimeResponseCreateAudioOutputOutputVoiceString2 = "cedar"

              • RealtimeResponseCreateAudioOutputOutputVoiceID

                • ID string

                  The custom voice ID, e.g. voice_1234.

        • Conversation RealtimeResponseCreateParamsConversation

          Controls which conversation the response is added to. Currently supports auto and none, with auto as the default value. The auto value means that the contents of the response will be added to the default conversation. Set this to none to create an out-of-band response which will not add items to default conversation.

          • string

          • RealtimeResponseCreateParamsConversation

            • const RealtimeResponseCreateParamsConversationAuto RealtimeResponseCreateParamsConversation = "auto"

            • const RealtimeResponseCreateParamsConversationNone RealtimeResponseCreateParamsConversation = "none"

        • Input []ConversationItemUnion

          Input items to include in the prompt for the model. Using this field creates a new context for this Response instead of using the default conversation. An empty array [] will clear the context for this Response. Note that this can include references to items that previously appeared in the session using their id.

          • type RealtimeConversationItemSystemMessage struct{…}

            A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

          • type RealtimeConversationItemUserMessage struct{…}

            A user message item in a Realtime conversation.

          • type RealtimeConversationItemAssistantMessage struct{…}

            An assistant message item in a Realtime conversation.

          • type RealtimeConversationItemFunctionCall struct{…}

            A function call item in a Realtime conversation.

          • type RealtimeConversationItemFunctionCallOutput struct{…}

            A function call output item in a Realtime conversation.

          • type RealtimeMcpApprovalResponse struct{…}

            A Realtime item responding to an MCP approval request.

          • type RealtimeMcpListTools struct{…}

            A Realtime item listing tools available on an MCP server.

          • type RealtimeMcpToolCall struct{…}

            A Realtime item representing an invocation of a tool on an MCP server.

          • type RealtimeMcpApprovalRequest struct{…}

            A Realtime item requesting human approval of a tool invocation.

        • Instructions string

          The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior. Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

        • MaxOutputTokens RealtimeResponseCreateParamsMaxOutputTokensUnionResp

          Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

          • int64

          • Inf

            • const InfInf Inf = "inf"
        • Metadata Metadata

          Set of 16 key-value pairs that can be attached to an object. This can be useful for storing additional information about the object in a structured format, and querying for objects via API or the dashboard.

          Keys are strings with a maximum length of 64 characters. Values are strings with a maximum length of 512 characters.

        • OutputModalities []string

          The set of modalities the model used to respond, currently the only possible values are [\"audio\"], [\"text\"]. Audio output always include a text transcript. Setting the output to mode text will disable audio output from the model.

          • const RealtimeResponseCreateParamsOutputModalityText RealtimeResponseCreateParamsOutputModality = "text"

          • const RealtimeResponseCreateParamsOutputModalityAudio RealtimeResponseCreateParamsOutputModality = "audio"

        • ParallelToolCalls bool

          Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

        • Prompt ResponsePrompt

          Reference to a prompt template and its variables. Learn more.

          • ID string

            The unique identifier of the prompt template to use.

          • Variables map[string, ResponsePromptVariableUnion]

            Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

            • string

            • type ResponseInputText struct{…}

              A text input to the model.

              • Text string

                The text input to the model.

              • Type InputText

                The type of the input item. Always input_text.

                • const InputTextInputText InputText = "input_text"
            • type ResponseInputImage struct{…}

              An image input to the model. Learn about image inputs.

              • Detail ResponseInputImageDetail

                The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

                • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

                • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

                • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

                • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

              • Type InputImage

                The type of the input item. Always input_image.

                • const InputImageInputImage InputImage = "input_image"
              • FileID string

                The ID of the file to be sent to the model.

              • ImageURL string

                The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

            • type ResponseInputFile struct{…}

              A file input to the model.

              • Type InputFile

                The type of the input item. Always input_file.

                • const InputFileInputFile InputFile = "input_file"
              • Detail ResponseInputFileDetail

                The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

                • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

                • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

              • FileData string

                The content of the file to be sent to the model.

              • FileID string

                The ID of the file to be sent to the model.

              • FileURL string

                The URL of the file to be sent to the model.

              • Filename string

                The name of the file to be sent to the model.

          • Version string

            Optional version of the prompt template.

        • Reasoning RealtimeReasoning

          Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

          • Effort RealtimeReasoningEffort

            Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

            • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

            • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

            • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

            • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

            • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

        • ToolChoice RealtimeResponseCreateParamsToolChoiceUnionResp

          How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

          • type ToolChoiceOptions string

            Controls which (if any) tool is called by the model.

            none means the model will not call any tool and instead generates a message.

            auto means the model can pick between generating a message or calling one or more tools.

            required means the model must call one or more tools.

            • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

            • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

            • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

          • type ToolChoiceFunction struct{…}

            Use this option to force the model to call a specific function.

            • Name string

              The name of the function to call.

            • Type Function

              For function calling, the type is always function.

              • const FunctionFunction Function = "function"
          • type ToolChoiceMcp struct{…}

            Use this option to force the model to call a specific tool on a remote MCP server.

            • ServerLabel string

              The label of the MCP server to use.

            • Type Mcp

              For MCP tools, the type is always mcp.

              • const McpMcp Mcp = "mcp"
            • Name string

              The name of the tool to call on the server.

        • Tools []RealtimeResponseCreateParamsToolUnionResp

          Tools available to the model.

          • type RealtimeFunctionTool struct{…}

            • Description string

              The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

            • Name string

              The name of the function.

            • Parameters any

              Parameters of the function in JSON Schema.

            • Type RealtimeFunctionToolType

              The type of the tool, i.e. function.

              • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
          • type RealtimeResponseCreateMcpTool struct{…}

            Give the model access to additional tools via remote Model Context Protocol (MCP) servers. Learn more about MCP.

            • ServerLabel string

              A label for this MCP server, used to identify it in tool calls.

            • Type Mcp

              The type of the MCP tool. Always mcp.

              • const McpMcp Mcp = "mcp"
            • AllowedTools RealtimeResponseCreateMcpToolAllowedToolsUnion

              List of allowed tool names or a filter object.

              • []string

              • RealtimeResponseCreateMcpToolAllowedToolsMcpToolFilter

                • ReadOnly bool

                  Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                • ToolNames []string

                  List of allowed tool names.

            • Authorization string

              An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

            • ConnectorID RealtimeResponseCreateMcpToolConnectorID

              Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

              Currently supported connector_id values are:

              • Dropbox: connector_dropbox

              • Gmail: connector_gmail

              • Google Calendar: connector_googlecalendar

              • Google Drive: connector_googledrive

              • Microsoft Teams: connector_microsoftteams

              • Outlook Calendar: connector_outlookcalendar

              • Outlook Email: connector_outlookemail

              • SharePoint: connector_sharepoint

              • const RealtimeResponseCreateMcpToolConnectorIDConnectorDropbox RealtimeResponseCreateMcpToolConnectorID = "connector_dropbox"

              • const RealtimeResponseCreateMcpToolConnectorIDConnectorGmail RealtimeResponseCreateMcpToolConnectorID = "connector_gmail"

              • const RealtimeResponseCreateMcpToolConnectorIDConnectorGooglecalendar RealtimeResponseCreateMcpToolConnectorID = "connector_googlecalendar"

              • const RealtimeResponseCreateMcpToolConnectorIDConnectorGoogledrive RealtimeResponseCreateMcpToolConnectorID = "connector_googledrive"

              • const RealtimeResponseCreateMcpToolConnectorIDConnectorMicrosoftteams RealtimeResponseCreateMcpToolConnectorID = "connector_microsoftteams"

              • const RealtimeResponseCreateMcpToolConnectorIDConnectorOutlookcalendar RealtimeResponseCreateMcpToolConnectorID = "connector_outlookcalendar"

              • const RealtimeResponseCreateMcpToolConnectorIDConnectorOutlookemail RealtimeResponseCreateMcpToolConnectorID = "connector_outlookemail"

              • const RealtimeResponseCreateMcpToolConnectorIDConnectorSharepoint RealtimeResponseCreateMcpToolConnectorID = "connector_sharepoint"

            • DeferLoading bool

              Whether this MCP tool is deferred and discovered via tool search.

            • Headers map[string, string]

              Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

            • RequireApproval RealtimeResponseCreateMcpToolRequireApprovalUnion

              Specify which of the MCP server's tools require approval.

              • RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilter

                • Always RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilterAlways

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

                • Never RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilterNever

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

              • string

                • const RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSettingAlways RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSetting = "always"

                • const RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSettingNever RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSetting = "never"

            • ServerDescription string

              Optional description of the MCP server, used to provide more context.

            • ServerURL string

              The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

            • TunnelID string

              The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

    • type SessionUpdateEvent struct{…}

      Send this event to update the session’s configuration. The client may send this event at any time to update any field except for voice and model. voice can be updated only if there have been no other audio outputs yet.

      When the server receives a session.update, it will respond with a session.updated event showing the full, effective configuration. Only the fields that are present in the session.update are updated. To clear a field like instructions, pass an empty string. To clear a field like tools, pass an empty array. To clear a field like turn_detection, pass null.

      • Session SessionUpdateEventSessionUnion

        Update the Realtime session. Choose either a realtime session or a transcription session.

        • type RealtimeSessionCreateRequest struct{…}

          Realtime session object configuration.

          • Type Realtime

            The type of session to create. Always realtime for the Realtime API.

            • const RealtimeRealtime Realtime = "realtime"
          • Audio RealtimeAudioConfig

            Configuration for input and output audio.

            • Input RealtimeAudioConfigInput

              • Format RealtimeAudioFormatsUnion

                The format of the input audio.

              • NoiseReduction RealtimeAudioConfigInputNoiseReduction

                Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

                • Type NoiseReductionType

                  Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                  • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                  • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

              • Transcription AudioTranscription

                Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

                • Delay AudioTranscriptionDelay

                  Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

                  • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

                  • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

                  • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

                  • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

                  • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

                • Language string

                  The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

                • Model AudioTranscriptionModel

                  The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                  • string

                  • type AudioTranscriptionModel string

                    The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                    • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

                    • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

                    • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

                    • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

                    • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

                    • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

                • Prompt string

                  An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

              • TurnDetection RealtimeAudioInputTurnDetectionUnion

                Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

                Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

                Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

                For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

                • RealtimeAudioInputTurnDetectionServerVad

                  • Type ServerVad

                    Type of turn detection, server_vad to turn on simple Server VAD.

                    • const ServerVadServerVad ServerVad = "server_vad"
                  • CreateResponse bool

                    Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                    If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                  • IdleTimeoutMs int64

                    Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                    The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                    An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                  • InterruptResponse bool

                    Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                    If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                  • PrefixPaddingMs int64

                    Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                  • SilenceDurationMs int64

                    Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                  • Threshold float64

                    Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

                • RealtimeAudioInputTurnDetectionSemanticVad

                  • Type SemanticVad

                    Type of turn detection, semantic_vad to turn on Semantic VAD.

                    • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                  • CreateResponse bool

                    Whether or not to automatically generate a response when a VAD stop event occurs.

                  • Eagerness string

                    Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                    • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

                    • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

                    • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

                    • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

                  • InterruptResponse bool

                    Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

            • Output RealtimeAudioConfigOutput

              • Format RealtimeAudioFormatsUnion

                The format of the output audio.

              • Speed float64

                The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

                This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

              • Voice RealtimeAudioConfigOutputVoiceUnion

                The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

                • string

                • string

                  • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

                  • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

                  • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

                  • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

                  • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

                  • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

                  • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

                  • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

                  • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

                  • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

                • RealtimeAudioConfigOutputVoiceID

                  • ID string

                    The custom voice ID, e.g. voice_1234.

          • Include []string

            Additional fields to include in server outputs.

            item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

            • const RealtimeSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
          • Instructions string

            The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

            Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

          • MaxOutputTokens RealtimeSessionCreateRequestMaxOutputTokensUnion

            Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

            • int64

            • Inf

              • const InfInf Inf = "inf"
          • Model RealtimeSessionCreateRequestModel

            The Realtime model used for this session.

            • string

            • RealtimeSessionCreateRequestModel

              • const RealtimeSessionCreateRequestModelGPTRealtime RealtimeSessionCreateRequestModel = "gpt-realtime"

              • const RealtimeSessionCreateRequestModelGPTRealtime1_5 RealtimeSessionCreateRequestModel = "gpt-realtime-1.5"

              • const RealtimeSessionCreateRequestModelGPTRealtime2 RealtimeSessionCreateRequestModel = "gpt-realtime-2"

              • const RealtimeSessionCreateRequestModelGPTRealtime2025_08_28 RealtimeSessionCreateRequestModel = "gpt-realtime-2025-08-28"

              • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview"

              • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-10-01"

              • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-12-17"

              • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2025-06-03"

              • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview"

              • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview-2024-12-17"

              • const RealtimeSessionCreateRequestModelGPTRealtimeMini RealtimeSessionCreateRequestModel = "gpt-realtime-mini"

              • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-10-06"

              • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-12-15"

              • const RealtimeSessionCreateRequestModelGPTAudio1_5 RealtimeSessionCreateRequestModel = "gpt-audio-1.5"

              • const RealtimeSessionCreateRequestModelGPTAudioMini RealtimeSessionCreateRequestModel = "gpt-audio-mini"

              • const RealtimeSessionCreateRequestModelGPTAudioMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-10-06"

              • const RealtimeSessionCreateRequestModelGPTAudioMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-12-15"

          • OutputModalities []string

            The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

            • const RealtimeSessionCreateRequestOutputModalityText RealtimeSessionCreateRequestOutputModality = "text"

            • const RealtimeSessionCreateRequestOutputModalityAudio RealtimeSessionCreateRequestOutputModality = "audio"

          • ParallelToolCalls bool

            Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

          • Prompt ResponsePrompt

            Reference to a prompt template and its variables. Learn more.

          • Reasoning RealtimeReasoning

            Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

          • ToolChoice RealtimeToolChoiceConfigUnion

            How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

            • type ToolChoiceOptions string

              Controls which (if any) tool is called by the model.

              none means the model will not call any tool and instead generates a message.

              auto means the model can pick between generating a message or calling one or more tools.

              required means the model must call one or more tools.

            • type ToolChoiceFunction struct{…}

              Use this option to force the model to call a specific function.

            • type ToolChoiceMcp struct{…}

              Use this option to force the model to call a specific tool on a remote MCP server.

          • Tools RealtimeToolsConfig

            Tools available to the model.

            • type RealtimeFunctionTool struct{…}

            • RealtimeToolsConfigUnionMcp

              • ServerLabel string

                A label for this MCP server, used to identify it in tool calls.

              • Type Mcp

                The type of the MCP tool. Always mcp.

                • const McpMcp Mcp = "mcp"
              • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

                List of allowed tool names or a filter object.

                • []string

                • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

              • Authorization string

                An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

              • ConnectorID string

                Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

                Currently supported connector_id values are:

                • Dropbox: connector_dropbox

                • Gmail: connector_gmail

                • Google Calendar: connector_googlecalendar

                • Google Drive: connector_googledrive

                • Microsoft Teams: connector_microsoftteams

                • Outlook Calendar: connector_outlookcalendar

                • Outlook Email: connector_outlookemail

                • SharePoint: connector_sharepoint

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

              • DeferLoading bool

                Whether this MCP tool is deferred and discovered via tool search.

              • Headers map[string, string]

                Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

              • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

                Specify which of the MCP server's tools require approval.

                • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

                  • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

                    A filter object to specify which tools are allowed.

                    • ReadOnly bool

                      Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                    • ToolNames []string

                      List of allowed tool names.

                  • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

                    A filter object to specify which tools are allowed.

                    • ReadOnly bool

                      Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                    • ToolNames []string

                      List of allowed tool names.

                • string

                  • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

                  • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

              • ServerDescription string

                Optional description of the MCP server, used to provide more context.

              • ServerURL string

                The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

              • TunnelID string

                The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

          • Tracing RealtimeTracingConfigUnion

            Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

            auto will create a trace for the session with default values for the workflow name, group id, and metadata.

            • Auto

              • const AutoAuto Auto = "auto"
            • RealtimeTracingConfigTracingConfiguration

              • GroupID string

                The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

              • Metadata any

                The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

              • WorkflowName string

                The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

          • Truncation RealtimeTruncationUnion

            When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

            Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

            Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

            Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

            • type RealtimeTruncationRealtimeTruncationStrategy string

              The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

              • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

              • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

            • type RealtimeTruncationRetentionRatio struct{…}

              Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

              • RetentionRatio float64

                Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

              • Type RetentionRatio

                Use retention ratio truncation.

                • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
              • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

                Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

                • PostInstructions int64

                  Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

        • type RealtimeTranscriptionSessionCreateRequest struct{…}

          Realtime transcription session object configuration.

          • Type Transcription

            The type of session to create. Always transcription for transcription sessions.

            • const TranscriptionTranscription Transcription = "transcription"
          • Audio RealtimeTranscriptionSessionAudio

            Configuration for input and output audio.

            • Input RealtimeTranscriptionSessionAudioInput

              • Format RealtimeAudioFormatsUnion

                The PCM audio format. Only a 24kHz sample rate is supported.

              • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

                Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

                • Type NoiseReductionType

                  Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

              • Transcription AudioTranscription

                Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

              • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

                Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

                Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

                Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

                For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

                • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

                  • Type ServerVad

                    Type of turn detection, server_vad to turn on simple Server VAD.

                    • const ServerVadServerVad ServerVad = "server_vad"
                  • CreateResponse bool

                    Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                    If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                  • IdleTimeoutMs int64

                    Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                    The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                    An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                  • InterruptResponse bool

                    Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                    If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                  • PrefixPaddingMs int64

                    Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                  • SilenceDurationMs int64

                    Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                  • Threshold float64

                    Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

                • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

                  • Type SemanticVad

                    Type of turn detection, semantic_vad to turn on Semantic VAD.

                    • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                  • CreateResponse bool

                    Whether or not to automatically generate a response when a VAD stop event occurs.

                  • Eagerness string

                    Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                    • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

                    • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

                    • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

                    • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

                  • InterruptResponse bool

                    Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

          • Include []string

            Additional fields to include in server outputs.

            item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

            • const RealtimeTranscriptionSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
      • Type SessionUpdate

        The event type, must be session.update.

        • const SessionUpdateSessionUpdate SessionUpdate = "session.update"
      • EventID string

        Optional client-generated ID used to identify this event. This is an arbitrary string that a client may assign. It will be passed back if there is an error with the event, but the corresponding session.updated event will not include it.

Realtime Conversation Item Assistant Message

  • type RealtimeConversationItemAssistantMessage struct{…}

    An assistant message item in a Realtime conversation.

    • Content []RealtimeConversationItemAssistantMessageContent

      The content of the message.

      • Audio string

        Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

      • Text string

        The text content.

      • Transcript string

        The transcript of the audio content, this will always be present if the output type is audio.

      • Type string

        The content type, output_text or output_audio depending on the session output_modalities configuration.

        • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

        • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

    • Role Assistant

      The role of the message sender. Always assistant.

      • const AssistantAssistant Assistant = "assistant"
    • Type Message

      The type of the item. Always message.

      • const MessageMessage Message = "message"
    • ID string

      The unique ID of the item. This may be provided by the client or generated by the server.

    • Object RealtimeConversationItemAssistantMessageObject

      Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

      • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
    • Status RealtimeConversationItemAssistantMessageStatus

      The status of the item. Has no effect on the conversation.

      • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

      • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

      • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

Realtime Conversation Item Function Call

  • type RealtimeConversationItemFunctionCall struct{…}

    A function call item in a Realtime conversation.

    • Arguments string

      The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

    • Name string

      The name of the function being called.

    • Type FunctionCall

      The type of the item. Always function_call.

      • const FunctionCallFunctionCall FunctionCall = "function_call"
    • ID string

      The unique ID of the item. This may be provided by the client or generated by the server.

    • CallID string

      The ID of the function call.

    • Object RealtimeConversationItemFunctionCallObject

      Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

      • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
    • Status RealtimeConversationItemFunctionCallStatus

      The status of the item. Has no effect on the conversation.

      • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

      • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

      • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

Realtime Conversation Item Function Call Output

  • type RealtimeConversationItemFunctionCallOutput struct{…}

    A function call output item in a Realtime conversation.

    • CallID string

      The ID of the function call this output is for.

    • Output string

      The output of the function call, this is free text and can contain any information or simply be empty.

    • Type FunctionCallOutput

      The type of the item. Always function_call_output.

      • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
    • ID string

      The unique ID of the item. This may be provided by the client or generated by the server.

    • Object RealtimeConversationItemFunctionCallOutputObject

      Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

      • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
    • Status RealtimeConversationItemFunctionCallOutputStatus

      The status of the item. Has no effect on the conversation.

      • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

      • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

      • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

Realtime Conversation Item System Message

  • type RealtimeConversationItemSystemMessage struct{…}

    A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

    • Content []RealtimeConversationItemSystemMessageContent

      The content of the message.

      • Text string

        The text content.

      • Type string

        The content type. Always input_text for system messages.

        • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
    • Role System

      The role of the message sender. Always system.

      • const SystemSystem System = "system"
    • Type Message

      The type of the item. Always message.

      • const MessageMessage Message = "message"
    • ID string

      The unique ID of the item. This may be provided by the client or generated by the server.

    • Object RealtimeConversationItemSystemMessageObject

      Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

      • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
    • Status RealtimeConversationItemSystemMessageStatus

      The status of the item. Has no effect on the conversation.

      • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

      • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

      • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

Realtime Conversation Item User Message

  • type RealtimeConversationItemUserMessage struct{…}

    A user message item in a Realtime conversation.

    • Content []RealtimeConversationItemUserMessageContent

      The content of the message.

      • Audio string

        Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

      • Detail string

        The detail level of the image (for input_image). auto will default to high.

        • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

        • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

        • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

      • ImageURL string

        Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

      • Text string

        The text content (for input_text).

      • Transcript string

        Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

      • Type string

        The content type (input_text, input_audio, or input_image).

        • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

        • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

        • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

    • Role User

      The role of the message sender. Always user.

      • const UserUser User = "user"
    • Type Message

      The type of the item. Always message.

      • const MessageMessage Message = "message"
    • ID string

      The unique ID of the item. This may be provided by the client or generated by the server.

    • Object RealtimeConversationItemUserMessageObject

      Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

      • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
    • Status RealtimeConversationItemUserMessageStatus

      The status of the item. Has no effect on the conversation.

      • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

      • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

      • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

Realtime Error

  • type RealtimeError struct{…}

    Details of the error.

    • Message string

      A human-readable error message.

    • Type string

      The type of error (e.g., "invalid_request_error", "server_error").

    • Code string

      Error code, if any.

    • EventID string

      The event_id of the client event that caused the error, if applicable.

    • Param string

      Parameter related to the error, if any.

Realtime Error Event

  • type RealtimeErrorEvent struct{…}

    Returned when an error occurs, which could be a client problem or a server problem. Most errors are recoverable and the session will stay open, we recommend to implementors to monitor and log error messages by default.

    • Error RealtimeError

      Details of the error.

      • Message string

        A human-readable error message.

      • Type string

        The type of error (e.g., "invalid_request_error", "server_error").

      • Code string

        Error code, if any.

      • EventID string

        The event_id of the client event that caused the error, if applicable.

      • Param string

        Parameter related to the error, if any.

    • EventID string

      The unique ID of the server event.

    • Type Error

      The event type, must be error.

      • const ErrorError Error = "error"

Realtime Function Tool

  • type RealtimeFunctionTool struct{…}

    • Description string

      The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

    • Name string

      The name of the function.

    • Parameters any

      Parameters of the function in JSON Schema.

    • Type RealtimeFunctionToolType

      The type of the tool, i.e. function.

      • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"

Realtime Mcp Approval Request

  • type RealtimeMcpApprovalRequest struct{…}

    A Realtime item requesting human approval of a tool invocation.

    • ID string

      The unique ID of the approval request.

    • Arguments string

      A JSON string of arguments for the tool.

    • Name string

      The name of the tool to run.

    • ServerLabel string

      The label of the MCP server making the request.

    • Type McpApprovalRequest

      The type of the item. Always mcp_approval_request.

      • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"

Realtime Mcp Approval Response

  • type RealtimeMcpApprovalResponse struct{…}

    A Realtime item responding to an MCP approval request.

    • ID string

      The unique ID of the approval response.

    • ApprovalRequestID string

      The ID of the approval request being answered.

    • Approve bool

      Whether the request was approved.

    • Type McpApprovalResponse

      The type of the item. Always mcp_approval_response.

      • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
    • Reason string

      Optional reason for the decision.

Realtime Mcp List Tools

  • type RealtimeMcpListTools struct{…}

    A Realtime item listing tools available on an MCP server.

    • ServerLabel string

      The label of the MCP server.

    • Tools []RealtimeMcpListToolsTool

      The tools available on the server.

      • InputSchema any

        The JSON schema describing the tool's input.

      • Name string

        The name of the tool.

      • Annotations any

        Additional annotations about the tool.

      • Description string

        The description of the tool.

    • Type McpListTools

      The type of the item. Always mcp_list_tools.

      • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
    • ID string

      The unique ID of the list.

Realtime Mcp Protocol Error

  • type RealtimeMcpProtocolError struct{…}

    • Code int64

    • Message string

    • Type ProtocolError

      • const ProtocolErrorProtocolError ProtocolError = "protocol_error"

Realtime Mcp Tool Call

  • type RealtimeMcpToolCall struct{…}

    A Realtime item representing an invocation of a tool on an MCP server.

    • ID string

      The unique ID of the tool call.

    • Arguments string

      A JSON string of the arguments passed to the tool.

    • Name string

      The name of the tool that was run.

    • ServerLabel string

      The label of the MCP server running the tool.

    • Type McpCall

      The type of the item. Always mcp_call.

      • const McpCallMcpCall McpCall = "mcp_call"
    • ApprovalRequestID string

      The ID of an associated approval request, if any.

    • Error RealtimeMcpToolCallErrorUnion

      The error from the tool call, if any.

      • type RealtimeMcpProtocolError struct{…}

        • Code int64

        • Message string

        • Type ProtocolError

          • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
      • type RealtimeMcpToolExecutionError struct{…}

        • Message string

        • Type ToolExecutionError

          • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
      • type RealtimeMcphttpError struct{…}

        • Code int64

        • Message string

        • Type HTTPError

          • const HTTPErrorHTTPError HTTPError = "http_error"
    • Output string

      The output from the tool call.

Realtime Mcp Tool Execution Error

  • type RealtimeMcpToolExecutionError struct{…}

    • Message string

    • Type ToolExecutionError

      • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"

Realtime Mcphttp Error

  • type RealtimeMcphttpError struct{…}

    • Code int64

    • Message string

    • Type HTTPError

      • const HTTPErrorHTTPError HTTPError = "http_error"

Realtime Reasoning

  • type RealtimeReasoning struct{…}

    Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

    • Effort RealtimeReasoningEffort

      Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

      • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

      • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

      • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

      • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

      • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

Realtime Reasoning Effort

  • type RealtimeReasoningEffort string

    Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

    • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

    • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

    • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

    • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

    • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

Realtime Response

  • type RealtimeResponse struct{…}

    The response resource.

    • ID string

      The unique ID of the response, will look like resp_1234.

    • Audio RealtimeResponseAudio

      Configuration for audio output.

      • Output RealtimeResponseAudioOutput

        • Format RealtimeAudioFormatsUnion

          The format of the output audio.

          • type RealtimeAudioFormatsAudioPCM struct{…}

            The PCM audio format. Only a 24kHz sample rate is supported.

            • Rate int64

              The sample rate of the audio. Always 24000.

              • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
            • Type string

              The audio format. Always audio/pcm.

              • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
          • type RealtimeAudioFormatsAudioPCMU struct{…}

            The G.711 μ-law format.

            • Type string

              The audio format. Always audio/pcmu.

              • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
          • type RealtimeAudioFormatsAudioPCMA struct{…}

            The G.711 A-law format.

            • Type string

              The audio format. Always audio/pcma.

              • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
        • Voice string

          The voice the model uses to respond. Voice cannot be changed during the session once the model has responded with audio at least once. Current voice options are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. We recommend marin and cedar for best quality.

          • string

          • string

            • const RealtimeResponseAudioOutputVoiceAlloy RealtimeResponseAudioOutputVoice = "alloy"

            • const RealtimeResponseAudioOutputVoiceAsh RealtimeResponseAudioOutputVoice = "ash"

            • const RealtimeResponseAudioOutputVoiceBallad RealtimeResponseAudioOutputVoice = "ballad"

            • const RealtimeResponseAudioOutputVoiceCoral RealtimeResponseAudioOutputVoice = "coral"

            • const RealtimeResponseAudioOutputVoiceEcho RealtimeResponseAudioOutputVoice = "echo"

            • const RealtimeResponseAudioOutputVoiceSage RealtimeResponseAudioOutputVoice = "sage"

            • const RealtimeResponseAudioOutputVoiceShimmer RealtimeResponseAudioOutputVoice = "shimmer"

            • const RealtimeResponseAudioOutputVoiceVerse RealtimeResponseAudioOutputVoice = "verse"

            • const RealtimeResponseAudioOutputVoiceMarin RealtimeResponseAudioOutputVoice = "marin"

            • const RealtimeResponseAudioOutputVoiceCedar RealtimeResponseAudioOutputVoice = "cedar"

    • ConversationID string

      Which conversation the response is added to, determined by the conversation field in the response.create event. If auto, the response will be added to the default conversation and the value of conversation_id will be an id like conv_1234. If none, the response will not be added to any conversation and the value of conversation_id will be null. If responses are being triggered automatically by VAD the response will be added to the default conversation

    • MaxOutputTokens RealtimeResponseMaxOutputTokensUnion

      Maximum number of output tokens for a single assistant response, inclusive of tool calls, that was used in this response.

      • int64

      • Inf

        • const InfInf Inf = "inf"
    • Metadata Metadata

      Set of 16 key-value pairs that can be attached to an object. This can be useful for storing additional information about the object in a structured format, and querying for objects via API or the dashboard.

      Keys are strings with a maximum length of 64 characters. Values are strings with a maximum length of 512 characters.

    • Object RealtimeResponseObject

      The object type, must be realtime.response.

      • const RealtimeResponseObjectRealtimeResponse RealtimeResponseObject = "realtime.response"
    • Output []ConversationItemUnion

      The list of output items generated by the response.

      • type RealtimeConversationItemSystemMessage struct{…}

        A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

        • Content []RealtimeConversationItemSystemMessageContent

          The content of the message.

          • Text string

            The text content.

          • Type string

            The content type. Always input_text for system messages.

            • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
        • Role System

          The role of the message sender. Always system.

          • const SystemSystem System = "system"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemSystemMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
        • Status RealtimeConversationItemSystemMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

          • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

          • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

      • type RealtimeConversationItemUserMessage struct{…}

        A user message item in a Realtime conversation.

        • Content []RealtimeConversationItemUserMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Detail string

            The detail level of the image (for input_image). auto will default to high.

            • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

            • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

            • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

          • ImageURL string

            Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

          • Text string

            The text content (for input_text).

          • Transcript string

            Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

          • Type string

            The content type (input_text, input_audio, or input_image).

            • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

            • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

            • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

        • Role User

          The role of the message sender. Always user.

          • const UserUser User = "user"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemUserMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
        • Status RealtimeConversationItemUserMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

          • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

          • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

      • type RealtimeConversationItemAssistantMessage struct{…}

        An assistant message item in a Realtime conversation.

        • Content []RealtimeConversationItemAssistantMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Text string

            The text content.

          • Transcript string

            The transcript of the audio content, this will always be present if the output type is audio.

          • Type string

            The content type, output_text or output_audio depending on the session output_modalities configuration.

            • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

            • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

        • Role Assistant

          The role of the message sender. Always assistant.

          • const AssistantAssistant Assistant = "assistant"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemAssistantMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
        • Status RealtimeConversationItemAssistantMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

          • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

          • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

      • type RealtimeConversationItemFunctionCall struct{…}

        A function call item in a Realtime conversation.

        • Arguments string

          The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

        • Name string

          The name of the function being called.

        • Type FunctionCall

          The type of the item. Always function_call.

          • const FunctionCallFunctionCall FunctionCall = "function_call"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • CallID string

          The ID of the function call.

        • Object RealtimeConversationItemFunctionCallObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

          • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

      • type RealtimeConversationItemFunctionCallOutput struct{…}

        A function call output item in a Realtime conversation.

        • CallID string

          The ID of the function call this output is for.

        • Output string

          The output of the function call, this is free text and can contain any information or simply be empty.

        • Type FunctionCallOutput

          The type of the item. Always function_call_output.

          • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemFunctionCallOutputObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallOutputStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

          • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

      • type RealtimeMcpApprovalResponse struct{…}

        A Realtime item responding to an MCP approval request.

        • ID string

          The unique ID of the approval response.

        • ApprovalRequestID string

          The ID of the approval request being answered.

        • Approve bool

          Whether the request was approved.

        • Type McpApprovalResponse

          The type of the item. Always mcp_approval_response.

          • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
        • Reason string

          Optional reason for the decision.

      • type RealtimeMcpListTools struct{…}

        A Realtime item listing tools available on an MCP server.

        • ServerLabel string

          The label of the MCP server.

        • Tools []RealtimeMcpListToolsTool

          The tools available on the server.

          • InputSchema any

            The JSON schema describing the tool's input.

          • Name string

            The name of the tool.

          • Annotations any

            Additional annotations about the tool.

          • Description string

            The description of the tool.

        • Type McpListTools

          The type of the item. Always mcp_list_tools.

          • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
        • ID string

          The unique ID of the list.

      • type RealtimeMcpToolCall struct{…}

        A Realtime item representing an invocation of a tool on an MCP server.

        • ID string

          The unique ID of the tool call.

        • Arguments string

          A JSON string of the arguments passed to the tool.

        • Name string

          The name of the tool that was run.

        • ServerLabel string

          The label of the MCP server running the tool.

        • Type McpCall

          The type of the item. Always mcp_call.

          • const McpCallMcpCall McpCall = "mcp_call"
        • ApprovalRequestID string

          The ID of an associated approval request, if any.

        • Error RealtimeMcpToolCallErrorUnion

          The error from the tool call, if any.

          • type RealtimeMcpProtocolError struct{…}

            • Code int64

            • Message string

            • Type ProtocolError

              • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
          • type RealtimeMcpToolExecutionError struct{…}

            • Message string

            • Type ToolExecutionError

              • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
          • type RealtimeMcphttpError struct{…}

            • Code int64

            • Message string

            • Type HTTPError

              • const HTTPErrorHTTPError HTTPError = "http_error"
        • Output string

          The output from the tool call.

      • type RealtimeMcpApprovalRequest struct{…}

        A Realtime item requesting human approval of a tool invocation.

        • ID string

          The unique ID of the approval request.

        • Arguments string

          A JSON string of arguments for the tool.

        • Name string

          The name of the tool to run.

        • ServerLabel string

          The label of the MCP server making the request.

        • Type McpApprovalRequest

          The type of the item. Always mcp_approval_request.

          • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
    • OutputModalities []string

      The set of modalities the model used to respond, currently the only possible values are [\"audio\"], [\"text\"]. Audio output always include a text transcript. Setting the output to mode text will disable audio output from the model.

      • const RealtimeResponseOutputModalityText RealtimeResponseOutputModality = "text"

      • const RealtimeResponseOutputModalityAudio RealtimeResponseOutputModality = "audio"

    • Status RealtimeResponseStatus

      The final status of the response (completed, cancelled, failed, or incomplete, in_progress).

      • const RealtimeResponseStatusCompleted RealtimeResponseStatus = "completed"

      • const RealtimeResponseStatusCancelled RealtimeResponseStatus = "cancelled"

      • const RealtimeResponseStatusFailed RealtimeResponseStatus = "failed"

      • const RealtimeResponseStatusIncomplete RealtimeResponseStatus = "incomplete"

      • const RealtimeResponseStatusInProgress RealtimeResponseStatus = "in_progress"

    • StatusDetails RealtimeResponseStatus

      Additional details about the status.

      • Error RealtimeResponseStatusError

        A description of the error that caused the response to fail, populated when the status is failed.

        • Code string

          Error code, if any.

        • Type string

          The type of error.

      • Reason RealtimeResponseStatusReason

        The reason the Response did not complete. For a cancelled Response, one of turn_detected (the server VAD detected a new start of speech) or client_cancelled (the client sent a cancel event). For an incomplete Response, one of max_output_tokens or content_filter (the server-side safety filter activated and cut off the response).

        • const RealtimeResponseStatusReasonTurnDetected RealtimeResponseStatusReason = "turn_detected"

        • const RealtimeResponseStatusReasonClientCancelled RealtimeResponseStatusReason = "client_cancelled"

        • const RealtimeResponseStatusReasonMaxOutputTokens RealtimeResponseStatusReason = "max_output_tokens"

        • const RealtimeResponseStatusReasonContentFilter RealtimeResponseStatusReason = "content_filter"

      • Type RealtimeResponseStatusType

        The type of error that caused the response to fail, corresponding with the status field (completed, cancelled, incomplete, failed).

        • const RealtimeResponseStatusTypeCompleted RealtimeResponseStatusType = "completed"

        • const RealtimeResponseStatusTypeCancelled RealtimeResponseStatusType = "cancelled"

        • const RealtimeResponseStatusTypeIncomplete RealtimeResponseStatusType = "incomplete"

        • const RealtimeResponseStatusTypeFailed RealtimeResponseStatusType = "failed"

    • Usage RealtimeResponseUsage

      Usage statistics for the Response, this will correspond to billing. A Realtime API session will maintain a conversation context and append new Items to the Conversation, thus output from previous turns (text and audio tokens) will become the input for later turns.

      • InputTokenDetails RealtimeResponseUsageInputTokenDetails

        Details about the input tokens used in the Response. Cached tokens are tokens from previous turns in the conversation that are included as context for the current response. Cached tokens here are counted as a subset of input tokens, meaning input tokens will include cached and uncached tokens.

        • AudioTokens int64

          The number of audio tokens used as input for the Response.

        • CachedTokens int64

          The number of cached tokens used as input for the Response.

        • CachedTokensDetails RealtimeResponseUsageInputTokenDetailsCachedTokensDetails

          Details about the cached tokens used as input for the Response.

          • AudioTokens int64

            The number of cached audio tokens used as input for the Response.

          • ImageTokens int64

            The number of cached image tokens used as input for the Response.

          • TextTokens int64

            The number of cached text tokens used as input for the Response.

        • ImageTokens int64

          The number of image tokens used as input for the Response.

        • TextTokens int64

          The number of text tokens used as input for the Response.

      • InputTokens int64

        The number of input tokens used in the Response, including text and audio tokens.

      • OutputTokenDetails RealtimeResponseUsageOutputTokenDetails

        Details about the output tokens used in the Response.

        • AudioTokens int64

          The number of audio tokens used in the Response.

        • TextTokens int64

          The number of text tokens used in the Response.

      • OutputTokens int64

        The number of output tokens sent in the Response, including text and audio tokens.

      • TotalTokens int64

        The total number of tokens in the Response including input and output text and audio tokens.

Realtime Response Create Audio Output

  • type RealtimeResponseCreateAudioOutput struct{…}

    Configuration for audio input and output.

    • Output RealtimeResponseCreateAudioOutputOutput

      • Format RealtimeAudioFormatsUnion

        The format of the output audio.

        • type RealtimeAudioFormatsAudioPCM struct{…}

          The PCM audio format. Only a 24kHz sample rate is supported.

          • Rate int64

            The sample rate of the audio. Always 24000.

            • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
          • Type string

            The audio format. Always audio/pcm.

            • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
        • type RealtimeAudioFormatsAudioPCMU struct{…}

          The G.711 μ-law format.

          • Type string

            The audio format. Always audio/pcmu.

            • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
        • type RealtimeAudioFormatsAudioPCMA struct{…}

          The G.711 A-law format.

          • Type string

            The audio format. Always audio/pcma.

            • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
      • Voice RealtimeResponseCreateAudioOutputOutputVoiceUnion

        The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

        • string

        • string

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Alloy RealtimeResponseCreateAudioOutputOutputVoiceString2 = "alloy"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Ash RealtimeResponseCreateAudioOutputOutputVoiceString2 = "ash"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Ballad RealtimeResponseCreateAudioOutputOutputVoiceString2 = "ballad"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Coral RealtimeResponseCreateAudioOutputOutputVoiceString2 = "coral"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Echo RealtimeResponseCreateAudioOutputOutputVoiceString2 = "echo"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Sage RealtimeResponseCreateAudioOutputOutputVoiceString2 = "sage"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Shimmer RealtimeResponseCreateAudioOutputOutputVoiceString2 = "shimmer"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Verse RealtimeResponseCreateAudioOutputOutputVoiceString2 = "verse"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Marin RealtimeResponseCreateAudioOutputOutputVoiceString2 = "marin"

          • const RealtimeResponseCreateAudioOutputOutputVoiceString2Cedar RealtimeResponseCreateAudioOutputOutputVoiceString2 = "cedar"

        • RealtimeResponseCreateAudioOutputOutputVoiceID

          • ID string

            The custom voice ID, e.g. voice_1234.

Realtime Response Create Mcp Tool

  • type RealtimeResponseCreateMcpTool struct{…}

    Give the model access to additional tools via remote Model Context Protocol (MCP) servers. Learn more about MCP.

    • ServerLabel string

      A label for this MCP server, used to identify it in tool calls.

    • Type Mcp

      The type of the MCP tool. Always mcp.

      • const McpMcp Mcp = "mcp"
    • AllowedTools RealtimeResponseCreateMcpToolAllowedToolsUnion

      List of allowed tool names or a filter object.

      • []string

      • RealtimeResponseCreateMcpToolAllowedToolsMcpToolFilter

        • ReadOnly bool

          Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

        • ToolNames []string

          List of allowed tool names.

    • Authorization string

      An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

    • ConnectorID RealtimeResponseCreateMcpToolConnectorID

      Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

      Currently supported connector_id values are:

      • Dropbox: connector_dropbox

      • Gmail: connector_gmail

      • Google Calendar: connector_googlecalendar

      • Google Drive: connector_googledrive

      • Microsoft Teams: connector_microsoftteams

      • Outlook Calendar: connector_outlookcalendar

      • Outlook Email: connector_outlookemail

      • SharePoint: connector_sharepoint

      • const RealtimeResponseCreateMcpToolConnectorIDConnectorDropbox RealtimeResponseCreateMcpToolConnectorID = "connector_dropbox"

      • const RealtimeResponseCreateMcpToolConnectorIDConnectorGmail RealtimeResponseCreateMcpToolConnectorID = "connector_gmail"

      • const RealtimeResponseCreateMcpToolConnectorIDConnectorGooglecalendar RealtimeResponseCreateMcpToolConnectorID = "connector_googlecalendar"

      • const RealtimeResponseCreateMcpToolConnectorIDConnectorGoogledrive RealtimeResponseCreateMcpToolConnectorID = "connector_googledrive"

      • const RealtimeResponseCreateMcpToolConnectorIDConnectorMicrosoftteams RealtimeResponseCreateMcpToolConnectorID = "connector_microsoftteams"

      • const RealtimeResponseCreateMcpToolConnectorIDConnectorOutlookcalendar RealtimeResponseCreateMcpToolConnectorID = "connector_outlookcalendar"

      • const RealtimeResponseCreateMcpToolConnectorIDConnectorOutlookemail RealtimeResponseCreateMcpToolConnectorID = "connector_outlookemail"

      • const RealtimeResponseCreateMcpToolConnectorIDConnectorSharepoint RealtimeResponseCreateMcpToolConnectorID = "connector_sharepoint"

    • DeferLoading bool

      Whether this MCP tool is deferred and discovered via tool search.

    • Headers map[string, string]

      Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

    • RequireApproval RealtimeResponseCreateMcpToolRequireApprovalUnion

      Specify which of the MCP server's tools require approval.

      • RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilter

        • Always RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilterAlways

          A filter object to specify which tools are allowed.

          • ReadOnly bool

            Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

          • ToolNames []string

            List of allowed tool names.

        • Never RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilterNever

          A filter object to specify which tools are allowed.

          • ReadOnly bool

            Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

          • ToolNames []string

            List of allowed tool names.

      • string

        • const RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSettingAlways RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSetting = "always"

        • const RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSettingNever RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSetting = "never"

    • ServerDescription string

      Optional description of the MCP server, used to provide more context.

    • ServerURL string

      The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

    • TunnelID string

      The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

Realtime Response Create Params

  • type RealtimeResponseCreateParamsResp struct{…}

    Create a new Realtime response with these parameters

    • Audio RealtimeResponseCreateAudioOutput

      Configuration for audio input and output.

      • Output RealtimeResponseCreateAudioOutputOutput

        • Format RealtimeAudioFormatsUnion

          The format of the output audio.

          • type RealtimeAudioFormatsAudioPCM struct{…}

            The PCM audio format. Only a 24kHz sample rate is supported.

            • Rate int64

              The sample rate of the audio. Always 24000.

              • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
            • Type string

              The audio format. Always audio/pcm.

              • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
          • type RealtimeAudioFormatsAudioPCMU struct{…}

            The G.711 μ-law format.

            • Type string

              The audio format. Always audio/pcmu.

              • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
          • type RealtimeAudioFormatsAudioPCMA struct{…}

            The G.711 A-law format.

            • Type string

              The audio format. Always audio/pcma.

              • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
        • Voice RealtimeResponseCreateAudioOutputOutputVoiceUnion

          The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

          • string

          • string

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Alloy RealtimeResponseCreateAudioOutputOutputVoiceString2 = "alloy"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Ash RealtimeResponseCreateAudioOutputOutputVoiceString2 = "ash"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Ballad RealtimeResponseCreateAudioOutputOutputVoiceString2 = "ballad"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Coral RealtimeResponseCreateAudioOutputOutputVoiceString2 = "coral"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Echo RealtimeResponseCreateAudioOutputOutputVoiceString2 = "echo"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Sage RealtimeResponseCreateAudioOutputOutputVoiceString2 = "sage"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Shimmer RealtimeResponseCreateAudioOutputOutputVoiceString2 = "shimmer"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Verse RealtimeResponseCreateAudioOutputOutputVoiceString2 = "verse"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Marin RealtimeResponseCreateAudioOutputOutputVoiceString2 = "marin"

            • const RealtimeResponseCreateAudioOutputOutputVoiceString2Cedar RealtimeResponseCreateAudioOutputOutputVoiceString2 = "cedar"

          • RealtimeResponseCreateAudioOutputOutputVoiceID

            • ID string

              The custom voice ID, e.g. voice_1234.

    • Conversation RealtimeResponseCreateParamsConversation

      Controls which conversation the response is added to. Currently supports auto and none, with auto as the default value. The auto value means that the contents of the response will be added to the default conversation. Set this to none to create an out-of-band response which will not add items to default conversation.

      • string

      • RealtimeResponseCreateParamsConversation

        • const RealtimeResponseCreateParamsConversationAuto RealtimeResponseCreateParamsConversation = "auto"

        • const RealtimeResponseCreateParamsConversationNone RealtimeResponseCreateParamsConversation = "none"

    • Input []ConversationItemUnion

      Input items to include in the prompt for the model. Using this field creates a new context for this Response instead of using the default conversation. An empty array [] will clear the context for this Response. Note that this can include references to items that previously appeared in the session using their id.

      • type RealtimeConversationItemSystemMessage struct{…}

        A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

        • Content []RealtimeConversationItemSystemMessageContent

          The content of the message.

          • Text string

            The text content.

          • Type string

            The content type. Always input_text for system messages.

            • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
        • Role System

          The role of the message sender. Always system.

          • const SystemSystem System = "system"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemSystemMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
        • Status RealtimeConversationItemSystemMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

          • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

          • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

      • type RealtimeConversationItemUserMessage struct{…}

        A user message item in a Realtime conversation.

        • Content []RealtimeConversationItemUserMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Detail string

            The detail level of the image (for input_image). auto will default to high.

            • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

            • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

            • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

          • ImageURL string

            Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

          • Text string

            The text content (for input_text).

          • Transcript string

            Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

          • Type string

            The content type (input_text, input_audio, or input_image).

            • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

            • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

            • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

        • Role User

          The role of the message sender. Always user.

          • const UserUser User = "user"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemUserMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
        • Status RealtimeConversationItemUserMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

          • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

          • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

      • type RealtimeConversationItemAssistantMessage struct{…}

        An assistant message item in a Realtime conversation.

        • Content []RealtimeConversationItemAssistantMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Text string

            The text content.

          • Transcript string

            The transcript of the audio content, this will always be present if the output type is audio.

          • Type string

            The content type, output_text or output_audio depending on the session output_modalities configuration.

            • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

            • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

        • Role Assistant

          The role of the message sender. Always assistant.

          • const AssistantAssistant Assistant = "assistant"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemAssistantMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
        • Status RealtimeConversationItemAssistantMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

          • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

          • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

      • type RealtimeConversationItemFunctionCall struct{…}

        A function call item in a Realtime conversation.

        • Arguments string

          The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

        • Name string

          The name of the function being called.

        • Type FunctionCall

          The type of the item. Always function_call.

          • const FunctionCallFunctionCall FunctionCall = "function_call"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • CallID string

          The ID of the function call.

        • Object RealtimeConversationItemFunctionCallObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

          • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

      • type RealtimeConversationItemFunctionCallOutput struct{…}

        A function call output item in a Realtime conversation.

        • CallID string

          The ID of the function call this output is for.

        • Output string

          The output of the function call, this is free text and can contain any information or simply be empty.

        • Type FunctionCallOutput

          The type of the item. Always function_call_output.

          • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemFunctionCallOutputObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallOutputStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

          • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

      • type RealtimeMcpApprovalResponse struct{…}

        A Realtime item responding to an MCP approval request.

        • ID string

          The unique ID of the approval response.

        • ApprovalRequestID string

          The ID of the approval request being answered.

        • Approve bool

          Whether the request was approved.

        • Type McpApprovalResponse

          The type of the item. Always mcp_approval_response.

          • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
        • Reason string

          Optional reason for the decision.

      • type RealtimeMcpListTools struct{…}

        A Realtime item listing tools available on an MCP server.

        • ServerLabel string

          The label of the MCP server.

        • Tools []RealtimeMcpListToolsTool

          The tools available on the server.

          • InputSchema any

            The JSON schema describing the tool's input.

          • Name string

            The name of the tool.

          • Annotations any

            Additional annotations about the tool.

          • Description string

            The description of the tool.

        • Type McpListTools

          The type of the item. Always mcp_list_tools.

          • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
        • ID string

          The unique ID of the list.

      • type RealtimeMcpToolCall struct{…}

        A Realtime item representing an invocation of a tool on an MCP server.

        • ID string

          The unique ID of the tool call.

        • Arguments string

          A JSON string of the arguments passed to the tool.

        • Name string

          The name of the tool that was run.

        • ServerLabel string

          The label of the MCP server running the tool.

        • Type McpCall

          The type of the item. Always mcp_call.

          • const McpCallMcpCall McpCall = "mcp_call"
        • ApprovalRequestID string

          The ID of an associated approval request, if any.

        • Error RealtimeMcpToolCallErrorUnion

          The error from the tool call, if any.

          • type RealtimeMcpProtocolError struct{…}

            • Code int64

            • Message string

            • Type ProtocolError

              • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
          • type RealtimeMcpToolExecutionError struct{…}

            • Message string

            • Type ToolExecutionError

              • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
          • type RealtimeMcphttpError struct{…}

            • Code int64

            • Message string

            • Type HTTPError

              • const HTTPErrorHTTPError HTTPError = "http_error"
        • Output string

          The output from the tool call.

      • type RealtimeMcpApprovalRequest struct{…}

        A Realtime item requesting human approval of a tool invocation.

        • ID string

          The unique ID of the approval request.

        • Arguments string

          A JSON string of arguments for the tool.

        • Name string

          The name of the tool to run.

        • ServerLabel string

          The label of the MCP server making the request.

        • Type McpApprovalRequest

          The type of the item. Always mcp_approval_request.

          • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
    • Instructions string

      The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior. Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

    • MaxOutputTokens RealtimeResponseCreateParamsMaxOutputTokensUnionResp

      Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

      • int64

      • Inf

        • const InfInf Inf = "inf"
    • Metadata Metadata

      Set of 16 key-value pairs that can be attached to an object. This can be useful for storing additional information about the object in a structured format, and querying for objects via API or the dashboard.

      Keys are strings with a maximum length of 64 characters. Values are strings with a maximum length of 512 characters.

    • OutputModalities []string

      The set of modalities the model used to respond, currently the only possible values are [\"audio\"], [\"text\"]. Audio output always include a text transcript. Setting the output to mode text will disable audio output from the model.

      • const RealtimeResponseCreateParamsOutputModalityText RealtimeResponseCreateParamsOutputModality = "text"

      • const RealtimeResponseCreateParamsOutputModalityAudio RealtimeResponseCreateParamsOutputModality = "audio"

    • ParallelToolCalls bool

      Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

    • Prompt ResponsePrompt

      Reference to a prompt template and its variables. Learn more.

      • ID string

        The unique identifier of the prompt template to use.

      • Variables map[string, ResponsePromptVariableUnion]

        Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

        • string

        • type ResponseInputText struct{…}

          A text input to the model.

          • Text string

            The text input to the model.

          • Type InputText

            The type of the input item. Always input_text.

            • const InputTextInputText InputText = "input_text"
        • type ResponseInputImage struct{…}

          An image input to the model. Learn about image inputs.

          • Detail ResponseInputImageDetail

            The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

            • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

            • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

            • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

            • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

          • Type InputImage

            The type of the input item. Always input_image.

            • const InputImageInputImage InputImage = "input_image"
          • FileID string

            The ID of the file to be sent to the model.

          • ImageURL string

            The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

        • type ResponseInputFile struct{…}

          A file input to the model.

          • Type InputFile

            The type of the input item. Always input_file.

            • const InputFileInputFile InputFile = "input_file"
          • Detail ResponseInputFileDetail

            The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

            • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

            • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

          • FileData string

            The content of the file to be sent to the model.

          • FileID string

            The ID of the file to be sent to the model.

          • FileURL string

            The URL of the file to be sent to the model.

          • Filename string

            The name of the file to be sent to the model.

      • Version string

        Optional version of the prompt template.

    • Reasoning RealtimeReasoning

      Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

      • Effort RealtimeReasoningEffort

        Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

        • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

        • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

        • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

        • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

        • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

    • ToolChoice RealtimeResponseCreateParamsToolChoiceUnionResp

      How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

      • type ToolChoiceOptions string

        Controls which (if any) tool is called by the model.

        none means the model will not call any tool and instead generates a message.

        auto means the model can pick between generating a message or calling one or more tools.

        required means the model must call one or more tools.

        • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

        • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

        • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

      • type ToolChoiceFunction struct{…}

        Use this option to force the model to call a specific function.

        • Name string

          The name of the function to call.

        • Type Function

          For function calling, the type is always function.

          • const FunctionFunction Function = "function"
      • type ToolChoiceMcp struct{…}

        Use this option to force the model to call a specific tool on a remote MCP server.

        • ServerLabel string

          The label of the MCP server to use.

        • Type Mcp

          For MCP tools, the type is always mcp.

          • const McpMcp Mcp = "mcp"
        • Name string

          The name of the tool to call on the server.

    • Tools []RealtimeResponseCreateParamsToolUnionResp

      Tools available to the model.

      • type RealtimeFunctionTool struct{…}

        • Description string

          The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

        • Name string

          The name of the function.

        • Parameters any

          Parameters of the function in JSON Schema.

        • Type RealtimeFunctionToolType

          The type of the tool, i.e. function.

          • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
      • type RealtimeResponseCreateMcpTool struct{…}

        Give the model access to additional tools via remote Model Context Protocol (MCP) servers. Learn more about MCP.

        • ServerLabel string

          A label for this MCP server, used to identify it in tool calls.

        • Type Mcp

          The type of the MCP tool. Always mcp.

          • const McpMcp Mcp = "mcp"
        • AllowedTools RealtimeResponseCreateMcpToolAllowedToolsUnion

          List of allowed tool names or a filter object.

          • []string

          • RealtimeResponseCreateMcpToolAllowedToolsMcpToolFilter

            • ReadOnly bool

              Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

            • ToolNames []string

              List of allowed tool names.

        • Authorization string

          An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

        • ConnectorID RealtimeResponseCreateMcpToolConnectorID

          Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

          Currently supported connector_id values are:

          • Dropbox: connector_dropbox

          • Gmail: connector_gmail

          • Google Calendar: connector_googlecalendar

          • Google Drive: connector_googledrive

          • Microsoft Teams: connector_microsoftteams

          • Outlook Calendar: connector_outlookcalendar

          • Outlook Email: connector_outlookemail

          • SharePoint: connector_sharepoint

          • const RealtimeResponseCreateMcpToolConnectorIDConnectorDropbox RealtimeResponseCreateMcpToolConnectorID = "connector_dropbox"

          • const RealtimeResponseCreateMcpToolConnectorIDConnectorGmail RealtimeResponseCreateMcpToolConnectorID = "connector_gmail"

          • const RealtimeResponseCreateMcpToolConnectorIDConnectorGooglecalendar RealtimeResponseCreateMcpToolConnectorID = "connector_googlecalendar"

          • const RealtimeResponseCreateMcpToolConnectorIDConnectorGoogledrive RealtimeResponseCreateMcpToolConnectorID = "connector_googledrive"

          • const RealtimeResponseCreateMcpToolConnectorIDConnectorMicrosoftteams RealtimeResponseCreateMcpToolConnectorID = "connector_microsoftteams"

          • const RealtimeResponseCreateMcpToolConnectorIDConnectorOutlookcalendar RealtimeResponseCreateMcpToolConnectorID = "connector_outlookcalendar"

          • const RealtimeResponseCreateMcpToolConnectorIDConnectorOutlookemail RealtimeResponseCreateMcpToolConnectorID = "connector_outlookemail"

          • const RealtimeResponseCreateMcpToolConnectorIDConnectorSharepoint RealtimeResponseCreateMcpToolConnectorID = "connector_sharepoint"

        • DeferLoading bool

          Whether this MCP tool is deferred and discovered via tool search.

        • Headers map[string, string]

          Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

        • RequireApproval RealtimeResponseCreateMcpToolRequireApprovalUnion

          Specify which of the MCP server's tools require approval.

          • RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilter

            • Always RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilterAlways

              A filter object to specify which tools are allowed.

              • ReadOnly bool

                Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

              • ToolNames []string

                List of allowed tool names.

            • Never RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilterNever

              A filter object to specify which tools are allowed.

              • ReadOnly bool

                Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

              • ToolNames []string

                List of allowed tool names.

          • string

            • const RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSettingAlways RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSetting = "always"

            • const RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSettingNever RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSetting = "never"

        • ServerDescription string

          Optional description of the MCP server, used to provide more context.

        • ServerURL string

          The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

        • TunnelID string

          The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

Realtime Response Status

  • type RealtimeResponseStatus struct{…}

    Additional details about the status.

    • Error RealtimeResponseStatusError

      A description of the error that caused the response to fail, populated when the status is failed.

      • Code string

        Error code, if any.

      • Type string

        The type of error.

    • Reason RealtimeResponseStatusReason

      The reason the Response did not complete. For a cancelled Response, one of turn_detected (the server VAD detected a new start of speech) or client_cancelled (the client sent a cancel event). For an incomplete Response, one of max_output_tokens or content_filter (the server-side safety filter activated and cut off the response).

      • const RealtimeResponseStatusReasonTurnDetected RealtimeResponseStatusReason = "turn_detected"

      • const RealtimeResponseStatusReasonClientCancelled RealtimeResponseStatusReason = "client_cancelled"

      • const RealtimeResponseStatusReasonMaxOutputTokens RealtimeResponseStatusReason = "max_output_tokens"

      • const RealtimeResponseStatusReasonContentFilter RealtimeResponseStatusReason = "content_filter"

    • Type RealtimeResponseStatusType

      The type of error that caused the response to fail, corresponding with the status field (completed, cancelled, incomplete, failed).

      • const RealtimeResponseStatusTypeCompleted RealtimeResponseStatusType = "completed"

      • const RealtimeResponseStatusTypeCancelled RealtimeResponseStatusType = "cancelled"

      • const RealtimeResponseStatusTypeIncomplete RealtimeResponseStatusType = "incomplete"

      • const RealtimeResponseStatusTypeFailed RealtimeResponseStatusType = "failed"

Realtime Response Usage

  • type RealtimeResponseUsage struct{…}

    Usage statistics for the Response, this will correspond to billing. A Realtime API session will maintain a conversation context and append new Items to the Conversation, thus output from previous turns (text and audio tokens) will become the input for later turns.

    • InputTokenDetails RealtimeResponseUsageInputTokenDetails

      Details about the input tokens used in the Response. Cached tokens are tokens from previous turns in the conversation that are included as context for the current response. Cached tokens here are counted as a subset of input tokens, meaning input tokens will include cached and uncached tokens.

      • AudioTokens int64

        The number of audio tokens used as input for the Response.

      • CachedTokens int64

        The number of cached tokens used as input for the Response.

      • CachedTokensDetails RealtimeResponseUsageInputTokenDetailsCachedTokensDetails

        Details about the cached tokens used as input for the Response.

        • AudioTokens int64

          The number of cached audio tokens used as input for the Response.

        • ImageTokens int64

          The number of cached image tokens used as input for the Response.

        • TextTokens int64

          The number of cached text tokens used as input for the Response.

      • ImageTokens int64

        The number of image tokens used as input for the Response.

      • TextTokens int64

        The number of text tokens used as input for the Response.

    • InputTokens int64

      The number of input tokens used in the Response, including text and audio tokens.

    • OutputTokenDetails RealtimeResponseUsageOutputTokenDetails

      Details about the output tokens used in the Response.

      • AudioTokens int64

        The number of audio tokens used in the Response.

      • TextTokens int64

        The number of text tokens used in the Response.

    • OutputTokens int64

      The number of output tokens sent in the Response, including text and audio tokens.

    • TotalTokens int64

      The total number of tokens in the Response including input and output text and audio tokens.

Realtime Response Usage Input Token Details

  • type RealtimeResponseUsageInputTokenDetails struct{…}

    Details about the input tokens used in the Response. Cached tokens are tokens from previous turns in the conversation that are included as context for the current response. Cached tokens here are counted as a subset of input tokens, meaning input tokens will include cached and uncached tokens.

    • AudioTokens int64

      The number of audio tokens used as input for the Response.

    • CachedTokens int64

      The number of cached tokens used as input for the Response.

    • CachedTokensDetails RealtimeResponseUsageInputTokenDetailsCachedTokensDetails

      Details about the cached tokens used as input for the Response.

      • AudioTokens int64

        The number of cached audio tokens used as input for the Response.

      • ImageTokens int64

        The number of cached image tokens used as input for the Response.

      • TextTokens int64

        The number of cached text tokens used as input for the Response.

    • ImageTokens int64

      The number of image tokens used as input for the Response.

    • TextTokens int64

      The number of text tokens used as input for the Response.

Realtime Response Usage Output Token Details

  • type RealtimeResponseUsageOutputTokenDetails struct{…}

    Details about the output tokens used in the Response.

    • AudioTokens int64

      The number of audio tokens used in the Response.

    • TextTokens int64

      The number of text tokens used in the Response.

Realtime Server Event

  • type RealtimeServerEventUnion interface{…}

    A realtime server event.

    • type ConversationCreatedEvent struct{…}

      Returned when a conversation is created. Emitted right after session creation.

      • Conversation ConversationCreatedEventConversation

        The conversation resource.

        • ID string

          The unique ID of the conversation.

        • Object string

          The object type, must be realtime.conversation.

          • const ConversationCreatedEventConversationObjectRealtimeConversation ConversationCreatedEventConversationObject = "realtime.conversation"
      • EventID string

        The unique ID of the server event.

      • Type ConversationCreated

        The event type, must be conversation.created.

        • const ConversationCreatedConversationCreated ConversationCreated = "conversation.created"
    • type ConversationItemCreatedEvent struct{…}

      Returned when a conversation item is created. There are several scenarios that produce this event:

      • The server is generating a Response, which if successful will produce either one or two Items, which will be of type message (role assistant) or type function_call.

      • The input audio buffer has been committed, either by the client or the server (in server_vad mode). The server will take the content of the input audio buffer and add it to a new user message Item.

      • The client has sent a conversation.item.create event to add a new Item to the Conversation.

      • EventID string

        The unique ID of the server event.

      • Item ConversationItemUnion

        A single item within a Realtime conversation.

        • type RealtimeConversationItemSystemMessage struct{…}

          A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

          • Content []RealtimeConversationItemSystemMessageContent

            The content of the message.

            • Text string

              The text content.

            • Type string

              The content type. Always input_text for system messages.

              • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
          • Role System

            The role of the message sender. Always system.

            • const SystemSystem System = "system"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemSystemMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
          • Status RealtimeConversationItemSystemMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

            • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

            • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

        • type RealtimeConversationItemUserMessage struct{…}

          A user message item in a Realtime conversation.

          • Content []RealtimeConversationItemUserMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Detail string

              The detail level of the image (for input_image). auto will default to high.

              • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

              • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

              • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

            • ImageURL string

              Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

            • Text string

              The text content (for input_text).

            • Transcript string

              Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

            • Type string

              The content type (input_text, input_audio, or input_image).

              • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

              • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

              • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

          • Role User

            The role of the message sender. Always user.

            • const UserUser User = "user"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemUserMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
          • Status RealtimeConversationItemUserMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

            • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

            • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

        • type RealtimeConversationItemAssistantMessage struct{…}

          An assistant message item in a Realtime conversation.

          • Content []RealtimeConversationItemAssistantMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Text string

              The text content.

            • Transcript string

              The transcript of the audio content, this will always be present if the output type is audio.

            • Type string

              The content type, output_text or output_audio depending on the session output_modalities configuration.

              • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

              • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

          • Role Assistant

            The role of the message sender. Always assistant.

            • const AssistantAssistant Assistant = "assistant"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemAssistantMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
          • Status RealtimeConversationItemAssistantMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

            • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

            • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

        • type RealtimeConversationItemFunctionCall struct{…}

          A function call item in a Realtime conversation.

          • Arguments string

            The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

          • Name string

            The name of the function being called.

          • Type FunctionCall

            The type of the item. Always function_call.

            • const FunctionCallFunctionCall FunctionCall = "function_call"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • CallID string

            The ID of the function call.

          • Object RealtimeConversationItemFunctionCallObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

            • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

        • type RealtimeConversationItemFunctionCallOutput struct{…}

          A function call output item in a Realtime conversation.

          • CallID string

            The ID of the function call this output is for.

          • Output string

            The output of the function call, this is free text and can contain any information or simply be empty.

          • Type FunctionCallOutput

            The type of the item. Always function_call_output.

            • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemFunctionCallOutputObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallOutputStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

            • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

        • type RealtimeMcpApprovalResponse struct{…}

          A Realtime item responding to an MCP approval request.

          • ID string

            The unique ID of the approval response.

          • ApprovalRequestID string

            The ID of the approval request being answered.

          • Approve bool

            Whether the request was approved.

          • Type McpApprovalResponse

            The type of the item. Always mcp_approval_response.

            • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
          • Reason string

            Optional reason for the decision.

        • type RealtimeMcpListTools struct{…}

          A Realtime item listing tools available on an MCP server.

          • ServerLabel string

            The label of the MCP server.

          • Tools []RealtimeMcpListToolsTool

            The tools available on the server.

            • InputSchema any

              The JSON schema describing the tool's input.

            • Name string

              The name of the tool.

            • Annotations any

              Additional annotations about the tool.

            • Description string

              The description of the tool.

          • Type McpListTools

            The type of the item. Always mcp_list_tools.

            • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
          • ID string

            The unique ID of the list.

        • type RealtimeMcpToolCall struct{…}

          A Realtime item representing an invocation of a tool on an MCP server.

          • ID string

            The unique ID of the tool call.

          • Arguments string

            A JSON string of the arguments passed to the tool.

          • Name string

            The name of the tool that was run.

          • ServerLabel string

            The label of the MCP server running the tool.

          • Type McpCall

            The type of the item. Always mcp_call.

            • const McpCallMcpCall McpCall = "mcp_call"
          • ApprovalRequestID string

            The ID of an associated approval request, if any.

          • Error RealtimeMcpToolCallErrorUnion

            The error from the tool call, if any.

            • type RealtimeMcpProtocolError struct{…}

              • Code int64

              • Message string

              • Type ProtocolError

                • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
            • type RealtimeMcpToolExecutionError struct{…}

              • Message string

              • Type ToolExecutionError

                • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
            • type RealtimeMcphttpError struct{…}

              • Code int64

              • Message string

              • Type HTTPError

                • const HTTPErrorHTTPError HTTPError = "http_error"
          • Output string

            The output from the tool call.

        • type RealtimeMcpApprovalRequest struct{…}

          A Realtime item requesting human approval of a tool invocation.

          • ID string

            The unique ID of the approval request.

          • Arguments string

            A JSON string of arguments for the tool.

          • Name string

            The name of the tool to run.

          • ServerLabel string

            The label of the MCP server making the request.

          • Type McpApprovalRequest

            The type of the item. Always mcp_approval_request.

            • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
      • Type ConversationItemCreated

        The event type, must be conversation.item.created.

        • const ConversationItemCreatedConversationItemCreated ConversationItemCreated = "conversation.item.created"
      • PreviousItemID string

        The ID of the preceding item in the Conversation context, allows the client to understand the order of the conversation. Can be null if the item has no predecessor.

    • type ConversationItemDeletedEvent struct{…}

      Returned when an item in the conversation is deleted by the client with a conversation.item.delete event. This event is used to synchronize the server's understanding of the conversation history with the client's view.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item that was deleted.

      • Type ConversationItemDeleted

        The event type, must be conversation.item.deleted.

        • const ConversationItemDeletedConversationItemDeleted ConversationItemDeleted = "conversation.item.deleted"
    • type ConversationItemInputAudioTranscriptionCompletedEvent struct{…}

      This event is the output of audio transcription for user audio written to the user audio buffer. Transcription begins when the input audio buffer is committed by the client or server (when VAD is enabled). Transcription runs asynchronously with Response creation, so this event may come before or after the Response events.

      Realtime API models accept audio natively, and thus input transcription is a separate process run on a separate ASR (Automatic Speech Recognition) model. The transcript may diverge somewhat from the model's interpretation, and should be treated as a rough guide.

      • ContentIndex int64

        The index of the content part containing the audio.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item containing the audio that is being transcribed.

      • Transcript string

        The transcribed text.

      • Type ConversationItemInputAudioTranscriptionCompleted

        The event type, must be conversation.item.input_audio_transcription.completed.

        • const ConversationItemInputAudioTranscriptionCompletedConversationItemInputAudioTranscriptionCompleted ConversationItemInputAudioTranscriptionCompleted = "conversation.item.input_audio_transcription.completed"
      • Usage ConversationItemInputAudioTranscriptionCompletedEventUsageUnion

        Usage statistics for the transcription, this is billed according to the ASR model's pricing rather than the realtime model's pricing.

        • ConversationItemInputAudioTranscriptionCompletedEventUsageTranscriptTextUsageTokens

          • InputTokens int64

            Number of input tokens billed for this request.

          • OutputTokens int64

            Number of output tokens generated.

          • TotalTokens int64

            Total number of tokens used (input + output).

          • Type Tokens

            The type of the usage object. Always tokens for this variant.

            • const TokensTokens Tokens = "tokens"
          • InputTokenDetails ConversationItemInputAudioTranscriptionCompletedEventUsageTranscriptTextUsageTokensInputTokenDetails

            Details about the input tokens billed for this request.

            • AudioTokens int64

              Number of audio tokens billed for this request.

            • TextTokens int64

              Number of text tokens billed for this request.

        • ConversationItemInputAudioTranscriptionCompletedEventUsageTranscriptTextUsageDuration

          • Seconds float64

            Duration of the input audio in seconds.

          • Type Duration

            The type of the usage object. Always duration for this variant.

            • const DurationDuration Duration = "duration"
      • Logprobs []LogProbProperties

        The log probabilities of the transcription.

        • Token string

          The token that was used to generate the log probability.

        • Bytes []int64

          The bytes that were used to generate the log probability.

        • Logprob float64

          The log probability of the token.

    • type ConversationItemInputAudioTranscriptionDeltaEvent struct{…}

      Returned when the text value of an input audio transcription content part is updated with incremental transcription results.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item containing the audio that is being transcribed.

      • Type ConversationItemInputAudioTranscriptionDelta

        The event type, must be conversation.item.input_audio_transcription.delta.

        • const ConversationItemInputAudioTranscriptionDeltaConversationItemInputAudioTranscriptionDelta ConversationItemInputAudioTranscriptionDelta = "conversation.item.input_audio_transcription.delta"
      • ContentIndex int64

        The index of the content part in the item's content array.

      • Delta string

        The text delta.

      • Logprobs []LogProbProperties

        The log probabilities of the transcription. These can be enabled by configurating the session with "include": ["item.input_audio_transcription.logprobs"]. Each entry in the array corresponds a log probability of which token would be selected for this chunk of transcription. This can help to identify if it was possible there were multiple valid options for a given chunk of transcription.

        • Token string

          The token that was used to generate the log probability.

        • Bytes []int64

          The bytes that were used to generate the log probability.

        • Logprob float64

          The log probability of the token.

    • type ConversationItemInputAudioTranscriptionFailedEvent struct{…}

      Returned when input audio transcription is configured, and a transcription request for a user message failed. These events are separate from other error events so that the client can identify the related Item.

      • ContentIndex int64

        The index of the content part containing the audio.

      • Error ConversationItemInputAudioTranscriptionFailedEventError

        Details of the transcription error.

        • Code string

          Error code, if any.

        • Message string

          A human-readable error message.

        • Param string

          Parameter related to the error, if any.

        • Type string

          The type of error.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the user message item.

      • Type ConversationItemInputAudioTranscriptionFailed

        The event type, must be conversation.item.input_audio_transcription.failed.

        • const ConversationItemInputAudioTranscriptionFailedConversationItemInputAudioTranscriptionFailed ConversationItemInputAudioTranscriptionFailed = "conversation.item.input_audio_transcription.failed"
    • RealtimeServerEventConversationItemRetrieved

      • EventID string

        The unique ID of the server event.

      • Item ConversationItemUnion

        A single item within a Realtime conversation.

      • Type ConversationItemRetrieved

        The event type, must be conversation.item.retrieved.

        • const ConversationItemRetrievedConversationItemRetrieved ConversationItemRetrieved = "conversation.item.retrieved"
    • type ConversationItemTruncatedEvent struct{…}

      Returned when an earlier assistant audio message item is truncated by the client with a conversation.item.truncate event. This event is used to synchronize the server's understanding of the audio with the client's playback.

      This action will truncate the audio and remove the server-side text transcript to ensure there is no text in the context that hasn't been heard by the user.

      • AudioEndMs int64

        The duration up to which the audio was truncated, in milliseconds.

      • ContentIndex int64

        The index of the content part that was truncated.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the assistant message item that was truncated.

      • Type ConversationItemTruncated

        The event type, must be conversation.item.truncated.

        • const ConversationItemTruncatedConversationItemTruncated ConversationItemTruncated = "conversation.item.truncated"
    • type RealtimeErrorEvent struct{…}

      Returned when an error occurs, which could be a client problem or a server problem. Most errors are recoverable and the session will stay open, we recommend to implementors to monitor and log error messages by default.

      • Error RealtimeError

        Details of the error.

        • Message string

          A human-readable error message.

        • Type string

          The type of error (e.g., "invalid_request_error", "server_error").

        • Code string

          Error code, if any.

        • EventID string

          The event_id of the client event that caused the error, if applicable.

        • Param string

          Parameter related to the error, if any.

      • EventID string

        The unique ID of the server event.

      • Type Error

        The event type, must be error.

        • const ErrorError Error = "error"
    • type InputAudioBufferClearedEvent struct{…}

      Returned when the input audio buffer is cleared by the client with a input_audio_buffer.clear event.

      • EventID string

        The unique ID of the server event.

      • Type InputAudioBufferCleared

        The event type, must be input_audio_buffer.cleared.

        • const InputAudioBufferClearedInputAudioBufferCleared InputAudioBufferCleared = "input_audio_buffer.cleared"
    • type InputAudioBufferCommittedEvent struct{…}

      Returned when an input audio buffer is committed, either by the client or automatically in server VAD mode. The item_id property is the ID of the user message item that will be created, thus a conversation.item.created event will also be sent to the client.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the user message item that will be created.

      • Type InputAudioBufferCommitted

        The event type, must be input_audio_buffer.committed.

        • const InputAudioBufferCommittedInputAudioBufferCommitted InputAudioBufferCommitted = "input_audio_buffer.committed"
      • PreviousItemID string

        The ID of the preceding item after which the new item will be inserted. Can be null if the item has no predecessor.

    • type InputAudioBufferDtmfEventReceivedEvent struct{…}

      SIP Only: Returned when an DTMF event is received. A DTMF event is a message that represents a telephone keypad press (0–9, *, #, A–D). The event property is the keypad that the user press. The received_at is the UTC Unix Timestamp that the server received the event.

      • Event string

        The telephone keypad that was pressed by the user.

      • ReceivedAt int64

        UTC Unix Timestamp when DTMF Event was received by server.

      • Type InputAudioBufferDtmfEventReceived

        The event type, must be input_audio_buffer.dtmf_event_received.

        • const InputAudioBufferDtmfEventReceivedInputAudioBufferDtmfEventReceived InputAudioBufferDtmfEventReceived = "input_audio_buffer.dtmf_event_received"
    • type InputAudioBufferSpeechStartedEvent struct{…}

      Sent by the server when in server_vad mode to indicate that speech has been detected in the audio buffer. This can happen any time audio is added to the buffer (unless speech is already detected). The client may want to use this event to interrupt audio playback or provide visual feedback to the user.

      The client should expect to receive a input_audio_buffer.speech_stopped event when speech stops. The item_id property is the ID of the user message item that will be created when speech stops and will also be included in the input_audio_buffer.speech_stopped event (unless the client manually commits the audio buffer during VAD activation).

      • AudioStartMs int64

        Milliseconds from the start of all audio written to the buffer during the session when speech was first detected. This will correspond to the beginning of audio sent to the model, and thus includes the prefix_padding_ms configured in the Session.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the user message item that will be created when speech stops.

      • Type InputAudioBufferSpeechStarted

        The event type, must be input_audio_buffer.speech_started.

        • const InputAudioBufferSpeechStartedInputAudioBufferSpeechStarted InputAudioBufferSpeechStarted = "input_audio_buffer.speech_started"
    • type InputAudioBufferSpeechStoppedEvent struct{…}

      Returned in server_vad mode when the server detects the end of speech in the audio buffer. The server will also send an conversation.item.created event with the user message item that is created from the audio buffer.

      • AudioEndMs int64

        Milliseconds since the session started when speech stopped. This will correspond to the end of audio sent to the model, and thus includes the min_silence_duration_ms configured in the Session.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the user message item that will be created.

      • Type InputAudioBufferSpeechStopped

        The event type, must be input_audio_buffer.speech_stopped.

        • const InputAudioBufferSpeechStoppedInputAudioBufferSpeechStopped InputAudioBufferSpeechStopped = "input_audio_buffer.speech_stopped"
    • type RateLimitsUpdatedEvent struct{…}

      Emitted at the beginning of a Response to indicate the updated rate limits. When a Response is created some tokens will be "reserved" for the output tokens, the rate limits shown here reflect that reservation, which is then adjusted accordingly once the Response is completed.

      • EventID string

        The unique ID of the server event.

      • RateLimits []RateLimitsUpdatedEventRateLimit

        List of rate limit information.

        • Limit int64

          The maximum allowed value for the rate limit.

        • Name string

          The name of the rate limit (requests, tokens).

          • const RateLimitsUpdatedEventRateLimitNameRequests RateLimitsUpdatedEventRateLimitName = "requests"

          • const RateLimitsUpdatedEventRateLimitNameTokens RateLimitsUpdatedEventRateLimitName = "tokens"

        • Remaining int64

          The remaining value before the limit is reached.

        • ResetSeconds float64

          Seconds until the rate limit resets.

      • Type RateLimitsUpdated

        The event type, must be rate_limits.updated.

        • const RateLimitsUpdatedRateLimitsUpdated RateLimitsUpdated = "rate_limits.updated"
    • type ResponseAudioDeltaEvent struct{…}

      Returned when the model-generated audio is updated.

      • ContentIndex int64

        The index of the content part in the item's content array.

      • Delta string

        Base64-encoded audio data delta.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Type ResponseOutputAudioDelta

        The event type, must be response.output_audio.delta.

        • const ResponseOutputAudioDeltaResponseOutputAudioDelta ResponseOutputAudioDelta = "response.output_audio.delta"
    • type ResponseAudioDoneEvent struct{…}

      Returned when the model-generated audio is done. Also emitted when a Response is interrupted, incomplete, or cancelled.

      • ContentIndex int64

        The index of the content part in the item's content array.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Type ResponseOutputAudioDone

        The event type, must be response.output_audio.done.

        • const ResponseOutputAudioDoneResponseOutputAudioDone ResponseOutputAudioDone = "response.output_audio.done"
    • type ResponseAudioTranscriptDeltaEvent struct{…}

      Returned when the model-generated transcription of audio output is updated.

      • ContentIndex int64

        The index of the content part in the item's content array.

      • Delta string

        The transcript delta.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Type ResponseOutputAudioTranscriptDelta

        The event type, must be response.output_audio_transcript.delta.

        • const ResponseOutputAudioTranscriptDeltaResponseOutputAudioTranscriptDelta ResponseOutputAudioTranscriptDelta = "response.output_audio_transcript.delta"
    • type ResponseAudioTranscriptDoneEvent struct{…}

      Returned when the model-generated transcription of audio output is done streaming. Also emitted when a Response is interrupted, incomplete, or cancelled.

      • ContentIndex int64

        The index of the content part in the item's content array.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Transcript string

        The final transcript of the audio.

      • Type ResponseOutputAudioTranscriptDone

        The event type, must be response.output_audio_transcript.done.

        • const ResponseOutputAudioTranscriptDoneResponseOutputAudioTranscriptDone ResponseOutputAudioTranscriptDone = "response.output_audio_transcript.done"
    • type ResponseContentPartAddedEvent struct{…}

      Returned when a new content part is added to an assistant message item during response generation.

      • ContentIndex int64

        The index of the content part in the item's content array.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item to which the content part was added.

      • OutputIndex int64

        The index of the output item in the response.

      • Part ResponseContentPartAddedEventPart

        The content part that was added.

        • Audio string

          Base64-encoded audio data (if type is "audio").

        • Text string

          The text content (if type is "text").

        • Transcript string

          The transcript of the audio (if type is "audio").

        • Type string

          The content type ("text", "audio").

          • const ResponseContentPartAddedEventPartTypeText ResponseContentPartAddedEventPartType = "text"

          • const ResponseContentPartAddedEventPartTypeAudio ResponseContentPartAddedEventPartType = "audio"

      • ResponseID string

        The ID of the response.

      • Type ResponseContentPartAdded

        The event type, must be response.content_part.added.

        • const ResponseContentPartAddedResponseContentPartAdded ResponseContentPartAdded = "response.content_part.added"
    • type ResponseContentPartDoneEvent struct{…}

      Returned when a content part is done streaming in an assistant message item. Also emitted when a Response is interrupted, incomplete, or cancelled.

      • ContentIndex int64

        The index of the content part in the item's content array.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item.

      • OutputIndex int64

        The index of the output item in the response.

      • Part ResponseContentPartDoneEventPart

        The content part that is done.

        • Audio string

          Base64-encoded audio data (if type is "audio").

        • Text string

          The text content (if type is "text").

        • Transcript string

          The transcript of the audio (if type is "audio").

        • Type string

          The content type ("text", "audio").

          • const ResponseContentPartDoneEventPartTypeText ResponseContentPartDoneEventPartType = "text"

          • const ResponseContentPartDoneEventPartTypeAudio ResponseContentPartDoneEventPartType = "audio"

      • ResponseID string

        The ID of the response.

      • Type ResponseContentPartDone

        The event type, must be response.content_part.done.

        • const ResponseContentPartDoneResponseContentPartDone ResponseContentPartDone = "response.content_part.done"
    • type ResponseCreatedEvent struct{…}

      Returned when a new Response is created. The first event of response creation, where the response is in an initial state of in_progress.

      • EventID string

        The unique ID of the server event.

      • Response RealtimeResponse

        The response resource.

        • ID string

          The unique ID of the response, will look like resp_1234.

        • Audio RealtimeResponseAudio

          Configuration for audio output.

          • Output RealtimeResponseAudioOutput

            • Format RealtimeAudioFormatsUnion

              The format of the output audio.

              • type RealtimeAudioFormatsAudioPCM struct{…}

                The PCM audio format. Only a 24kHz sample rate is supported.

                • Rate int64

                  The sample rate of the audio. Always 24000.

                  • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
                • Type string

                  The audio format. Always audio/pcm.

                  • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
              • type RealtimeAudioFormatsAudioPCMU struct{…}

                The G.711 μ-law format.

                • Type string

                  The audio format. Always audio/pcmu.

                  • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
              • type RealtimeAudioFormatsAudioPCMA struct{…}

                The G.711 A-law format.

                • Type string

                  The audio format. Always audio/pcma.

                  • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
            • Voice string

              The voice the model uses to respond. Voice cannot be changed during the session once the model has responded with audio at least once. Current voice options are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. We recommend marin and cedar for best quality.

              • string

              • string

                • const RealtimeResponseAudioOutputVoiceAlloy RealtimeResponseAudioOutputVoice = "alloy"

                • const RealtimeResponseAudioOutputVoiceAsh RealtimeResponseAudioOutputVoice = "ash"

                • const RealtimeResponseAudioOutputVoiceBallad RealtimeResponseAudioOutputVoice = "ballad"

                • const RealtimeResponseAudioOutputVoiceCoral RealtimeResponseAudioOutputVoice = "coral"

                • const RealtimeResponseAudioOutputVoiceEcho RealtimeResponseAudioOutputVoice = "echo"

                • const RealtimeResponseAudioOutputVoiceSage RealtimeResponseAudioOutputVoice = "sage"

                • const RealtimeResponseAudioOutputVoiceShimmer RealtimeResponseAudioOutputVoice = "shimmer"

                • const RealtimeResponseAudioOutputVoiceVerse RealtimeResponseAudioOutputVoice = "verse"

                • const RealtimeResponseAudioOutputVoiceMarin RealtimeResponseAudioOutputVoice = "marin"

                • const RealtimeResponseAudioOutputVoiceCedar RealtimeResponseAudioOutputVoice = "cedar"

        • ConversationID string

          Which conversation the response is added to, determined by the conversation field in the response.create event. If auto, the response will be added to the default conversation and the value of conversation_id will be an id like conv_1234. If none, the response will not be added to any conversation and the value of conversation_id will be null. If responses are being triggered automatically by VAD the response will be added to the default conversation

        • MaxOutputTokens RealtimeResponseMaxOutputTokensUnion

          Maximum number of output tokens for a single assistant response, inclusive of tool calls, that was used in this response.

          • int64

          • Inf

            • const InfInf Inf = "inf"
        • Metadata Metadata

          Set of 16 key-value pairs that can be attached to an object. This can be useful for storing additional information about the object in a structured format, and querying for objects via API or the dashboard.

          Keys are strings with a maximum length of 64 characters. Values are strings with a maximum length of 512 characters.

        • Object RealtimeResponseObject

          The object type, must be realtime.response.

          • const RealtimeResponseObjectRealtimeResponse RealtimeResponseObject = "realtime.response"
        • Output []ConversationItemUnion

          The list of output items generated by the response.

          • type RealtimeConversationItemSystemMessage struct{…}

            A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

          • type RealtimeConversationItemUserMessage struct{…}

            A user message item in a Realtime conversation.

          • type RealtimeConversationItemAssistantMessage struct{…}

            An assistant message item in a Realtime conversation.

          • type RealtimeConversationItemFunctionCall struct{…}

            A function call item in a Realtime conversation.

          • type RealtimeConversationItemFunctionCallOutput struct{…}

            A function call output item in a Realtime conversation.

          • type RealtimeMcpApprovalResponse struct{…}

            A Realtime item responding to an MCP approval request.

          • type RealtimeMcpListTools struct{…}

            A Realtime item listing tools available on an MCP server.

          • type RealtimeMcpToolCall struct{…}

            A Realtime item representing an invocation of a tool on an MCP server.

          • type RealtimeMcpApprovalRequest struct{…}

            A Realtime item requesting human approval of a tool invocation.

        • OutputModalities []string

          The set of modalities the model used to respond, currently the only possible values are [\"audio\"], [\"text\"]. Audio output always include a text transcript. Setting the output to mode text will disable audio output from the model.

          • const RealtimeResponseOutputModalityText RealtimeResponseOutputModality = "text"

          • const RealtimeResponseOutputModalityAudio RealtimeResponseOutputModality = "audio"

        • Status RealtimeResponseStatus

          The final status of the response (completed, cancelled, failed, or incomplete, in_progress).

          • const RealtimeResponseStatusCompleted RealtimeResponseStatus = "completed"

          • const RealtimeResponseStatusCancelled RealtimeResponseStatus = "cancelled"

          • const RealtimeResponseStatusFailed RealtimeResponseStatus = "failed"

          • const RealtimeResponseStatusIncomplete RealtimeResponseStatus = "incomplete"

          • const RealtimeResponseStatusInProgress RealtimeResponseStatus = "in_progress"

        • StatusDetails RealtimeResponseStatus

          Additional details about the status.

          • Error RealtimeResponseStatusError

            A description of the error that caused the response to fail, populated when the status is failed.

            • Code string

              Error code, if any.

            • Type string

              The type of error.

          • Reason RealtimeResponseStatusReason

            The reason the Response did not complete. For a cancelled Response, one of turn_detected (the server VAD detected a new start of speech) or client_cancelled (the client sent a cancel event). For an incomplete Response, one of max_output_tokens or content_filter (the server-side safety filter activated and cut off the response).

            • const RealtimeResponseStatusReasonTurnDetected RealtimeResponseStatusReason = "turn_detected"

            • const RealtimeResponseStatusReasonClientCancelled RealtimeResponseStatusReason = "client_cancelled"

            • const RealtimeResponseStatusReasonMaxOutputTokens RealtimeResponseStatusReason = "max_output_tokens"

            • const RealtimeResponseStatusReasonContentFilter RealtimeResponseStatusReason = "content_filter"

          • Type RealtimeResponseStatusType

            The type of error that caused the response to fail, corresponding with the status field (completed, cancelled, incomplete, failed).

            • const RealtimeResponseStatusTypeCompleted RealtimeResponseStatusType = "completed"

            • const RealtimeResponseStatusTypeCancelled RealtimeResponseStatusType = "cancelled"

            • const RealtimeResponseStatusTypeIncomplete RealtimeResponseStatusType = "incomplete"

            • const RealtimeResponseStatusTypeFailed RealtimeResponseStatusType = "failed"

        • Usage RealtimeResponseUsage

          Usage statistics for the Response, this will correspond to billing. A Realtime API session will maintain a conversation context and append new Items to the Conversation, thus output from previous turns (text and audio tokens) will become the input for later turns.

          • InputTokenDetails RealtimeResponseUsageInputTokenDetails

            Details about the input tokens used in the Response. Cached tokens are tokens from previous turns in the conversation that are included as context for the current response. Cached tokens here are counted as a subset of input tokens, meaning input tokens will include cached and uncached tokens.

            • AudioTokens int64

              The number of audio tokens used as input for the Response.

            • CachedTokens int64

              The number of cached tokens used as input for the Response.

            • CachedTokensDetails RealtimeResponseUsageInputTokenDetailsCachedTokensDetails

              Details about the cached tokens used as input for the Response.

              • AudioTokens int64

                The number of cached audio tokens used as input for the Response.

              • ImageTokens int64

                The number of cached image tokens used as input for the Response.

              • TextTokens int64

                The number of cached text tokens used as input for the Response.

            • ImageTokens int64

              The number of image tokens used as input for the Response.

            • TextTokens int64

              The number of text tokens used as input for the Response.

          • InputTokens int64

            The number of input tokens used in the Response, including text and audio tokens.

          • OutputTokenDetails RealtimeResponseUsageOutputTokenDetails

            Details about the output tokens used in the Response.

            • AudioTokens int64

              The number of audio tokens used in the Response.

            • TextTokens int64

              The number of text tokens used in the Response.

          • OutputTokens int64

            The number of output tokens sent in the Response, including text and audio tokens.

          • TotalTokens int64

            The total number of tokens in the Response including input and output text and audio tokens.

      • Type ResponseCreated

        The event type, must be response.created.

        • const ResponseCreatedResponseCreated ResponseCreated = "response.created"
    • type ResponseDoneEvent struct{…}

      Returned when a Response is done streaming. Always emitted, no matter the final state. The Response object included in the response.done event will include all output Items in the Response but will omit the raw audio data.

      Clients should check the status field of the Response to determine if it was successful (completed) or if there was another outcome: cancelled, failed, or incomplete.

      A response will contain all output items that were generated during the response, excluding any audio content.

      • EventID string

        The unique ID of the server event.

      • Response RealtimeResponse

        The response resource.

      • Type ResponseDone

        The event type, must be response.done.

        • const ResponseDoneResponseDone ResponseDone = "response.done"
    • type ResponseFunctionCallArgumentsDeltaEvent struct{…}

      Returned when the model-generated function call arguments are updated.

      • CallID string

        The ID of the function call.

      • Delta string

        The arguments delta as a JSON string.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the function call item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Type ResponseFunctionCallArgumentsDelta

        The event type, must be response.function_call_arguments.delta.

        • const ResponseFunctionCallArgumentsDeltaResponseFunctionCallArgumentsDelta ResponseFunctionCallArgumentsDelta = "response.function_call_arguments.delta"
    • type ResponseFunctionCallArgumentsDoneEvent struct{…}

      Returned when the model-generated function call arguments are done streaming. Also emitted when a Response is interrupted, incomplete, or cancelled.

      • Arguments string

        The final arguments as a JSON string.

      • CallID string

        The ID of the function call.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the function call item.

      • Name string

        The name of the function that was called.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Type ResponseFunctionCallArgumentsDone

        The event type, must be response.function_call_arguments.done.

        • const ResponseFunctionCallArgumentsDoneResponseFunctionCallArgumentsDone ResponseFunctionCallArgumentsDone = "response.function_call_arguments.done"
    • type ResponseOutputItemAddedEvent struct{…}

      Returned when a new Item is created during Response generation.

      • EventID string

        The unique ID of the server event.

      • Item ConversationItemUnion

        A single item within a Realtime conversation.

      • OutputIndex int64

        The index of the output item in the Response.

      • ResponseID string

        The ID of the Response to which the item belongs.

      • Type ResponseOutputItemAdded

        The event type, must be response.output_item.added.

        • const ResponseOutputItemAddedResponseOutputItemAdded ResponseOutputItemAdded = "response.output_item.added"
    • type ResponseOutputItemDoneEvent struct{…}

      Returned when an Item is done streaming. Also emitted when a Response is interrupted, incomplete, or cancelled.

      • EventID string

        The unique ID of the server event.

      • Item ConversationItemUnion

        A single item within a Realtime conversation.

      • OutputIndex int64

        The index of the output item in the Response.

      • ResponseID string

        The ID of the Response to which the item belongs.

      • Type ResponseOutputItemDone

        The event type, must be response.output_item.done.

        • const ResponseOutputItemDoneResponseOutputItemDone ResponseOutputItemDone = "response.output_item.done"
    • type ResponseTextDeltaEvent struct{…}

      Returned when the text value of an "output_text" content part is updated.

      • ContentIndex int64

        The index of the content part in the item's content array.

      • Delta string

        The text delta.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Type ResponseOutputTextDelta

        The event type, must be response.output_text.delta.

        • const ResponseOutputTextDeltaResponseOutputTextDelta ResponseOutputTextDelta = "response.output_text.delta"
    • type ResponseTextDoneEvent struct{…}

      Returned when the text value of an "output_text" content part is done streaming. Also emitted when a Response is interrupted, incomplete, or cancelled.

      • ContentIndex int64

        The index of the content part in the item's content array.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Text string

        The final text content.

      • Type ResponseOutputTextDone

        The event type, must be response.output_text.done.

        • const ResponseOutputTextDoneResponseOutputTextDone ResponseOutputTextDone = "response.output_text.done"
    • type SessionCreatedEvent struct{…}

      Returned when a Session is created. Emitted automatically when a new connection is established as the first server event. This event will contain the default Session configuration.

      • EventID string

        The unique ID of the server event.

      • Session SessionCreatedEventSessionUnion

        The session configuration.

        • type RealtimeSessionCreateRequest struct{…}

          Realtime session object configuration.

          • Type Realtime

            The type of session to create. Always realtime for the Realtime API.

            • const RealtimeRealtime Realtime = "realtime"
          • Audio RealtimeAudioConfig

            Configuration for input and output audio.

            • Input RealtimeAudioConfigInput

              • Format RealtimeAudioFormatsUnion

                The format of the input audio.

              • NoiseReduction RealtimeAudioConfigInputNoiseReduction

                Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

                • Type NoiseReductionType

                  Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                  • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                  • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

              • Transcription AudioTranscription

                Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

                • Delay AudioTranscriptionDelay

                  Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

                  • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

                  • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

                  • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

                  • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

                  • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

                • Language string

                  The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

                • Model AudioTranscriptionModel

                  The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                  • string

                  • type AudioTranscriptionModel string

                    The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                    • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

                    • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

                    • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

                    • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

                    • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

                    • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

                • Prompt string

                  An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

              • TurnDetection RealtimeAudioInputTurnDetectionUnion

                Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

                Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

                Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

                For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

                • RealtimeAudioInputTurnDetectionServerVad

                  • Type ServerVad

                    Type of turn detection, server_vad to turn on simple Server VAD.

                    • const ServerVadServerVad ServerVad = "server_vad"
                  • CreateResponse bool

                    Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                    If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                  • IdleTimeoutMs int64

                    Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                    The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                    An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                  • InterruptResponse bool

                    Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                    If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                  • PrefixPaddingMs int64

                    Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                  • SilenceDurationMs int64

                    Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                  • Threshold float64

                    Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

                • RealtimeAudioInputTurnDetectionSemanticVad

                  • Type SemanticVad

                    Type of turn detection, semantic_vad to turn on Semantic VAD.

                    • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                  • CreateResponse bool

                    Whether or not to automatically generate a response when a VAD stop event occurs.

                  • Eagerness string

                    Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                    • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

                    • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

                    • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

                    • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

                  • InterruptResponse bool

                    Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

            • Output RealtimeAudioConfigOutput

              • Format RealtimeAudioFormatsUnion

                The format of the output audio.

              • Speed float64

                The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

                This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

              • Voice RealtimeAudioConfigOutputVoiceUnion

                The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

                • string

                • string

                  • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

                  • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

                  • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

                  • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

                  • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

                  • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

                  • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

                  • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

                  • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

                  • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

                • RealtimeAudioConfigOutputVoiceID

                  • ID string

                    The custom voice ID, e.g. voice_1234.

          • Include []string

            Additional fields to include in server outputs.

            item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

            • const RealtimeSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
          • Instructions string

            The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

            Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

          • MaxOutputTokens RealtimeSessionCreateRequestMaxOutputTokensUnion

            Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

            • int64

            • Inf

              • const InfInf Inf = "inf"
          • Model RealtimeSessionCreateRequestModel

            The Realtime model used for this session.

            • string

            • RealtimeSessionCreateRequestModel

              • const RealtimeSessionCreateRequestModelGPTRealtime RealtimeSessionCreateRequestModel = "gpt-realtime"

              • const RealtimeSessionCreateRequestModelGPTRealtime1_5 RealtimeSessionCreateRequestModel = "gpt-realtime-1.5"

              • const RealtimeSessionCreateRequestModelGPTRealtime2 RealtimeSessionCreateRequestModel = "gpt-realtime-2"

              • const RealtimeSessionCreateRequestModelGPTRealtime2025_08_28 RealtimeSessionCreateRequestModel = "gpt-realtime-2025-08-28"

              • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview"

              • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-10-01"

              • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-12-17"

              • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2025-06-03"

              • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview"

              • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview-2024-12-17"

              • const RealtimeSessionCreateRequestModelGPTRealtimeMini RealtimeSessionCreateRequestModel = "gpt-realtime-mini"

              • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-10-06"

              • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-12-15"

              • const RealtimeSessionCreateRequestModelGPTAudio1_5 RealtimeSessionCreateRequestModel = "gpt-audio-1.5"

              • const RealtimeSessionCreateRequestModelGPTAudioMini RealtimeSessionCreateRequestModel = "gpt-audio-mini"

              • const RealtimeSessionCreateRequestModelGPTAudioMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-10-06"

              • const RealtimeSessionCreateRequestModelGPTAudioMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-12-15"

          • OutputModalities []string

            The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

            • const RealtimeSessionCreateRequestOutputModalityText RealtimeSessionCreateRequestOutputModality = "text"

            • const RealtimeSessionCreateRequestOutputModalityAudio RealtimeSessionCreateRequestOutputModality = "audio"

          • ParallelToolCalls bool

            Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

          • Prompt ResponsePrompt

            Reference to a prompt template and its variables. Learn more.

            • ID string

              The unique identifier of the prompt template to use.

            • Variables map[string, ResponsePromptVariableUnion]

              Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

              • string

              • type ResponseInputText struct{…}

                A text input to the model.

                • Text string

                  The text input to the model.

                • Type InputText

                  The type of the input item. Always input_text.

                  • const InputTextInputText InputText = "input_text"
              • type ResponseInputImage struct{…}

                An image input to the model. Learn about image inputs.

                • Detail ResponseInputImageDetail

                  The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

                  • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

                  • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

                  • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

                  • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

                • Type InputImage

                  The type of the input item. Always input_image.

                  • const InputImageInputImage InputImage = "input_image"
                • FileID string

                  The ID of the file to be sent to the model.

                • ImageURL string

                  The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

              • type ResponseInputFile struct{…}

                A file input to the model.

                • Type InputFile

                  The type of the input item. Always input_file.

                  • const InputFileInputFile InputFile = "input_file"
                • Detail ResponseInputFileDetail

                  The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

                  • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

                  • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

                • FileData string

                  The content of the file to be sent to the model.

                • FileID string

                  The ID of the file to be sent to the model.

                • FileURL string

                  The URL of the file to be sent to the model.

                • Filename string

                  The name of the file to be sent to the model.

            • Version string

              Optional version of the prompt template.

          • Reasoning RealtimeReasoning

            Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

            • Effort RealtimeReasoningEffort

              Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

              • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

              • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

              • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

              • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

              • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

          • ToolChoice RealtimeToolChoiceConfigUnion

            How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

            • type ToolChoiceOptions string

              Controls which (if any) tool is called by the model.

              none means the model will not call any tool and instead generates a message.

              auto means the model can pick between generating a message or calling one or more tools.

              required means the model must call one or more tools.

              • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

              • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

              • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

            • type ToolChoiceFunction struct{…}

              Use this option to force the model to call a specific function.

              • Name string

                The name of the function to call.

              • Type Function

                For function calling, the type is always function.

                • const FunctionFunction Function = "function"
            • type ToolChoiceMcp struct{…}

              Use this option to force the model to call a specific tool on a remote MCP server.

              • ServerLabel string

                The label of the MCP server to use.

              • Type Mcp

                For MCP tools, the type is always mcp.

                • const McpMcp Mcp = "mcp"
              • Name string

                The name of the tool to call on the server.

          • Tools RealtimeToolsConfig

            Tools available to the model.

            • type RealtimeFunctionTool struct{…}

              • Description string

                The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

              • Name string

                The name of the function.

              • Parameters any

                Parameters of the function in JSON Schema.

              • Type RealtimeFunctionToolType

                The type of the tool, i.e. function.

                • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
            • RealtimeToolsConfigUnionMcp

              • ServerLabel string

                A label for this MCP server, used to identify it in tool calls.

              • Type Mcp

                The type of the MCP tool. Always mcp.

                • const McpMcp Mcp = "mcp"
              • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

                List of allowed tool names or a filter object.

                • []string

                • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

              • Authorization string

                An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

              • ConnectorID string

                Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

                Currently supported connector_id values are:

                • Dropbox: connector_dropbox

                • Gmail: connector_gmail

                • Google Calendar: connector_googlecalendar

                • Google Drive: connector_googledrive

                • Microsoft Teams: connector_microsoftteams

                • Outlook Calendar: connector_outlookcalendar

                • Outlook Email: connector_outlookemail

                • SharePoint: connector_sharepoint

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

                • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

              • DeferLoading bool

                Whether this MCP tool is deferred and discovered via tool search.

              • Headers map[string, string]

                Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

              • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

                Specify which of the MCP server's tools require approval.

                • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

                  • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

                    A filter object to specify which tools are allowed.

                    • ReadOnly bool

                      Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                    • ToolNames []string

                      List of allowed tool names.

                  • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

                    A filter object to specify which tools are allowed.

                    • ReadOnly bool

                      Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                    • ToolNames []string

                      List of allowed tool names.

                • string

                  • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

                  • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

              • ServerDescription string

                Optional description of the MCP server, used to provide more context.

              • ServerURL string

                The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

              • TunnelID string

                The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

          • Tracing RealtimeTracingConfigUnion

            Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

            auto will create a trace for the session with default values for the workflow name, group id, and metadata.

            • Auto

              • const AutoAuto Auto = "auto"
            • RealtimeTracingConfigTracingConfiguration

              • GroupID string

                The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

              • Metadata any

                The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

              • WorkflowName string

                The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

          • Truncation RealtimeTruncationUnion

            When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

            Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

            Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

            Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

            • type RealtimeTruncationRealtimeTruncationStrategy string

              The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

              • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

              • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

            • type RealtimeTruncationRetentionRatio struct{…}

              Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

              • RetentionRatio float64

                Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

              • Type RetentionRatio

                Use retention ratio truncation.

                • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
              • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

                Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

                • PostInstructions int64

                  Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

        • type RealtimeTranscriptionSessionCreateRequest struct{…}

          Realtime transcription session object configuration.

          • Type Transcription

            The type of session to create. Always transcription for transcription sessions.

            • const TranscriptionTranscription Transcription = "transcription"
          • Audio RealtimeTranscriptionSessionAudio

            Configuration for input and output audio.

            • Input RealtimeTranscriptionSessionAudioInput

              • Format RealtimeAudioFormatsUnion

                The PCM audio format. Only a 24kHz sample rate is supported.

              • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

                Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

                • Type NoiseReductionType

                  Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

              • Transcription AudioTranscription

                Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

              • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

                Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

                Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

                Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

                For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

                • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

                  • Type ServerVad

                    Type of turn detection, server_vad to turn on simple Server VAD.

                    • const ServerVadServerVad ServerVad = "server_vad"
                  • CreateResponse bool

                    Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                    If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                  • IdleTimeoutMs int64

                    Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                    The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                    An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                  • InterruptResponse bool

                    Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                    If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                  • PrefixPaddingMs int64

                    Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                  • SilenceDurationMs int64

                    Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                  • Threshold float64

                    Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

                • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

                  • Type SemanticVad

                    Type of turn detection, semantic_vad to turn on Semantic VAD.

                    • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                  • CreateResponse bool

                    Whether or not to automatically generate a response when a VAD stop event occurs.

                  • Eagerness string

                    Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                    • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

                    • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

                    • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

                    • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

                  • InterruptResponse bool

                    Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

          • Include []string

            Additional fields to include in server outputs.

            item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

            • const RealtimeTranscriptionSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
      • Type SessionCreated

        The event type, must be session.created.

        • const SessionCreatedSessionCreated SessionCreated = "session.created"
    • type SessionUpdatedEvent struct{…}

      Returned when a session is updated with a session.update event, unless there is an error.

      • EventID string

        The unique ID of the server event.

      • Session SessionUpdatedEventSessionUnion

        The session configuration.

        • type RealtimeSessionCreateRequest struct{…}

          Realtime session object configuration.

        • type RealtimeTranscriptionSessionCreateRequest struct{…}

          Realtime transcription session object configuration.

      • Type SessionUpdated

        The event type, must be session.updated.

        • const SessionUpdatedSessionUpdated SessionUpdated = "session.updated"
    • RealtimeServerEventOutputAudioBufferStarted

      • EventID string

        The unique ID of the server event.

      • ResponseID string

        The unique ID of the response that produced the audio.

      • Type OutputAudioBufferStarted

        The event type, must be output_audio_buffer.started.

        • const OutputAudioBufferStartedOutputAudioBufferStarted OutputAudioBufferStarted = "output_audio_buffer.started"
    • RealtimeServerEventOutputAudioBufferStopped

      • EventID string

        The unique ID of the server event.

      • ResponseID string

        The unique ID of the response that produced the audio.

      • Type OutputAudioBufferStopped

        The event type, must be output_audio_buffer.stopped.

        • const OutputAudioBufferStoppedOutputAudioBufferStopped OutputAudioBufferStopped = "output_audio_buffer.stopped"
    • RealtimeServerEventOutputAudioBufferCleared

      • EventID string

        The unique ID of the server event.

      • ResponseID string

        The unique ID of the response that produced the audio.

      • Type OutputAudioBufferCleared

        The event type, must be output_audio_buffer.cleared.

        • const OutputAudioBufferClearedOutputAudioBufferCleared OutputAudioBufferCleared = "output_audio_buffer.cleared"
    • type ConversationItemAdded struct{…}

      Sent by the server when an Item is added to the default Conversation. This can happen in several cases:

      • When the client sends a conversation.item.create event.
      • When the input audio buffer is committed. In this case the item will be a user message containing the audio from the buffer.
      • When the model is generating a Response. In this case the conversation.item.added event will be sent when the model starts generating a specific Item, and thus it will not yet have any content (and status will be in_progress).

      The event will include the full content of the Item (except when model is generating a Response) except for audio data, which can be retrieved separately with a conversation.item.retrieve event if necessary.

      • EventID string

        The unique ID of the server event.

      • Item ConversationItemUnion

        A single item within a Realtime conversation.

      • Type ConversationItemAdded

        The event type, must be conversation.item.added.

        • const ConversationItemAddedConversationItemAdded ConversationItemAdded = "conversation.item.added"
      • PreviousItemID string

        The ID of the item that precedes this one, if any. This is used to maintain ordering when items are inserted.

    • type ConversationItemDone struct{…}

      Returned when a conversation item is finalized.

      The event will include the full content of the Item except for audio data, which can be retrieved separately with a conversation.item.retrieve event if needed.

      • EventID string

        The unique ID of the server event.

      • Item ConversationItemUnion

        A single item within a Realtime conversation.

      • Type ConversationItemDone

        The event type, must be conversation.item.done.

        • const ConversationItemDoneConversationItemDone ConversationItemDone = "conversation.item.done"
      • PreviousItemID string

        The ID of the item that precedes this one, if any. This is used to maintain ordering when items are inserted.

    • type InputAudioBufferTimeoutTriggered struct{…}

      Returned when the Server VAD timeout is triggered for the input audio buffer. This is configured with idle_timeout_ms in the turn_detection settings of the session, and it indicates that there hasn't been any speech detected for the configured duration.

      The audio_start_ms and audio_end_ms fields indicate the segment of audio after the last model response up to the triggering time, as an offset from the beginning of audio written to the input audio buffer. This means it demarcates the segment of audio that was silent and the difference between the start and end values will roughly match the configured timeout.

      The empty audio will be committed to the conversation as an input_audio item (there will be a input_audio_buffer.committed event) and a model response will be generated. There may be speech that didn't trigger VAD but is still detected by the model, so the model may respond with something relevant to the conversation or a prompt to continue speaking.

      • AudioEndMs int64

        Millisecond offset of audio written to the input audio buffer at the time the timeout was triggered.

      • AudioStartMs int64

        Millisecond offset of audio written to the input audio buffer that was after the playback time of the last model response.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item associated with this segment.

      • Type InputAudioBufferTimeoutTriggered

        The event type, must be input_audio_buffer.timeout_triggered.

        • const InputAudioBufferTimeoutTriggeredInputAudioBufferTimeoutTriggered InputAudioBufferTimeoutTriggered = "input_audio_buffer.timeout_triggered"
    • type ConversationItemInputAudioTranscriptionSegment struct{…}

      Returned when an input audio transcription segment is identified for an item.

      • ID string

        The segment identifier.

      • ContentIndex int64

        The index of the input audio content part within the item.

      • End float64

        End time of the segment in seconds.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the item containing the input audio content.

      • Speaker string

        The detected speaker label for this segment.

      • Start float64

        Start time of the segment in seconds.

      • Text string

        The text for this segment.

      • Type ConversationItemInputAudioTranscriptionSegment

        The event type, must be conversation.item.input_audio_transcription.segment.

        • const ConversationItemInputAudioTranscriptionSegmentConversationItemInputAudioTranscriptionSegment ConversationItemInputAudioTranscriptionSegment = "conversation.item.input_audio_transcription.segment"
    • type McpListToolsInProgress struct{…}

      Returned when listing MCP tools is in progress for an item.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the MCP list tools item.

      • Type McpListToolsInProgress

        The event type, must be mcp_list_tools.in_progress.

        • const McpListToolsInProgressMcpListToolsInProgress McpListToolsInProgress = "mcp_list_tools.in_progress"
    • type McpListToolsCompleted struct{…}

      Returned when listing MCP tools has completed for an item.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the MCP list tools item.

      • Type McpListToolsCompleted

        The event type, must be mcp_list_tools.completed.

        • const McpListToolsCompletedMcpListToolsCompleted McpListToolsCompleted = "mcp_list_tools.completed"
    • type McpListToolsFailed struct{…}

      Returned when listing MCP tools has failed for an item.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the MCP list tools item.

      • Type McpListToolsFailed

        The event type, must be mcp_list_tools.failed.

        • const McpListToolsFailedMcpListToolsFailed McpListToolsFailed = "mcp_list_tools.failed"
    • type ResponseMcpCallArgumentsDelta struct{…}

      Returned when MCP tool call arguments are updated during response generation.

      • Delta string

        The JSON-encoded arguments delta.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the MCP tool call item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Type ResponseMcpCallArgumentsDelta

        The event type, must be response.mcp_call_arguments.delta.

        • const ResponseMcpCallArgumentsDeltaResponseMcpCallArgumentsDelta ResponseMcpCallArgumentsDelta = "response.mcp_call_arguments.delta"
      • Obfuscation string

        If present, indicates the delta text was obfuscated.

    • type ResponseMcpCallArgumentsDone struct{…}

      Returned when MCP tool call arguments are finalized during response generation.

      • Arguments string

        The final JSON-encoded arguments string.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the MCP tool call item.

      • OutputIndex int64

        The index of the output item in the response.

      • ResponseID string

        The ID of the response.

      • Type ResponseMcpCallArgumentsDone

        The event type, must be response.mcp_call_arguments.done.

        • const ResponseMcpCallArgumentsDoneResponseMcpCallArgumentsDone ResponseMcpCallArgumentsDone = "response.mcp_call_arguments.done"
    • type ResponseMcpCallInProgress struct{…}

      Returned when an MCP tool call has started and is in progress.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the MCP tool call item.

      • OutputIndex int64

        The index of the output item in the response.

      • Type ResponseMcpCallInProgress

        The event type, must be response.mcp_call.in_progress.

        • const ResponseMcpCallInProgressResponseMcpCallInProgress ResponseMcpCallInProgress = "response.mcp_call.in_progress"
    • type ResponseMcpCallCompleted struct{…}

      Returned when an MCP tool call has completed successfully.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the MCP tool call item.

      • OutputIndex int64

        The index of the output item in the response.

      • Type ResponseMcpCallCompleted

        The event type, must be response.mcp_call.completed.

        • const ResponseMcpCallCompletedResponseMcpCallCompleted ResponseMcpCallCompleted = "response.mcp_call.completed"
    • type ResponseMcpCallFailed struct{…}

      Returned when an MCP tool call has failed.

      • EventID string

        The unique ID of the server event.

      • ItemID string

        The ID of the MCP tool call item.

      • OutputIndex int64

        The index of the output item in the response.

      • Type ResponseMcpCallFailed

        The event type, must be response.mcp_call.failed.

        • const ResponseMcpCallFailedResponseMcpCallFailed ResponseMcpCallFailed = "response.mcp_call.failed"

Realtime Session

  • type RealtimeSession struct{…}

    Realtime session object for the beta interface.

    • ID string

      Unique identifier for the session that looks like sess_1234567890abcdef.

    • ExpiresAt int64

      Expiration timestamp for the session, in seconds since epoch.

    • Include []string

      Additional fields to include in server outputs.

      • item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

      • const RealtimeSessionIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionInclude = "item.input_audio_transcription.logprobs"

    • InputAudioFormat RealtimeSessionInputAudioFormat

      The format of input audio. Options are pcm16, g711_ulaw, or g711_alaw. For pcm16, input audio must be 16-bit PCM at a 24kHz sample rate, single channel (mono), and little-endian byte order.

      • const RealtimeSessionInputAudioFormatPcm16 RealtimeSessionInputAudioFormat = "pcm16"

      • const RealtimeSessionInputAudioFormatG711Ulaw RealtimeSessionInputAudioFormat = "g711_ulaw"

      • const RealtimeSessionInputAudioFormatG711Alaw RealtimeSessionInputAudioFormat = "g711_alaw"

    • InputAudioNoiseReduction RealtimeSessionInputAudioNoiseReduction

      Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

      • Type NoiseReductionType

        Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

        • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

        • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

    • InputAudioTranscription AudioTranscription

      Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

      • Delay AudioTranscriptionDelay

        Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

        • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

        • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

        • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

        • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

        • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

      • Language string

        The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

      • Model AudioTranscriptionModel

        The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

        • string

        • type AudioTranscriptionModel string

          The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

          • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

          • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

          • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

          • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

          • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

          • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

      • Prompt string

        An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

    • Instructions string

      The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

      Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

    • MaxResponseOutputTokens RealtimeSessionMaxResponseOutputTokensUnion

      Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

      • int64

      • Inf

        • const InfInf Inf = "inf"
    • Modalities []string

      The set of modalities the model can respond with. To disable audio, set this to ["text"].

      • const RealtimeSessionModalityText RealtimeSessionModality = "text"

      • const RealtimeSessionModalityAudio RealtimeSessionModality = "audio"

    • Model RealtimeSessionModel

      The Realtime model used for this session.

      • string

      • RealtimeSessionModel

        • const RealtimeSessionModelGPTRealtime RealtimeSessionModel = "gpt-realtime"

        • const RealtimeSessionModelGPTRealtime1_5 RealtimeSessionModel = "gpt-realtime-1.5"

        • const RealtimeSessionModelGPTRealtime2025_08_28 RealtimeSessionModel = "gpt-realtime-2025-08-28"

        • const RealtimeSessionModelGPT4oRealtimePreview RealtimeSessionModel = "gpt-4o-realtime-preview"

        • const RealtimeSessionModelGPT4oRealtimePreview2024_10_01 RealtimeSessionModel = "gpt-4o-realtime-preview-2024-10-01"

        • const RealtimeSessionModelGPT4oRealtimePreview2024_12_17 RealtimeSessionModel = "gpt-4o-realtime-preview-2024-12-17"

        • const RealtimeSessionModelGPT4oRealtimePreview2025_06_03 RealtimeSessionModel = "gpt-4o-realtime-preview-2025-06-03"

        • const RealtimeSessionModelGPT4oMiniRealtimePreview RealtimeSessionModel = "gpt-4o-mini-realtime-preview"

        • const RealtimeSessionModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionModel = "gpt-4o-mini-realtime-preview-2024-12-17"

        • const RealtimeSessionModelGPTRealtimeMini RealtimeSessionModel = "gpt-realtime-mini"

        • const RealtimeSessionModelGPTRealtimeMini2025_10_06 RealtimeSessionModel = "gpt-realtime-mini-2025-10-06"

        • const RealtimeSessionModelGPTRealtimeMini2025_12_15 RealtimeSessionModel = "gpt-realtime-mini-2025-12-15"

        • const RealtimeSessionModelGPTAudio1_5 RealtimeSessionModel = "gpt-audio-1.5"

        • const RealtimeSessionModelGPTAudioMini RealtimeSessionModel = "gpt-audio-mini"

        • const RealtimeSessionModelGPTAudioMini2025_10_06 RealtimeSessionModel = "gpt-audio-mini-2025-10-06"

        • const RealtimeSessionModelGPTAudioMini2025_12_15 RealtimeSessionModel = "gpt-audio-mini-2025-12-15"

    • Object RealtimeSessionObject

      The object type. Always realtime.session.

      • const RealtimeSessionObjectRealtimeSession RealtimeSessionObject = "realtime.session"
    • OutputAudioFormat RealtimeSessionOutputAudioFormat

      The format of output audio. Options are pcm16, g711_ulaw, or g711_alaw. For pcm16, output audio is sampled at a rate of 24kHz.

      • const RealtimeSessionOutputAudioFormatPcm16 RealtimeSessionOutputAudioFormat = "pcm16"

      • const RealtimeSessionOutputAudioFormatG711Ulaw RealtimeSessionOutputAudioFormat = "g711_ulaw"

      • const RealtimeSessionOutputAudioFormatG711Alaw RealtimeSessionOutputAudioFormat = "g711_alaw"

    • Prompt ResponsePrompt

      Reference to a prompt template and its variables. Learn more.

      • ID string

        The unique identifier of the prompt template to use.

      • Variables map[string, ResponsePromptVariableUnion]

        Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

        • string

        • type ResponseInputText struct{…}

          A text input to the model.

          • Text string

            The text input to the model.

          • Type InputText

            The type of the input item. Always input_text.

            • const InputTextInputText InputText = "input_text"
        • type ResponseInputImage struct{…}

          An image input to the model. Learn about image inputs.

          • Detail ResponseInputImageDetail

            The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

            • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

            • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

            • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

            • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

          • Type InputImage

            The type of the input item. Always input_image.

            • const InputImageInputImage InputImage = "input_image"
          • FileID string

            The ID of the file to be sent to the model.

          • ImageURL string

            The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

        • type ResponseInputFile struct{…}

          A file input to the model.

          • Type InputFile

            The type of the input item. Always input_file.

            • const InputFileInputFile InputFile = "input_file"
          • Detail ResponseInputFileDetail

            The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

            • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

            • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

          • FileData string

            The content of the file to be sent to the model.

          • FileID string

            The ID of the file to be sent to the model.

          • FileURL string

            The URL of the file to be sent to the model.

          • Filename string

            The name of the file to be sent to the model.

      • Version string

        Optional version of the prompt template.

    • Speed float64

      The speed of the model's spoken response. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

    • Temperature float64

      Sampling temperature for the model, limited to [0.6, 1.2]. For audio models a temperature of 0.8 is highly recommended for best performance.

    • ToolChoice string

      How the model chooses tools. Options are auto, none, required, or specify a function.

    • Tools []RealtimeFunctionTool

      Tools (functions) available to the model.

      • Description string

        The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

      • Name string

        The name of the function.

      • Parameters any

        Parameters of the function in JSON Schema.

      • Type RealtimeFunctionToolType

        The type of the tool, i.e. function.

        • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
    • Tracing RealtimeSessionTracingUnion

      Configuration options for tracing. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

      auto will create a trace for the session with default values for the workflow name, group id, and metadata.

      • Auto

        • const AutoAuto Auto = "auto"
      • RealtimeSessionTracingTracingConfiguration

        • GroupID string

          The group id to attach to this trace to enable filtering and grouping in the traces dashboard.

        • Metadata any

          The arbitrary metadata to attach to this trace to enable filtering in the traces dashboard.

        • WorkflowName string

          The name of the workflow to attach to this trace. This is used to name the trace in the traces dashboard.

    • TurnDetection RealtimeSessionTurnDetectionUnion

      Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

      Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

      Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

      For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

      • RealtimeSessionTurnDetectionServerVad

        • Type ServerVad

          Type of turn detection, server_vad to turn on simple Server VAD.

          • const ServerVadServerVad ServerVad = "server_vad"
        • CreateResponse bool

          Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

          If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

        • IdleTimeoutMs int64

          Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

          The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

          An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

        • InterruptResponse bool

          Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

          If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

        • PrefixPaddingMs int64

          Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

        • SilenceDurationMs int64

          Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

        • Threshold float64

          Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

      • RealtimeSessionTurnDetectionSemanticVad

        • Type SemanticVad

          Type of turn detection, semantic_vad to turn on Semantic VAD.

          • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
        • CreateResponse bool

          Whether or not to automatically generate a response when a VAD stop event occurs.

        • Eagerness string

          Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

          • const RealtimeSessionTurnDetectionSemanticVadEagernessLow RealtimeSessionTurnDetectionSemanticVadEagerness = "low"

          • const RealtimeSessionTurnDetectionSemanticVadEagernessMedium RealtimeSessionTurnDetectionSemanticVadEagerness = "medium"

          • const RealtimeSessionTurnDetectionSemanticVadEagernessHigh RealtimeSessionTurnDetectionSemanticVadEagerness = "high"

          • const RealtimeSessionTurnDetectionSemanticVadEagernessAuto RealtimeSessionTurnDetectionSemanticVadEagerness = "auto"

        • InterruptResponse bool

          Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

    • Voice RealtimeSessionVoice

      The voice the model uses to respond. Voice cannot be changed during the session once the model has responded with audio at least once. Current voice options are alloy, ash, ballad, coral, echo, sage, shimmer, and verse.

      • string

      • RealtimeSessionVoice

        • const RealtimeSessionVoiceAlloy RealtimeSessionVoice = "alloy"

        • const RealtimeSessionVoiceAsh RealtimeSessionVoice = "ash"

        • const RealtimeSessionVoiceBallad RealtimeSessionVoice = "ballad"

        • const RealtimeSessionVoiceCoral RealtimeSessionVoice = "coral"

        • const RealtimeSessionVoiceEcho RealtimeSessionVoice = "echo"

        • const RealtimeSessionVoiceSage RealtimeSessionVoice = "sage"

        • const RealtimeSessionVoiceShimmer RealtimeSessionVoice = "shimmer"

        • const RealtimeSessionVoiceVerse RealtimeSessionVoice = "verse"

        • const RealtimeSessionVoiceMarin RealtimeSessionVoice = "marin"

        • const RealtimeSessionVoiceCedar RealtimeSessionVoice = "cedar"

Realtime Session Create Request

  • type RealtimeSessionCreateRequest struct{…}

    Realtime session object configuration.

    • Type Realtime

      The type of session to create. Always realtime for the Realtime API.

      • const RealtimeRealtime Realtime = "realtime"
    • Audio RealtimeAudioConfig

      Configuration for input and output audio.

      • Input RealtimeAudioConfigInput

        • Format RealtimeAudioFormatsUnion

          The format of the input audio.

          • type RealtimeAudioFormatsAudioPCM struct{…}

            The PCM audio format. Only a 24kHz sample rate is supported.

            • Rate int64

              The sample rate of the audio. Always 24000.

              • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
            • Type string

              The audio format. Always audio/pcm.

              • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
          • type RealtimeAudioFormatsAudioPCMU struct{…}

            The G.711 μ-law format.

            • Type string

              The audio format. Always audio/pcmu.

              • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
          • type RealtimeAudioFormatsAudioPCMA struct{…}

            The G.711 A-law format.

            • Type string

              The audio format. Always audio/pcma.

              • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
        • NoiseReduction RealtimeAudioConfigInputNoiseReduction

          Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

          • Type NoiseReductionType

            Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

            • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

        • Transcription AudioTranscription

          Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

          • Delay AudioTranscriptionDelay

            Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

            • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

            • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

            • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

            • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

            • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

          • Language string

            The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

          • Model AudioTranscriptionModel

            The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

            • string

            • type AudioTranscriptionModel string

              The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

              • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

              • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

              • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

              • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

              • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

              • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

          • Prompt string

            An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

        • TurnDetection RealtimeAudioInputTurnDetectionUnion

          Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

          Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

          Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

          For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

          • RealtimeAudioInputTurnDetectionServerVad

            • Type ServerVad

              Type of turn detection, server_vad to turn on simple Server VAD.

              • const ServerVadServerVad ServerVad = "server_vad"
            • CreateResponse bool

              Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

              If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

            • IdleTimeoutMs int64

              Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

              The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

              An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

            • InterruptResponse bool

              Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

              If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

            • PrefixPaddingMs int64

              Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

            • SilenceDurationMs int64

              Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

            • Threshold float64

              Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

          • RealtimeAudioInputTurnDetectionSemanticVad

            • Type SemanticVad

              Type of turn detection, semantic_vad to turn on Semantic VAD.

              • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
            • CreateResponse bool

              Whether or not to automatically generate a response when a VAD stop event occurs.

            • Eagerness string

              Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

              • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

              • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

              • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

              • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

            • InterruptResponse bool

              Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

      • Output RealtimeAudioConfigOutput

        • Format RealtimeAudioFormatsUnion

          The format of the output audio.

        • Speed float64

          The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

          This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

        • Voice RealtimeAudioConfigOutputVoiceUnion

          The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

          • string

          • string

            • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

            • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

            • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

            • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

            • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

            • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

            • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

            • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

            • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

            • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

          • RealtimeAudioConfigOutputVoiceID

            • ID string

              The custom voice ID, e.g. voice_1234.

    • Include []string

      Additional fields to include in server outputs.

      item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

      • const RealtimeSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
    • Instructions string

      The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

      Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

    • MaxOutputTokens RealtimeSessionCreateRequestMaxOutputTokensUnion

      Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

      • int64

      • Inf

        • const InfInf Inf = "inf"
    • Model RealtimeSessionCreateRequestModel

      The Realtime model used for this session.

      • string

      • RealtimeSessionCreateRequestModel

        • const RealtimeSessionCreateRequestModelGPTRealtime RealtimeSessionCreateRequestModel = "gpt-realtime"

        • const RealtimeSessionCreateRequestModelGPTRealtime1_5 RealtimeSessionCreateRequestModel = "gpt-realtime-1.5"

        • const RealtimeSessionCreateRequestModelGPTRealtime2 RealtimeSessionCreateRequestModel = "gpt-realtime-2"

        • const RealtimeSessionCreateRequestModelGPTRealtime2025_08_28 RealtimeSessionCreateRequestModel = "gpt-realtime-2025-08-28"

        • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview"

        • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-10-01"

        • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-12-17"

        • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2025-06-03"

        • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview"

        • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview-2024-12-17"

        • const RealtimeSessionCreateRequestModelGPTRealtimeMini RealtimeSessionCreateRequestModel = "gpt-realtime-mini"

        • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-10-06"

        • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-12-15"

        • const RealtimeSessionCreateRequestModelGPTAudio1_5 RealtimeSessionCreateRequestModel = "gpt-audio-1.5"

        • const RealtimeSessionCreateRequestModelGPTAudioMini RealtimeSessionCreateRequestModel = "gpt-audio-mini"

        • const RealtimeSessionCreateRequestModelGPTAudioMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-10-06"

        • const RealtimeSessionCreateRequestModelGPTAudioMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-12-15"

    • OutputModalities []string

      The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

      • const RealtimeSessionCreateRequestOutputModalityText RealtimeSessionCreateRequestOutputModality = "text"

      • const RealtimeSessionCreateRequestOutputModalityAudio RealtimeSessionCreateRequestOutputModality = "audio"

    • ParallelToolCalls bool

      Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

    • Prompt ResponsePrompt

      Reference to a prompt template and its variables. Learn more.

      • ID string

        The unique identifier of the prompt template to use.

      • Variables map[string, ResponsePromptVariableUnion]

        Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

        • string

        • type ResponseInputText struct{…}

          A text input to the model.

          • Text string

            The text input to the model.

          • Type InputText

            The type of the input item. Always input_text.

            • const InputTextInputText InputText = "input_text"
        • type ResponseInputImage struct{…}

          An image input to the model. Learn about image inputs.

          • Detail ResponseInputImageDetail

            The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

            • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

            • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

            • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

            • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

          • Type InputImage

            The type of the input item. Always input_image.

            • const InputImageInputImage InputImage = "input_image"
          • FileID string

            The ID of the file to be sent to the model.

          • ImageURL string

            The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

        • type ResponseInputFile struct{…}

          A file input to the model.

          • Type InputFile

            The type of the input item. Always input_file.

            • const InputFileInputFile InputFile = "input_file"
          • Detail ResponseInputFileDetail

            The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

            • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

            • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

          • FileData string

            The content of the file to be sent to the model.

          • FileID string

            The ID of the file to be sent to the model.

          • FileURL string

            The URL of the file to be sent to the model.

          • Filename string

            The name of the file to be sent to the model.

      • Version string

        Optional version of the prompt template.

    • Reasoning RealtimeReasoning

      Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

      • Effort RealtimeReasoningEffort

        Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

        • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

        • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

        • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

        • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

        • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

    • ToolChoice RealtimeToolChoiceConfigUnion

      How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

      • type ToolChoiceOptions string

        Controls which (if any) tool is called by the model.

        none means the model will not call any tool and instead generates a message.

        auto means the model can pick between generating a message or calling one or more tools.

        required means the model must call one or more tools.

        • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

        • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

        • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

      • type ToolChoiceFunction struct{…}

        Use this option to force the model to call a specific function.

        • Name string

          The name of the function to call.

        • Type Function

          For function calling, the type is always function.

          • const FunctionFunction Function = "function"
      • type ToolChoiceMcp struct{…}

        Use this option to force the model to call a specific tool on a remote MCP server.

        • ServerLabel string

          The label of the MCP server to use.

        • Type Mcp

          For MCP tools, the type is always mcp.

          • const McpMcp Mcp = "mcp"
        • Name string

          The name of the tool to call on the server.

    • Tools RealtimeToolsConfig

      Tools available to the model.

      • type RealtimeFunctionTool struct{…}

        • Description string

          The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

        • Name string

          The name of the function.

        • Parameters any

          Parameters of the function in JSON Schema.

        • Type RealtimeFunctionToolType

          The type of the tool, i.e. function.

          • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
      • RealtimeToolsConfigUnionMcp

        • ServerLabel string

          A label for this MCP server, used to identify it in tool calls.

        • Type Mcp

          The type of the MCP tool. Always mcp.

          • const McpMcp Mcp = "mcp"
        • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

          List of allowed tool names or a filter object.

          • []string

          • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

            • ReadOnly bool

              Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

            • ToolNames []string

              List of allowed tool names.

        • Authorization string

          An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

        • ConnectorID string

          Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

          Currently supported connector_id values are:

          • Dropbox: connector_dropbox

          • Gmail: connector_gmail

          • Google Calendar: connector_googlecalendar

          • Google Drive: connector_googledrive

          • Microsoft Teams: connector_microsoftteams

          • Outlook Calendar: connector_outlookcalendar

          • Outlook Email: connector_outlookemail

          • SharePoint: connector_sharepoint

          • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

          • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

          • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

          • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

          • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

          • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

          • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

          • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

        • DeferLoading bool

          Whether this MCP tool is deferred and discovered via tool search.

        • Headers map[string, string]

          Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

        • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

          Specify which of the MCP server's tools require approval.

          • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

            • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

              A filter object to specify which tools are allowed.

              • ReadOnly bool

                Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

              • ToolNames []string

                List of allowed tool names.

            • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

              A filter object to specify which tools are allowed.

              • ReadOnly bool

                Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

              • ToolNames []string

                List of allowed tool names.

          • string

            • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

            • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

        • ServerDescription string

          Optional description of the MCP server, used to provide more context.

        • ServerURL string

          The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

        • TunnelID string

          The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

    • Tracing RealtimeTracingConfigUnion

      Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

      auto will create a trace for the session with default values for the workflow name, group id, and metadata.

      • Auto

        • const AutoAuto Auto = "auto"
      • RealtimeTracingConfigTracingConfiguration

        • GroupID string

          The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

        • Metadata any

          The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

        • WorkflowName string

          The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

    • Truncation RealtimeTruncationUnion

      When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

      Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

      Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

      Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

      • type RealtimeTruncationRealtimeTruncationStrategy string

        The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

        • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

        • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

      • type RealtimeTruncationRetentionRatio struct{…}

        Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

        • RetentionRatio float64

          Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

        • Type RetentionRatio

          Use retention ratio truncation.

          • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
        • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

          Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

          • PostInstructions int64

            Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

Realtime Tool Choice Config

  • type RealtimeToolChoiceConfigUnion interface{…}

    How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

    • type ToolChoiceOptions string

      Controls which (if any) tool is called by the model.

      none means the model will not call any tool and instead generates a message.

      auto means the model can pick between generating a message or calling one or more tools.

      required means the model must call one or more tools.

      • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

      • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

      • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

    • type ToolChoiceFunction struct{…}

      Use this option to force the model to call a specific function.

      • Name string

        The name of the function to call.

      • Type Function

        For function calling, the type is always function.

        • const FunctionFunction Function = "function"
    • type ToolChoiceMcp struct{…}

      Use this option to force the model to call a specific tool on a remote MCP server.

      • ServerLabel string

        The label of the MCP server to use.

      • Type Mcp

        For MCP tools, the type is always mcp.

        • const McpMcp Mcp = "mcp"
      • Name string

        The name of the tool to call on the server.

Realtime Tools Config

  • type RealtimeToolsConfig []RealtimeToolsConfigUnion

    Tools available to the model.

    • type RealtimeFunctionTool struct{…}

      • Description string

        The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

      • Name string

        The name of the function.

      • Parameters any

        Parameters of the function in JSON Schema.

      • Type RealtimeFunctionToolType

        The type of the tool, i.e. function.

        • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
    • RealtimeToolsConfigUnionMcp

      • ServerLabel string

        A label for this MCP server, used to identify it in tool calls.

      • Type Mcp

        The type of the MCP tool. Always mcp.

        • const McpMcp Mcp = "mcp"
      • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

        List of allowed tool names or a filter object.

        • []string

        • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

          • ReadOnly bool

            Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

          • ToolNames []string

            List of allowed tool names.

      • Authorization string

        An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

      • ConnectorID string

        Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

        Currently supported connector_id values are:

        • Dropbox: connector_dropbox

        • Gmail: connector_gmail

        • Google Calendar: connector_googlecalendar

        • Google Drive: connector_googledrive

        • Microsoft Teams: connector_microsoftteams

        • Outlook Calendar: connector_outlookcalendar

        • Outlook Email: connector_outlookemail

        • SharePoint: connector_sharepoint

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

      • DeferLoading bool

        Whether this MCP tool is deferred and discovered via tool search.

      • Headers map[string, string]

        Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

      • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

        Specify which of the MCP server's tools require approval.

        • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

          • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

            A filter object to specify which tools are allowed.

            • ReadOnly bool

              Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

            • ToolNames []string

              List of allowed tool names.

          • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

            A filter object to specify which tools are allowed.

            • ReadOnly bool

              Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

            • ToolNames []string

              List of allowed tool names.

        • string

          • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

          • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

      • ServerDescription string

        Optional description of the MCP server, used to provide more context.

      • ServerURL string

        The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

      • TunnelID string

        The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

Realtime Tools Config Union

  • type RealtimeToolsConfigUnion interface{…}

    Give the model access to additional tools via remote Model Context Protocol (MCP) servers. Learn more about MCP.

    • type RealtimeFunctionTool struct{…}

      • Description string

        The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

      • Name string

        The name of the function.

      • Parameters any

        Parameters of the function in JSON Schema.

      • Type RealtimeFunctionToolType

        The type of the tool, i.e. function.

        • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
    • RealtimeToolsConfigUnionMcp

      • ServerLabel string

        A label for this MCP server, used to identify it in tool calls.

      • Type Mcp

        The type of the MCP tool. Always mcp.

        • const McpMcp Mcp = "mcp"
      • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

        List of allowed tool names or a filter object.

        • []string

        • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

          • ReadOnly bool

            Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

          • ToolNames []string

            List of allowed tool names.

      • Authorization string

        An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

      • ConnectorID string

        Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

        Currently supported connector_id values are:

        • Dropbox: connector_dropbox

        • Gmail: connector_gmail

        • Google Calendar: connector_googlecalendar

        • Google Drive: connector_googledrive

        • Microsoft Teams: connector_microsoftteams

        • Outlook Calendar: connector_outlookcalendar

        • Outlook Email: connector_outlookemail

        • SharePoint: connector_sharepoint

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

        • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

      • DeferLoading bool

        Whether this MCP tool is deferred and discovered via tool search.

      • Headers map[string, string]

        Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

      • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

        Specify which of the MCP server's tools require approval.

        • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

          • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

            A filter object to specify which tools are allowed.

            • ReadOnly bool

              Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

            • ToolNames []string

              List of allowed tool names.

          • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

            A filter object to specify which tools are allowed.

            • ReadOnly bool

              Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

            • ToolNames []string

              List of allowed tool names.

        • string

          • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

          • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

      • ServerDescription string

        Optional description of the MCP server, used to provide more context.

      • ServerURL string

        The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

      • TunnelID string

        The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

Realtime Tracing Config

  • type RealtimeTracingConfigUnion interface{…}

    Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

    auto will create a trace for the session with default values for the workflow name, group id, and metadata.

    • Auto

      • const AutoAuto Auto = "auto"
    • RealtimeTracingConfigTracingConfiguration

      • GroupID string

        The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

      • Metadata any

        The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

      • WorkflowName string

        The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

Realtime Transcription Session Audio

  • type RealtimeTranscriptionSessionAudio struct{…}

    Configuration for input and output audio.

    • Input RealtimeTranscriptionSessionAudioInput

      • Format RealtimeAudioFormatsUnion

        The PCM audio format. Only a 24kHz sample rate is supported.

        • type RealtimeAudioFormatsAudioPCM struct{…}

          The PCM audio format. Only a 24kHz sample rate is supported.

          • Rate int64

            The sample rate of the audio. Always 24000.

            • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
          • Type string

            The audio format. Always audio/pcm.

            • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
        • type RealtimeAudioFormatsAudioPCMU struct{…}

          The G.711 μ-law format.

          • Type string

            The audio format. Always audio/pcmu.

            • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
        • type RealtimeAudioFormatsAudioPCMA struct{…}

          The G.711 A-law format.

          • Type string

            The audio format. Always audio/pcma.

            • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
      • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

        Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

        • Type NoiseReductionType

          Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

          • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

          • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

      • Transcription AudioTranscription

        Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

        • Delay AudioTranscriptionDelay

          Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

          • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

          • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

          • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

          • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

          • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

        • Language string

          The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

        • Model AudioTranscriptionModel

          The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

          • string

          • type AudioTranscriptionModel string

            The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

            • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

            • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

            • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

            • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

            • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

            • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

        • Prompt string

          An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

      • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

        Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

        Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

        Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

        For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

        • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

          • Type ServerVad

            Type of turn detection, server_vad to turn on simple Server VAD.

            • const ServerVadServerVad ServerVad = "server_vad"
          • CreateResponse bool

            Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

            If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

          • IdleTimeoutMs int64

            Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

            The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

            An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

          • InterruptResponse bool

            Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

            If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

          • PrefixPaddingMs int64

            Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

          • SilenceDurationMs int64

            Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

          • Threshold float64

            Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

        • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

          • Type SemanticVad

            Type of turn detection, semantic_vad to turn on Semantic VAD.

            • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
          • CreateResponse bool

            Whether or not to automatically generate a response when a VAD stop event occurs.

          • Eagerness string

            Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

            • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

            • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

            • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

            • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

          • InterruptResponse bool

            Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

Realtime Transcription Session Audio Input

  • type RealtimeTranscriptionSessionAudioInput struct{…}

    • Format RealtimeAudioFormatsUnion

      The PCM audio format. Only a 24kHz sample rate is supported.

      • type RealtimeAudioFormatsAudioPCM struct{…}

        The PCM audio format. Only a 24kHz sample rate is supported.

        • Rate int64

          The sample rate of the audio. Always 24000.

          • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
        • Type string

          The audio format. Always audio/pcm.

          • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
      • type RealtimeAudioFormatsAudioPCMU struct{…}

        The G.711 μ-law format.

        • Type string

          The audio format. Always audio/pcmu.

          • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
      • type RealtimeAudioFormatsAudioPCMA struct{…}

        The G.711 A-law format.

        • Type string

          The audio format. Always audio/pcma.

          • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
    • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

      Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

      • Type NoiseReductionType

        Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

        • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

        • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

    • Transcription AudioTranscription

      Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

      • Delay AudioTranscriptionDelay

        Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

        • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

        • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

        • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

        • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

        • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

      • Language string

        The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

      • Model AudioTranscriptionModel

        The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

        • string

        • type AudioTranscriptionModel string

          The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

          • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

          • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

          • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

          • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

          • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

          • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

      • Prompt string

        An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

    • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

      Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

      Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

      Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

      For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

      • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

        • Type ServerVad

          Type of turn detection, server_vad to turn on simple Server VAD.

          • const ServerVadServerVad ServerVad = "server_vad"
        • CreateResponse bool

          Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

          If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

        • IdleTimeoutMs int64

          Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

          The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

          An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

        • InterruptResponse bool

          Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

          If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

        • PrefixPaddingMs int64

          Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

        • SilenceDurationMs int64

          Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

        • Threshold float64

          Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

      • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

        • Type SemanticVad

          Type of turn detection, semantic_vad to turn on Semantic VAD.

          • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
        • CreateResponse bool

          Whether or not to automatically generate a response when a VAD stop event occurs.

        • Eagerness string

          Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

          • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

          • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

          • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

          • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

        • InterruptResponse bool

          Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

Realtime Transcription Session Audio Input Turn Detection

  • type RealtimeTranscriptionSessionAudioInputTurnDetectionUnion interface{…}

    Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

    Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

    Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

    For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

    • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

      • Type ServerVad

        Type of turn detection, server_vad to turn on simple Server VAD.

        • const ServerVadServerVad ServerVad = "server_vad"
      • CreateResponse bool

        Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

        If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

      • IdleTimeoutMs int64

        Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

        The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

        An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

      • InterruptResponse bool

        Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

        If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

      • PrefixPaddingMs int64

        Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

      • SilenceDurationMs int64

        Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

      • Threshold float64

        Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

    • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

      • Type SemanticVad

        Type of turn detection, semantic_vad to turn on Semantic VAD.

        • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
      • CreateResponse bool

        Whether or not to automatically generate a response when a VAD stop event occurs.

      • Eagerness string

        Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

        • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

        • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

        • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

        • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

      • InterruptResponse bool

        Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

Realtime Transcription Session Create Request

  • type RealtimeTranscriptionSessionCreateRequest struct{…}

    Realtime transcription session object configuration.

    • Type Transcription

      The type of session to create. Always transcription for transcription sessions.

      • const TranscriptionTranscription Transcription = "transcription"
    • Audio RealtimeTranscriptionSessionAudio

      Configuration for input and output audio.

      • Input RealtimeTranscriptionSessionAudioInput

        • Format RealtimeAudioFormatsUnion

          The PCM audio format. Only a 24kHz sample rate is supported.

          • type RealtimeAudioFormatsAudioPCM struct{…}

            The PCM audio format. Only a 24kHz sample rate is supported.

            • Rate int64

              The sample rate of the audio. Always 24000.

              • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
            • Type string

              The audio format. Always audio/pcm.

              • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
          • type RealtimeAudioFormatsAudioPCMU struct{…}

            The G.711 μ-law format.

            • Type string

              The audio format. Always audio/pcmu.

              • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
          • type RealtimeAudioFormatsAudioPCMA struct{…}

            The G.711 A-law format.

            • Type string

              The audio format. Always audio/pcma.

              • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
        • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

          Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

          • Type NoiseReductionType

            Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

            • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

        • Transcription AudioTranscription

          Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

          • Delay AudioTranscriptionDelay

            Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

            • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

            • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

            • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

            • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

            • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

          • Language string

            The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

          • Model AudioTranscriptionModel

            The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

            • string

            • type AudioTranscriptionModel string

              The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

              • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

              • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

              • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

              • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

              • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

              • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

          • Prompt string

            An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

        • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

          Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

          Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

          Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

          For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

          • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

            • Type ServerVad

              Type of turn detection, server_vad to turn on simple Server VAD.

              • const ServerVadServerVad ServerVad = "server_vad"
            • CreateResponse bool

              Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

              If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

            • IdleTimeoutMs int64

              Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

              The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

              An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

            • InterruptResponse bool

              Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

              If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

            • PrefixPaddingMs int64

              Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

            • SilenceDurationMs int64

              Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

            • Threshold float64

              Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

          • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

            • Type SemanticVad

              Type of turn detection, semantic_vad to turn on Semantic VAD.

              • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
            • CreateResponse bool

              Whether or not to automatically generate a response when a VAD stop event occurs.

            • Eagerness string

              Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

              • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

              • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

              • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

              • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

            • InterruptResponse bool

              Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

    • Include []string

      Additional fields to include in server outputs.

      item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

      • const RealtimeTranscriptionSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"

Realtime Translation Client Event

  • type RealtimeTranslationClientEventUnion interface{…}

    A Realtime translation client event.

    • type RealtimeTranslationSessionUpdateEvent struct{…}

      Send this event to update the translation session configuration. Translation sessions support updates to audio.output.language, audio.input.transcription, and audio.input.noise_reduction.

      • Session RealtimeTranslationSessionUpdateRequest

        Translation session fields to update. The session type and model are set at creation and cannot be changed with session.update.

        • Audio RealtimeTranslationSessionUpdateRequestAudio

          Configuration for translation input and output audio.

          • Input RealtimeTranslationSessionUpdateRequestAudioInput

            • NoiseReduction RealtimeTranslationSessionUpdateRequestAudioInputNoiseReduction

              Optional input noise reduction. Set to null to disable it.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

            • Transcription RealtimeTranslationSessionUpdateRequestAudioInputTranscription

              Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

              • Model string

                The transcription model to use for source transcript deltas.

          • Output RealtimeTranslationSessionUpdateRequestAudioOutput

            • Language string

              Target language for translated output audio and transcript deltas.

      • Type SessionUpdate

        The event type, must be session.update.

        • const SessionUpdateSessionUpdate SessionUpdate = "session.update"
      • EventID string

        Optional client-generated ID used to identify this event.

    • type RealtimeTranslationInputAudioBufferAppendEvent struct{…}

      Send this event to append audio bytes to the translation session input audio buffer.

      WebSocket translation sessions accept base64-encoded 24 kHz PCM16 mono little-endian raw audio bytes. Unsupported websocket audio formats return a validation error because lower-quality audio materially degrades translation quality.

      Translation consumes 200 ms engine frames. For best realtime behavior, append audio in 200 ms chunks. If a chunk is shorter, the server buffers it until it has enough audio for one frame. If a chunk is longer, the server splits it into 200 ms frames and enqueues them back-to-back.

      Keep appending silence while the session is active. If a client stops sending audio and later resumes, model time treats the resumed audio as contiguous with the previous audio rather than as a real-world pause.

      • Audio string

        Base64-encoded 24 kHz PCM16 mono audio bytes.

      • Type SessionInputAudioBufferAppend

        The event type, must be session.input_audio_buffer.append.

        • const SessionInputAudioBufferAppendSessionInputAudioBufferAppend SessionInputAudioBufferAppend = "session.input_audio_buffer.append"
      • EventID string

        Optional client-generated ID used to identify this event.

    • type RealtimeTranslationSessionCloseEvent struct{…}

      Gracefully close the realtime translation session. The server flushes pending input audio and emits any remaining translated output before closing the session.

      • Type SessionClose

        The event type, must be session.close.

        • const SessionCloseSessionClose SessionClose = "session.close"
      • EventID string

        Optional client-generated ID used to identify this event.

Realtime Translation Client Secret Create Request

  • type RealtimeTranslationClientSecretCreateRequest struct{…}

    Create a translation session and client secret for the Realtime API.

    • Session RealtimeTranslationSessionCreateRequest

      Realtime translation session configuration. Translation sessions stream source audio in and translated audio plus transcript deltas out continuously.

      • Model string

        The Realtime translation model used for this session.

      • Audio RealtimeTranslationSessionCreateRequestAudio

        Configuration for translation input and output audio.

        • Input RealtimeTranslationSessionCreateRequestAudioInput

          • NoiseReduction RealtimeTranslationSessionCreateRequestAudioInputNoiseReduction

            Optional input noise reduction. Set to null to disable it.

            • Type NoiseReductionType

              Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

              • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

              • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

          • Transcription RealtimeTranslationSessionCreateRequestAudioInputTranscription

            Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

            • Model string

              The transcription model to use for source transcript deltas.

        • Output RealtimeTranslationSessionCreateRequestAudioOutput

          • Language string

            Target language for translated output audio and transcript deltas.

    • ExpiresAfter RealtimeTranslationClientSecretCreateRequestExpiresAfter

      Configuration for the client secret expiration. Expiration refers to the time after which a client secret will no longer be valid for creating sessions. The session itself may continue after that time once started. A secret can be used to create multiple sessions until it expires.

      • Anchor string

        The anchor point for the client secret expiration, meaning that seconds will be added to the created_at time of the client secret to produce an expiration timestamp. Only created_at is currently supported.

        • const RealtimeTranslationClientSecretCreateRequestExpiresAfterAnchorCreatedAt RealtimeTranslationClientSecretCreateRequestExpiresAfterAnchor = "created_at"
      • Seconds int64

        The number of seconds from the anchor point to the expiration. Select a value between 10 and 7200 (2 hours). This default to 600 seconds (10 minutes) if not specified.

Realtime Translation Client Secret Create Response

  • type RealtimeTranslationClientSecretCreateResponse struct{…}

    Response from creating a translation session and client secret for the Realtime API.

    • ExpiresAt int64

      Expiration timestamp for the client secret, in seconds since epoch.

    • Session RealtimeTranslationSession

      A Realtime translation session. Translation sessions continuously translate input audio into the configured output language.

      • ID string

        Unique identifier for the session that looks like sess_1234567890abcdef.

      • Audio RealtimeTranslationSessionAudio

        Configuration for translation input and output audio.

        • Input RealtimeTranslationSessionAudioInput

          • NoiseReduction RealtimeTranslationSessionAudioInputNoiseReduction

            Optional input noise reduction.

            • Type NoiseReductionType

              Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

              • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

              • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

          • Transcription RealtimeTranslationSessionAudioInputTranscription

            Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

            • Model string

              The transcription model used for source transcript deltas.

        • Output RealtimeTranslationSessionAudioOutput

          • Language string

            Target language for translated output audio and transcript deltas.

      • ExpiresAt int64

        Expiration timestamp for the session, in seconds since epoch.

      • Model string

        The Realtime translation model used for this session. This field is set at session creation and cannot be changed with session.update.

      • Type Translation

        The session type. Always translation for Realtime translation sessions.

        • const TranslationTranslation Translation = "translation"
    • Value string

      The generated client secret value.

Realtime Translation Input Audio Buffer Append Event

  • type RealtimeTranslationInputAudioBufferAppendEvent struct{…}

    Send this event to append audio bytes to the translation session input audio buffer.

    WebSocket translation sessions accept base64-encoded 24 kHz PCM16 mono little-endian raw audio bytes. Unsupported websocket audio formats return a validation error because lower-quality audio materially degrades translation quality.

    Translation consumes 200 ms engine frames. For best realtime behavior, append audio in 200 ms chunks. If a chunk is shorter, the server buffers it until it has enough audio for one frame. If a chunk is longer, the server splits it into 200 ms frames and enqueues them back-to-back.

    Keep appending silence while the session is active. If a client stops sending audio and later resumes, model time treats the resumed audio as contiguous with the previous audio rather than as a real-world pause.

    • Audio string

      Base64-encoded 24 kHz PCM16 mono audio bytes.

    • Type SessionInputAudioBufferAppend

      The event type, must be session.input_audio_buffer.append.

      • const SessionInputAudioBufferAppendSessionInputAudioBufferAppend SessionInputAudioBufferAppend = "session.input_audio_buffer.append"
    • EventID string

      Optional client-generated ID used to identify this event.

Realtime Translation Input Transcript Delta Event

  • type RealtimeTranslationInputTranscriptDeltaEvent struct{…}

    Returned when optional source-language transcript text is available. This event is emitted only when audio.input.transcription is configured.

    Transcript deltas are append-only text fragments. Clients should not insert unconditional spaces between deltas.

    • Delta string

      Append-only source-language transcript text.

    • EventID string

      The unique ID of the server event.

    • Type SessionInputTranscriptDelta

      The event type, must be session.input_transcript.delta.

      • const SessionInputTranscriptDeltaSessionInputTranscriptDelta SessionInputTranscriptDelta = "session.input_transcript.delta"
    • ElapsedMs int64

      Timing metadata for stream alignment, derived from the translation frame when available. It advances in 200 ms increments, but multiple transcript deltas may share the same elapsed_ms. Treat it as alignment metadata, not a unique transcript-delta identifier.

Realtime Translation Output Audio Delta Event

  • type RealtimeTranslationOutputAudioDeltaEvent struct{…}

    Returned when translated output audio is available. Output audio deltas are 200 ms frames of PCM16 audio.

    • Delta string

      Base64-encoded translated audio data.

    • EventID string

      The unique ID of the server event.

    • Type SessionOutputAudioDelta

      The event type, must be session.output_audio.delta.

      • const SessionOutputAudioDeltaSessionOutputAudioDelta SessionOutputAudioDelta = "session.output_audio.delta"
    • Channels int64

      Number of audio channels.

    • ElapsedMs int64

      Timing metadata for stream alignment, derived from the translation frame when available. Treat elapsed_ms as alignment metadata, not a unique event identifier.

    • Format RealtimeTranslationOutputAudioDeltaEventFormat

      Audio encoding for delta.

      • const RealtimeTranslationOutputAudioDeltaEventFormatPcm16 RealtimeTranslationOutputAudioDeltaEventFormat = "pcm16"
    • SampleRate int64

      Sample rate of the audio delta.

Realtime Translation Output Transcript Delta Event

  • type RealtimeTranslationOutputTranscriptDeltaEvent struct{…}

    Returned when translated transcript text is available.

    Transcript deltas are append-only text fragments. Clients should not insert unconditional spaces between deltas.

    • Delta string

      Append-only transcript text for the translated output audio.

    • EventID string

      The unique ID of the server event.

    • Type SessionOutputTranscriptDelta

      The event type, must be session.output_transcript.delta.

      • const SessionOutputTranscriptDeltaSessionOutputTranscriptDelta SessionOutputTranscriptDelta = "session.output_transcript.delta"
    • ElapsedMs int64

      Timing metadata for stream alignment, derived from the translation frame when available. It advances in 200 ms increments, but multiple transcript deltas may share the same elapsed_ms. Treat it as alignment metadata, not a unique transcript-delta identifier.

Realtime Translation Server Event

  • type RealtimeTranslationServerEventUnion interface{…}

    A Realtime translation server event.

    • type RealtimeErrorEvent struct{…}

      Returned when an error occurs, which could be a client problem or a server problem. Most errors are recoverable and the session will stay open, we recommend to implementors to monitor and log error messages by default.

      • Error RealtimeError

        Details of the error.

        • Message string

          A human-readable error message.

        • Type string

          The type of error (e.g., "invalid_request_error", "server_error").

        • Code string

          Error code, if any.

        • EventID string

          The event_id of the client event that caused the error, if applicable.

        • Param string

          Parameter related to the error, if any.

      • EventID string

        The unique ID of the server event.

      • Type Error

        The event type, must be error.

        • const ErrorError Error = "error"
    • type RealtimeTranslationSessionCreatedEvent struct{…}

      Returned when a translation session is created. Emitted automatically when a new connection is established as the first server event. This event contains the default translation session configuration.

      • EventID string

        The unique ID of the server event.

      • Session RealtimeTranslationSession

        The translation session configuration.

        • ID string

          Unique identifier for the session that looks like sess_1234567890abcdef.

        • Audio RealtimeTranslationSessionAudio

          Configuration for translation input and output audio.

          • Input RealtimeTranslationSessionAudioInput

            • NoiseReduction RealtimeTranslationSessionAudioInputNoiseReduction

              Optional input noise reduction.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

            • Transcription RealtimeTranslationSessionAudioInputTranscription

              Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

              • Model string

                The transcription model used for source transcript deltas.

          • Output RealtimeTranslationSessionAudioOutput

            • Language string

              Target language for translated output audio and transcript deltas.

        • ExpiresAt int64

          Expiration timestamp for the session, in seconds since epoch.

        • Model string

          The Realtime translation model used for this session. This field is set at session creation and cannot be changed with session.update.

        • Type Translation

          The session type. Always translation for Realtime translation sessions.

          • const TranslationTranslation Translation = "translation"
      • Type SessionCreated

        The event type, must be session.created.

        • const SessionCreatedSessionCreated SessionCreated = "session.created"
    • type RealtimeTranslationSessionUpdatedEvent struct{…}

      Returned when a translation session is updated with a session.update event, unless there is an error.

      • EventID string

        The unique ID of the server event.

      • Session RealtimeTranslationSession

        The translation session configuration.

      • Type SessionUpdated

        The event type, must be session.updated.

        • const SessionUpdatedSessionUpdated SessionUpdated = "session.updated"
    • type RealtimeTranslationSessionClosedEvent struct{…}

      Returned when a realtime translation session is closed.

      • EventID string

        The unique ID of the server event.

      • Type SessionClosed

        The event type, must be session.closed.

        • const SessionClosedSessionClosed SessionClosed = "session.closed"
    • type RealtimeTranslationInputTranscriptDeltaEvent struct{…}

      Returned when optional source-language transcript text is available. This event is emitted only when audio.input.transcription is configured.

      Transcript deltas are append-only text fragments. Clients should not insert unconditional spaces between deltas.

      • Delta string

        Append-only source-language transcript text.

      • EventID string

        The unique ID of the server event.

      • Type SessionInputTranscriptDelta

        The event type, must be session.input_transcript.delta.

        • const SessionInputTranscriptDeltaSessionInputTranscriptDelta SessionInputTranscriptDelta = "session.input_transcript.delta"
      • ElapsedMs int64

        Timing metadata for stream alignment, derived from the translation frame when available. It advances in 200 ms increments, but multiple transcript deltas may share the same elapsed_ms. Treat it as alignment metadata, not a unique transcript-delta identifier.

    • type RealtimeTranslationOutputTranscriptDeltaEvent struct{…}

      Returned when translated transcript text is available.

      Transcript deltas are append-only text fragments. Clients should not insert unconditional spaces between deltas.

      • Delta string

        Append-only transcript text for the translated output audio.

      • EventID string

        The unique ID of the server event.

      • Type SessionOutputTranscriptDelta

        The event type, must be session.output_transcript.delta.

        • const SessionOutputTranscriptDeltaSessionOutputTranscriptDelta SessionOutputTranscriptDelta = "session.output_transcript.delta"
      • ElapsedMs int64

        Timing metadata for stream alignment, derived from the translation frame when available. It advances in 200 ms increments, but multiple transcript deltas may share the same elapsed_ms. Treat it as alignment metadata, not a unique transcript-delta identifier.

    • type RealtimeTranslationOutputAudioDeltaEvent struct{…}

      Returned when translated output audio is available. Output audio deltas are 200 ms frames of PCM16 audio.

      • Delta string

        Base64-encoded translated audio data.

      • EventID string

        The unique ID of the server event.

      • Type SessionOutputAudioDelta

        The event type, must be session.output_audio.delta.

        • const SessionOutputAudioDeltaSessionOutputAudioDelta SessionOutputAudioDelta = "session.output_audio.delta"
      • Channels int64

        Number of audio channels.

      • ElapsedMs int64

        Timing metadata for stream alignment, derived from the translation frame when available. Treat elapsed_ms as alignment metadata, not a unique event identifier.

      • Format RealtimeTranslationOutputAudioDeltaEventFormat

        Audio encoding for delta.

        • const RealtimeTranslationOutputAudioDeltaEventFormatPcm16 RealtimeTranslationOutputAudioDeltaEventFormat = "pcm16"
      • SampleRate int64

        Sample rate of the audio delta.

Realtime Translation Session

  • type RealtimeTranslationSession struct{…}

    A Realtime translation session. Translation sessions continuously translate input audio into the configured output language.

    • ID string

      Unique identifier for the session that looks like sess_1234567890abcdef.

    • Audio RealtimeTranslationSessionAudio

      Configuration for translation input and output audio.

      • Input RealtimeTranslationSessionAudioInput

        • NoiseReduction RealtimeTranslationSessionAudioInputNoiseReduction

          Optional input noise reduction.

          • Type NoiseReductionType

            Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

            • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

        • Transcription RealtimeTranslationSessionAudioInputTranscription

          Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

          • Model string

            The transcription model used for source transcript deltas.

      • Output RealtimeTranslationSessionAudioOutput

        • Language string

          Target language for translated output audio and transcript deltas.

    • ExpiresAt int64

      Expiration timestamp for the session, in seconds since epoch.

    • Model string

      The Realtime translation model used for this session. This field is set at session creation and cannot be changed with session.update.

    • Type Translation

      The session type. Always translation for Realtime translation sessions.

      • const TranslationTranslation Translation = "translation"

Realtime Translation Session Close Event

  • type RealtimeTranslationSessionCloseEvent struct{…}

    Gracefully close the realtime translation session. The server flushes pending input audio and emits any remaining translated output before closing the session.

    • Type SessionClose

      The event type, must be session.close.

      • const SessionCloseSessionClose SessionClose = "session.close"
    • EventID string

      Optional client-generated ID used to identify this event.

Realtime Translation Session Closed Event

  • type RealtimeTranslationSessionClosedEvent struct{…}

    Returned when a realtime translation session is closed.

    • EventID string

      The unique ID of the server event.

    • Type SessionClosed

      The event type, must be session.closed.

      • const SessionClosedSessionClosed SessionClosed = "session.closed"

Realtime Translation Session Create Request

  • type RealtimeTranslationSessionCreateRequest struct{…}

    Realtime translation session configuration. Translation sessions stream source audio in and translated audio plus transcript deltas out continuously.

    • Model string

      The Realtime translation model used for this session.

    • Audio RealtimeTranslationSessionCreateRequestAudio

      Configuration for translation input and output audio.

      • Input RealtimeTranslationSessionCreateRequestAudioInput

        • NoiseReduction RealtimeTranslationSessionCreateRequestAudioInputNoiseReduction

          Optional input noise reduction. Set to null to disable it.

          • Type NoiseReductionType

            Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

            • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

        • Transcription RealtimeTranslationSessionCreateRequestAudioInputTranscription

          Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

          • Model string

            The transcription model to use for source transcript deltas.

      • Output RealtimeTranslationSessionCreateRequestAudioOutput

        • Language string

          Target language for translated output audio and transcript deltas.

Realtime Translation Session Created Event

  • type RealtimeTranslationSessionCreatedEvent struct{…}

    Returned when a translation session is created. Emitted automatically when a new connection is established as the first server event. This event contains the default translation session configuration.

    • EventID string

      The unique ID of the server event.

    • Session RealtimeTranslationSession

      The translation session configuration.

      • ID string

        Unique identifier for the session that looks like sess_1234567890abcdef.

      • Audio RealtimeTranslationSessionAudio

        Configuration for translation input and output audio.

        • Input RealtimeTranslationSessionAudioInput

          • NoiseReduction RealtimeTranslationSessionAudioInputNoiseReduction

            Optional input noise reduction.

            • Type NoiseReductionType

              Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

              • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

              • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

          • Transcription RealtimeTranslationSessionAudioInputTranscription

            Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

            • Model string

              The transcription model used for source transcript deltas.

        • Output RealtimeTranslationSessionAudioOutput

          • Language string

            Target language for translated output audio and transcript deltas.

      • ExpiresAt int64

        Expiration timestamp for the session, in seconds since epoch.

      • Model string

        The Realtime translation model used for this session. This field is set at session creation and cannot be changed with session.update.

      • Type Translation

        The session type. Always translation for Realtime translation sessions.

        • const TranslationTranslation Translation = "translation"
    • Type SessionCreated

      The event type, must be session.created.

      • const SessionCreatedSessionCreated SessionCreated = "session.created"

Realtime Translation Session Update Event

  • type RealtimeTranslationSessionUpdateEvent struct{…}

    Send this event to update the translation session configuration. Translation sessions support updates to audio.output.language, audio.input.transcription, and audio.input.noise_reduction.

    • Session RealtimeTranslationSessionUpdateRequest

      Translation session fields to update. The session type and model are set at creation and cannot be changed with session.update.

      • Audio RealtimeTranslationSessionUpdateRequestAudio

        Configuration for translation input and output audio.

        • Input RealtimeTranslationSessionUpdateRequestAudioInput

          • NoiseReduction RealtimeTranslationSessionUpdateRequestAudioInputNoiseReduction

            Optional input noise reduction. Set to null to disable it.

            • Type NoiseReductionType

              Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

              • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

              • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

          • Transcription RealtimeTranslationSessionUpdateRequestAudioInputTranscription

            Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

            • Model string

              The transcription model to use for source transcript deltas.

        • Output RealtimeTranslationSessionUpdateRequestAudioOutput

          • Language string

            Target language for translated output audio and transcript deltas.

    • Type SessionUpdate

      The event type, must be session.update.

      • const SessionUpdateSessionUpdate SessionUpdate = "session.update"
    • EventID string

      Optional client-generated ID used to identify this event.

Realtime Translation Session Update Request

  • type RealtimeTranslationSessionUpdateRequest struct{…}

    Realtime translation session fields that can be updated with session.update.

    • Audio RealtimeTranslationSessionUpdateRequestAudio

      Configuration for translation input and output audio.

      • Input RealtimeTranslationSessionUpdateRequestAudioInput

        • NoiseReduction RealtimeTranslationSessionUpdateRequestAudioInputNoiseReduction

          Optional input noise reduction. Set to null to disable it.

          • Type NoiseReductionType

            Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

            • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

        • Transcription RealtimeTranslationSessionUpdateRequestAudioInputTranscription

          Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

          • Model string

            The transcription model to use for source transcript deltas.

      • Output RealtimeTranslationSessionUpdateRequestAudioOutput

        • Language string

          Target language for translated output audio and transcript deltas.

Realtime Translation Session Updated Event

  • type RealtimeTranslationSessionUpdatedEvent struct{…}

    Returned when a translation session is updated with a session.update event, unless there is an error.

    • EventID string

      The unique ID of the server event.

    • Session RealtimeTranslationSession

      The translation session configuration.

      • ID string

        Unique identifier for the session that looks like sess_1234567890abcdef.

      • Audio RealtimeTranslationSessionAudio

        Configuration for translation input and output audio.

        • Input RealtimeTranslationSessionAudioInput

          • NoiseReduction RealtimeTranslationSessionAudioInputNoiseReduction

            Optional input noise reduction.

            • Type NoiseReductionType

              Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

              • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

              • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

          • Transcription RealtimeTranslationSessionAudioInputTranscription

            Optional source-language transcription. When configured, the server emits session.input_transcript.delta events. Translation itself still runs from the input audio stream.

            • Model string

              The transcription model used for source transcript deltas.

        • Output RealtimeTranslationSessionAudioOutput

          • Language string

            Target language for translated output audio and transcript deltas.

      • ExpiresAt int64

        Expiration timestamp for the session, in seconds since epoch.

      • Model string

        The Realtime translation model used for this session. This field is set at session creation and cannot be changed with session.update.

      • Type Translation

        The session type. Always translation for Realtime translation sessions.

        • const TranslationTranslation Translation = "translation"
    • Type SessionUpdated

      The event type, must be session.updated.

      • const SessionUpdatedSessionUpdated SessionUpdated = "session.updated"

Realtime Truncation

  • type RealtimeTruncationUnion interface{…}

    When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

    Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

    Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

    Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

    • type RealtimeTruncationRealtimeTruncationStrategy string

      The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

      • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

      • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

    • type RealtimeTruncationRetentionRatio struct{…}

      Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

      • RetentionRatio float64

        Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

      • Type RetentionRatio

        Use retention ratio truncation.

        • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
      • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

        Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

        • PostInstructions int64

          Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

Realtime Truncation Retention Ratio

  • type RealtimeTruncationRetentionRatio struct{…}

    Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

    • RetentionRatio float64

      Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

    • Type RetentionRatio

      Use retention ratio truncation.

      • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
    • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

      Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

      • PostInstructions int64

        Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

Response Audio Delta Event

  • type ResponseAudioDeltaEvent struct{…}

    Returned when the model-generated audio is updated.

    • ContentIndex int64

      The index of the content part in the item's content array.

    • Delta string

      Base64-encoded audio data delta.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Type ResponseOutputAudioDelta

      The event type, must be response.output_audio.delta.

      • const ResponseOutputAudioDeltaResponseOutputAudioDelta ResponseOutputAudioDelta = "response.output_audio.delta"

Response Audio Done Event

  • type ResponseAudioDoneEvent struct{…}

    Returned when the model-generated audio is done. Also emitted when a Response is interrupted, incomplete, or cancelled.

    • ContentIndex int64

      The index of the content part in the item's content array.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Type ResponseOutputAudioDone

      The event type, must be response.output_audio.done.

      • const ResponseOutputAudioDoneResponseOutputAudioDone ResponseOutputAudioDone = "response.output_audio.done"

Response Audio Transcript Delta Event

  • type ResponseAudioTranscriptDeltaEvent struct{…}

    Returned when the model-generated transcription of audio output is updated.

    • ContentIndex int64

      The index of the content part in the item's content array.

    • Delta string

      The transcript delta.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Type ResponseOutputAudioTranscriptDelta

      The event type, must be response.output_audio_transcript.delta.

      • const ResponseOutputAudioTranscriptDeltaResponseOutputAudioTranscriptDelta ResponseOutputAudioTranscriptDelta = "response.output_audio_transcript.delta"

Response Audio Transcript Done Event

  • type ResponseAudioTranscriptDoneEvent struct{…}

    Returned when the model-generated transcription of audio output is done streaming. Also emitted when a Response is interrupted, incomplete, or cancelled.

    • ContentIndex int64

      The index of the content part in the item's content array.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Transcript string

      The final transcript of the audio.

    • Type ResponseOutputAudioTranscriptDone

      The event type, must be response.output_audio_transcript.done.

      • const ResponseOutputAudioTranscriptDoneResponseOutputAudioTranscriptDone ResponseOutputAudioTranscriptDone = "response.output_audio_transcript.done"

Response Cancel Event

  • type ResponseCancelEvent struct{…}

    Send this event to cancel an in-progress response. The server will respond with a response.done event with a status of response.status=cancelled. If there is no response to cancel, the server will respond with an error. It's safe to call response.cancel even if no response is in progress, an error will be returned the session will remain unaffected.

    • Type ResponseCancel

      The event type, must be response.cancel.

      • const ResponseCancelResponseCancel ResponseCancel = "response.cancel"
    • EventID string

      Optional client-generated ID used to identify this event.

    • ResponseID string

      A specific response ID to cancel - if not provided, will cancel an in-progress response in the default conversation.

Response Content Part Added Event

  • type ResponseContentPartAddedEvent struct{…}

    Returned when a new content part is added to an assistant message item during response generation.

    • ContentIndex int64

      The index of the content part in the item's content array.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item to which the content part was added.

    • OutputIndex int64

      The index of the output item in the response.

    • Part ResponseContentPartAddedEventPart

      The content part that was added.

      • Audio string

        Base64-encoded audio data (if type is "audio").

      • Text string

        The text content (if type is "text").

      • Transcript string

        The transcript of the audio (if type is "audio").

      • Type string

        The content type ("text", "audio").

        • const ResponseContentPartAddedEventPartTypeText ResponseContentPartAddedEventPartType = "text"

        • const ResponseContentPartAddedEventPartTypeAudio ResponseContentPartAddedEventPartType = "audio"

    • ResponseID string

      The ID of the response.

    • Type ResponseContentPartAdded

      The event type, must be response.content_part.added.

      • const ResponseContentPartAddedResponseContentPartAdded ResponseContentPartAdded = "response.content_part.added"

Response Content Part Done Event

  • type ResponseContentPartDoneEvent struct{…}

    Returned when a content part is done streaming in an assistant message item. Also emitted when a Response is interrupted, incomplete, or cancelled.

    • ContentIndex int64

      The index of the content part in the item's content array.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item.

    • OutputIndex int64

      The index of the output item in the response.

    • Part ResponseContentPartDoneEventPart

      The content part that is done.

      • Audio string

        Base64-encoded audio data (if type is "audio").

      • Text string

        The text content (if type is "text").

      • Transcript string

        The transcript of the audio (if type is "audio").

      • Type string

        The content type ("text", "audio").

        • const ResponseContentPartDoneEventPartTypeText ResponseContentPartDoneEventPartType = "text"

        • const ResponseContentPartDoneEventPartTypeAudio ResponseContentPartDoneEventPartType = "audio"

    • ResponseID string

      The ID of the response.

    • Type ResponseContentPartDone

      The event type, must be response.content_part.done.

      • const ResponseContentPartDoneResponseContentPartDone ResponseContentPartDone = "response.content_part.done"

Response Create Event

  • type ResponseCreateEvent struct{…}

    This event instructs the server to create a Response, which means triggering model inference. When in Server VAD mode, the server will create Responses automatically.

    A Response will include at least one Item, and may have two, in which case the second will be a function call. These Items will be appended to the conversation history by default.

    The server will respond with a response.created event, events for Items and content created, and finally a response.done event to indicate the Response is complete.

    The response.create event includes inference configuration like instructions and tools. If these are set, they will override the Session's configuration for this Response only.

    Responses can be created out-of-band of the default Conversation, meaning that they can have arbitrary input, and it's possible to disable writing the output to the Conversation. Only one Response can write to the default Conversation at a time, but otherwise multiple Responses can be created in parallel. The metadata field is a good way to disambiguate multiple simultaneous Responses.

    Clients can set conversation to none to create a Response that does not write to the default Conversation. Arbitrary input can be provided with the input field, which is an array accepting raw Items and references to existing Items.

    • Type ResponseCreate

      The event type, must be response.create.

      • const ResponseCreateResponseCreate ResponseCreate = "response.create"
    • EventID string

      Optional client-generated ID used to identify this event.

    • Response RealtimeResponseCreateParamsResp

      Create a new Realtime response with these parameters

      • Audio RealtimeResponseCreateAudioOutput

        Configuration for audio input and output.

        • Output RealtimeResponseCreateAudioOutputOutput

          • Format RealtimeAudioFormatsUnion

            The format of the output audio.

            • type RealtimeAudioFormatsAudioPCM struct{…}

              The PCM audio format. Only a 24kHz sample rate is supported.

              • Rate int64

                The sample rate of the audio. Always 24000.

                • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
              • Type string

                The audio format. Always audio/pcm.

                • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
            • type RealtimeAudioFormatsAudioPCMU struct{…}

              The G.711 μ-law format.

              • Type string

                The audio format. Always audio/pcmu.

                • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
            • type RealtimeAudioFormatsAudioPCMA struct{…}

              The G.711 A-law format.

              • Type string

                The audio format. Always audio/pcma.

                • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
          • Voice RealtimeResponseCreateAudioOutputOutputVoiceUnion

            The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

            • string

            • string

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Alloy RealtimeResponseCreateAudioOutputOutputVoiceString2 = "alloy"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Ash RealtimeResponseCreateAudioOutputOutputVoiceString2 = "ash"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Ballad RealtimeResponseCreateAudioOutputOutputVoiceString2 = "ballad"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Coral RealtimeResponseCreateAudioOutputOutputVoiceString2 = "coral"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Echo RealtimeResponseCreateAudioOutputOutputVoiceString2 = "echo"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Sage RealtimeResponseCreateAudioOutputOutputVoiceString2 = "sage"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Shimmer RealtimeResponseCreateAudioOutputOutputVoiceString2 = "shimmer"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Verse RealtimeResponseCreateAudioOutputOutputVoiceString2 = "verse"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Marin RealtimeResponseCreateAudioOutputOutputVoiceString2 = "marin"

              • const RealtimeResponseCreateAudioOutputOutputVoiceString2Cedar RealtimeResponseCreateAudioOutputOutputVoiceString2 = "cedar"

            • RealtimeResponseCreateAudioOutputOutputVoiceID

              • ID string

                The custom voice ID, e.g. voice_1234.

      • Conversation RealtimeResponseCreateParamsConversation

        Controls which conversation the response is added to. Currently supports auto and none, with auto as the default value. The auto value means that the contents of the response will be added to the default conversation. Set this to none to create an out-of-band response which will not add items to default conversation.

        • string

        • RealtimeResponseCreateParamsConversation

          • const RealtimeResponseCreateParamsConversationAuto RealtimeResponseCreateParamsConversation = "auto"

          • const RealtimeResponseCreateParamsConversationNone RealtimeResponseCreateParamsConversation = "none"

      • Input []ConversationItemUnion

        Input items to include in the prompt for the model. Using this field creates a new context for this Response instead of using the default conversation. An empty array [] will clear the context for this Response. Note that this can include references to items that previously appeared in the session using their id.

        • type RealtimeConversationItemSystemMessage struct{…}

          A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

          • Content []RealtimeConversationItemSystemMessageContent

            The content of the message.

            • Text string

              The text content.

            • Type string

              The content type. Always input_text for system messages.

              • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
          • Role System

            The role of the message sender. Always system.

            • const SystemSystem System = "system"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemSystemMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
          • Status RealtimeConversationItemSystemMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

            • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

            • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

        • type RealtimeConversationItemUserMessage struct{…}

          A user message item in a Realtime conversation.

          • Content []RealtimeConversationItemUserMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Detail string

              The detail level of the image (for input_image). auto will default to high.

              • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

              • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

              • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

            • ImageURL string

              Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

            • Text string

              The text content (for input_text).

            • Transcript string

              Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

            • Type string

              The content type (input_text, input_audio, or input_image).

              • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

              • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

              • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

          • Role User

            The role of the message sender. Always user.

            • const UserUser User = "user"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemUserMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
          • Status RealtimeConversationItemUserMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

            • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

            • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

        • type RealtimeConversationItemAssistantMessage struct{…}

          An assistant message item in a Realtime conversation.

          • Content []RealtimeConversationItemAssistantMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Text string

              The text content.

            • Transcript string

              The transcript of the audio content, this will always be present if the output type is audio.

            • Type string

              The content type, output_text or output_audio depending on the session output_modalities configuration.

              • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

              • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

          • Role Assistant

            The role of the message sender. Always assistant.

            • const AssistantAssistant Assistant = "assistant"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemAssistantMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
          • Status RealtimeConversationItemAssistantMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

            • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

            • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

        • type RealtimeConversationItemFunctionCall struct{…}

          A function call item in a Realtime conversation.

          • Arguments string

            The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

          • Name string

            The name of the function being called.

          • Type FunctionCall

            The type of the item. Always function_call.

            • const FunctionCallFunctionCall FunctionCall = "function_call"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • CallID string

            The ID of the function call.

          • Object RealtimeConversationItemFunctionCallObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

            • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

        • type RealtimeConversationItemFunctionCallOutput struct{…}

          A function call output item in a Realtime conversation.

          • CallID string

            The ID of the function call this output is for.

          • Output string

            The output of the function call, this is free text and can contain any information or simply be empty.

          • Type FunctionCallOutput

            The type of the item. Always function_call_output.

            • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemFunctionCallOutputObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallOutputStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

            • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

        • type RealtimeMcpApprovalResponse struct{…}

          A Realtime item responding to an MCP approval request.

          • ID string

            The unique ID of the approval response.

          • ApprovalRequestID string

            The ID of the approval request being answered.

          • Approve bool

            Whether the request was approved.

          • Type McpApprovalResponse

            The type of the item. Always mcp_approval_response.

            • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
          • Reason string

            Optional reason for the decision.

        • type RealtimeMcpListTools struct{…}

          A Realtime item listing tools available on an MCP server.

          • ServerLabel string

            The label of the MCP server.

          • Tools []RealtimeMcpListToolsTool

            The tools available on the server.

            • InputSchema any

              The JSON schema describing the tool's input.

            • Name string

              The name of the tool.

            • Annotations any

              Additional annotations about the tool.

            • Description string

              The description of the tool.

          • Type McpListTools

            The type of the item. Always mcp_list_tools.

            • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
          • ID string

            The unique ID of the list.

        • type RealtimeMcpToolCall struct{…}

          A Realtime item representing an invocation of a tool on an MCP server.

          • ID string

            The unique ID of the tool call.

          • Arguments string

            A JSON string of the arguments passed to the tool.

          • Name string

            The name of the tool that was run.

          • ServerLabel string

            The label of the MCP server running the tool.

          • Type McpCall

            The type of the item. Always mcp_call.

            • const McpCallMcpCall McpCall = "mcp_call"
          • ApprovalRequestID string

            The ID of an associated approval request, if any.

          • Error RealtimeMcpToolCallErrorUnion

            The error from the tool call, if any.

            • type RealtimeMcpProtocolError struct{…}

              • Code int64

              • Message string

              • Type ProtocolError

                • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
            • type RealtimeMcpToolExecutionError struct{…}

              • Message string

              • Type ToolExecutionError

                • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
            • type RealtimeMcphttpError struct{…}

              • Code int64

              • Message string

              • Type HTTPError

                • const HTTPErrorHTTPError HTTPError = "http_error"
          • Output string

            The output from the tool call.

        • type RealtimeMcpApprovalRequest struct{…}

          A Realtime item requesting human approval of a tool invocation.

          • ID string

            The unique ID of the approval request.

          • Arguments string

            A JSON string of arguments for the tool.

          • Name string

            The name of the tool to run.

          • ServerLabel string

            The label of the MCP server making the request.

          • Type McpApprovalRequest

            The type of the item. Always mcp_approval_request.

            • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
      • Instructions string

        The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior. Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

      • MaxOutputTokens RealtimeResponseCreateParamsMaxOutputTokensUnionResp

        Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

        • int64

        • Inf

          • const InfInf Inf = "inf"
      • Metadata Metadata

        Set of 16 key-value pairs that can be attached to an object. This can be useful for storing additional information about the object in a structured format, and querying for objects via API or the dashboard.

        Keys are strings with a maximum length of 64 characters. Values are strings with a maximum length of 512 characters.

      • OutputModalities []string

        The set of modalities the model used to respond, currently the only possible values are [\"audio\"], [\"text\"]. Audio output always include a text transcript. Setting the output to mode text will disable audio output from the model.

        • const RealtimeResponseCreateParamsOutputModalityText RealtimeResponseCreateParamsOutputModality = "text"

        • const RealtimeResponseCreateParamsOutputModalityAudio RealtimeResponseCreateParamsOutputModality = "audio"

      • ParallelToolCalls bool

        Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

      • Prompt ResponsePrompt

        Reference to a prompt template and its variables. Learn more.

        • ID string

          The unique identifier of the prompt template to use.

        • Variables map[string, ResponsePromptVariableUnion]

          Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

          • string

          • type ResponseInputText struct{…}

            A text input to the model.

            • Text string

              The text input to the model.

            • Type InputText

              The type of the input item. Always input_text.

              • const InputTextInputText InputText = "input_text"
          • type ResponseInputImage struct{…}

            An image input to the model. Learn about image inputs.

            • Detail ResponseInputImageDetail

              The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

              • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

              • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

              • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

              • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

            • Type InputImage

              The type of the input item. Always input_image.

              • const InputImageInputImage InputImage = "input_image"
            • FileID string

              The ID of the file to be sent to the model.

            • ImageURL string

              The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

          • type ResponseInputFile struct{…}

            A file input to the model.

            • Type InputFile

              The type of the input item. Always input_file.

              • const InputFileInputFile InputFile = "input_file"
            • Detail ResponseInputFileDetail

              The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

              • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

              • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

            • FileData string

              The content of the file to be sent to the model.

            • FileID string

              The ID of the file to be sent to the model.

            • FileURL string

              The URL of the file to be sent to the model.

            • Filename string

              The name of the file to be sent to the model.

        • Version string

          Optional version of the prompt template.

      • Reasoning RealtimeReasoning

        Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

        • Effort RealtimeReasoningEffort

          Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

          • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

          • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

          • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

          • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

          • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

      • ToolChoice RealtimeResponseCreateParamsToolChoiceUnionResp

        How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

        • type ToolChoiceOptions string

          Controls which (if any) tool is called by the model.

          none means the model will not call any tool and instead generates a message.

          auto means the model can pick between generating a message or calling one or more tools.

          required means the model must call one or more tools.

          • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

          • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

          • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

        • type ToolChoiceFunction struct{…}

          Use this option to force the model to call a specific function.

          • Name string

            The name of the function to call.

          • Type Function

            For function calling, the type is always function.

            • const FunctionFunction Function = "function"
        • type ToolChoiceMcp struct{…}

          Use this option to force the model to call a specific tool on a remote MCP server.

          • ServerLabel string

            The label of the MCP server to use.

          • Type Mcp

            For MCP tools, the type is always mcp.

            • const McpMcp Mcp = "mcp"
          • Name string

            The name of the tool to call on the server.

      • Tools []RealtimeResponseCreateParamsToolUnionResp

        Tools available to the model.

        • type RealtimeFunctionTool struct{…}

          • Description string

            The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

          • Name string

            The name of the function.

          • Parameters any

            Parameters of the function in JSON Schema.

          • Type RealtimeFunctionToolType

            The type of the tool, i.e. function.

            • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
        • type RealtimeResponseCreateMcpTool struct{…}

          Give the model access to additional tools via remote Model Context Protocol (MCP) servers. Learn more about MCP.

          • ServerLabel string

            A label for this MCP server, used to identify it in tool calls.

          • Type Mcp

            The type of the MCP tool. Always mcp.

            • const McpMcp Mcp = "mcp"
          • AllowedTools RealtimeResponseCreateMcpToolAllowedToolsUnion

            List of allowed tool names or a filter object.

            • []string

            • RealtimeResponseCreateMcpToolAllowedToolsMcpToolFilter

              • ReadOnly bool

                Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

              • ToolNames []string

                List of allowed tool names.

          • Authorization string

            An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

          • ConnectorID RealtimeResponseCreateMcpToolConnectorID

            Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

            Currently supported connector_id values are:

            • Dropbox: connector_dropbox

            • Gmail: connector_gmail

            • Google Calendar: connector_googlecalendar

            • Google Drive: connector_googledrive

            • Microsoft Teams: connector_microsoftteams

            • Outlook Calendar: connector_outlookcalendar

            • Outlook Email: connector_outlookemail

            • SharePoint: connector_sharepoint

            • const RealtimeResponseCreateMcpToolConnectorIDConnectorDropbox RealtimeResponseCreateMcpToolConnectorID = "connector_dropbox"

            • const RealtimeResponseCreateMcpToolConnectorIDConnectorGmail RealtimeResponseCreateMcpToolConnectorID = "connector_gmail"

            • const RealtimeResponseCreateMcpToolConnectorIDConnectorGooglecalendar RealtimeResponseCreateMcpToolConnectorID = "connector_googlecalendar"

            • const RealtimeResponseCreateMcpToolConnectorIDConnectorGoogledrive RealtimeResponseCreateMcpToolConnectorID = "connector_googledrive"

            • const RealtimeResponseCreateMcpToolConnectorIDConnectorMicrosoftteams RealtimeResponseCreateMcpToolConnectorID = "connector_microsoftteams"

            • const RealtimeResponseCreateMcpToolConnectorIDConnectorOutlookcalendar RealtimeResponseCreateMcpToolConnectorID = "connector_outlookcalendar"

            • const RealtimeResponseCreateMcpToolConnectorIDConnectorOutlookemail RealtimeResponseCreateMcpToolConnectorID = "connector_outlookemail"

            • const RealtimeResponseCreateMcpToolConnectorIDConnectorSharepoint RealtimeResponseCreateMcpToolConnectorID = "connector_sharepoint"

          • DeferLoading bool

            Whether this MCP tool is deferred and discovered via tool search.

          • Headers map[string, string]

            Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

          • RequireApproval RealtimeResponseCreateMcpToolRequireApprovalUnion

            Specify which of the MCP server's tools require approval.

            • RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilter

              • Always RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilterAlways

                A filter object to specify which tools are allowed.

                • ReadOnly bool

                  Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                • ToolNames []string

                  List of allowed tool names.

              • Never RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalFilterNever

                A filter object to specify which tools are allowed.

                • ReadOnly bool

                  Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                • ToolNames []string

                  List of allowed tool names.

            • string

              • const RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSettingAlways RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSetting = "always"

              • const RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSettingNever RealtimeResponseCreateMcpToolRequireApprovalMcpToolApprovalSetting = "never"

          • ServerDescription string

            Optional description of the MCP server, used to provide more context.

          • ServerURL string

            The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

          • TunnelID string

            The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

Response Created Event

  • type ResponseCreatedEvent struct{…}

    Returned when a new Response is created. The first event of response creation, where the response is in an initial state of in_progress.

    • EventID string

      The unique ID of the server event.

    • Response RealtimeResponse

      The response resource.

      • ID string

        The unique ID of the response, will look like resp_1234.

      • Audio RealtimeResponseAudio

        Configuration for audio output.

        • Output RealtimeResponseAudioOutput

          • Format RealtimeAudioFormatsUnion

            The format of the output audio.

            • type RealtimeAudioFormatsAudioPCM struct{…}

              The PCM audio format. Only a 24kHz sample rate is supported.

              • Rate int64

                The sample rate of the audio. Always 24000.

                • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
              • Type string

                The audio format. Always audio/pcm.

                • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
            • type RealtimeAudioFormatsAudioPCMU struct{…}

              The G.711 μ-law format.

              • Type string

                The audio format. Always audio/pcmu.

                • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
            • type RealtimeAudioFormatsAudioPCMA struct{…}

              The G.711 A-law format.

              • Type string

                The audio format. Always audio/pcma.

                • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
          • Voice string

            The voice the model uses to respond. Voice cannot be changed during the session once the model has responded with audio at least once. Current voice options are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. We recommend marin and cedar for best quality.

            • string

            • string

              • const RealtimeResponseAudioOutputVoiceAlloy RealtimeResponseAudioOutputVoice = "alloy"

              • const RealtimeResponseAudioOutputVoiceAsh RealtimeResponseAudioOutputVoice = "ash"

              • const RealtimeResponseAudioOutputVoiceBallad RealtimeResponseAudioOutputVoice = "ballad"

              • const RealtimeResponseAudioOutputVoiceCoral RealtimeResponseAudioOutputVoice = "coral"

              • const RealtimeResponseAudioOutputVoiceEcho RealtimeResponseAudioOutputVoice = "echo"

              • const RealtimeResponseAudioOutputVoiceSage RealtimeResponseAudioOutputVoice = "sage"

              • const RealtimeResponseAudioOutputVoiceShimmer RealtimeResponseAudioOutputVoice = "shimmer"

              • const RealtimeResponseAudioOutputVoiceVerse RealtimeResponseAudioOutputVoice = "verse"

              • const RealtimeResponseAudioOutputVoiceMarin RealtimeResponseAudioOutputVoice = "marin"

              • const RealtimeResponseAudioOutputVoiceCedar RealtimeResponseAudioOutputVoice = "cedar"

      • ConversationID string

        Which conversation the response is added to, determined by the conversation field in the response.create event. If auto, the response will be added to the default conversation and the value of conversation_id will be an id like conv_1234. If none, the response will not be added to any conversation and the value of conversation_id will be null. If responses are being triggered automatically by VAD the response will be added to the default conversation

      • MaxOutputTokens RealtimeResponseMaxOutputTokensUnion

        Maximum number of output tokens for a single assistant response, inclusive of tool calls, that was used in this response.

        • int64

        • Inf

          • const InfInf Inf = "inf"
      • Metadata Metadata

        Set of 16 key-value pairs that can be attached to an object. This can be useful for storing additional information about the object in a structured format, and querying for objects via API or the dashboard.

        Keys are strings with a maximum length of 64 characters. Values are strings with a maximum length of 512 characters.

      • Object RealtimeResponseObject

        The object type, must be realtime.response.

        • const RealtimeResponseObjectRealtimeResponse RealtimeResponseObject = "realtime.response"
      • Output []ConversationItemUnion

        The list of output items generated by the response.

        • type RealtimeConversationItemSystemMessage struct{…}

          A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

          • Content []RealtimeConversationItemSystemMessageContent

            The content of the message.

            • Text string

              The text content.

            • Type string

              The content type. Always input_text for system messages.

              • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
          • Role System

            The role of the message sender. Always system.

            • const SystemSystem System = "system"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemSystemMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
          • Status RealtimeConversationItemSystemMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

            • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

            • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

        • type RealtimeConversationItemUserMessage struct{…}

          A user message item in a Realtime conversation.

          • Content []RealtimeConversationItemUserMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Detail string

              The detail level of the image (for input_image). auto will default to high.

              • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

              • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

              • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

            • ImageURL string

              Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

            • Text string

              The text content (for input_text).

            • Transcript string

              Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

            • Type string

              The content type (input_text, input_audio, or input_image).

              • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

              • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

              • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

          • Role User

            The role of the message sender. Always user.

            • const UserUser User = "user"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemUserMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
          • Status RealtimeConversationItemUserMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

            • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

            • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

        • type RealtimeConversationItemAssistantMessage struct{…}

          An assistant message item in a Realtime conversation.

          • Content []RealtimeConversationItemAssistantMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Text string

              The text content.

            • Transcript string

              The transcript of the audio content, this will always be present if the output type is audio.

            • Type string

              The content type, output_text or output_audio depending on the session output_modalities configuration.

              • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

              • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

          • Role Assistant

            The role of the message sender. Always assistant.

            • const AssistantAssistant Assistant = "assistant"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemAssistantMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
          • Status RealtimeConversationItemAssistantMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

            • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

            • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

        • type RealtimeConversationItemFunctionCall struct{…}

          A function call item in a Realtime conversation.

          • Arguments string

            The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

          • Name string

            The name of the function being called.

          • Type FunctionCall

            The type of the item. Always function_call.

            • const FunctionCallFunctionCall FunctionCall = "function_call"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • CallID string

            The ID of the function call.

          • Object RealtimeConversationItemFunctionCallObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

            • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

        • type RealtimeConversationItemFunctionCallOutput struct{…}

          A function call output item in a Realtime conversation.

          • CallID string

            The ID of the function call this output is for.

          • Output string

            The output of the function call, this is free text and can contain any information or simply be empty.

          • Type FunctionCallOutput

            The type of the item. Always function_call_output.

            • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemFunctionCallOutputObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallOutputStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

            • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

        • type RealtimeMcpApprovalResponse struct{…}

          A Realtime item responding to an MCP approval request.

          • ID string

            The unique ID of the approval response.

          • ApprovalRequestID string

            The ID of the approval request being answered.

          • Approve bool

            Whether the request was approved.

          • Type McpApprovalResponse

            The type of the item. Always mcp_approval_response.

            • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
          • Reason string

            Optional reason for the decision.

        • type RealtimeMcpListTools struct{…}

          A Realtime item listing tools available on an MCP server.

          • ServerLabel string

            The label of the MCP server.

          • Tools []RealtimeMcpListToolsTool

            The tools available on the server.

            • InputSchema any

              The JSON schema describing the tool's input.

            • Name string

              The name of the tool.

            • Annotations any

              Additional annotations about the tool.

            • Description string

              The description of the tool.

          • Type McpListTools

            The type of the item. Always mcp_list_tools.

            • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
          • ID string

            The unique ID of the list.

        • type RealtimeMcpToolCall struct{…}

          A Realtime item representing an invocation of a tool on an MCP server.

          • ID string

            The unique ID of the tool call.

          • Arguments string

            A JSON string of the arguments passed to the tool.

          • Name string

            The name of the tool that was run.

          • ServerLabel string

            The label of the MCP server running the tool.

          • Type McpCall

            The type of the item. Always mcp_call.

            • const McpCallMcpCall McpCall = "mcp_call"
          • ApprovalRequestID string

            The ID of an associated approval request, if any.

          • Error RealtimeMcpToolCallErrorUnion

            The error from the tool call, if any.

            • type RealtimeMcpProtocolError struct{…}

              • Code int64

              • Message string

              • Type ProtocolError

                • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
            • type RealtimeMcpToolExecutionError struct{…}

              • Message string

              • Type ToolExecutionError

                • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
            • type RealtimeMcphttpError struct{…}

              • Code int64

              • Message string

              • Type HTTPError

                • const HTTPErrorHTTPError HTTPError = "http_error"
          • Output string

            The output from the tool call.

        • type RealtimeMcpApprovalRequest struct{…}

          A Realtime item requesting human approval of a tool invocation.

          • ID string

            The unique ID of the approval request.

          • Arguments string

            A JSON string of arguments for the tool.

          • Name string

            The name of the tool to run.

          • ServerLabel string

            The label of the MCP server making the request.

          • Type McpApprovalRequest

            The type of the item. Always mcp_approval_request.

            • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
      • OutputModalities []string

        The set of modalities the model used to respond, currently the only possible values are [\"audio\"], [\"text\"]. Audio output always include a text transcript. Setting the output to mode text will disable audio output from the model.

        • const RealtimeResponseOutputModalityText RealtimeResponseOutputModality = "text"

        • const RealtimeResponseOutputModalityAudio RealtimeResponseOutputModality = "audio"

      • Status RealtimeResponseStatus

        The final status of the response (completed, cancelled, failed, or incomplete, in_progress).

        • const RealtimeResponseStatusCompleted RealtimeResponseStatus = "completed"

        • const RealtimeResponseStatusCancelled RealtimeResponseStatus = "cancelled"

        • const RealtimeResponseStatusFailed RealtimeResponseStatus = "failed"

        • const RealtimeResponseStatusIncomplete RealtimeResponseStatus = "incomplete"

        • const RealtimeResponseStatusInProgress RealtimeResponseStatus = "in_progress"

      • StatusDetails RealtimeResponseStatus

        Additional details about the status.

        • Error RealtimeResponseStatusError

          A description of the error that caused the response to fail, populated when the status is failed.

          • Code string

            Error code, if any.

          • Type string

            The type of error.

        • Reason RealtimeResponseStatusReason

          The reason the Response did not complete. For a cancelled Response, one of turn_detected (the server VAD detected a new start of speech) or client_cancelled (the client sent a cancel event). For an incomplete Response, one of max_output_tokens or content_filter (the server-side safety filter activated and cut off the response).

          • const RealtimeResponseStatusReasonTurnDetected RealtimeResponseStatusReason = "turn_detected"

          • const RealtimeResponseStatusReasonClientCancelled RealtimeResponseStatusReason = "client_cancelled"

          • const RealtimeResponseStatusReasonMaxOutputTokens RealtimeResponseStatusReason = "max_output_tokens"

          • const RealtimeResponseStatusReasonContentFilter RealtimeResponseStatusReason = "content_filter"

        • Type RealtimeResponseStatusType

          The type of error that caused the response to fail, corresponding with the status field (completed, cancelled, incomplete, failed).

          • const RealtimeResponseStatusTypeCompleted RealtimeResponseStatusType = "completed"

          • const RealtimeResponseStatusTypeCancelled RealtimeResponseStatusType = "cancelled"

          • const RealtimeResponseStatusTypeIncomplete RealtimeResponseStatusType = "incomplete"

          • const RealtimeResponseStatusTypeFailed RealtimeResponseStatusType = "failed"

      • Usage RealtimeResponseUsage

        Usage statistics for the Response, this will correspond to billing. A Realtime API session will maintain a conversation context and append new Items to the Conversation, thus output from previous turns (text and audio tokens) will become the input for later turns.

        • InputTokenDetails RealtimeResponseUsageInputTokenDetails

          Details about the input tokens used in the Response. Cached tokens are tokens from previous turns in the conversation that are included as context for the current response. Cached tokens here are counted as a subset of input tokens, meaning input tokens will include cached and uncached tokens.

          • AudioTokens int64

            The number of audio tokens used as input for the Response.

          • CachedTokens int64

            The number of cached tokens used as input for the Response.

          • CachedTokensDetails RealtimeResponseUsageInputTokenDetailsCachedTokensDetails

            Details about the cached tokens used as input for the Response.

            • AudioTokens int64

              The number of cached audio tokens used as input for the Response.

            • ImageTokens int64

              The number of cached image tokens used as input for the Response.

            • TextTokens int64

              The number of cached text tokens used as input for the Response.

          • ImageTokens int64

            The number of image tokens used as input for the Response.

          • TextTokens int64

            The number of text tokens used as input for the Response.

        • InputTokens int64

          The number of input tokens used in the Response, including text and audio tokens.

        • OutputTokenDetails RealtimeResponseUsageOutputTokenDetails

          Details about the output tokens used in the Response.

          • AudioTokens int64

            The number of audio tokens used in the Response.

          • TextTokens int64

            The number of text tokens used in the Response.

        • OutputTokens int64

          The number of output tokens sent in the Response, including text and audio tokens.

        • TotalTokens int64

          The total number of tokens in the Response including input and output text and audio tokens.

    • Type ResponseCreated

      The event type, must be response.created.

      • const ResponseCreatedResponseCreated ResponseCreated = "response.created"

Response Done Event

  • type ResponseDoneEvent struct{…}

    Returned when a Response is done streaming. Always emitted, no matter the final state. The Response object included in the response.done event will include all output Items in the Response but will omit the raw audio data.

    Clients should check the status field of the Response to determine if it was successful (completed) or if there was another outcome: cancelled, failed, or incomplete.

    A response will contain all output items that were generated during the response, excluding any audio content.

    • EventID string

      The unique ID of the server event.

    • Response RealtimeResponse

      The response resource.

      • ID string

        The unique ID of the response, will look like resp_1234.

      • Audio RealtimeResponseAudio

        Configuration for audio output.

        • Output RealtimeResponseAudioOutput

          • Format RealtimeAudioFormatsUnion

            The format of the output audio.

            • type RealtimeAudioFormatsAudioPCM struct{…}

              The PCM audio format. Only a 24kHz sample rate is supported.

              • Rate int64

                The sample rate of the audio. Always 24000.

                • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
              • Type string

                The audio format. Always audio/pcm.

                • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
            • type RealtimeAudioFormatsAudioPCMU struct{…}

              The G.711 μ-law format.

              • Type string

                The audio format. Always audio/pcmu.

                • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
            • type RealtimeAudioFormatsAudioPCMA struct{…}

              The G.711 A-law format.

              • Type string

                The audio format. Always audio/pcma.

                • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
          • Voice string

            The voice the model uses to respond. Voice cannot be changed during the session once the model has responded with audio at least once. Current voice options are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. We recommend marin and cedar for best quality.

            • string

            • string

              • const RealtimeResponseAudioOutputVoiceAlloy RealtimeResponseAudioOutputVoice = "alloy"

              • const RealtimeResponseAudioOutputVoiceAsh RealtimeResponseAudioOutputVoice = "ash"

              • const RealtimeResponseAudioOutputVoiceBallad RealtimeResponseAudioOutputVoice = "ballad"

              • const RealtimeResponseAudioOutputVoiceCoral RealtimeResponseAudioOutputVoice = "coral"

              • const RealtimeResponseAudioOutputVoiceEcho RealtimeResponseAudioOutputVoice = "echo"

              • const RealtimeResponseAudioOutputVoiceSage RealtimeResponseAudioOutputVoice = "sage"

              • const RealtimeResponseAudioOutputVoiceShimmer RealtimeResponseAudioOutputVoice = "shimmer"

              • const RealtimeResponseAudioOutputVoiceVerse RealtimeResponseAudioOutputVoice = "verse"

              • const RealtimeResponseAudioOutputVoiceMarin RealtimeResponseAudioOutputVoice = "marin"

              • const RealtimeResponseAudioOutputVoiceCedar RealtimeResponseAudioOutputVoice = "cedar"

      • ConversationID string

        Which conversation the response is added to, determined by the conversation field in the response.create event. If auto, the response will be added to the default conversation and the value of conversation_id will be an id like conv_1234. If none, the response will not be added to any conversation and the value of conversation_id will be null. If responses are being triggered automatically by VAD the response will be added to the default conversation

      • MaxOutputTokens RealtimeResponseMaxOutputTokensUnion

        Maximum number of output tokens for a single assistant response, inclusive of tool calls, that was used in this response.

        • int64

        • Inf

          • const InfInf Inf = "inf"
      • Metadata Metadata

        Set of 16 key-value pairs that can be attached to an object. This can be useful for storing additional information about the object in a structured format, and querying for objects via API or the dashboard.

        Keys are strings with a maximum length of 64 characters. Values are strings with a maximum length of 512 characters.

      • Object RealtimeResponseObject

        The object type, must be realtime.response.

        • const RealtimeResponseObjectRealtimeResponse RealtimeResponseObject = "realtime.response"
      • Output []ConversationItemUnion

        The list of output items generated by the response.

        • type RealtimeConversationItemSystemMessage struct{…}

          A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

          • Content []RealtimeConversationItemSystemMessageContent

            The content of the message.

            • Text string

              The text content.

            • Type string

              The content type. Always input_text for system messages.

              • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
          • Role System

            The role of the message sender. Always system.

            • const SystemSystem System = "system"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemSystemMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
          • Status RealtimeConversationItemSystemMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

            • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

            • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

        • type RealtimeConversationItemUserMessage struct{…}

          A user message item in a Realtime conversation.

          • Content []RealtimeConversationItemUserMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Detail string

              The detail level of the image (for input_image). auto will default to high.

              • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

              • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

              • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

            • ImageURL string

              Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

            • Text string

              The text content (for input_text).

            • Transcript string

              Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

            • Type string

              The content type (input_text, input_audio, or input_image).

              • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

              • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

              • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

          • Role User

            The role of the message sender. Always user.

            • const UserUser User = "user"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemUserMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
          • Status RealtimeConversationItemUserMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

            • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

            • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

        • type RealtimeConversationItemAssistantMessage struct{…}

          An assistant message item in a Realtime conversation.

          • Content []RealtimeConversationItemAssistantMessageContent

            The content of the message.

            • Audio string

              Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

            • Text string

              The text content.

            • Transcript string

              The transcript of the audio content, this will always be present if the output type is audio.

            • Type string

              The content type, output_text or output_audio depending on the session output_modalities configuration.

              • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

              • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

          • Role Assistant

            The role of the message sender. Always assistant.

            • const AssistantAssistant Assistant = "assistant"
          • Type Message

            The type of the item. Always message.

            • const MessageMessage Message = "message"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemAssistantMessageObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
          • Status RealtimeConversationItemAssistantMessageStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

            • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

            • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

        • type RealtimeConversationItemFunctionCall struct{…}

          A function call item in a Realtime conversation.

          • Arguments string

            The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

          • Name string

            The name of the function being called.

          • Type FunctionCall

            The type of the item. Always function_call.

            • const FunctionCallFunctionCall FunctionCall = "function_call"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • CallID string

            The ID of the function call.

          • Object RealtimeConversationItemFunctionCallObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

            • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

        • type RealtimeConversationItemFunctionCallOutput struct{…}

          A function call output item in a Realtime conversation.

          • CallID string

            The ID of the function call this output is for.

          • Output string

            The output of the function call, this is free text and can contain any information or simply be empty.

          • Type FunctionCallOutput

            The type of the item. Always function_call_output.

            • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
          • ID string

            The unique ID of the item. This may be provided by the client or generated by the server.

          • Object RealtimeConversationItemFunctionCallOutputObject

            Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

            • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
          • Status RealtimeConversationItemFunctionCallOutputStatus

            The status of the item. Has no effect on the conversation.

            • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

            • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

            • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

        • type RealtimeMcpApprovalResponse struct{…}

          A Realtime item responding to an MCP approval request.

          • ID string

            The unique ID of the approval response.

          • ApprovalRequestID string

            The ID of the approval request being answered.

          • Approve bool

            Whether the request was approved.

          • Type McpApprovalResponse

            The type of the item. Always mcp_approval_response.

            • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
          • Reason string

            Optional reason for the decision.

        • type RealtimeMcpListTools struct{…}

          A Realtime item listing tools available on an MCP server.

          • ServerLabel string

            The label of the MCP server.

          • Tools []RealtimeMcpListToolsTool

            The tools available on the server.

            • InputSchema any

              The JSON schema describing the tool's input.

            • Name string

              The name of the tool.

            • Annotations any

              Additional annotations about the tool.

            • Description string

              The description of the tool.

          • Type McpListTools

            The type of the item. Always mcp_list_tools.

            • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
          • ID string

            The unique ID of the list.

        • type RealtimeMcpToolCall struct{…}

          A Realtime item representing an invocation of a tool on an MCP server.

          • ID string

            The unique ID of the tool call.

          • Arguments string

            A JSON string of the arguments passed to the tool.

          • Name string

            The name of the tool that was run.

          • ServerLabel string

            The label of the MCP server running the tool.

          • Type McpCall

            The type of the item. Always mcp_call.

            • const McpCallMcpCall McpCall = "mcp_call"
          • ApprovalRequestID string

            The ID of an associated approval request, if any.

          • Error RealtimeMcpToolCallErrorUnion

            The error from the tool call, if any.

            • type RealtimeMcpProtocolError struct{…}

              • Code int64

              • Message string

              • Type ProtocolError

                • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
            • type RealtimeMcpToolExecutionError struct{…}

              • Message string

              • Type ToolExecutionError

                • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
            • type RealtimeMcphttpError struct{…}

              • Code int64

              • Message string

              • Type HTTPError

                • const HTTPErrorHTTPError HTTPError = "http_error"
          • Output string

            The output from the tool call.

        • type RealtimeMcpApprovalRequest struct{…}

          A Realtime item requesting human approval of a tool invocation.

          • ID string

            The unique ID of the approval request.

          • Arguments string

            A JSON string of arguments for the tool.

          • Name string

            The name of the tool to run.

          • ServerLabel string

            The label of the MCP server making the request.

          • Type McpApprovalRequest

            The type of the item. Always mcp_approval_request.

            • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
      • OutputModalities []string

        The set of modalities the model used to respond, currently the only possible values are [\"audio\"], [\"text\"]. Audio output always include a text transcript. Setting the output to mode text will disable audio output from the model.

        • const RealtimeResponseOutputModalityText RealtimeResponseOutputModality = "text"

        • const RealtimeResponseOutputModalityAudio RealtimeResponseOutputModality = "audio"

      • Status RealtimeResponseStatus

        The final status of the response (completed, cancelled, failed, or incomplete, in_progress).

        • const RealtimeResponseStatusCompleted RealtimeResponseStatus = "completed"

        • const RealtimeResponseStatusCancelled RealtimeResponseStatus = "cancelled"

        • const RealtimeResponseStatusFailed RealtimeResponseStatus = "failed"

        • const RealtimeResponseStatusIncomplete RealtimeResponseStatus = "incomplete"

        • const RealtimeResponseStatusInProgress RealtimeResponseStatus = "in_progress"

      • StatusDetails RealtimeResponseStatus

        Additional details about the status.

        • Error RealtimeResponseStatusError

          A description of the error that caused the response to fail, populated when the status is failed.

          • Code string

            Error code, if any.

          • Type string

            The type of error.

        • Reason RealtimeResponseStatusReason

          The reason the Response did not complete. For a cancelled Response, one of turn_detected (the server VAD detected a new start of speech) or client_cancelled (the client sent a cancel event). For an incomplete Response, one of max_output_tokens or content_filter (the server-side safety filter activated and cut off the response).

          • const RealtimeResponseStatusReasonTurnDetected RealtimeResponseStatusReason = "turn_detected"

          • const RealtimeResponseStatusReasonClientCancelled RealtimeResponseStatusReason = "client_cancelled"

          • const RealtimeResponseStatusReasonMaxOutputTokens RealtimeResponseStatusReason = "max_output_tokens"

          • const RealtimeResponseStatusReasonContentFilter RealtimeResponseStatusReason = "content_filter"

        • Type RealtimeResponseStatusType

          The type of error that caused the response to fail, corresponding with the status field (completed, cancelled, incomplete, failed).

          • const RealtimeResponseStatusTypeCompleted RealtimeResponseStatusType = "completed"

          • const RealtimeResponseStatusTypeCancelled RealtimeResponseStatusType = "cancelled"

          • const RealtimeResponseStatusTypeIncomplete RealtimeResponseStatusType = "incomplete"

          • const RealtimeResponseStatusTypeFailed RealtimeResponseStatusType = "failed"

      • Usage RealtimeResponseUsage

        Usage statistics for the Response, this will correspond to billing. A Realtime API session will maintain a conversation context and append new Items to the Conversation, thus output from previous turns (text and audio tokens) will become the input for later turns.

        • InputTokenDetails RealtimeResponseUsageInputTokenDetails

          Details about the input tokens used in the Response. Cached tokens are tokens from previous turns in the conversation that are included as context for the current response. Cached tokens here are counted as a subset of input tokens, meaning input tokens will include cached and uncached tokens.

          • AudioTokens int64

            The number of audio tokens used as input for the Response.

          • CachedTokens int64

            The number of cached tokens used as input for the Response.

          • CachedTokensDetails RealtimeResponseUsageInputTokenDetailsCachedTokensDetails

            Details about the cached tokens used as input for the Response.

            • AudioTokens int64

              The number of cached audio tokens used as input for the Response.

            • ImageTokens int64

              The number of cached image tokens used as input for the Response.

            • TextTokens int64

              The number of cached text tokens used as input for the Response.

          • ImageTokens int64

            The number of image tokens used as input for the Response.

          • TextTokens int64

            The number of text tokens used as input for the Response.

        • InputTokens int64

          The number of input tokens used in the Response, including text and audio tokens.

        • OutputTokenDetails RealtimeResponseUsageOutputTokenDetails

          Details about the output tokens used in the Response.

          • AudioTokens int64

            The number of audio tokens used in the Response.

          • TextTokens int64

            The number of text tokens used in the Response.

        • OutputTokens int64

          The number of output tokens sent in the Response, including text and audio tokens.

        • TotalTokens int64

          The total number of tokens in the Response including input and output text and audio tokens.

    • Type ResponseDone

      The event type, must be response.done.

      • const ResponseDoneResponseDone ResponseDone = "response.done"

Response Function Call Arguments Delta Event

  • type ResponseFunctionCallArgumentsDeltaEvent struct{…}

    Returned when the model-generated function call arguments are updated.

    • CallID string

      The ID of the function call.

    • Delta string

      The arguments delta as a JSON string.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the function call item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Type ResponseFunctionCallArgumentsDelta

      The event type, must be response.function_call_arguments.delta.

      • const ResponseFunctionCallArgumentsDeltaResponseFunctionCallArgumentsDelta ResponseFunctionCallArgumentsDelta = "response.function_call_arguments.delta"

Response Function Call Arguments Done Event

  • type ResponseFunctionCallArgumentsDoneEvent struct{…}

    Returned when the model-generated function call arguments are done streaming. Also emitted when a Response is interrupted, incomplete, or cancelled.

    • Arguments string

      The final arguments as a JSON string.

    • CallID string

      The ID of the function call.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the function call item.

    • Name string

      The name of the function that was called.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Type ResponseFunctionCallArgumentsDone

      The event type, must be response.function_call_arguments.done.

      • const ResponseFunctionCallArgumentsDoneResponseFunctionCallArgumentsDone ResponseFunctionCallArgumentsDone = "response.function_call_arguments.done"

Response Mcp Call Arguments Delta

  • type ResponseMcpCallArgumentsDelta struct{…}

    Returned when MCP tool call arguments are updated during response generation.

    • Delta string

      The JSON-encoded arguments delta.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the MCP tool call item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Type ResponseMcpCallArgumentsDelta

      The event type, must be response.mcp_call_arguments.delta.

      • const ResponseMcpCallArgumentsDeltaResponseMcpCallArgumentsDelta ResponseMcpCallArgumentsDelta = "response.mcp_call_arguments.delta"
    • Obfuscation string

      If present, indicates the delta text was obfuscated.

Response Mcp Call Arguments Done

  • type ResponseMcpCallArgumentsDone struct{…}

    Returned when MCP tool call arguments are finalized during response generation.

    • Arguments string

      The final JSON-encoded arguments string.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the MCP tool call item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Type ResponseMcpCallArgumentsDone

      The event type, must be response.mcp_call_arguments.done.

      • const ResponseMcpCallArgumentsDoneResponseMcpCallArgumentsDone ResponseMcpCallArgumentsDone = "response.mcp_call_arguments.done"

Response Mcp Call Completed

  • type ResponseMcpCallCompleted struct{…}

    Returned when an MCP tool call has completed successfully.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the MCP tool call item.

    • OutputIndex int64

      The index of the output item in the response.

    • Type ResponseMcpCallCompleted

      The event type, must be response.mcp_call.completed.

      • const ResponseMcpCallCompletedResponseMcpCallCompleted ResponseMcpCallCompleted = "response.mcp_call.completed"

Response Mcp Call Failed

  • type ResponseMcpCallFailed struct{…}

    Returned when an MCP tool call has failed.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the MCP tool call item.

    • OutputIndex int64

      The index of the output item in the response.

    • Type ResponseMcpCallFailed

      The event type, must be response.mcp_call.failed.

      • const ResponseMcpCallFailedResponseMcpCallFailed ResponseMcpCallFailed = "response.mcp_call.failed"

Response Mcp Call In Progress

  • type ResponseMcpCallInProgress struct{…}

    Returned when an MCP tool call has started and is in progress.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the MCP tool call item.

    • OutputIndex int64

      The index of the output item in the response.

    • Type ResponseMcpCallInProgress

      The event type, must be response.mcp_call.in_progress.

      • const ResponseMcpCallInProgressResponseMcpCallInProgress ResponseMcpCallInProgress = "response.mcp_call.in_progress"

Response Output Item Added Event

  • type ResponseOutputItemAddedEvent struct{…}

    Returned when a new Item is created during Response generation.

    • EventID string

      The unique ID of the server event.

    • Item ConversationItemUnion

      A single item within a Realtime conversation.

      • type RealtimeConversationItemSystemMessage struct{…}

        A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

        • Content []RealtimeConversationItemSystemMessageContent

          The content of the message.

          • Text string

            The text content.

          • Type string

            The content type. Always input_text for system messages.

            • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
        • Role System

          The role of the message sender. Always system.

          • const SystemSystem System = "system"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemSystemMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
        • Status RealtimeConversationItemSystemMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

          • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

          • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

      • type RealtimeConversationItemUserMessage struct{…}

        A user message item in a Realtime conversation.

        • Content []RealtimeConversationItemUserMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Detail string

            The detail level of the image (for input_image). auto will default to high.

            • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

            • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

            • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

          • ImageURL string

            Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

          • Text string

            The text content (for input_text).

          • Transcript string

            Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

          • Type string

            The content type (input_text, input_audio, or input_image).

            • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

            • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

            • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

        • Role User

          The role of the message sender. Always user.

          • const UserUser User = "user"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemUserMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
        • Status RealtimeConversationItemUserMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

          • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

          • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

      • type RealtimeConversationItemAssistantMessage struct{…}

        An assistant message item in a Realtime conversation.

        • Content []RealtimeConversationItemAssistantMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Text string

            The text content.

          • Transcript string

            The transcript of the audio content, this will always be present if the output type is audio.

          • Type string

            The content type, output_text or output_audio depending on the session output_modalities configuration.

            • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

            • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

        • Role Assistant

          The role of the message sender. Always assistant.

          • const AssistantAssistant Assistant = "assistant"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemAssistantMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
        • Status RealtimeConversationItemAssistantMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

          • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

          • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

      • type RealtimeConversationItemFunctionCall struct{…}

        A function call item in a Realtime conversation.

        • Arguments string

          The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

        • Name string

          The name of the function being called.

        • Type FunctionCall

          The type of the item. Always function_call.

          • const FunctionCallFunctionCall FunctionCall = "function_call"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • CallID string

          The ID of the function call.

        • Object RealtimeConversationItemFunctionCallObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

          • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

      • type RealtimeConversationItemFunctionCallOutput struct{…}

        A function call output item in a Realtime conversation.

        • CallID string

          The ID of the function call this output is for.

        • Output string

          The output of the function call, this is free text and can contain any information or simply be empty.

        • Type FunctionCallOutput

          The type of the item. Always function_call_output.

          • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemFunctionCallOutputObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallOutputStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

          • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

      • type RealtimeMcpApprovalResponse struct{…}

        A Realtime item responding to an MCP approval request.

        • ID string

          The unique ID of the approval response.

        • ApprovalRequestID string

          The ID of the approval request being answered.

        • Approve bool

          Whether the request was approved.

        • Type McpApprovalResponse

          The type of the item. Always mcp_approval_response.

          • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
        • Reason string

          Optional reason for the decision.

      • type RealtimeMcpListTools struct{…}

        A Realtime item listing tools available on an MCP server.

        • ServerLabel string

          The label of the MCP server.

        • Tools []RealtimeMcpListToolsTool

          The tools available on the server.

          • InputSchema any

            The JSON schema describing the tool's input.

          • Name string

            The name of the tool.

          • Annotations any

            Additional annotations about the tool.

          • Description string

            The description of the tool.

        • Type McpListTools

          The type of the item. Always mcp_list_tools.

          • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
        • ID string

          The unique ID of the list.

      • type RealtimeMcpToolCall struct{…}

        A Realtime item representing an invocation of a tool on an MCP server.

        • ID string

          The unique ID of the tool call.

        • Arguments string

          A JSON string of the arguments passed to the tool.

        • Name string

          The name of the tool that was run.

        • ServerLabel string

          The label of the MCP server running the tool.

        • Type McpCall

          The type of the item. Always mcp_call.

          • const McpCallMcpCall McpCall = "mcp_call"
        • ApprovalRequestID string

          The ID of an associated approval request, if any.

        • Error RealtimeMcpToolCallErrorUnion

          The error from the tool call, if any.

          • type RealtimeMcpProtocolError struct{…}

            • Code int64

            • Message string

            • Type ProtocolError

              • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
          • type RealtimeMcpToolExecutionError struct{…}

            • Message string

            • Type ToolExecutionError

              • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
          • type RealtimeMcphttpError struct{…}

            • Code int64

            • Message string

            • Type HTTPError

              • const HTTPErrorHTTPError HTTPError = "http_error"
        • Output string

          The output from the tool call.

      • type RealtimeMcpApprovalRequest struct{…}

        A Realtime item requesting human approval of a tool invocation.

        • ID string

          The unique ID of the approval request.

        • Arguments string

          A JSON string of arguments for the tool.

        • Name string

          The name of the tool to run.

        • ServerLabel string

          The label of the MCP server making the request.

        • Type McpApprovalRequest

          The type of the item. Always mcp_approval_request.

          • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
    • OutputIndex int64

      The index of the output item in the Response.

    • ResponseID string

      The ID of the Response to which the item belongs.

    • Type ResponseOutputItemAdded

      The event type, must be response.output_item.added.

      • const ResponseOutputItemAddedResponseOutputItemAdded ResponseOutputItemAdded = "response.output_item.added"

Response Output Item Done Event

  • type ResponseOutputItemDoneEvent struct{…}

    Returned when an Item is done streaming. Also emitted when a Response is interrupted, incomplete, or cancelled.

    • EventID string

      The unique ID of the server event.

    • Item ConversationItemUnion

      A single item within a Realtime conversation.

      • type RealtimeConversationItemSystemMessage struct{…}

        A system message in a Realtime conversation can be used to provide additional context or instructions to the model. This is similar but distinct from the instruction prompt provided at the start of a conversation, as system messages can be added at any point in the conversation. For major changes to the conversation's behavior, use instructions, but for smaller updates (e.g. "the user is now asking about a different topic"), use system messages.

        • Content []RealtimeConversationItemSystemMessageContent

          The content of the message.

          • Text string

            The text content.

          • Type string

            The content type. Always input_text for system messages.

            • const RealtimeConversationItemSystemMessageContentTypeInputText RealtimeConversationItemSystemMessageContentType = "input_text"
        • Role System

          The role of the message sender. Always system.

          • const SystemSystem System = "system"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemSystemMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemSystemMessageObjectRealtimeItem RealtimeConversationItemSystemMessageObject = "realtime.item"
        • Status RealtimeConversationItemSystemMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemSystemMessageStatusCompleted RealtimeConversationItemSystemMessageStatus = "completed"

          • const RealtimeConversationItemSystemMessageStatusIncomplete RealtimeConversationItemSystemMessageStatus = "incomplete"

          • const RealtimeConversationItemSystemMessageStatusInProgress RealtimeConversationItemSystemMessageStatus = "in_progress"

      • type RealtimeConversationItemUserMessage struct{…}

        A user message item in a Realtime conversation.

        • Content []RealtimeConversationItemUserMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes (for input_audio), these will be parsed as the format specified in the session input audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Detail string

            The detail level of the image (for input_image). auto will default to high.

            • const RealtimeConversationItemUserMessageContentDetailAuto RealtimeConversationItemUserMessageContentDetail = "auto"

            • const RealtimeConversationItemUserMessageContentDetailLow RealtimeConversationItemUserMessageContentDetail = "low"

            • const RealtimeConversationItemUserMessageContentDetailHigh RealtimeConversationItemUserMessageContentDetail = "high"

          • ImageURL string

            Base64-encoded image bytes (for input_image) as a data URI. For example data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAA.... Supported formats are PNG and JPEG.

          • Text string

            The text content (for input_text).

          • Transcript string

            Transcript of the audio (for input_audio). This is not sent to the model, but will be attached to the message item for reference.

          • Type string

            The content type (input_text, input_audio, or input_image).

            • const RealtimeConversationItemUserMessageContentTypeInputText RealtimeConversationItemUserMessageContentType = "input_text"

            • const RealtimeConversationItemUserMessageContentTypeInputAudio RealtimeConversationItemUserMessageContentType = "input_audio"

            • const RealtimeConversationItemUserMessageContentTypeInputImage RealtimeConversationItemUserMessageContentType = "input_image"

        • Role User

          The role of the message sender. Always user.

          • const UserUser User = "user"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemUserMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemUserMessageObjectRealtimeItem RealtimeConversationItemUserMessageObject = "realtime.item"
        • Status RealtimeConversationItemUserMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemUserMessageStatusCompleted RealtimeConversationItemUserMessageStatus = "completed"

          • const RealtimeConversationItemUserMessageStatusIncomplete RealtimeConversationItemUserMessageStatus = "incomplete"

          • const RealtimeConversationItemUserMessageStatusInProgress RealtimeConversationItemUserMessageStatus = "in_progress"

      • type RealtimeConversationItemAssistantMessage struct{…}

        An assistant message item in a Realtime conversation.

        • Content []RealtimeConversationItemAssistantMessageContent

          The content of the message.

          • Audio string

            Base64-encoded audio bytes, these will be parsed as the format specified in the session output audio type configuration. This defaults to PCM 16-bit 24kHz mono if not specified.

          • Text string

            The text content.

          • Transcript string

            The transcript of the audio content, this will always be present if the output type is audio.

          • Type string

            The content type, output_text or output_audio depending on the session output_modalities configuration.

            • const RealtimeConversationItemAssistantMessageContentTypeOutputText RealtimeConversationItemAssistantMessageContentType = "output_text"

            • const RealtimeConversationItemAssistantMessageContentTypeOutputAudio RealtimeConversationItemAssistantMessageContentType = "output_audio"

        • Role Assistant

          The role of the message sender. Always assistant.

          • const AssistantAssistant Assistant = "assistant"
        • Type Message

          The type of the item. Always message.

          • const MessageMessage Message = "message"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemAssistantMessageObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemAssistantMessageObjectRealtimeItem RealtimeConversationItemAssistantMessageObject = "realtime.item"
        • Status RealtimeConversationItemAssistantMessageStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemAssistantMessageStatusCompleted RealtimeConversationItemAssistantMessageStatus = "completed"

          • const RealtimeConversationItemAssistantMessageStatusIncomplete RealtimeConversationItemAssistantMessageStatus = "incomplete"

          • const RealtimeConversationItemAssistantMessageStatusInProgress RealtimeConversationItemAssistantMessageStatus = "in_progress"

      • type RealtimeConversationItemFunctionCall struct{…}

        A function call item in a Realtime conversation.

        • Arguments string

          The arguments of the function call. This is a JSON-encoded string representing the arguments passed to the function, for example {"arg1": "value1", "arg2": 42}.

        • Name string

          The name of the function being called.

        • Type FunctionCall

          The type of the item. Always function_call.

          • const FunctionCallFunctionCall FunctionCall = "function_call"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • CallID string

          The ID of the function call.

        • Object RealtimeConversationItemFunctionCallObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallObjectRealtimeItem RealtimeConversationItemFunctionCallObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallStatusCompleted RealtimeConversationItemFunctionCallStatus = "completed"

          • const RealtimeConversationItemFunctionCallStatusIncomplete RealtimeConversationItemFunctionCallStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallStatusInProgress RealtimeConversationItemFunctionCallStatus = "in_progress"

      • type RealtimeConversationItemFunctionCallOutput struct{…}

        A function call output item in a Realtime conversation.

        • CallID string

          The ID of the function call this output is for.

        • Output string

          The output of the function call, this is free text and can contain any information or simply be empty.

        • Type FunctionCallOutput

          The type of the item. Always function_call_output.

          • const FunctionCallOutputFunctionCallOutput FunctionCallOutput = "function_call_output"
        • ID string

          The unique ID of the item. This may be provided by the client or generated by the server.

        • Object RealtimeConversationItemFunctionCallOutputObject

          Identifier for the API object being returned - always realtime.item. Optional when creating a new item.

          • const RealtimeConversationItemFunctionCallOutputObjectRealtimeItem RealtimeConversationItemFunctionCallOutputObject = "realtime.item"
        • Status RealtimeConversationItemFunctionCallOutputStatus

          The status of the item. Has no effect on the conversation.

          • const RealtimeConversationItemFunctionCallOutputStatusCompleted RealtimeConversationItemFunctionCallOutputStatus = "completed"

          • const RealtimeConversationItemFunctionCallOutputStatusIncomplete RealtimeConversationItemFunctionCallOutputStatus = "incomplete"

          • const RealtimeConversationItemFunctionCallOutputStatusInProgress RealtimeConversationItemFunctionCallOutputStatus = "in_progress"

      • type RealtimeMcpApprovalResponse struct{…}

        A Realtime item responding to an MCP approval request.

        • ID string

          The unique ID of the approval response.

        • ApprovalRequestID string

          The ID of the approval request being answered.

        • Approve bool

          Whether the request was approved.

        • Type McpApprovalResponse

          The type of the item. Always mcp_approval_response.

          • const McpApprovalResponseMcpApprovalResponse McpApprovalResponse = "mcp_approval_response"
        • Reason string

          Optional reason for the decision.

      • type RealtimeMcpListTools struct{…}

        A Realtime item listing tools available on an MCP server.

        • ServerLabel string

          The label of the MCP server.

        • Tools []RealtimeMcpListToolsTool

          The tools available on the server.

          • InputSchema any

            The JSON schema describing the tool's input.

          • Name string

            The name of the tool.

          • Annotations any

            Additional annotations about the tool.

          • Description string

            The description of the tool.

        • Type McpListTools

          The type of the item. Always mcp_list_tools.

          • const McpListToolsMcpListTools McpListTools = "mcp_list_tools"
        • ID string

          The unique ID of the list.

      • type RealtimeMcpToolCall struct{…}

        A Realtime item representing an invocation of a tool on an MCP server.

        • ID string

          The unique ID of the tool call.

        • Arguments string

          A JSON string of the arguments passed to the tool.

        • Name string

          The name of the tool that was run.

        • ServerLabel string

          The label of the MCP server running the tool.

        • Type McpCall

          The type of the item. Always mcp_call.

          • const McpCallMcpCall McpCall = "mcp_call"
        • ApprovalRequestID string

          The ID of an associated approval request, if any.

        • Error RealtimeMcpToolCallErrorUnion

          The error from the tool call, if any.

          • type RealtimeMcpProtocolError struct{…}

            • Code int64

            • Message string

            • Type ProtocolError

              • const ProtocolErrorProtocolError ProtocolError = "protocol_error"
          • type RealtimeMcpToolExecutionError struct{…}

            • Message string

            • Type ToolExecutionError

              • const ToolExecutionErrorToolExecutionError ToolExecutionError = "tool_execution_error"
          • type RealtimeMcphttpError struct{…}

            • Code int64

            • Message string

            • Type HTTPError

              • const HTTPErrorHTTPError HTTPError = "http_error"
        • Output string

          The output from the tool call.

      • type RealtimeMcpApprovalRequest struct{…}

        A Realtime item requesting human approval of a tool invocation.

        • ID string

          The unique ID of the approval request.

        • Arguments string

          A JSON string of arguments for the tool.

        • Name string

          The name of the tool to run.

        • ServerLabel string

          The label of the MCP server making the request.

        • Type McpApprovalRequest

          The type of the item. Always mcp_approval_request.

          • const McpApprovalRequestMcpApprovalRequest McpApprovalRequest = "mcp_approval_request"
    • OutputIndex int64

      The index of the output item in the Response.

    • ResponseID string

      The ID of the Response to which the item belongs.

    • Type ResponseOutputItemDone

      The event type, must be response.output_item.done.

      • const ResponseOutputItemDoneResponseOutputItemDone ResponseOutputItemDone = "response.output_item.done"

Response Text Delta Event

  • type ResponseTextDeltaEvent struct{…}

    Returned when the text value of an "output_text" content part is updated.

    • ContentIndex int64

      The index of the content part in the item's content array.

    • Delta string

      The text delta.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Type ResponseOutputTextDelta

      The event type, must be response.output_text.delta.

      • const ResponseOutputTextDeltaResponseOutputTextDelta ResponseOutputTextDelta = "response.output_text.delta"

Response Text Done Event

  • type ResponseTextDoneEvent struct{…}

    Returned when the text value of an "output_text" content part is done streaming. Also emitted when a Response is interrupted, incomplete, or cancelled.

    • ContentIndex int64

      The index of the content part in the item's content array.

    • EventID string

      The unique ID of the server event.

    • ItemID string

      The ID of the item.

    • OutputIndex int64

      The index of the output item in the response.

    • ResponseID string

      The ID of the response.

    • Text string

      The final text content.

    • Type ResponseOutputTextDone

      The event type, must be response.output_text.done.

      • const ResponseOutputTextDoneResponseOutputTextDone ResponseOutputTextDone = "response.output_text.done"

Session Created Event

  • type SessionCreatedEvent struct{…}

    Returned when a Session is created. Emitted automatically when a new connection is established as the first server event. This event will contain the default Session configuration.

    • EventID string

      The unique ID of the server event.

    • Session SessionCreatedEventSessionUnion

      The session configuration.

      • type RealtimeSessionCreateRequest struct{…}

        Realtime session object configuration.

        • Type Realtime

          The type of session to create. Always realtime for the Realtime API.

          • const RealtimeRealtime Realtime = "realtime"
        • Audio RealtimeAudioConfig

          Configuration for input and output audio.

          • Input RealtimeAudioConfigInput

            • Format RealtimeAudioFormatsUnion

              The format of the input audio.

              • type RealtimeAudioFormatsAudioPCM struct{…}

                The PCM audio format. Only a 24kHz sample rate is supported.

                • Rate int64

                  The sample rate of the audio. Always 24000.

                  • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
                • Type string

                  The audio format. Always audio/pcm.

                  • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
              • type RealtimeAudioFormatsAudioPCMU struct{…}

                The G.711 μ-law format.

                • Type string

                  The audio format. Always audio/pcmu.

                  • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
              • type RealtimeAudioFormatsAudioPCMA struct{…}

                The G.711 A-law format.

                • Type string

                  The audio format. Always audio/pcma.

                  • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
            • NoiseReduction RealtimeAudioConfigInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

            • Transcription AudioTranscription

              Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

              • Delay AudioTranscriptionDelay

                Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

                • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

                • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

                • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

                • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

                • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

              • Language string

                The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

              • Model AudioTranscriptionModel

                The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                • string

                • type AudioTranscriptionModel string

                  The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                  • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

                  • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

                  • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

                  • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

              • Prompt string

                An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

            • TurnDetection RealtimeAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • RealtimeAudioInputTurnDetectionServerVad

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • RealtimeAudioInputTurnDetectionSemanticVad

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

          • Output RealtimeAudioConfigOutput

            • Format RealtimeAudioFormatsUnion

              The format of the output audio.

            • Speed float64

              The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

              This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

            • Voice RealtimeAudioConfigOutputVoiceUnion

              The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

              • string

              • string

                • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

                • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

                • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

                • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

                • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

                • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

                • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

                • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

                • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

                • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

              • RealtimeAudioConfigOutputVoiceID

                • ID string

                  The custom voice ID, e.g. voice_1234.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
        • Instructions string

          The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

          Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

        • MaxOutputTokens RealtimeSessionCreateRequestMaxOutputTokensUnion

          Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

          • int64

          • Inf

            • const InfInf Inf = "inf"
        • Model RealtimeSessionCreateRequestModel

          The Realtime model used for this session.

          • string

          • RealtimeSessionCreateRequestModel

            • const RealtimeSessionCreateRequestModelGPTRealtime RealtimeSessionCreateRequestModel = "gpt-realtime"

            • const RealtimeSessionCreateRequestModelGPTRealtime1_5 RealtimeSessionCreateRequestModel = "gpt-realtime-1.5"

            • const RealtimeSessionCreateRequestModelGPTRealtime2 RealtimeSessionCreateRequestModel = "gpt-realtime-2"

            • const RealtimeSessionCreateRequestModelGPTRealtime2025_08_28 RealtimeSessionCreateRequestModel = "gpt-realtime-2025-08-28"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-10-01"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2025-06-03"

            • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview"

            • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini RealtimeSessionCreateRequestModel = "gpt-realtime-mini"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-10-06"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-12-15"

            • const RealtimeSessionCreateRequestModelGPTAudio1_5 RealtimeSessionCreateRequestModel = "gpt-audio-1.5"

            • const RealtimeSessionCreateRequestModelGPTAudioMini RealtimeSessionCreateRequestModel = "gpt-audio-mini"

            • const RealtimeSessionCreateRequestModelGPTAudioMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-10-06"

            • const RealtimeSessionCreateRequestModelGPTAudioMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-12-15"

        • OutputModalities []string

          The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

          • const RealtimeSessionCreateRequestOutputModalityText RealtimeSessionCreateRequestOutputModality = "text"

          • const RealtimeSessionCreateRequestOutputModalityAudio RealtimeSessionCreateRequestOutputModality = "audio"

        • ParallelToolCalls bool

          Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

        • Prompt ResponsePrompt

          Reference to a prompt template and its variables. Learn more.

          • ID string

            The unique identifier of the prompt template to use.

          • Variables map[string, ResponsePromptVariableUnion]

            Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

            • string

            • type ResponseInputText struct{…}

              A text input to the model.

              • Text string

                The text input to the model.

              • Type InputText

                The type of the input item. Always input_text.

                • const InputTextInputText InputText = "input_text"
            • type ResponseInputImage struct{…}

              An image input to the model. Learn about image inputs.

              • Detail ResponseInputImageDetail

                The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

                • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

                • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

                • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

                • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

              • Type InputImage

                The type of the input item. Always input_image.

                • const InputImageInputImage InputImage = "input_image"
              • FileID string

                The ID of the file to be sent to the model.

              • ImageURL string

                The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

            • type ResponseInputFile struct{…}

              A file input to the model.

              • Type InputFile

                The type of the input item. Always input_file.

                • const InputFileInputFile InputFile = "input_file"
              • Detail ResponseInputFileDetail

                The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

                • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

                • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

              • FileData string

                The content of the file to be sent to the model.

              • FileID string

                The ID of the file to be sent to the model.

              • FileURL string

                The URL of the file to be sent to the model.

              • Filename string

                The name of the file to be sent to the model.

          • Version string

            Optional version of the prompt template.

        • Reasoning RealtimeReasoning

          Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

          • Effort RealtimeReasoningEffort

            Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

            • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

            • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

            • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

            • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

            • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

        • ToolChoice RealtimeToolChoiceConfigUnion

          How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

          • type ToolChoiceOptions string

            Controls which (if any) tool is called by the model.

            none means the model will not call any tool and instead generates a message.

            auto means the model can pick between generating a message or calling one or more tools.

            required means the model must call one or more tools.

            • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

            • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

            • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

          • type ToolChoiceFunction struct{…}

            Use this option to force the model to call a specific function.

            • Name string

              The name of the function to call.

            • Type Function

              For function calling, the type is always function.

              • const FunctionFunction Function = "function"
          • type ToolChoiceMcp struct{…}

            Use this option to force the model to call a specific tool on a remote MCP server.

            • ServerLabel string

              The label of the MCP server to use.

            • Type Mcp

              For MCP tools, the type is always mcp.

              • const McpMcp Mcp = "mcp"
            • Name string

              The name of the tool to call on the server.

        • Tools RealtimeToolsConfig

          Tools available to the model.

          • type RealtimeFunctionTool struct{…}

            • Description string

              The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

            • Name string

              The name of the function.

            • Parameters any

              Parameters of the function in JSON Schema.

            • Type RealtimeFunctionToolType

              The type of the tool, i.e. function.

              • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
          • RealtimeToolsConfigUnionMcp

            • ServerLabel string

              A label for this MCP server, used to identify it in tool calls.

            • Type Mcp

              The type of the MCP tool. Always mcp.

              • const McpMcp Mcp = "mcp"
            • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

              List of allowed tool names or a filter object.

              • []string

              • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

                • ReadOnly bool

                  Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                • ToolNames []string

                  List of allowed tool names.

            • Authorization string

              An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

            • ConnectorID string

              Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

              Currently supported connector_id values are:

              • Dropbox: connector_dropbox

              • Gmail: connector_gmail

              • Google Calendar: connector_googlecalendar

              • Google Drive: connector_googledrive

              • Microsoft Teams: connector_microsoftteams

              • Outlook Calendar: connector_outlookcalendar

              • Outlook Email: connector_outlookemail

              • SharePoint: connector_sharepoint

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

            • DeferLoading bool

              Whether this MCP tool is deferred and discovered via tool search.

            • Headers map[string, string]

              Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

            • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

              Specify which of the MCP server's tools require approval.

              • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

                • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

                • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

              • string

                • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

                • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

            • ServerDescription string

              Optional description of the MCP server, used to provide more context.

            • ServerURL string

              The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

            • TunnelID string

              The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

        • Tracing RealtimeTracingConfigUnion

          Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

          auto will create a trace for the session with default values for the workflow name, group id, and metadata.

          • Auto

            • const AutoAuto Auto = "auto"
          • RealtimeTracingConfigTracingConfiguration

            • GroupID string

              The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

            • Metadata any

              The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

            • WorkflowName string

              The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

        • Truncation RealtimeTruncationUnion

          When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

          Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

          Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

          Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

          • type RealtimeTruncationRealtimeTruncationStrategy string

            The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

            • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

            • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

          • type RealtimeTruncationRetentionRatio struct{…}

            Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

            • RetentionRatio float64

              Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

            • Type RetentionRatio

              Use retention ratio truncation.

              • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
            • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

              Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

              • PostInstructions int64

                Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

      • type RealtimeTranscriptionSessionCreateRequest struct{…}

        Realtime transcription session object configuration.

        • Type Transcription

          The type of session to create. Always transcription for transcription sessions.

          • const TranscriptionTranscription Transcription = "transcription"
        • Audio RealtimeTranscriptionSessionAudio

          Configuration for input and output audio.

          • Input RealtimeTranscriptionSessionAudioInput

            • Format RealtimeAudioFormatsUnion

              The PCM audio format. Only a 24kHz sample rate is supported.

            • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • Transcription AudioTranscription

              Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

            • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeTranscriptionSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
    • Type SessionCreated

      The event type, must be session.created.

      • const SessionCreatedSessionCreated SessionCreated = "session.created"

Session Update Event

  • type SessionUpdateEvent struct{…}

    Send this event to update the session’s configuration. The client may send this event at any time to update any field except for voice and model. voice can be updated only if there have been no other audio outputs yet.

    When the server receives a session.update, it will respond with a session.updated event showing the full, effective configuration. Only the fields that are present in the session.update are updated. To clear a field like instructions, pass an empty string. To clear a field like tools, pass an empty array. To clear a field like turn_detection, pass null.

    • Session SessionUpdateEventSessionUnion

      Update the Realtime session. Choose either a realtime session or a transcription session.

      • type RealtimeSessionCreateRequest struct{…}

        Realtime session object configuration.

        • Type Realtime

          The type of session to create. Always realtime for the Realtime API.

          • const RealtimeRealtime Realtime = "realtime"
        • Audio RealtimeAudioConfig

          Configuration for input and output audio.

          • Input RealtimeAudioConfigInput

            • Format RealtimeAudioFormatsUnion

              The format of the input audio.

              • type RealtimeAudioFormatsAudioPCM struct{…}

                The PCM audio format. Only a 24kHz sample rate is supported.

                • Rate int64

                  The sample rate of the audio. Always 24000.

                  • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
                • Type string

                  The audio format. Always audio/pcm.

                  • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
              • type RealtimeAudioFormatsAudioPCMU struct{…}

                The G.711 μ-law format.

                • Type string

                  The audio format. Always audio/pcmu.

                  • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
              • type RealtimeAudioFormatsAudioPCMA struct{…}

                The G.711 A-law format.

                • Type string

                  The audio format. Always audio/pcma.

                  • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
            • NoiseReduction RealtimeAudioConfigInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

            • Transcription AudioTranscription

              Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

              • Delay AudioTranscriptionDelay

                Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

                • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

                • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

                • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

                • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

                • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

              • Language string

                The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

              • Model AudioTranscriptionModel

                The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                • string

                • type AudioTranscriptionModel string

                  The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                  • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

                  • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

                  • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

                  • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

              • Prompt string

                An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

            • TurnDetection RealtimeAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • RealtimeAudioInputTurnDetectionServerVad

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • RealtimeAudioInputTurnDetectionSemanticVad

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

          • Output RealtimeAudioConfigOutput

            • Format RealtimeAudioFormatsUnion

              The format of the output audio.

            • Speed float64

              The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

              This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

            • Voice RealtimeAudioConfigOutputVoiceUnion

              The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

              • string

              • string

                • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

                • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

                • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

                • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

                • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

                • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

                • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

                • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

                • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

                • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

              • RealtimeAudioConfigOutputVoiceID

                • ID string

                  The custom voice ID, e.g. voice_1234.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
        • Instructions string

          The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

          Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

        • MaxOutputTokens RealtimeSessionCreateRequestMaxOutputTokensUnion

          Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

          • int64

          • Inf

            • const InfInf Inf = "inf"
        • Model RealtimeSessionCreateRequestModel

          The Realtime model used for this session.

          • string

          • RealtimeSessionCreateRequestModel

            • const RealtimeSessionCreateRequestModelGPTRealtime RealtimeSessionCreateRequestModel = "gpt-realtime"

            • const RealtimeSessionCreateRequestModelGPTRealtime1_5 RealtimeSessionCreateRequestModel = "gpt-realtime-1.5"

            • const RealtimeSessionCreateRequestModelGPTRealtime2 RealtimeSessionCreateRequestModel = "gpt-realtime-2"

            • const RealtimeSessionCreateRequestModelGPTRealtime2025_08_28 RealtimeSessionCreateRequestModel = "gpt-realtime-2025-08-28"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-10-01"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2025-06-03"

            • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview"

            • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini RealtimeSessionCreateRequestModel = "gpt-realtime-mini"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-10-06"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-12-15"

            • const RealtimeSessionCreateRequestModelGPTAudio1_5 RealtimeSessionCreateRequestModel = "gpt-audio-1.5"

            • const RealtimeSessionCreateRequestModelGPTAudioMini RealtimeSessionCreateRequestModel = "gpt-audio-mini"

            • const RealtimeSessionCreateRequestModelGPTAudioMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-10-06"

            • const RealtimeSessionCreateRequestModelGPTAudioMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-12-15"

        • OutputModalities []string

          The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

          • const RealtimeSessionCreateRequestOutputModalityText RealtimeSessionCreateRequestOutputModality = "text"

          • const RealtimeSessionCreateRequestOutputModalityAudio RealtimeSessionCreateRequestOutputModality = "audio"

        • ParallelToolCalls bool

          Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

        • Prompt ResponsePrompt

          Reference to a prompt template and its variables. Learn more.

          • ID string

            The unique identifier of the prompt template to use.

          • Variables map[string, ResponsePromptVariableUnion]

            Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

            • string

            • type ResponseInputText struct{…}

              A text input to the model.

              • Text string

                The text input to the model.

              • Type InputText

                The type of the input item. Always input_text.

                • const InputTextInputText InputText = "input_text"
            • type ResponseInputImage struct{…}

              An image input to the model. Learn about image inputs.

              • Detail ResponseInputImageDetail

                The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

                • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

                • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

                • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

                • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

              • Type InputImage

                The type of the input item. Always input_image.

                • const InputImageInputImage InputImage = "input_image"
              • FileID string

                The ID of the file to be sent to the model.

              • ImageURL string

                The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

            • type ResponseInputFile struct{…}

              A file input to the model.

              • Type InputFile

                The type of the input item. Always input_file.

                • const InputFileInputFile InputFile = "input_file"
              • Detail ResponseInputFileDetail

                The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

                • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

                • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

              • FileData string

                The content of the file to be sent to the model.

              • FileID string

                The ID of the file to be sent to the model.

              • FileURL string

                The URL of the file to be sent to the model.

              • Filename string

                The name of the file to be sent to the model.

          • Version string

            Optional version of the prompt template.

        • Reasoning RealtimeReasoning

          Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

          • Effort RealtimeReasoningEffort

            Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

            • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

            • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

            • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

            • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

            • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

        • ToolChoice RealtimeToolChoiceConfigUnion

          How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

          • type ToolChoiceOptions string

            Controls which (if any) tool is called by the model.

            none means the model will not call any tool and instead generates a message.

            auto means the model can pick between generating a message or calling one or more tools.

            required means the model must call one or more tools.

            • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

            • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

            • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

          • type ToolChoiceFunction struct{…}

            Use this option to force the model to call a specific function.

            • Name string

              The name of the function to call.

            • Type Function

              For function calling, the type is always function.

              • const FunctionFunction Function = "function"
          • type ToolChoiceMcp struct{…}

            Use this option to force the model to call a specific tool on a remote MCP server.

            • ServerLabel string

              The label of the MCP server to use.

            • Type Mcp

              For MCP tools, the type is always mcp.

              • const McpMcp Mcp = "mcp"
            • Name string

              The name of the tool to call on the server.

        • Tools RealtimeToolsConfig

          Tools available to the model.

          • type RealtimeFunctionTool struct{…}

            • Description string

              The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

            • Name string

              The name of the function.

            • Parameters any

              Parameters of the function in JSON Schema.

            • Type RealtimeFunctionToolType

              The type of the tool, i.e. function.

              • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
          • RealtimeToolsConfigUnionMcp

            • ServerLabel string

              A label for this MCP server, used to identify it in tool calls.

            • Type Mcp

              The type of the MCP tool. Always mcp.

              • const McpMcp Mcp = "mcp"
            • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

              List of allowed tool names or a filter object.

              • []string

              • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

                • ReadOnly bool

                  Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                • ToolNames []string

                  List of allowed tool names.

            • Authorization string

              An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

            • ConnectorID string

              Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

              Currently supported connector_id values are:

              • Dropbox: connector_dropbox

              • Gmail: connector_gmail

              • Google Calendar: connector_googlecalendar

              • Google Drive: connector_googledrive

              • Microsoft Teams: connector_microsoftteams

              • Outlook Calendar: connector_outlookcalendar

              • Outlook Email: connector_outlookemail

              • SharePoint: connector_sharepoint

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

            • DeferLoading bool

              Whether this MCP tool is deferred and discovered via tool search.

            • Headers map[string, string]

              Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

            • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

              Specify which of the MCP server's tools require approval.

              • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

                • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

                • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

              • string

                • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

                • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

            • ServerDescription string

              Optional description of the MCP server, used to provide more context.

            • ServerURL string

              The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

            • TunnelID string

              The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

        • Tracing RealtimeTracingConfigUnion

          Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

          auto will create a trace for the session with default values for the workflow name, group id, and metadata.

          • Auto

            • const AutoAuto Auto = "auto"
          • RealtimeTracingConfigTracingConfiguration

            • GroupID string

              The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

            • Metadata any

              The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

            • WorkflowName string

              The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

        • Truncation RealtimeTruncationUnion

          When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

          Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

          Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

          Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

          • type RealtimeTruncationRealtimeTruncationStrategy string

            The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

            • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

            • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

          • type RealtimeTruncationRetentionRatio struct{…}

            Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

            • RetentionRatio float64

              Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

            • Type RetentionRatio

              Use retention ratio truncation.

              • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
            • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

              Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

              • PostInstructions int64

                Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

      • type RealtimeTranscriptionSessionCreateRequest struct{…}

        Realtime transcription session object configuration.

        • Type Transcription

          The type of session to create. Always transcription for transcription sessions.

          • const TranscriptionTranscription Transcription = "transcription"
        • Audio RealtimeTranscriptionSessionAudio

          Configuration for input and output audio.

          • Input RealtimeTranscriptionSessionAudioInput

            • Format RealtimeAudioFormatsUnion

              The PCM audio format. Only a 24kHz sample rate is supported.

            • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • Transcription AudioTranscription

              Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

            • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeTranscriptionSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
    • Type SessionUpdate

      The event type, must be session.update.

      • const SessionUpdateSessionUpdate SessionUpdate = "session.update"
    • EventID string

      Optional client-generated ID used to identify this event. This is an arbitrary string that a client may assign. It will be passed back if there is an error with the event, but the corresponding session.updated event will not include it.

Session Updated Event

  • type SessionUpdatedEvent struct{…}

    Returned when a session is updated with a session.update event, unless there is an error.

    • EventID string

      The unique ID of the server event.

    • Session SessionUpdatedEventSessionUnion

      The session configuration.

      • type RealtimeSessionCreateRequest struct{…}

        Realtime session object configuration.

        • Type Realtime

          The type of session to create. Always realtime for the Realtime API.

          • const RealtimeRealtime Realtime = "realtime"
        • Audio RealtimeAudioConfig

          Configuration for input and output audio.

          • Input RealtimeAudioConfigInput

            • Format RealtimeAudioFormatsUnion

              The format of the input audio.

              • type RealtimeAudioFormatsAudioPCM struct{…}

                The PCM audio format. Only a 24kHz sample rate is supported.

                • Rate int64

                  The sample rate of the audio. Always 24000.

                  • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
                • Type string

                  The audio format. Always audio/pcm.

                  • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
              • type RealtimeAudioFormatsAudioPCMU struct{…}

                The G.711 μ-law format.

                • Type string

                  The audio format. Always audio/pcmu.

                  • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
              • type RealtimeAudioFormatsAudioPCMA struct{…}

                The G.711 A-law format.

                • Type string

                  The audio format. Always audio/pcma.

                  • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
            • NoiseReduction RealtimeAudioConfigInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

            • Transcription AudioTranscription

              Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

              • Delay AudioTranscriptionDelay

                Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

                • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

                • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

                • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

                • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

                • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

              • Language string

                The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

              • Model AudioTranscriptionModel

                The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                • string

                • type AudioTranscriptionModel string

                  The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                  • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

                  • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

                  • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

                  • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

              • Prompt string

                An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

            • TurnDetection RealtimeAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • RealtimeAudioInputTurnDetectionServerVad

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • RealtimeAudioInputTurnDetectionSemanticVad

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

          • Output RealtimeAudioConfigOutput

            • Format RealtimeAudioFormatsUnion

              The format of the output audio.

            • Speed float64

              The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

              This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

            • Voice RealtimeAudioConfigOutputVoiceUnion

              The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

              • string

              • string

                • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

                • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

                • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

                • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

                • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

                • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

                • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

                • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

                • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

                • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

              • RealtimeAudioConfigOutputVoiceID

                • ID string

                  The custom voice ID, e.g. voice_1234.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
        • Instructions string

          The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

          Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

        • MaxOutputTokens RealtimeSessionCreateRequestMaxOutputTokensUnion

          Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

          • int64

          • Inf

            • const InfInf Inf = "inf"
        • Model RealtimeSessionCreateRequestModel

          The Realtime model used for this session.

          • string

          • RealtimeSessionCreateRequestModel

            • const RealtimeSessionCreateRequestModelGPTRealtime RealtimeSessionCreateRequestModel = "gpt-realtime"

            • const RealtimeSessionCreateRequestModelGPTRealtime1_5 RealtimeSessionCreateRequestModel = "gpt-realtime-1.5"

            • const RealtimeSessionCreateRequestModelGPTRealtime2 RealtimeSessionCreateRequestModel = "gpt-realtime-2"

            • const RealtimeSessionCreateRequestModelGPTRealtime2025_08_28 RealtimeSessionCreateRequestModel = "gpt-realtime-2025-08-28"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-10-01"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2025-06-03"

            • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview"

            • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini RealtimeSessionCreateRequestModel = "gpt-realtime-mini"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-10-06"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-12-15"

            • const RealtimeSessionCreateRequestModelGPTAudio1_5 RealtimeSessionCreateRequestModel = "gpt-audio-1.5"

            • const RealtimeSessionCreateRequestModelGPTAudioMini RealtimeSessionCreateRequestModel = "gpt-audio-mini"

            • const RealtimeSessionCreateRequestModelGPTAudioMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-10-06"

            • const RealtimeSessionCreateRequestModelGPTAudioMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-12-15"

        • OutputModalities []string

          The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

          • const RealtimeSessionCreateRequestOutputModalityText RealtimeSessionCreateRequestOutputModality = "text"

          • const RealtimeSessionCreateRequestOutputModalityAudio RealtimeSessionCreateRequestOutputModality = "audio"

        • ParallelToolCalls bool

          Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

        • Prompt ResponsePrompt

          Reference to a prompt template and its variables. Learn more.

          • ID string

            The unique identifier of the prompt template to use.

          • Variables map[string, ResponsePromptVariableUnion]

            Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

            • string

            • type ResponseInputText struct{…}

              A text input to the model.

              • Text string

                The text input to the model.

              • Type InputText

                The type of the input item. Always input_text.

                • const InputTextInputText InputText = "input_text"
            • type ResponseInputImage struct{…}

              An image input to the model. Learn about image inputs.

              • Detail ResponseInputImageDetail

                The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

                • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

                • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

                • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

                • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

              • Type InputImage

                The type of the input item. Always input_image.

                • const InputImageInputImage InputImage = "input_image"
              • FileID string

                The ID of the file to be sent to the model.

              • ImageURL string

                The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

            • type ResponseInputFile struct{…}

              A file input to the model.

              • Type InputFile

                The type of the input item. Always input_file.

                • const InputFileInputFile InputFile = "input_file"
              • Detail ResponseInputFileDetail

                The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

                • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

                • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

              • FileData string

                The content of the file to be sent to the model.

              • FileID string

                The ID of the file to be sent to the model.

              • FileURL string

                The URL of the file to be sent to the model.

              • Filename string

                The name of the file to be sent to the model.

          • Version string

            Optional version of the prompt template.

        • Reasoning RealtimeReasoning

          Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

          • Effort RealtimeReasoningEffort

            Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

            • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

            • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

            • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

            • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

            • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

        • ToolChoice RealtimeToolChoiceConfigUnion

          How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

          • type ToolChoiceOptions string

            Controls which (if any) tool is called by the model.

            none means the model will not call any tool and instead generates a message.

            auto means the model can pick between generating a message or calling one or more tools.

            required means the model must call one or more tools.

            • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

            • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

            • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

          • type ToolChoiceFunction struct{…}

            Use this option to force the model to call a specific function.

            • Name string

              The name of the function to call.

            • Type Function

              For function calling, the type is always function.

              • const FunctionFunction Function = "function"
          • type ToolChoiceMcp struct{…}

            Use this option to force the model to call a specific tool on a remote MCP server.

            • ServerLabel string

              The label of the MCP server to use.

            • Type Mcp

              For MCP tools, the type is always mcp.

              • const McpMcp Mcp = "mcp"
            • Name string

              The name of the tool to call on the server.

        • Tools RealtimeToolsConfig

          Tools available to the model.

          • type RealtimeFunctionTool struct{…}

            • Description string

              The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

            • Name string

              The name of the function.

            • Parameters any

              Parameters of the function in JSON Schema.

            • Type RealtimeFunctionToolType

              The type of the tool, i.e. function.

              • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
          • RealtimeToolsConfigUnionMcp

            • ServerLabel string

              A label for this MCP server, used to identify it in tool calls.

            • Type Mcp

              The type of the MCP tool. Always mcp.

              • const McpMcp Mcp = "mcp"
            • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

              List of allowed tool names or a filter object.

              • []string

              • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

                • ReadOnly bool

                  Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                • ToolNames []string

                  List of allowed tool names.

            • Authorization string

              An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

            • ConnectorID string

              Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

              Currently supported connector_id values are:

              • Dropbox: connector_dropbox

              • Gmail: connector_gmail

              • Google Calendar: connector_googlecalendar

              • Google Drive: connector_googledrive

              • Microsoft Teams: connector_microsoftteams

              • Outlook Calendar: connector_outlookcalendar

              • Outlook Email: connector_outlookemail

              • SharePoint: connector_sharepoint

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

            • DeferLoading bool

              Whether this MCP tool is deferred and discovered via tool search.

            • Headers map[string, string]

              Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

            • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

              Specify which of the MCP server's tools require approval.

              • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

                • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

                • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

              • string

                • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

                • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

            • ServerDescription string

              Optional description of the MCP server, used to provide more context.

            • ServerURL string

              The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

            • TunnelID string

              The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

        • Tracing RealtimeTracingConfigUnion

          Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

          auto will create a trace for the session with default values for the workflow name, group id, and metadata.

          • Auto

            • const AutoAuto Auto = "auto"
          • RealtimeTracingConfigTracingConfiguration

            • GroupID string

              The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

            • Metadata any

              The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

            • WorkflowName string

              The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

        • Truncation RealtimeTruncationUnion

          When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

          Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

          Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

          Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

          • type RealtimeTruncationRealtimeTruncationStrategy string

            The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

            • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

            • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

          • type RealtimeTruncationRetentionRatio struct{…}

            Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

            • RetentionRatio float64

              Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

            • Type RetentionRatio

              Use retention ratio truncation.

              • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
            • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

              Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

              • PostInstructions int64

                Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

      • type RealtimeTranscriptionSessionCreateRequest struct{…}

        Realtime transcription session object configuration.

        • Type Transcription

          The type of session to create. Always transcription for transcription sessions.

          • const TranscriptionTranscription Transcription = "transcription"
        • Audio RealtimeTranscriptionSessionAudio

          Configuration for input and output audio.

          • Input RealtimeTranscriptionSessionAudioInput

            • Format RealtimeAudioFormatsUnion

              The PCM audio format. Only a 24kHz sample rate is supported.

            • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • Transcription AudioTranscription

              Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

            • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeTranscriptionSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
    • Type SessionUpdated

      The event type, must be session.updated.

      • const SessionUpdatedSessionUpdated SessionUpdated = "session.updated"

Transcription Session Update

  • type TranscriptionSessionUpdate struct{…}

    Send this event to update a transcription session.

    • Session TranscriptionSessionUpdateSession

      Realtime transcription session object configuration.

      • Include []string

        The set of items to include in the transcription. Current available items are: item.input_audio_transcription.logprobs

        • const TranscriptionSessionUpdateSessionIncludeItemInputAudioTranscriptionLogprobs TranscriptionSessionUpdateSessionInclude = "item.input_audio_transcription.logprobs"
      • InputAudioFormat string

        The format of input audio. Options are pcm16, g711_ulaw, or g711_alaw. For pcm16, input audio must be 16-bit PCM at a 24kHz sample rate, single channel (mono), and little-endian byte order.

        • const TranscriptionSessionUpdateSessionInputAudioFormatPcm16 TranscriptionSessionUpdateSessionInputAudioFormat = "pcm16"

        • const TranscriptionSessionUpdateSessionInputAudioFormatG711Ulaw TranscriptionSessionUpdateSessionInputAudioFormat = "g711_ulaw"

        • const TranscriptionSessionUpdateSessionInputAudioFormatG711Alaw TranscriptionSessionUpdateSessionInputAudioFormat = "g711_alaw"

      • InputAudioNoiseReduction TranscriptionSessionUpdateSessionInputAudioNoiseReduction

        Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

        • Type NoiseReductionType

          Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

          • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

          • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

      • InputAudioTranscription AudioTranscription

        Configuration for input audio transcription. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

        • Delay AudioTranscriptionDelay

          Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

          • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

          • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

          • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

          • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

          • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

        • Language string

          The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

        • Model AudioTranscriptionModel

          The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

          • string

          • type AudioTranscriptionModel string

            The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

            • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

            • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

            • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

            • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

            • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

            • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

        • Prompt string

          An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

      • TurnDetection TranscriptionSessionUpdateSessionTurnDetection

        Configuration for turn detection. Can be set to null to turn off. Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

        • PrefixPaddingMs int64

          Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

        • SilenceDurationMs int64

          Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

        • Threshold float64

          Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

        • Type string

          Type of turn detection. Only server_vad is currently supported for transcription sessions.

          • const TranscriptionSessionUpdateSessionTurnDetectionTypeServerVad TranscriptionSessionUpdateSessionTurnDetectionType = "server_vad"
    • Type TranscriptionSessionUpdate

      The event type, must be transcription_session.update.

      • const TranscriptionSessionUpdateTranscriptionSessionUpdate TranscriptionSessionUpdate = "transcription_session.update"
    • EventID string

      Optional client-generated ID used to identify this event.

Transcription Session Updated Event

  • type TranscriptionSessionUpdatedEvent struct{…}

    Returned when a transcription session is updated with a transcription_session.update event, unless there is an error.

    • EventID string

      The unique ID of the server event.

    • Session TranscriptionSessionUpdatedEventSession

      A new Realtime transcription session configuration.

      When a session is created on the server via REST API, the session object also contains an ephemeral key. Default TTL for keys is 10 minutes. This property is not present when a session is updated via the WebSocket API.

      • ClientSecret TranscriptionSessionUpdatedEventSessionClientSecret

        Ephemeral key returned by the API. Only present when the session is created on the server via REST API.

        • ExpiresAt int64

          Timestamp for when the token expires. Currently, all tokens expire after one minute.

        • Value string

          Ephemeral key usable in client environments to authenticate connections to the Realtime API. Use this in client-side environments rather than a standard API token, which should only be used server-side.

      • InputAudioFormat string

        The format of input audio. Options are pcm16, g711_ulaw, or g711_alaw.

      • InputAudioTranscription AudioTranscription

        • Delay AudioTranscriptionDelay

          Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

          • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

          • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

          • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

          • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

          • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

        • Language string

          The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

        • Model AudioTranscriptionModel

          The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

          • string

          • type AudioTranscriptionModel string

            The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

            • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

            • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

            • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

            • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

            • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

            • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

        • Prompt string

          An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

      • Modalities []string

        The set of modalities the model can respond with. To disable audio, set this to ["text"].

        • const TranscriptionSessionUpdatedEventSessionModalityText TranscriptionSessionUpdatedEventSessionModality = "text"

        • const TranscriptionSessionUpdatedEventSessionModalityAudio TranscriptionSessionUpdatedEventSessionModality = "audio"

      • TurnDetection TranscriptionSessionUpdatedEventSessionTurnDetection

        Configuration for turn detection. Can be set to null to turn off. Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

        • PrefixPaddingMs int64

          Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

        • SilenceDurationMs int64

          Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

        • Threshold float64

          Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

        • Type string

          Type of turn detection, only server_vad is currently supported.

    • Type TranscriptionSessionUpdated

      The event type, must be transcription_session.updated.

      • const TranscriptionSessionUpdatedTranscriptionSessionUpdated TranscriptionSessionUpdated = "transcription_session.updated"

Client Secrets

Create client secret

client.Realtime.ClientSecrets.New(ctx, body) (*ClientSecretNewResponse, error)

post /realtime/client_secrets

Create a Realtime client secret with an associated session configuration.

Client secrets are short-lived tokens that can be passed to a client app, such as a web frontend or mobile client, which grants access to the Realtime API without leaking your main API key. You can configure a custom TTL for each client secret.

You can also attach session configuration options to the client secret, which will be applied to any sessions created using that client secret, but these can also be overridden by the client connection.

Learn more about authentication with client secrets over WebRTC.

Returns the created client secret and the effective session object. The client secret is a string that looks like ek_1234.

Parameters

  • body ClientSecretNewParams

    • ExpiresAfter param.Field[ClientSecretNewParamsExpiresAfter]

      Configuration for the client secret expiration. Expiration refers to the time after which a client secret will no longer be valid for creating sessions. The session itself may continue after that time once started. A secret can be used to create multiple sessions until it expires.

      • Anchor string

        The anchor point for the client secret expiration, meaning that seconds will be added to the created_at time of the client secret to produce an expiration timestamp. Only created_at is currently supported.

        • const ClientSecretNewParamsExpiresAfterAnchorCreatedAt ClientSecretNewParamsExpiresAfterAnchor = "created_at"
      • Seconds int64

        The number of seconds from the anchor point to the expiration. Select a value between 10 and 7200 (2 hours). This default to 600 seconds (10 minutes) if not specified.

    • Session param.Field[ClientSecretNewParamsSessionUnion]

      Session configuration to use for the client secret. Choose either a realtime session or a transcription session.

      • type RealtimeSessionCreateRequest struct{…}

        Realtime session object configuration.

        • Type Realtime

          The type of session to create. Always realtime for the Realtime API.

          • const RealtimeRealtime Realtime = "realtime"
        • Audio RealtimeAudioConfig

          Configuration for input and output audio.

          • Input RealtimeAudioConfigInput

            • Format RealtimeAudioFormatsUnion

              The format of the input audio.

              • type RealtimeAudioFormatsAudioPCM struct{…}

                The PCM audio format. Only a 24kHz sample rate is supported.

                • Rate int64

                  The sample rate of the audio. Always 24000.

                  • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
                • Type string

                  The audio format. Always audio/pcm.

                  • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
              • type RealtimeAudioFormatsAudioPCMU struct{…}

                The G.711 μ-law format.

                • Type string

                  The audio format. Always audio/pcmu.

                  • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
              • type RealtimeAudioFormatsAudioPCMA struct{…}

                The G.711 A-law format.

                • Type string

                  The audio format. Always audio/pcma.

                  • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
            • NoiseReduction RealtimeAudioConfigInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

            • Transcription AudioTranscription

              Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

              • Delay AudioTranscriptionDelay

                Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

                • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

                • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

                • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

                • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

                • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

              • Language string

                The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

              • Model AudioTranscriptionModel

                The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                • string

                • type AudioTranscriptionModel string

                  The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                  • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

                  • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

                  • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

                  • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

              • Prompt string

                An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

            • TurnDetection RealtimeAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • RealtimeAudioInputTurnDetectionServerVad

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • RealtimeAudioInputTurnDetectionSemanticVad

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessLow RealtimeAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

          • Output RealtimeAudioConfigOutput

            • Format RealtimeAudioFormatsUnion

              The format of the output audio.

            • Speed float64

              The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

              This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

            • Voice RealtimeAudioConfigOutputVoiceUnion

              The voice the model uses to respond. Supported built-in voices are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. You may also provide a custom voice object with an id, for example { "id": "voice_1234" }. Voice cannot be changed during the session once the model has responded with audio at least once. We recommend marin and cedar for best quality.

              • string

              • string

                • const RealtimeAudioConfigOutputVoiceString2Alloy RealtimeAudioConfigOutputVoiceString2 = "alloy"

                • const RealtimeAudioConfigOutputVoiceString2Ash RealtimeAudioConfigOutputVoiceString2 = "ash"

                • const RealtimeAudioConfigOutputVoiceString2Ballad RealtimeAudioConfigOutputVoiceString2 = "ballad"

                • const RealtimeAudioConfigOutputVoiceString2Coral RealtimeAudioConfigOutputVoiceString2 = "coral"

                • const RealtimeAudioConfigOutputVoiceString2Echo RealtimeAudioConfigOutputVoiceString2 = "echo"

                • const RealtimeAudioConfigOutputVoiceString2Sage RealtimeAudioConfigOutputVoiceString2 = "sage"

                • const RealtimeAudioConfigOutputVoiceString2Shimmer RealtimeAudioConfigOutputVoiceString2 = "shimmer"

                • const RealtimeAudioConfigOutputVoiceString2Verse RealtimeAudioConfigOutputVoiceString2 = "verse"

                • const RealtimeAudioConfigOutputVoiceString2Marin RealtimeAudioConfigOutputVoiceString2 = "marin"

                • const RealtimeAudioConfigOutputVoiceString2Cedar RealtimeAudioConfigOutputVoiceString2 = "cedar"

              • RealtimeAudioConfigOutputVoiceID

                • ID string

                  The custom voice ID, e.g. voice_1234.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"
        • Instructions string

          The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

          Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

        • MaxOutputTokens RealtimeSessionCreateRequestMaxOutputTokensUnion

          Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

          • int64

          • Inf

            • const InfInf Inf = "inf"
        • Model RealtimeSessionCreateRequestModel

          The Realtime model used for this session.

          • string

          • RealtimeSessionCreateRequestModel

            • const RealtimeSessionCreateRequestModelGPTRealtime RealtimeSessionCreateRequestModel = "gpt-realtime"

            • const RealtimeSessionCreateRequestModelGPTRealtime1_5 RealtimeSessionCreateRequestModel = "gpt-realtime-1.5"

            • const RealtimeSessionCreateRequestModelGPTRealtime2 RealtimeSessionCreateRequestModel = "gpt-realtime-2"

            • const RealtimeSessionCreateRequestModelGPTRealtime2025_08_28 RealtimeSessionCreateRequestModel = "gpt-realtime-2025-08-28"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-10-01"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateRequestModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateRequestModel = "gpt-4o-realtime-preview-2025-06-03"

            • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview"

            • const RealtimeSessionCreateRequestModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateRequestModel = "gpt-4o-mini-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini RealtimeSessionCreateRequestModel = "gpt-realtime-mini"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-10-06"

            • const RealtimeSessionCreateRequestModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-realtime-mini-2025-12-15"

            • const RealtimeSessionCreateRequestModelGPTAudio1_5 RealtimeSessionCreateRequestModel = "gpt-audio-1.5"

            • const RealtimeSessionCreateRequestModelGPTAudioMini RealtimeSessionCreateRequestModel = "gpt-audio-mini"

            • const RealtimeSessionCreateRequestModelGPTAudioMini2025_10_06 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-10-06"

            • const RealtimeSessionCreateRequestModelGPTAudioMini2025_12_15 RealtimeSessionCreateRequestModel = "gpt-audio-mini-2025-12-15"

        • OutputModalities []string

          The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

          • const RealtimeSessionCreateRequestOutputModalityText RealtimeSessionCreateRequestOutputModality = "text"

          • const RealtimeSessionCreateRequestOutputModalityAudio RealtimeSessionCreateRequestOutputModality = "audio"

        • ParallelToolCalls bool

          Whether the model may call multiple tools in parallel. Only supported by reasoning Realtime models such as gpt-realtime-2.

        • Prompt ResponsePrompt

          Reference to a prompt template and its variables. Learn more.

          • ID string

            The unique identifier of the prompt template to use.

          • Variables map[string, ResponsePromptVariableUnion]

            Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

            • string

            • type ResponseInputText struct{…}

              A text input to the model.

              • Text string

                The text input to the model.

              • Type InputText

                The type of the input item. Always input_text.

                • const InputTextInputText InputText = "input_text"
            • type ResponseInputImage struct{…}

              An image input to the model. Learn about image inputs.

              • Detail ResponseInputImageDetail

                The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

                • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

                • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

                • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

                • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

              • Type InputImage

                The type of the input item. Always input_image.

                • const InputImageInputImage InputImage = "input_image"
              • FileID string

                The ID of the file to be sent to the model.

              • ImageURL string

                The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

            • type ResponseInputFile struct{…}

              A file input to the model.

              • Type InputFile

                The type of the input item. Always input_file.

                • const InputFileInputFile InputFile = "input_file"
              • Detail ResponseInputFileDetail

                The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

                • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

                • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

              • FileData string

                The content of the file to be sent to the model.

              • FileID string

                The ID of the file to be sent to the model.

              • FileURL string

                The URL of the file to be sent to the model.

              • Filename string

                The name of the file to be sent to the model.

          • Version string

            Optional version of the prompt template.

        • Reasoning RealtimeReasoning

          Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

          • Effort RealtimeReasoningEffort

            Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

            • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

            • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

            • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

            • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

            • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

        • ToolChoice RealtimeToolChoiceConfigUnion

          How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

          • type ToolChoiceOptions string

            Controls which (if any) tool is called by the model.

            none means the model will not call any tool and instead generates a message.

            auto means the model can pick between generating a message or calling one or more tools.

            required means the model must call one or more tools.

            • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

            • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

            • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

          • type ToolChoiceFunction struct{…}

            Use this option to force the model to call a specific function.

            • Name string

              The name of the function to call.

            • Type Function

              For function calling, the type is always function.

              • const FunctionFunction Function = "function"
          • type ToolChoiceMcp struct{…}

            Use this option to force the model to call a specific tool on a remote MCP server.

            • ServerLabel string

              The label of the MCP server to use.

            • Type Mcp

              For MCP tools, the type is always mcp.

              • const McpMcp Mcp = "mcp"
            • Name string

              The name of the tool to call on the server.

        • Tools RealtimeToolsConfig

          Tools available to the model.

          • type RealtimeFunctionTool struct{…}

            • Description string

              The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

            • Name string

              The name of the function.

            • Parameters any

              Parameters of the function in JSON Schema.

            • Type RealtimeFunctionToolType

              The type of the tool, i.e. function.

              • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
          • RealtimeToolsConfigUnionMcp

            • ServerLabel string

              A label for this MCP server, used to identify it in tool calls.

            • Type Mcp

              The type of the MCP tool. Always mcp.

              • const McpMcp Mcp = "mcp"
            • AllowedTools RealtimeToolsConfigUnionMcpAllowedTools

              List of allowed tool names or a filter object.

              • []string

              • RealtimeToolsConfigUnionMcpAllowedToolsMcpToolFilter

                • ReadOnly bool

                  Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                • ToolNames []string

                  List of allowed tool names.

            • Authorization string

              An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

            • ConnectorID string

              Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

              Currently supported connector_id values are:

              • Dropbox: connector_dropbox

              • Gmail: connector_gmail

              • Google Calendar: connector_googlecalendar

              • Google Drive: connector_googledrive

              • Microsoft Teams: connector_microsoftteams

              • Outlook Calendar: connector_outlookcalendar

              • Outlook Email: connector_outlookemail

              • SharePoint: connector_sharepoint

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorDropbox RealtimeToolsConfigUnionMcpConnectorID = "connector_dropbox"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGmail RealtimeToolsConfigUnionMcpConnectorID = "connector_gmail"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGooglecalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_googlecalendar"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorGoogledrive RealtimeToolsConfigUnionMcpConnectorID = "connector_googledrive"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorMicrosoftteams RealtimeToolsConfigUnionMcpConnectorID = "connector_microsoftteams"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookcalendar RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookcalendar"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorOutlookemail RealtimeToolsConfigUnionMcpConnectorID = "connector_outlookemail"

              • const RealtimeToolsConfigUnionMcpConnectorIDConnectorSharepoint RealtimeToolsConfigUnionMcpConnectorID = "connector_sharepoint"

            • DeferLoading bool

              Whether this MCP tool is deferred and discovered via tool search.

            • Headers map[string, string]

              Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

            • RequireApproval RealtimeToolsConfigUnionMcpRequireApproval

              Specify which of the MCP server's tools require approval.

              • RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilter

                • Always RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterAlways

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

                • Never RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalFilterNever

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

              • string

                • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingAlways RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "always"

                • const RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSettingNever RealtimeToolsConfigUnionMcpRequireApprovalMcpToolApprovalSetting = "never"

            • ServerDescription string

              Optional description of the MCP server, used to provide more context.

            • ServerURL string

              The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

            • TunnelID string

              The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

        • Tracing RealtimeTracingConfigUnion

          Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

          auto will create a trace for the session with default values for the workflow name, group id, and metadata.

          • Auto

            • const AutoAuto Auto = "auto"
          • RealtimeTracingConfigTracingConfiguration

            • GroupID string

              The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

            • Metadata any

              The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

            • WorkflowName string

              The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

        • Truncation RealtimeTruncationUnion

          When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

          Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

          Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

          Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

          • type RealtimeTruncationRealtimeTruncationStrategy string

            The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

            • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

            • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

          • type RealtimeTruncationRetentionRatio struct{…}

            Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

            • RetentionRatio float64

              Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

            • Type RetentionRatio

              Use retention ratio truncation.

              • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
            • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

              Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

              • PostInstructions int64

                Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

      • type RealtimeTranscriptionSessionCreateRequest struct{…}

        Realtime transcription session object configuration.

        • Type Transcription

          The type of session to create. Always transcription for transcription sessions.

          • const TranscriptionTranscription Transcription = "transcription"
        • Audio RealtimeTranscriptionSessionAudio

          Configuration for input and output audio.

          • Input RealtimeTranscriptionSessionAudioInput

            • Format RealtimeAudioFormatsUnion

              The PCM audio format. Only a 24kHz sample rate is supported.

            • NoiseReduction RealtimeTranscriptionSessionAudioInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • Transcription AudioTranscription

              Configuration for input audio transcription, defaults to off and can be set to null to turn off once on. Input audio transcription is not native to the model, since the model consumes audio directly. Transcription runs asynchronously through the /audio/transcriptions endpoint and should be treated as guidance of input audio content rather than precisely what the model heard. The client can optionally set the language and prompt for transcription, these offer additional guidance to the transcription service.

            • TurnDetection RealtimeTranscriptionSessionAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • RealtimeTranscriptionSessionAudioInputTurnDetectionServerVad

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVad

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessLow RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeTranscriptionSessionAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeTranscriptionSessionCreateRequestIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateRequestInclude = "item.input_audio_transcription.logprobs"

Returns

  • type ClientSecretNewResponse struct{…}

    Response from creating a session and client secret for the Realtime API.

    • ExpiresAt int64

      Expiration timestamp for the client secret, in seconds since epoch.

    • Session ClientSecretNewResponseSessionUnion

      The session configuration for either a realtime or transcription session.

      • type RealtimeSessionCreateResponse struct{…}

        A Realtime session configuration object.

        • ID string

          Unique identifier for the session that looks like sess_1234567890abcdef.

        • Object RealtimeSession

          The object type. Always realtime.session.

          • const RealtimeSessionRealtimeSession RealtimeSession = "realtime.session"
        • Type Realtime

          The type of session to create. Always realtime for the Realtime API.

          • const RealtimeRealtime Realtime = "realtime"
        • Audio RealtimeSessionCreateResponseAudio

          Configuration for input and output audio.

          • Input RealtimeSessionCreateResponseAudioInput

            • Format RealtimeAudioFormatsUnion

              The format of the input audio.

              • type RealtimeAudioFormatsAudioPCM struct{…}

                The PCM audio format. Only a 24kHz sample rate is supported.

                • Rate int64

                  The sample rate of the audio. Always 24000.

                  • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
                • Type string

                  The audio format. Always audio/pcm.

                  • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
              • type RealtimeAudioFormatsAudioPCMU struct{…}

                The G.711 μ-law format.

                • Type string

                  The audio format. Always audio/pcmu.

                  • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
              • type RealtimeAudioFormatsAudioPCMA struct{…}

                The G.711 A-law format.

                • Type string

                  The audio format. Always audio/pcma.

                  • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
            • NoiseReduction RealtimeSessionCreateResponseAudioInputNoiseReduction

              Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

                • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

                • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

            • Transcription AudioTranscription

              • Delay AudioTranscriptionDelay

                Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

                • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

                • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

                • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

                • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

                • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

              • Language string

                The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

              • Model AudioTranscriptionModel

                The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                • string

                • type AudioTranscriptionModel string

                  The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

                  • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

                  • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

                  • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

                  • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

                  • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

              • Prompt string

                An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

            • TurnDetection RealtimeSessionCreateResponseAudioInputTurnDetectionUnion

              Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

              Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

              Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

              For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

              • type RealtimeSessionCreateResponseAudioInputTurnDetectionServerVad struct{…}

                Server-side voice activity detection (VAD) which flips on when user speech is detected and off after a period of silence.

                • Type ServerVad

                  Type of turn detection, server_vad to turn on simple Server VAD.

                  • const ServerVadServerVad ServerVad = "server_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • IdleTimeoutMs int64

                  Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

                  The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

                  An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

                • InterruptResponse bool

                  Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

                  If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

                • PrefixPaddingMs int64

                  Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

                • SilenceDurationMs int64

                  Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

                • Threshold float64

                  Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • type RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVad struct{…}

                Server-side semantic turn detection which uses a model to determine when the user has finished speaking.

                • Type SemanticVad

                  Type of turn detection, semantic_vad to turn on Semantic VAD.

                  • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
                • CreateResponse bool

                  Whether or not to automatically generate a response when a VAD stop event occurs.

                • Eagerness string

                  Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

                  • const RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagernessLow RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagerness = "low"

                  • const RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagerness = "medium"

                  • const RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagerness = "high"

                  • const RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagerness = "auto"

                • InterruptResponse bool

                  Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

          • Output RealtimeSessionCreateResponseAudioOutput

            • Format RealtimeAudioFormatsUnion

              The format of the output audio.

            • Speed float64

              The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

              This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

            • Voice string

              The voice the model uses to respond. Voice cannot be changed during the session once the model has responded with audio at least once. Current voice options are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. We recommend marin and cedar for best quality.

              • string

              • string

                • const RealtimeSessionCreateResponseAudioOutputVoiceAlloy RealtimeSessionCreateResponseAudioOutputVoice = "alloy"

                • const RealtimeSessionCreateResponseAudioOutputVoiceAsh RealtimeSessionCreateResponseAudioOutputVoice = "ash"

                • const RealtimeSessionCreateResponseAudioOutputVoiceBallad RealtimeSessionCreateResponseAudioOutputVoice = "ballad"

                • const RealtimeSessionCreateResponseAudioOutputVoiceCoral RealtimeSessionCreateResponseAudioOutputVoice = "coral"

                • const RealtimeSessionCreateResponseAudioOutputVoiceEcho RealtimeSessionCreateResponseAudioOutputVoice = "echo"

                • const RealtimeSessionCreateResponseAudioOutputVoiceSage RealtimeSessionCreateResponseAudioOutputVoice = "sage"

                • const RealtimeSessionCreateResponseAudioOutputVoiceShimmer RealtimeSessionCreateResponseAudioOutputVoice = "shimmer"

                • const RealtimeSessionCreateResponseAudioOutputVoiceVerse RealtimeSessionCreateResponseAudioOutputVoice = "verse"

                • const RealtimeSessionCreateResponseAudioOutputVoiceMarin RealtimeSessionCreateResponseAudioOutputVoice = "marin"

                • const RealtimeSessionCreateResponseAudioOutputVoiceCedar RealtimeSessionCreateResponseAudioOutputVoice = "cedar"

        • ExpiresAt int64

          Expiration timestamp for the session, in seconds since epoch.

        • Include []string

          Additional fields to include in server outputs.

          item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeSessionCreateResponseIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateResponseInclude = "item.input_audio_transcription.logprobs"
        • Instructions string

          The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

          Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

        • MaxOutputTokens RealtimeSessionCreateResponseMaxOutputTokensUnion

          Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

          • int64

          • type Inf string

            • const InfInf Inf = "inf"
        • Model RealtimeSessionCreateResponseModel

          The Realtime model used for this session.

          • string

          • type RealtimeSessionCreateResponseModel string

            The Realtime model used for this session.

            • const RealtimeSessionCreateResponseModelGPTRealtime RealtimeSessionCreateResponseModel = "gpt-realtime"

            • const RealtimeSessionCreateResponseModelGPTRealtime1_5 RealtimeSessionCreateResponseModel = "gpt-realtime-1.5"

            • const RealtimeSessionCreateResponseModelGPTRealtime2 RealtimeSessionCreateResponseModel = "gpt-realtime-2"

            • const RealtimeSessionCreateResponseModelGPTRealtime2025_08_28 RealtimeSessionCreateResponseModel = "gpt-realtime-2025-08-28"

            • const RealtimeSessionCreateResponseModelGPT4oRealtimePreview RealtimeSessionCreateResponseModel = "gpt-4o-realtime-preview"

            • const RealtimeSessionCreateResponseModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateResponseModel = "gpt-4o-realtime-preview-2024-10-01"

            • const RealtimeSessionCreateResponseModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateResponseModel = "gpt-4o-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateResponseModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateResponseModel = "gpt-4o-realtime-preview-2025-06-03"

            • const RealtimeSessionCreateResponseModelGPT4oMiniRealtimePreview RealtimeSessionCreateResponseModel = "gpt-4o-mini-realtime-preview"

            • const RealtimeSessionCreateResponseModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateResponseModel = "gpt-4o-mini-realtime-preview-2024-12-17"

            • const RealtimeSessionCreateResponseModelGPTRealtimeMini RealtimeSessionCreateResponseModel = "gpt-realtime-mini"

            • const RealtimeSessionCreateResponseModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateResponseModel = "gpt-realtime-mini-2025-10-06"

            • const RealtimeSessionCreateResponseModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateResponseModel = "gpt-realtime-mini-2025-12-15"

            • const RealtimeSessionCreateResponseModelGPTAudio1_5 RealtimeSessionCreateResponseModel = "gpt-audio-1.5"

            • const RealtimeSessionCreateResponseModelGPTAudioMini RealtimeSessionCreateResponseModel = "gpt-audio-mini"

            • const RealtimeSessionCreateResponseModelGPTAudioMini2025_10_06 RealtimeSessionCreateResponseModel = "gpt-audio-mini-2025-10-06"

            • const RealtimeSessionCreateResponseModelGPTAudioMini2025_12_15 RealtimeSessionCreateResponseModel = "gpt-audio-mini-2025-12-15"

        • OutputModalities []string

          The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

          • const RealtimeSessionCreateResponseOutputModalityText RealtimeSessionCreateResponseOutputModality = "text"

          • const RealtimeSessionCreateResponseOutputModalityAudio RealtimeSessionCreateResponseOutputModality = "audio"

        • Prompt ResponsePrompt

          Reference to a prompt template and its variables. Learn more.

          • ID string

            The unique identifier of the prompt template to use.

          • Variables map[string, ResponsePromptVariableUnion]

            Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

            • string

            • type ResponseInputText struct{…}

              A text input to the model.

              • Text string

                The text input to the model.

              • Type InputText

                The type of the input item. Always input_text.

                • const InputTextInputText InputText = "input_text"
            • type ResponseInputImage struct{…}

              An image input to the model. Learn about image inputs.

              • Detail ResponseInputImageDetail

                The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

                • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

                • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

                • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

                • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

              • Type InputImage

                The type of the input item. Always input_image.

                • const InputImageInputImage InputImage = "input_image"
              • FileID string

                The ID of the file to be sent to the model.

              • ImageURL string

                The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

            • type ResponseInputFile struct{…}

              A file input to the model.

              • Type InputFile

                The type of the input item. Always input_file.

                • const InputFileInputFile InputFile = "input_file"
              • Detail ResponseInputFileDetail

                The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

                • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

                • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

              • FileData string

                The content of the file to be sent to the model.

              • FileID string

                The ID of the file to be sent to the model.

              • FileURL string

                The URL of the file to be sent to the model.

              • Filename string

                The name of the file to be sent to the model.

          • Version string

            Optional version of the prompt template.

        • Reasoning RealtimeReasoning

          Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

          • Effort RealtimeReasoningEffort

            Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

            • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

            • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

            • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

            • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

            • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

        • ToolChoice RealtimeSessionCreateResponseToolChoiceUnion

          How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

          • type ToolChoiceOptions string

            Controls which (if any) tool is called by the model.

            none means the model will not call any tool and instead generates a message.

            auto means the model can pick between generating a message or calling one or more tools.

            required means the model must call one or more tools.

            • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

            • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

            • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

          • type ToolChoiceFunction struct{…}

            Use this option to force the model to call a specific function.

            • Name string

              The name of the function to call.

            • Type Function

              For function calling, the type is always function.

              • const FunctionFunction Function = "function"
          • type ToolChoiceMcp struct{…}

            Use this option to force the model to call a specific tool on a remote MCP server.

            • ServerLabel string

              The label of the MCP server to use.

            • Type Mcp

              For MCP tools, the type is always mcp.

              • const McpMcp Mcp = "mcp"
            • Name string

              The name of the tool to call on the server.

        • Tools []RealtimeSessionCreateResponseToolUnion

          Tools available to the model.

          • type RealtimeFunctionTool struct{…}

            • Description string

              The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

            • Name string

              The name of the function.

            • Parameters any

              Parameters of the function in JSON Schema.

            • Type RealtimeFunctionToolType

              The type of the tool, i.e. function.

              • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
          • type RealtimeSessionCreateResponseToolMcpTool struct{…}

            Give the model access to additional tools via remote Model Context Protocol (MCP) servers. Learn more about MCP.

            • ServerLabel string

              A label for this MCP server, used to identify it in tool calls.

            • Type Mcp

              The type of the MCP tool. Always mcp.

              • const McpMcp Mcp = "mcp"
            • AllowedTools RealtimeSessionCreateResponseToolMcpToolAllowedToolsUnion

              List of allowed tool names or a filter object.

              • type RealtimeSessionCreateResponseToolMcpToolAllowedToolsMcpAllowedTools []string

                A string array of allowed tool names

              • type RealtimeSessionCreateResponseToolMcpToolAllowedToolsMcpToolFilter struct{…}

                A filter object to specify which tools are allowed.

                • ReadOnly bool

                  Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                • ToolNames []string

                  List of allowed tool names.

            • Authorization string

              An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

            • ConnectorID string

              Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

              Currently supported connector_id values are:

              • Dropbox: connector_dropbox

              • Gmail: connector_gmail

              • Google Calendar: connector_googlecalendar

              • Google Drive: connector_googledrive

              • Microsoft Teams: connector_microsoftteams

              • Outlook Calendar: connector_outlookcalendar

              • Outlook Email: connector_outlookemail

              • SharePoint: connector_sharepoint

              • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorDropbox RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_dropbox"

              • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorGmail RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_gmail"

              • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorGooglecalendar RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_googlecalendar"

              • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorGoogledrive RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_googledrive"

              • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorMicrosoftteams RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_microsoftteams"

              • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorOutlookcalendar RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_outlookcalendar"

              • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorOutlookemail RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_outlookemail"

              • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorSharepoint RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_sharepoint"

            • DeferLoading bool

              Whether this MCP tool is deferred and discovered via tool search.

            • Headers map[string, string]

              Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

            • RequireApproval RealtimeSessionCreateResponseToolMcpToolRequireApprovalUnion

              Specify which of the MCP server's tools require approval.

              • type RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalFilter struct{…}

                Specify which of the MCP server's tools require approval. Can be always, never, or a filter object associated with tools that require approval.

                • Always RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalFilterAlways

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

                • Never RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalFilterNever

                  A filter object to specify which tools are allowed.

                  • ReadOnly bool

                    Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

                  • ToolNames []string

                    List of allowed tool names.

              • type RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSetting string

                Specify a single approval policy for all tools. One of always or never. When set to always, all tools will require approval. When set to never, all tools will not require approval.

                • const RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSettingAlways RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSetting = "always"

                • const RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSettingNever RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSetting = "never"

            • ServerDescription string

              Optional description of the MCP server, used to provide more context.

            • ServerURL string

              The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

            • TunnelID string

              The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

        • Tracing RealtimeSessionCreateResponseTracingUnion

          Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

          auto will create a trace for the session with default values for the workflow name, group id, and metadata.

          • type Auto string

            Enables tracing and sets default values for tracing configuration options. Always auto.

            • const AutoAuto Auto = "auto"
          • type RealtimeSessionCreateResponseTracingTracingConfiguration struct{…}

            Granular configuration for tracing.

            • GroupID string

              The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

            • Metadata any

              The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

            • WorkflowName string

              The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

        • Truncation RealtimeTruncationUnion

          When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

          Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

          Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

          Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

          • type RealtimeTruncationRealtimeTruncationStrategy string

            The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

            • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

            • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

          • type RealtimeTruncationRetentionRatio struct{…}

            Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

            • RetentionRatio float64

              Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

            • Type RetentionRatio

              Use retention ratio truncation.

              • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
            • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

              Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

              • PostInstructions int64

                Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

      • type RealtimeTranscriptionSessionCreateResponse struct{…}

        A Realtime transcription session configuration object.

        • ID string

          Unique identifier for the session that looks like sess_1234567890abcdef.

        • Object string

          The object type. Always realtime.transcription_session.

        • Type Transcription

          The type of session. Always transcription for transcription sessions.

          • const TranscriptionTranscription Transcription = "transcription"
        • Audio RealtimeTranscriptionSessionCreateResponseAudio

          Configuration for input audio for the session.

          • Input RealtimeTranscriptionSessionCreateResponseAudioInput

            • Format RealtimeAudioFormatsUnion

              The PCM audio format. Only a 24kHz sample rate is supported.

            • NoiseReduction RealtimeTranscriptionSessionCreateResponseAudioInputNoiseReduction

              Configuration for input audio noise reduction.

              • Type NoiseReductionType

                Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • Transcription AudioTranscription

            • TurnDetection RealtimeTranscriptionSessionTurnDetection

              Configuration for turn detection. Can be set to null to turn off. Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech. For gpt-realtime-whisper, this must be null; VAD is not supported.

              • PrefixPaddingMs int64

                Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

              • SilenceDurationMs int64

                Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

              • Threshold float64

                Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

              • Type string

                Type of turn detection, only server_vad is currently supported.

        • ExpiresAt int64

          Expiration timestamp for the session, in seconds since epoch.

        • Include []string

          Additional fields to include in server outputs.

          • item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

          • const RealtimeTranscriptionSessionCreateResponseIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateResponseInclude = "item.input_audio_transcription.logprobs"

    • Value string

      The generated client secret value.

Example

package main

import (
  "context"
  "fmt"

  "github.com/openai/openai-go"
  "github.com/openai/openai-go/option"
  "github.com/openai/openai-go/realtime"
)

func main() {
  client := openai.NewClient(
    option.WithAPIKey("My API Key"),
  )
  clientSecret, err := client.Realtime.ClientSecrets.New(context.TODO(), realtime.ClientSecretNewParams{

  })
  if err != nil {
    panic(err.Error())
  }
  fmt.Printf("%+v\n", clientSecret.ExpiresAt)
}

Response

{
  "expires_at": 0,
  "session": {
    "id": "id",
    "object": "realtime.session",
    "type": "realtime",
    "audio": {
      "input": {
        "format": {
          "rate": 24000,
          "type": "audio/pcm"
        },
        "noise_reduction": {
          "type": "near_field"
        },
        "transcription": {
          "delay": "minimal",
          "language": "language",
          "model": "whisper-1",
          "prompt": "prompt"
        },
        "turn_detection": {
          "type": "server_vad",
          "create_response": true,
          "idle_timeout_ms": 5000,
          "interrupt_response": true,
          "prefix_padding_ms": 0,
          "silence_duration_ms": 0,
          "threshold": 0
        }
      },
      "output": {
        "format": {
          "rate": 24000,
          "type": "audio/pcm"
        },
        "speed": 0.25,
        "voice": "ash"
      }
    },
    "expires_at": 0,
    "include": [
      "item.input_audio_transcription.logprobs"
    ],
    "instructions": "instructions",
    "max_output_tokens": "inf",
    "model": "gpt-realtime",
    "output_modalities": [
      "text"
    ],
    "prompt": {
      "id": "id",
      "variables": {
        "foo": "string"
      },
      "version": "version"
    },
    "reasoning": {
      "effort": "minimal"
    },
    "tool_choice": "none",
    "tools": [
      {
        "description": "description",
        "name": "name",
        "parameters": {},
        "type": "function"
      }
    ],
    "tracing": "auto",
    "truncation": "auto"
  },
  "value": "value"
}

Domain Types

Realtime Session Create Response

  • type RealtimeSessionCreateResponse struct{…}

    A Realtime session configuration object.

    • ID string

      Unique identifier for the session that looks like sess_1234567890abcdef.

    • Object RealtimeSession

      The object type. Always realtime.session.

      • const RealtimeSessionRealtimeSession RealtimeSession = "realtime.session"
    • Type Realtime

      The type of session to create. Always realtime for the Realtime API.

      • const RealtimeRealtime Realtime = "realtime"
    • Audio RealtimeSessionCreateResponseAudio

      Configuration for input and output audio.

      • Input RealtimeSessionCreateResponseAudioInput

        • Format RealtimeAudioFormatsUnion

          The format of the input audio.

          • type RealtimeAudioFormatsAudioPCM struct{…}

            The PCM audio format. Only a 24kHz sample rate is supported.

            • Rate int64

              The sample rate of the audio. Always 24000.

              • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
            • Type string

              The audio format. Always audio/pcm.

              • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
          • type RealtimeAudioFormatsAudioPCMU struct{…}

            The G.711 μ-law format.

            • Type string

              The audio format. Always audio/pcmu.

              • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
          • type RealtimeAudioFormatsAudioPCMA struct{…}

            The G.711 A-law format.

            • Type string

              The audio format. Always audio/pcma.

              • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
        • NoiseReduction RealtimeSessionCreateResponseAudioInputNoiseReduction

          Configuration for input audio noise reduction. This can be set to null to turn off. Noise reduction filters audio added to the input audio buffer before it is sent to VAD and the model. Filtering the audio can improve VAD and turn detection accuracy (reducing false positives) and model performance by improving perception of the input audio.

          • Type NoiseReductionType

            Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

            • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

        • Transcription AudioTranscription

          • Delay AudioTranscriptionDelay

            Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

            • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

            • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

            • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

            • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

            • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

          • Language string

            The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

          • Model AudioTranscriptionModel

            The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

            • string

            • type AudioTranscriptionModel string

              The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

              • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

              • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

              • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

              • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

              • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

              • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

          • Prompt string

            An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

        • TurnDetection RealtimeSessionCreateResponseAudioInputTurnDetectionUnion

          Configuration for turn detection, ether Server VAD or Semantic VAD. This can be set to null to turn off, in which case the client must manually trigger model response.

          Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech.

          Semantic VAD is more advanced and uses a turn detection model (in conjunction with VAD) to semantically estimate whether the user has finished speaking, then dynamically sets a timeout based on this probability. For example, if user audio trails off with "uhhm", the model will score a low probability of turn end and wait longer for the user to continue speaking. This can be useful for more natural conversations, but may have a higher latency.

          For gpt-realtime-whisper transcription sessions, turn detection must be set to null; VAD is not supported.

          • type RealtimeSessionCreateResponseAudioInputTurnDetectionServerVad struct{…}

            Server-side voice activity detection (VAD) which flips on when user speech is detected and off after a period of silence.

            • Type ServerVad

              Type of turn detection, server_vad to turn on simple Server VAD.

              • const ServerVadServerVad ServerVad = "server_vad"
            • CreateResponse bool

              Whether or not to automatically generate a response when a VAD stop event occurs. If interrupt_response is set to false this may fail to create a response if the model is already responding.

              If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

            • IdleTimeoutMs int64

              Optional timeout after which a model response will be triggered automatically. This is useful for situations in which a long pause from the user is unexpected, such as a phone call. The model will effectively prompt the user to continue the conversation based on the current context.

              The timeout value will be applied after the last model response's audio has finished playing, i.e. it's set to the response.done time plus audio playback duration.

              An input_audio_buffer.timeout_triggered event (plus events associated with the Response) will be emitted when the timeout is reached. Idle timeout is currently only supported for server_vad mode.

            • InterruptResponse bool

              Whether or not to automatically interrupt (cancel) any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs. If true then the response will be cancelled, otherwise it will continue until complete.

              If both create_response and interrupt_response are set to false, the model will never respond automatically but VAD events will still be emitted.

            • PrefixPaddingMs int64

              Used only for server_vad mode. Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

            • SilenceDurationMs int64

              Used only for server_vad mode. Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

            • Threshold float64

              Used only for server_vad mode. Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

          • type RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVad struct{…}

            Server-side semantic turn detection which uses a model to determine when the user has finished speaking.

            • Type SemanticVad

              Type of turn detection, semantic_vad to turn on Semantic VAD.

              • const SemanticVadSemanticVad SemanticVad = "semantic_vad"
            • CreateResponse bool

              Whether or not to automatically generate a response when a VAD stop event occurs.

            • Eagerness string

              Used only for semantic_vad mode. The eagerness of the model to respond. low will wait longer for the user to continue speaking, high will respond more quickly. auto is the default and is equivalent to medium. low, medium, and high have max timeouts of 8s, 4s, and 2s respectively.

              • const RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagernessLow RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagerness = "low"

              • const RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagernessMedium RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagerness = "medium"

              • const RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagernessHigh RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagerness = "high"

              • const RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagernessAuto RealtimeSessionCreateResponseAudioInputTurnDetectionSemanticVadEagerness = "auto"

            • InterruptResponse bool

              Whether or not to automatically interrupt any ongoing response with output to the default conversation (i.e. conversation of auto) when a VAD start event occurs.

      • Output RealtimeSessionCreateResponseAudioOutput

        • Format RealtimeAudioFormatsUnion

          The format of the output audio.

        • Speed float64

          The speed of the model's spoken response as a multiple of the original speed. 1.0 is the default speed. 0.25 is the minimum speed. 1.5 is the maximum speed. This value can only be changed in between model turns, not while a response is in progress.

          This parameter is a post-processing adjustment to the audio after it is generated, it's also possible to prompt the model to speak faster or slower.

        • Voice string

          The voice the model uses to respond. Voice cannot be changed during the session once the model has responded with audio at least once. Current voice options are alloy, ash, ballad, coral, echo, sage, shimmer, verse, marin, and cedar. We recommend marin and cedar for best quality.

          • string

          • string

            • const RealtimeSessionCreateResponseAudioOutputVoiceAlloy RealtimeSessionCreateResponseAudioOutputVoice = "alloy"

            • const RealtimeSessionCreateResponseAudioOutputVoiceAsh RealtimeSessionCreateResponseAudioOutputVoice = "ash"

            • const RealtimeSessionCreateResponseAudioOutputVoiceBallad RealtimeSessionCreateResponseAudioOutputVoice = "ballad"

            • const RealtimeSessionCreateResponseAudioOutputVoiceCoral RealtimeSessionCreateResponseAudioOutputVoice = "coral"

            • const RealtimeSessionCreateResponseAudioOutputVoiceEcho RealtimeSessionCreateResponseAudioOutputVoice = "echo"

            • const RealtimeSessionCreateResponseAudioOutputVoiceSage RealtimeSessionCreateResponseAudioOutputVoice = "sage"

            • const RealtimeSessionCreateResponseAudioOutputVoiceShimmer RealtimeSessionCreateResponseAudioOutputVoice = "shimmer"

            • const RealtimeSessionCreateResponseAudioOutputVoiceVerse RealtimeSessionCreateResponseAudioOutputVoice = "verse"

            • const RealtimeSessionCreateResponseAudioOutputVoiceMarin RealtimeSessionCreateResponseAudioOutputVoice = "marin"

            • const RealtimeSessionCreateResponseAudioOutputVoiceCedar RealtimeSessionCreateResponseAudioOutputVoice = "cedar"

    • ExpiresAt int64

      Expiration timestamp for the session, in seconds since epoch.

    • Include []string

      Additional fields to include in server outputs.

      item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

      • const RealtimeSessionCreateResponseIncludeItemInputAudioTranscriptionLogprobs RealtimeSessionCreateResponseInclude = "item.input_audio_transcription.logprobs"
    • Instructions string

      The default system instructions (i.e. system message) prepended to model calls. This field allows the client to guide the model on desired responses. The model can be instructed on response content and format, (e.g. "be extremely succinct", "act friendly", "here are examples of good responses") and on audio behavior (e.g. "talk quickly", "inject emotion into your voice", "laugh frequently"). The instructions are not guaranteed to be followed by the model, but they provide guidance to the model on the desired behavior.

      Note that the server sets default instructions which will be used if this field is not set and are visible in the session.created event at the start of the session.

    • MaxOutputTokens RealtimeSessionCreateResponseMaxOutputTokensUnion

      Maximum number of output tokens for a single assistant response, inclusive of tool calls. Provide an integer between 1 and 4096 to limit output tokens, or inf for the maximum available tokens for a given model. Defaults to inf.

      • int64

      • type Inf string

        • const InfInf Inf = "inf"
    • Model RealtimeSessionCreateResponseModel

      The Realtime model used for this session.

      • string

      • type RealtimeSessionCreateResponseModel string

        The Realtime model used for this session.

        • const RealtimeSessionCreateResponseModelGPTRealtime RealtimeSessionCreateResponseModel = "gpt-realtime"

        • const RealtimeSessionCreateResponseModelGPTRealtime1_5 RealtimeSessionCreateResponseModel = "gpt-realtime-1.5"

        • const RealtimeSessionCreateResponseModelGPTRealtime2 RealtimeSessionCreateResponseModel = "gpt-realtime-2"

        • const RealtimeSessionCreateResponseModelGPTRealtime2025_08_28 RealtimeSessionCreateResponseModel = "gpt-realtime-2025-08-28"

        • const RealtimeSessionCreateResponseModelGPT4oRealtimePreview RealtimeSessionCreateResponseModel = "gpt-4o-realtime-preview"

        • const RealtimeSessionCreateResponseModelGPT4oRealtimePreview2024_10_01 RealtimeSessionCreateResponseModel = "gpt-4o-realtime-preview-2024-10-01"

        • const RealtimeSessionCreateResponseModelGPT4oRealtimePreview2024_12_17 RealtimeSessionCreateResponseModel = "gpt-4o-realtime-preview-2024-12-17"

        • const RealtimeSessionCreateResponseModelGPT4oRealtimePreview2025_06_03 RealtimeSessionCreateResponseModel = "gpt-4o-realtime-preview-2025-06-03"

        • const RealtimeSessionCreateResponseModelGPT4oMiniRealtimePreview RealtimeSessionCreateResponseModel = "gpt-4o-mini-realtime-preview"

        • const RealtimeSessionCreateResponseModelGPT4oMiniRealtimePreview2024_12_17 RealtimeSessionCreateResponseModel = "gpt-4o-mini-realtime-preview-2024-12-17"

        • const RealtimeSessionCreateResponseModelGPTRealtimeMini RealtimeSessionCreateResponseModel = "gpt-realtime-mini"

        • const RealtimeSessionCreateResponseModelGPTRealtimeMini2025_10_06 RealtimeSessionCreateResponseModel = "gpt-realtime-mini-2025-10-06"

        • const RealtimeSessionCreateResponseModelGPTRealtimeMini2025_12_15 RealtimeSessionCreateResponseModel = "gpt-realtime-mini-2025-12-15"

        • const RealtimeSessionCreateResponseModelGPTAudio1_5 RealtimeSessionCreateResponseModel = "gpt-audio-1.5"

        • const RealtimeSessionCreateResponseModelGPTAudioMini RealtimeSessionCreateResponseModel = "gpt-audio-mini"

        • const RealtimeSessionCreateResponseModelGPTAudioMini2025_10_06 RealtimeSessionCreateResponseModel = "gpt-audio-mini-2025-10-06"

        • const RealtimeSessionCreateResponseModelGPTAudioMini2025_12_15 RealtimeSessionCreateResponseModel = "gpt-audio-mini-2025-12-15"

    • OutputModalities []string

      The set of modalities the model can respond with. It defaults to ["audio"], indicating that the model will respond with audio plus a transcript. ["text"] can be used to make the model respond with text only. It is not possible to request both text and audio at the same time.

      • const RealtimeSessionCreateResponseOutputModalityText RealtimeSessionCreateResponseOutputModality = "text"

      • const RealtimeSessionCreateResponseOutputModalityAudio RealtimeSessionCreateResponseOutputModality = "audio"

    • Prompt ResponsePrompt

      Reference to a prompt template and its variables. Learn more.

      • ID string

        The unique identifier of the prompt template to use.

      • Variables map[string, ResponsePromptVariableUnion]

        Optional map of values to substitute in for variables in your prompt. The substitution values can either be strings, or other Response input types like images or files.

        • string

        • type ResponseInputText struct{…}

          A text input to the model.

          • Text string

            The text input to the model.

          • Type InputText

            The type of the input item. Always input_text.

            • const InputTextInputText InputText = "input_text"
        • type ResponseInputImage struct{…}

          An image input to the model. Learn about image inputs.

          • Detail ResponseInputImageDetail

            The detail level of the image to be sent to the model. One of high, low, auto, or original. Defaults to auto.

            • const ResponseInputImageDetailLow ResponseInputImageDetail = "low"

            • const ResponseInputImageDetailHigh ResponseInputImageDetail = "high"

            • const ResponseInputImageDetailAuto ResponseInputImageDetail = "auto"

            • const ResponseInputImageDetailOriginal ResponseInputImageDetail = "original"

          • Type InputImage

            The type of the input item. Always input_image.

            • const InputImageInputImage InputImage = "input_image"
          • FileID string

            The ID of the file to be sent to the model.

          • ImageURL string

            The URL of the image to be sent to the model. A fully qualified URL or base64 encoded image in a data URL.

        • type ResponseInputFile struct{…}

          A file input to the model.

          • Type InputFile

            The type of the input item. Always input_file.

            • const InputFileInputFile InputFile = "input_file"
          • Detail ResponseInputFileDetail

            The detail level of the file to be sent to the model. Use low for the default rendering behavior, or high to render the file at higher quality. Defaults to low.

            • const ResponseInputFileDetailLow ResponseInputFileDetail = "low"

            • const ResponseInputFileDetailHigh ResponseInputFileDetail = "high"

          • FileData string

            The content of the file to be sent to the model.

          • FileID string

            The ID of the file to be sent to the model.

          • FileURL string

            The URL of the file to be sent to the model.

          • Filename string

            The name of the file to be sent to the model.

      • Version string

        Optional version of the prompt template.

    • Reasoning RealtimeReasoning

      Configuration for reasoning-capable Realtime models such as gpt-realtime-2.

      • Effort RealtimeReasoningEffort

        Constrains effort on reasoning for reasoning-capable Realtime models such as gpt-realtime-2.

        • const RealtimeReasoningEffortMinimal RealtimeReasoningEffort = "minimal"

        • const RealtimeReasoningEffortLow RealtimeReasoningEffort = "low"

        • const RealtimeReasoningEffortMedium RealtimeReasoningEffort = "medium"

        • const RealtimeReasoningEffortHigh RealtimeReasoningEffort = "high"

        • const RealtimeReasoningEffortXhigh RealtimeReasoningEffort = "xhigh"

    • ToolChoice RealtimeSessionCreateResponseToolChoiceUnion

      How the model chooses tools. Provide one of the string modes or force a specific function/MCP tool.

      • type ToolChoiceOptions string

        Controls which (if any) tool is called by the model.

        none means the model will not call any tool and instead generates a message.

        auto means the model can pick between generating a message or calling one or more tools.

        required means the model must call one or more tools.

        • const ToolChoiceOptionsNone ToolChoiceOptions = "none"

        • const ToolChoiceOptionsAuto ToolChoiceOptions = "auto"

        • const ToolChoiceOptionsRequired ToolChoiceOptions = "required"

      • type ToolChoiceFunction struct{…}

        Use this option to force the model to call a specific function.

        • Name string

          The name of the function to call.

        • Type Function

          For function calling, the type is always function.

          • const FunctionFunction Function = "function"
      • type ToolChoiceMcp struct{…}

        Use this option to force the model to call a specific tool on a remote MCP server.

        • ServerLabel string

          The label of the MCP server to use.

        • Type Mcp

          For MCP tools, the type is always mcp.

          • const McpMcp Mcp = "mcp"
        • Name string

          The name of the tool to call on the server.

    • Tools []RealtimeSessionCreateResponseToolUnion

      Tools available to the model.

      • type RealtimeFunctionTool struct{…}

        • Description string

          The description of the function, including guidance on when and how to call it, and guidance about what to tell the user when calling (if anything).

        • Name string

          The name of the function.

        • Parameters any

          Parameters of the function in JSON Schema.

        • Type RealtimeFunctionToolType

          The type of the tool, i.e. function.

          • const RealtimeFunctionToolTypeFunction RealtimeFunctionToolType = "function"
      • type RealtimeSessionCreateResponseToolMcpTool struct{…}

        Give the model access to additional tools via remote Model Context Protocol (MCP) servers. Learn more about MCP.

        • ServerLabel string

          A label for this MCP server, used to identify it in tool calls.

        • Type Mcp

          The type of the MCP tool. Always mcp.

          • const McpMcp Mcp = "mcp"
        • AllowedTools RealtimeSessionCreateResponseToolMcpToolAllowedToolsUnion

          List of allowed tool names or a filter object.

          • type RealtimeSessionCreateResponseToolMcpToolAllowedToolsMcpAllowedTools []string

            A string array of allowed tool names

          • type RealtimeSessionCreateResponseToolMcpToolAllowedToolsMcpToolFilter struct{…}

            A filter object to specify which tools are allowed.

            • ReadOnly bool

              Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

            • ToolNames []string

              List of allowed tool names.

        • Authorization string

          An OAuth access token that can be used with a remote MCP server, either with a custom MCP server URL or a service connector. Your application must handle the OAuth authorization flow and provide the token here.

        • ConnectorID string

          Identifier for service connectors, like those available in ChatGPT. One of server_url, connector_id, or tunnel_id must be provided. Learn more about service connectors here.

          Currently supported connector_id values are:

          • Dropbox: connector_dropbox

          • Gmail: connector_gmail

          • Google Calendar: connector_googlecalendar

          • Google Drive: connector_googledrive

          • Microsoft Teams: connector_microsoftteams

          • Outlook Calendar: connector_outlookcalendar

          • Outlook Email: connector_outlookemail

          • SharePoint: connector_sharepoint

          • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorDropbox RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_dropbox"

          • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorGmail RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_gmail"

          • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorGooglecalendar RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_googlecalendar"

          • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorGoogledrive RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_googledrive"

          • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorMicrosoftteams RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_microsoftteams"

          • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorOutlookcalendar RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_outlookcalendar"

          • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorOutlookemail RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_outlookemail"

          • const RealtimeSessionCreateResponseToolMcpToolConnectorIDConnectorSharepoint RealtimeSessionCreateResponseToolMcpToolConnectorID = "connector_sharepoint"

        • DeferLoading bool

          Whether this MCP tool is deferred and discovered via tool search.

        • Headers map[string, string]

          Optional HTTP headers to send to the MCP server. Use for authentication or other purposes.

        • RequireApproval RealtimeSessionCreateResponseToolMcpToolRequireApprovalUnion

          Specify which of the MCP server's tools require approval.

          • type RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalFilter struct{…}

            Specify which of the MCP server's tools require approval. Can be always, never, or a filter object associated with tools that require approval.

            • Always RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalFilterAlways

              A filter object to specify which tools are allowed.

              • ReadOnly bool

                Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

              • ToolNames []string

                List of allowed tool names.

            • Never RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalFilterNever

              A filter object to specify which tools are allowed.

              • ReadOnly bool

                Indicates whether or not a tool modifies data or is read-only. If an MCP server is annotated with readOnlyHint, it will match this filter.

              • ToolNames []string

                List of allowed tool names.

          • type RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSetting string

            Specify a single approval policy for all tools. One of always or never. When set to always, all tools will require approval. When set to never, all tools will not require approval.

            • const RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSettingAlways RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSetting = "always"

            • const RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSettingNever RealtimeSessionCreateResponseToolMcpToolRequireApprovalMcpToolApprovalSetting = "never"

        • ServerDescription string

          Optional description of the MCP server, used to provide more context.

        • ServerURL string

          The URL for the MCP server. One of server_url, connector_id, or tunnel_id must be provided.

        • TunnelID string

          The Secure MCP Tunnel ID to use instead of a direct server URL. One of server_url, connector_id, or tunnel_id must be provided.

    • Tracing RealtimeSessionCreateResponseTracingUnion

      Realtime API can write session traces to the Traces Dashboard. Set to null to disable tracing. Once tracing is enabled for a session, the configuration cannot be modified.

      auto will create a trace for the session with default values for the workflow name, group id, and metadata.

      • type Auto string

        Enables tracing and sets default values for tracing configuration options. Always auto.

        • const AutoAuto Auto = "auto"
      • type RealtimeSessionCreateResponseTracingTracingConfiguration struct{…}

        Granular configuration for tracing.

        • GroupID string

          The group id to attach to this trace to enable filtering and grouping in the Traces Dashboard.

        • Metadata any

          The arbitrary metadata to attach to this trace to enable filtering in the Traces Dashboard.

        • WorkflowName string

          The name of the workflow to attach to this trace. This is used to name the trace in the Traces Dashboard.

    • Truncation RealtimeTruncationUnion

      When the number of tokens in a conversation exceeds the model's input token limit, the conversation be truncated, meaning messages (starting from the oldest) will not be included in the model's context. A 32k context model with 4,096 max output tokens can only include 28,224 tokens in the context before truncation occurs.

      Clients can configure truncation behavior to truncate with a lower max token limit, which is an effective way to control token usage and cost.

      Truncation will reduce the number of cached tokens on the next turn (busting the cache), since messages are dropped from the beginning of the context. However, clients can also configure truncation to retain messages up to a fraction of the maximum context size, which will reduce the need for future truncations and thus improve the cache rate.

      Truncation can be disabled entirely, which means the server will never truncate but would instead return an error if the conversation exceeds the model's input token limit.

      • type RealtimeTruncationRealtimeTruncationStrategy string

        The truncation strategy to use for the session. auto is the default truncation strategy. disabled will disable truncation and emit errors when the conversation exceeds the input token limit.

        • const RealtimeTruncationRealtimeTruncationStrategyAuto RealtimeTruncationRealtimeTruncationStrategy = "auto"

        • const RealtimeTruncationRealtimeTruncationStrategyDisabled RealtimeTruncationRealtimeTruncationStrategy = "disabled"

      • type RealtimeTruncationRetentionRatio struct{…}

        Retain a fraction of the conversation tokens when the conversation exceeds the input token limit. This allows you to amortize truncations across multiple turns, which can help improve cached token usage.

        • RetentionRatio float64

          Fraction of post-instruction conversation tokens to retain (0.0 - 1.0) when the conversation exceeds the input token limit. Setting this to 0.8 means that messages will be dropped until 80% of the maximum allowed tokens are used. This helps reduce the frequency of truncations and improve cache rates.

        • Type RetentionRatio

          Use retention ratio truncation.

          • const RetentionRatioRetentionRatio RetentionRatio = "retention_ratio"
        • TokenLimits RealtimeTruncationRetentionRatioTokenLimits

          Optional custom token limits for this truncation strategy. If not provided, the model's default token limits will be used.

          • PostInstructions int64

            Maximum tokens allowed in the conversation after instructions (which including tool definitions). For example, setting this to 5,000 would mean that truncation would occur when the conversation exceeds 5,000 tokens after instructions. This cannot be higher than the model's context window size minus the maximum output tokens.

Realtime Transcription Session Create Response

  • type RealtimeTranscriptionSessionCreateResponse struct{…}

    A Realtime transcription session configuration object.

    • ID string

      Unique identifier for the session that looks like sess_1234567890abcdef.

    • Object string

      The object type. Always realtime.transcription_session.

    • Type Transcription

      The type of session. Always transcription for transcription sessions.

      • const TranscriptionTranscription Transcription = "transcription"
    • Audio RealtimeTranscriptionSessionCreateResponseAudio

      Configuration for input audio for the session.

      • Input RealtimeTranscriptionSessionCreateResponseAudioInput

        • Format RealtimeAudioFormatsUnion

          The PCM audio format. Only a 24kHz sample rate is supported.

          • type RealtimeAudioFormatsAudioPCM struct{…}

            The PCM audio format. Only a 24kHz sample rate is supported.

            • Rate int64

              The sample rate of the audio. Always 24000.

              • const RealtimeAudioFormatsAudioPCMRate24000 RealtimeAudioFormatsAudioPCMRate = 24000
            • Type string

              The audio format. Always audio/pcm.

              • const RealtimeAudioFormatsAudioPCMTypeAudioPCM RealtimeAudioFormatsAudioPCMType = "audio/pcm"
          • type RealtimeAudioFormatsAudioPCMU struct{…}

            The G.711 μ-law format.

            • Type string

              The audio format. Always audio/pcmu.

              • const RealtimeAudioFormatsAudioPCMUTypeAudioPCMU RealtimeAudioFormatsAudioPCMUType = "audio/pcmu"
          • type RealtimeAudioFormatsAudioPCMA struct{…}

            The G.711 A-law format.

            • Type string

              The audio format. Always audio/pcma.

              • const RealtimeAudioFormatsAudioPCMATypeAudioPCMA RealtimeAudioFormatsAudioPCMAType = "audio/pcma"
        • NoiseReduction RealtimeTranscriptionSessionCreateResponseAudioInputNoiseReduction

          Configuration for input audio noise reduction.

          • Type NoiseReductionType

            Type of noise reduction. near_field is for close-talking microphones such as headphones, far_field is for far-field microphones such as laptop or conference room microphones.

            • const NoiseReductionTypeNearField NoiseReductionType = "near_field"

            • const NoiseReductionTypeFarField NoiseReductionType = "far_field"

        • Transcription AudioTranscription

          • Delay AudioTranscriptionDelay

            Controls how long the model waits before emitting transcription text. Higher values can improve transcription accuracy at the cost of latency. Only supported with gpt-realtime-whisper in GA Realtime sessions.

            • const AudioTranscriptionDelayMinimal AudioTranscriptionDelay = "minimal"

            • const AudioTranscriptionDelayLow AudioTranscriptionDelay = "low"

            • const AudioTranscriptionDelayMedium AudioTranscriptionDelay = "medium"

            • const AudioTranscriptionDelayHigh AudioTranscriptionDelay = "high"

            • const AudioTranscriptionDelayXhigh AudioTranscriptionDelay = "xhigh"

          • Language string

            The language of the input audio. Supplying the input language in ISO-639-1 (e.g. en) format will improve accuracy and latency.

          • Model AudioTranscriptionModel

            The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

            • string

            • type AudioTranscriptionModel string

              The model to use for transcription. Current options are whisper-1, gpt-4o-mini-transcribe, gpt-4o-mini-transcribe-2025-12-15, gpt-4o-transcribe, gpt-4o-transcribe-diarize, and gpt-realtime-whisper. Use gpt-4o-transcribe-diarize when you need diarization with speaker labels.

              • const AudioTranscriptionModelWhisper1 AudioTranscriptionModel = "whisper-1"

              • const AudioTranscriptionModelGPT4oMiniTranscribe AudioTranscriptionModel = "gpt-4o-mini-transcribe"

              • const AudioTranscriptionModelGPT4oMiniTranscribe2025_12_15 AudioTranscriptionModel = "gpt-4o-mini-transcribe-2025-12-15"

              • const AudioTranscriptionModelGPT4oTranscribe AudioTranscriptionModel = "gpt-4o-transcribe"

              • const AudioTranscriptionModelGPT4oTranscribeDiarize AudioTranscriptionModel = "gpt-4o-transcribe-diarize"

              • const AudioTranscriptionModelGPTRealtimeWhisper AudioTranscriptionModel = "gpt-realtime-whisper"

          • Prompt string

            An optional text to guide the model's style or continue a previous audio segment. For whisper-1, the prompt is a list of keywords. For gpt-4o-transcribe models (excluding gpt-4o-transcribe-diarize), the prompt is a free text string, for example "expect words related to technology". Prompt is not supported with gpt-realtime-whisper in GA Realtime sessions.

        • TurnDetection RealtimeTranscriptionSessionTurnDetection

          Configuration for turn detection. Can be set to null to turn off. Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech. For gpt-realtime-whisper, this must be null; VAD is not supported.

          • PrefixPaddingMs int64

            Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

          • SilenceDurationMs int64

            Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

          • Threshold float64

            Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

          • Type string

            Type of turn detection, only server_vad is currently supported.

    • ExpiresAt int64

      Expiration timestamp for the session, in seconds since epoch.

    • Include []string

      Additional fields to include in server outputs.

      • item.input_audio_transcription.logprobs: Include logprobs for input audio transcription.

      • const RealtimeTranscriptionSessionCreateResponseIncludeItemInputAudioTranscriptionLogprobs RealtimeTranscriptionSessionCreateResponseInclude = "item.input_audio_transcription.logprobs"

Realtime Transcription Session Turn Detection

  • type RealtimeTranscriptionSessionTurnDetection struct{…}

    Configuration for turn detection. Can be set to null to turn off. Server VAD means that the model will detect the start and end of speech based on audio volume and respond at the end of user speech. For gpt-realtime-whisper, this must be null; VAD is not supported.

    • PrefixPaddingMs int64

      Amount of audio to include before the VAD detected speech (in milliseconds). Defaults to 300ms.

    • SilenceDurationMs int64

      Duration of silence to detect speech stop (in milliseconds). Defaults to 500ms. With shorter values the model will respond more quickly, but may jump in on short pauses from the user.

    • Threshold float64

      Activation threshold for VAD (0.0 to 1.0), this defaults to 0.5. A higher threshold will require louder audio to activate the model, and thus might perform better in noisy environments.

    • Type string

      Type of turn detection, only server_vad is currently supported.

Calls

Accept call

client.Realtime.Calls.Accept(ctx, callID, body) error

post /realtime/calls/{call_id}/accept

Accept an incoming SIP call and configure the realtime session that will handle it.

Parameters

  • callID string

  • body CallAcceptParams

    • RealtimeSessionCreateRequest param.Field[RealtimeSessionCreateRequest]

      Realtime session object configuration.

Example

package main

import (
  "context"

  "github.com/openai/openai-go"
  "github.com/openai/openai-go/option"
  "github.com/openai/openai-go/realtime"
)

func main() {
  client := openai.NewClient(
    option.WithAPIKey("My API Key"),
  )
  err := client.Realtime.Calls.Accept(
    context.TODO(),
    "call_id",
    realtime.CallAcceptParams{
      RealtimeSessionCreateRequest: realtime.RealtimeSessionCreateRequestParam{

      },
    },
  )
  if err != nil {
    panic(err.Error())
  }
}

Hang up call

client.Realtime.Calls.Hangup(ctx, callID) error

post /realtime/calls/{call_id}/hangup

End an active Realtime API call, whether it was initiated over SIP or WebRTC.

Parameters

  • callID string

Example

package main

import (
  "context"

  "github.com/openai/openai-go"
  "github.com/openai/openai-go/option"
)

func main() {
  client := openai.NewClient(
    option.WithAPIKey("My API Key"),
  )
  err := client.Realtime.Calls.Hangup(context.TODO(), "call_id")
  if err != nil {
    panic(err.Error())
  }
}

Refer call

client.Realtime.Calls.Refer(ctx, callID, body) error

post /realtime/calls/{call_id}/refer

Transfer an active SIP call to a new destination using the SIP REFER verb.

Parameters

  • callID string

  • body CallReferParams

    • TargetUri param.Field[string]

      URI that should appear in the SIP Refer-To header. Supports values like tel:+14155550123 or sip:agent@example.com.

Example

package main

import (
  "context"

  "github.com/openai/openai-go"
  "github.com/openai/openai-go/option"
  "github.com/openai/openai-go/realtime"
)

func main() {
  client := openai.NewClient(
    option.WithAPIKey("My API Key"),
  )
  err := client.Realtime.Calls.Refer(
    context.TODO(),
    "call_id",
    realtime.CallReferParams{
      TargetUri: "tel:+14155550123",
    },
  )
  if err != nil {
    panic(err.Error())
  }
}

Reject call

client.Realtime.Calls.Reject(ctx, callID, body) error

post /realtime/calls/{call_id}/reject

Decline an incoming SIP call by returning a SIP status code to the caller.

Parameters

  • callID string

  • body CallRejectParams

    • StatusCode param.Field[int64]

      SIP response code to send back to the caller. Defaults to 603 (Decline) when omitted.

Example

package main

import (
  "context"

  "github.com/openai/openai-go"
  "github.com/openai/openai-go/option"
  "github.com/openai/openai-go/realtime"
)

func main() {
  client := openai.NewClient(
    option.WithAPIKey("My API Key"),
  )
  err := client.Realtime.Calls.Reject(
    context.TODO(),
    "call_id",
    realtime.CallRejectParams{

    },
  )
  if err != nil {
    panic(err.Error())
  }
}

Translations

Client Secrets

Sessions

Transcription Sessions